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go/internal/lsp/progress.go
Rebecca Stambler 5ea363182e internal/lsp: change the way that we pass arguments to command
Our approach to commands and their arguments has been ad-hoc until this
point. This CL creates a standard way of defining and passing the
arguments to different commands. The arguments to a command are now
json.RawMessages, so that we don't have to double encode. This also
allows us to check the expected number of arguments without defining
a struct for every command.

Change-Id: Ic765c9b059e8ec3e1985046d13bf321be21f16ab
Reviewed-on: https://go-review.googlesource.com/c/tools/+/242697
Run-TryBot: Rebecca Stambler <rstambler@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Robert Findley <rfindley@google.com>
2020-07-21 16:30:27 +00:00

210 lines
5.8 KiB
Go

// Copyright 2020 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package lsp
import (
"context"
"errors"
"io"
"math/rand"
"strconv"
"golang.org/x/tools/internal/event"
"golang.org/x/tools/internal/lsp/debug/tag"
"golang.org/x/tools/internal/lsp/protocol"
)
// WorkDone represents a unit of work that is reported to the client via the
// progress API.
type WorkDone struct {
client protocol.Client
startErr error
token string
cancel func()
cleanup func()
}
// StartWork creates a unique token and issues a $/progress notification to
// begin a unit of work on the server. The returned WorkDone handle may be used
// to report incremental progress, and to report work completion. In
// particular, it is an error to call StartWork and not call End(...) on the
// returned WorkDone handle.
//
// The progress item is considered cancellable if the given cancel func is
// non-nil.
//
// Example:
// func Generate(ctx) (err error) {
// ctx, cancel := context.WithCancel(ctx)
// defer cancel()
// work := s.StartWork(ctx, "generate", "running go generate", cancel)
// defer func() {
// if err != nil {
// work.End(ctx, fmt.Sprintf("generate failed: %v", err))
// } else {
// work.End(ctx, "done")
// }
// }()
// // Do the work...
// }
//
func (s *Server) StartWork(ctx context.Context, title, message string, cancel func()) *WorkDone {
wd := &WorkDone{
client: s.client,
token: strconv.FormatInt(rand.Int63(), 10),
cancel: cancel,
}
if !s.supportsWorkDoneProgress {
wd.startErr = errors.New("workdone reporting is not supported")
return wd
}
err := wd.client.WorkDoneProgressCreate(ctx, &protocol.WorkDoneProgressCreateParams{
Token: wd.token,
})
if err != nil {
wd.startErr = err
event.Error(ctx, "starting work for "+title, err)
return wd
}
s.addInProgress(wd)
wd.cleanup = func() {
s.removeInProgress(wd.token)
}
err = wd.client.Progress(ctx, &protocol.ProgressParams{
Token: wd.token,
Value: &protocol.WorkDoneProgressBegin{
Kind: "begin",
Cancellable: wd.cancel != nil,
Message: message,
Title: title,
},
})
if err != nil {
event.Error(ctx, "generate progress begin", err)
}
return wd
}
// Progress reports an update on WorkDone progress back to the client.
func (wd *WorkDone) Progress(ctx context.Context, message string, percentage float64) error {
if wd.startErr != nil {
return wd.startErr
}
return wd.client.Progress(ctx, &protocol.ProgressParams{
Token: wd.token,
Value: &protocol.WorkDoneProgressReport{
Kind: "report",
// Note that in the LSP spec, the value of Cancellable may be changed to
// control whether the cancel button in the UI is enabled. Since we don't
// yet use this feature, the value is kept constant here.
Cancellable: wd.cancel != nil,
Message: message,
Percentage: percentage,
},
})
}
// End reports a workdone completion back to the client.
func (wd *WorkDone) End(ctx context.Context, message string) error {
if wd.startErr != nil {
return wd.startErr
}
err := wd.client.Progress(ctx, &protocol.ProgressParams{
Token: wd.token,
Value: protocol.WorkDoneProgressEnd{
Kind: "end",
Message: message,
},
})
if wd.cleanup != nil {
wd.cleanup()
}
return err
}
// eventWriter writes every incoming []byte to
// event.Print with the operation=generate tag
// to distinguish its logs from others.
type eventWriter struct {
ctx context.Context
operation string
}
func (ew *eventWriter) Write(p []byte) (n int, err error) {
event.Log(ew.ctx, string(p), tag.Operation.Of(ew.operation))
return len(p), nil
}
// newProgressWriter returns an io.WriterCloser that can be used
// to report progress on a command based on the client capabilities.
func (s *Server) newProgressWriter(ctx context.Context, title, beginMsg, msg string, cancel func()) io.WriteCloser {
if s.supportsWorkDoneProgress {
wd := s.StartWork(ctx, title, beginMsg, cancel)
return &workDoneWriter{ctx, wd}
}
mw := &messageWriter{ctx, cancel, s.client}
mw.start(msg)
return mw
}
// messageWriter implements progressWriter and only tells the user that
// a command has started through window/showMessage, but does not report
// anything afterwards. This is because each log shows up as a separate window
// and therefore would be obnoxious to show every incoming line. Request
// cancellation happens synchronously through the ShowMessageRequest response.
type messageWriter struct {
ctx context.Context
cancel func()
client protocol.Client
}
func (lw *messageWriter) Write(p []byte) (n int, err error) {
return len(p), nil
}
func (lw *messageWriter) start(msg string) {
go func() {
const cancel = "Cancel"
item, err := lw.client.ShowMessageRequest(lw.ctx, &protocol.ShowMessageRequestParams{
Type: protocol.Log,
Message: msg,
Actions: []protocol.MessageActionItem{{
Title: "Cancel",
}},
})
if err != nil {
event.Error(lw.ctx, "error sending message request", err)
return
}
if item != nil && item.Title == "Cancel" {
lw.cancel()
}
}()
}
func (lw *messageWriter) Close() error {
return lw.client.ShowMessage(lw.ctx, &protocol.ShowMessageParams{
Type: protocol.Info,
Message: "go generate has finished",
})
}
// workDoneWriter implements progressWriter by sending $/progress notifications
// to the client. Request cancellations happens separately through the
// window/workDoneProgress/cancel request, in which case the given context will
// be rendered done.
type workDoneWriter struct {
ctx context.Context
wd *WorkDone
}
func (wdw *workDoneWriter) Write(p []byte) (n int, err error) {
return len(p), wdw.wd.Progress(wdw.ctx, string(p), 0)
}
func (wdw *workDoneWriter) Close() error {
return wdw.wd.End(wdw.ctx, "finished")
}