mirror of
https://github.com/golang/go
synced 2024-11-26 07:17:59 -07:00
af065a0c77
(this code doesn't match the existing language at this point, but it's a large code base which compiles - will eventually go away) - enable compilation of it again in run.bash R=r DELTA=1147 (534 added, 311 deleted, 302 changed) OCL=22176 CL=22176
146 lines
3.5 KiB
Go
Executable File
146 lines
3.5 KiB
Go
Executable File
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package Universe
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import Globals "globals"
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import Object "object"
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import Type "type"
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export var (
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scope *Globals.Scope;
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types *Globals.List;
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// internal types
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void_t,
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bad_t,
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nil_t,
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// basic types
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bool_t,
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uint8_t,
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uint16_t,
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uint32_t,
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uint64_t,
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int8_t,
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int16_t,
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int32_t,
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int64_t,
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float32_t,
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float64_t,
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float80_t,
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string_t,
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integer_t,
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any_t,
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// alias types
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byte_t,
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ushort_t,
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uint_t,
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ulong_t,
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short_t,
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int_t,
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long_t,
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float_t,
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double_t,
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ptrint_t *Globals.Type;
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true_,
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false_,
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iota_,
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nil_ *Globals.Object;
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)
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func DeclObj(kind int, ident string, typ *Globals.Type) *Globals.Object {
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obj := Globals.NewObject(-1 /* no source pos */, kind, ident);
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obj.typ = typ;
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if kind == Object.TYPE && typ.obj == nil {
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typ.obj = obj; // set primary type object
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}
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scope.Insert(obj);
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return obj
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}
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func DeclType(form int, ident string, size int) *Globals.Type {
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typ := Globals.NewType(form);
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typ.size = size;
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return DeclObj(Object.TYPE, ident, typ).typ;
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}
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func DeclAlias(ident string, typ *Globals.Type) *Globals.Type {
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alias := Globals.NewType(Type.ALIAS);
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alias.key = typ;
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alias.elt = typ;
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return DeclObj(Object.TYPE, ident, alias).typ;
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}
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func Register(typ *Globals.Type) *Globals.Type {
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if types.len < 0 {
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panic("types.len < 0");
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}
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typ.ref = types.len;
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types.AddTyp(typ);
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return typ;
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}
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func init() {
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scope = Globals.NewScope(nil); // universe has no parent
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types = Globals.NewList();
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// Interal types
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void_t = Globals.NewType(Type.VOID);
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Globals.Universe_void_t = void_t;
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bad_t = Globals.NewType(Type.BAD);
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nil_t = Globals.NewType(Type.NIL);
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// Basic types
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bool_t = Register(DeclType(Type.BOOL, "bool", 1));
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uint8_t = Register(DeclType(Type.UINT, "uint8", 1));
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uint16_t = Register(DeclType(Type.UINT, "uint16", 2));
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uint32_t = Register(DeclType(Type.UINT, "uint32", 4));
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uint64_t = Register(DeclType(Type.UINT, "uint64", 8));
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int8_t = Register(DeclType(Type.INT, "int8", 1));
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int16_t = Register(DeclType(Type.INT, "int16", 2));
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int32_t = Register(DeclType(Type.INT, "int32", 4));
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int64_t = Register(DeclType(Type.INT, "int64", 8));
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float32_t = Register(DeclType(Type.FLOAT, "float32", 4));
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float64_t = Register(DeclType(Type.FLOAT, "float64", 8));
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float80_t = Register(DeclType(Type.FLOAT, "float80", 10));
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string_t = Register(DeclType(Type.STRING, "string", 8));
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integer_t = Register(DeclType(Type.INTEGER, "integer", 8));
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any_t = Register(DeclType(Type.ANY, "any", 8));
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// All but 'byte' should be platform-dependent, eventually.
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byte_t = Register(DeclAlias("byte", uint8_t));
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ushort_t = Register(DeclAlias("ushort", uint16_t));
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uint_t = Register(DeclAlias("uint", uint32_t));
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ulong_t = Register(DeclAlias("ulong", uint32_t));
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short_t = Register(DeclAlias("short", int16_t));
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int_t = Register(DeclAlias("int", int32_t));
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long_t = Register(DeclAlias("long", int32_t));
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float_t = Register(DeclAlias("float", float32_t));
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double_t = Register(DeclAlias("double", float64_t));
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ptrint_t = Register(DeclAlias("ptrint", uint64_t));
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// Predeclared constants
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true_ = DeclObj(Object.CONST, "true", bool_t);
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false_ = DeclObj(Object.CONST, "false", bool_t);
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iota_ = DeclObj(Object.CONST, "iota", int_t);
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nil_ = DeclObj(Object.CONST, "nil", nil_t);
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// Builtin functions
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DeclObj(Object.BUILTIN, "len", void_t);
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DeclObj(Object.BUILTIN, "new", void_t);
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DeclObj(Object.BUILTIN, "panic", void_t);
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DeclObj(Object.BUILTIN, "print", void_t);
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// scope.Print();
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}
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