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go/internal/memoize/memoize.go
Ian Cottrell 11bbd741f5 internal/memoize: changes to only one handle per key
This is to remove the confusion around having only handles that have had Get
called pin the value into memory.
Instead now there is a single handle per key, and it is the handle that is
weakly held not the value.

Change-Id: I9e813a0dfe2adf4cb651af9b5cfc8878fa71c041
Reviewed-on: https://go-review.googlesource.com/c/tools/+/186839
Run-TryBot: Rebecca Stambler <rstambler@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rebecca Stambler <rstambler@golang.org>
2019-09-17 14:40:27 +00:00

198 lines
5.7 KiB
Go

// Copyright 2019 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package memoize supports memoizing the return values of functions with
// idempotent results that are expensive to compute.
//
// The memoized result is returned again the next time the function is invoked.
// To prevent excessive memory use, the return values are only remembered
// for as long as they still have a user.
//
// To use this package, build a store and use it to acquire handles with the
// Bind method.
//
package memoize
import (
"context"
"runtime"
"sync"
"unsafe"
"golang.org/x/tools/internal/xcontext"
)
// Store binds keys to functions, returning handles that can be used to access
// the functions results.
type Store struct {
mu sync.Mutex
// entries is the set of values stored.
entries map[interface{}]uintptr
}
// Function is the type for functions that can be memoized.
// The result must be a pointer.
type Function func(ctx context.Context) interface{}
// Handle is returned from a store when a key is bound to a function.
// It is then used to access the results of that function.
type Handle struct {
mu sync.Mutex
store *Store
key interface{}
// the function that will be used to populate the value
function Function
// the lazily poplulated value
value interface{}
// wait is used to block until the value is ready
// will only be non nil if the generator is already running
wait chan interface{}
// the cancel function for the context being used by the generator
// it can be used to abort the generator if the handle is garbage
// collected.
cancel context.CancelFunc
}
// Has returns true if they key is currently valid for this store.
func (s *Store) Has(key interface{}) bool {
s.mu.Lock()
defer s.mu.Unlock()
_, found := s.entries[key]
return found
}
// Bind returns a handle for the given key and function.
//
// Each call to bind will return the same handle if it is already bound.
// Bind will always return a valid handle, creating one if needed.
// Each key can only have one handle at any given time.
// The value will be held for as long as the handle is, once it has been
// generated.
// Bind does not cause the value to be generated.
func (s *Store) Bind(key interface{}, function Function) *Handle {
// panic early if the function is nil
// it would panic later anyway, but in a way that was much harder to debug
if function == nil {
panic("the function passed to bind must not be nil")
}
// check if we already have the key
s.mu.Lock()
defer s.mu.Unlock()
h := s.get(key)
if h != nil {
// we have a handle already, just return it
return h
}
// we have not seen this key before, add a new entry
if s.entries == nil {
s.entries = make(map[interface{}]uintptr)
}
h = &Handle{
store: s,
key: key,
function: function,
}
// now add the weak reference to the handle into the map
s.entries[key] = uintptr(unsafe.Pointer(h))
// add the deletion the entry when the handle is garbage collected
runtime.SetFinalizer(h, release)
return h
}
// Find returns the handle associated with a key, if it is bound.
//
// It cannot cause a new handle to be generated, and thus may return nil.
func (s *Store) Find(key interface{}) *Handle {
s.mu.Lock()
defer s.mu.Unlock()
return s.get(key)
}
// Cached returns the value associated with a key.
//
// It cannot cause the value to be generated.
// It will return the cached value, if present.
func (s *Store) Cached(key interface{}) interface{} {
h := s.Find(key)
if h == nil {
return nil
}
return h.Cached()
}
func (s *Store) get(key interface{}) *Handle {
// this must be called with the store mutex already held
e, found := s.entries[key]
if !found {
return nil
}
return (*Handle)(unsafe.Pointer(e))
}
// Cached returns the value associated with a handle.
//
// It will never cause the value to be generated.
// It will return the cached value, if present.
func (h *Handle) Cached() interface{} {
h.mu.Lock()
defer h.mu.Unlock()
return h.value
}
// Get returns the value associated with a handle.
//
// If the value is not yet ready, the underlying function will be invoked.
// This activates the handle, and it will remember the value for as long as it exists.
func (h *Handle) Get(ctx context.Context) interface{} {
h.mu.Lock()
defer h.mu.Unlock()
if h.function == nil {
return h.value
}
// value not ready yet
select {
case h.value = <-h.run(ctx):
// successfully got the value
h.function = nil
h.cancel = nil
return h.value
case <-ctx.Done():
// cancelled outer context, leave the generator running
// for someone else to pick up later
return nil
}
}
// run starts the generator if necessary and returns the value channel.
func (h *Handle) run(ctx context.Context) chan interface{} {
if h.wait != nil {
// generator already running
return h.wait
}
// we use a length one "postbox" so the go routine can quit even if
// nobody wants the result yet
h.wait = make(chan interface{}, 1)
ctx, cancel := context.WithCancel(xcontext.Detach(ctx))
h.cancel = cancel
go func() {
// in here the handle lock is not held
// we post the value back to the first caller that waits for it
h.wait <- h.function(ctx)
close(h.wait)
}()
return h.wait
}
func release(p interface{}) {
h := p.(*Handle)
h.store.mu.Lock()
defer h.store.mu.Unlock()
// there is a small gap between the garbage collector deciding that the handle
// is liable for collection and the finalizer being called
// if the handle is recovered during that time, you will end up with a valid
// handle that no longer has an entry in the map, and that no longer has a
// finalizer associated with it, but that is okay.
delete(h.store.entries, h.key)
}