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go/src/pkg/image/ycbcr_test.go
Nigel Tao ab2ea94c60 image: change the YCbCr image's pixel buffers to start at Rect.Min
instead of the origin.

This makes YCbCr match the other image types (e.g. RGBA, Gray) in
that an image's bounds is not restricted to the positive quadrant.

Also optimize the YCbCr draw code by hoisting some computation
outside of the loop.

benchmark              old ns/op    new ns/op    delta
draw.BenchmarkYCbCr      2544418      2373558   -6.72%

Like https://golang.org/cl/4681044/ I don't think a gofix is
feasible. People will have to make manual changes. On the other hand,
directly manipulating YCbCr images is relatively rare, compared to
RGBA images, and if other code just uses the jpeg and draw packages
instead of messing directly with a YCbCr's []byte representations,
then things should just continue to work.

R=r
CC=golang-dev
https://golang.org/cl/5558048
2012-01-20 10:44:22 +11:00

104 lines
2.7 KiB
Go

// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package image
import (
"image/color"
"testing"
)
func TestYCbCr(t *testing.T) {
rects := []Rectangle{
Rect(0, 0, 16, 16),
Rect(1, 0, 16, 16),
Rect(0, 1, 16, 16),
Rect(1, 1, 16, 16),
Rect(1, 1, 15, 16),
Rect(1, 1, 16, 15),
Rect(1, 1, 15, 15),
Rect(2, 3, 14, 15),
Rect(7, 0, 7, 16),
Rect(0, 8, 16, 8),
Rect(0, 0, 10, 11),
Rect(5, 6, 16, 16),
Rect(7, 7, 8, 8),
Rect(7, 8, 8, 9),
Rect(8, 7, 9, 8),
Rect(8, 8, 9, 9),
Rect(7, 7, 17, 17),
Rect(8, 8, 17, 17),
Rect(9, 9, 17, 17),
Rect(10, 10, 17, 17),
}
subsampleRatios := []YCbCrSubsampleRatio{
YCbCrSubsampleRatio444,
YCbCrSubsampleRatio422,
YCbCrSubsampleRatio420,
}
deltas := []Point{
Pt(0, 0),
Pt(1000, 1001),
Pt(5001, -400),
Pt(-701, -801),
}
for _, r := range rects {
for _, subsampleRatio := range subsampleRatios {
for _, delta := range deltas {
testYCbCr(t, r, subsampleRatio, delta)
}
}
}
}
func testYCbCr(t *testing.T, r Rectangle, subsampleRatio YCbCrSubsampleRatio, delta Point) {
// Create a YCbCr image m, whose bounds are r translated by (delta.X, delta.Y).
r1 := r.Add(delta)
m := NewYCbCr(r1, subsampleRatio)
// Test that the image buffer is reasonably small even if (delta.X, delta.Y) is far from the origin.
if len(m.Y) > 100*100 {
t.Errorf("r=%v, subsampleRatio=%v, delta=%v: image buffer is too large",
r, subsampleRatio, delta)
return
}
// Initialize m's pixels. For 422 and 420 subsampling, some of the Cb and Cr elements
// will be set multiple times. That's OK. We just want to avoid a uniform image.
for y := r1.Min.Y; y < r1.Max.Y; y++ {
for x := r1.Min.X; x < r1.Max.X; x++ {
yi := m.YOffset(x, y)
ci := m.COffset(x, y)
m.Y[yi] = uint8(16*y + x)
m.Cb[ci] = uint8(y + 16*x)
m.Cr[ci] = uint8(y + 16*x)
}
}
// Make various sub-images of m.
for y0 := delta.Y + 3; y0 < delta.Y+7; y0++ {
for y1 := delta.Y + 8; y1 < delta.Y+13; y1++ {
for x0 := delta.X + 3; x0 < delta.X+7; x0++ {
for x1 := delta.X + 8; x1 < delta.X+13; x1++ {
subRect := Rect(x0, y0, x1, y1)
sub := m.SubImage(subRect).(*YCbCr)
// For each point in the sub-image's bounds, check that m.At(x, y) equals sub.At(x, y).
for y := sub.Rect.Min.Y; y < sub.Rect.Max.Y; y++ {
for x := sub.Rect.Min.X; x < sub.Rect.Max.X; x++ {
color0 := m.At(x, y).(color.YCbCr)
color1 := sub.At(x, y).(color.YCbCr)
if color0 != color1 {
t.Errorf("r=%v, subsampleRatio=%v, delta=%v, x=%d, y=%d, color0=%v, color1=%v",
r, subsampleRatio, delta, x, y, color0, color1)
return
}
}
}
}
}
}
}
}