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go/src/runtime/cgocheck.go
Austin Clements 7f1b2738bb runtime: make throw safer to call
Currently, throw may grow the stack, which means whenever we call it
from a context where it's not safe to grow the stack, we first have to
switch to the system stack. This is pretty easy to get wrong.

Fix this by making throw switch to the system stack so it doesn't grow
the stack and is hence safe to call without a system stack switch at
the call site.

The only thing this complicates is badsystemstack itself, which would
now go into an infinite loop before printing anything (previously it
would also go into an infinite loop, but would at least print the
error first). Fix this by making badsystemstack do a direct write and
then crash hard.

Change-Id: Ic5b4a610df265e47962dcfa341cabac03c31c049
Reviewed-on: https://go-review.googlesource.com/93659
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
2018-03-08 22:55:52 +00:00

256 lines
6.6 KiB
Go

// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Code to check that pointer writes follow the cgo rules.
// These functions are invoked via the write barrier when debug.cgocheck > 1.
package runtime
import (
"runtime/internal/sys"
"unsafe"
)
const cgoWriteBarrierFail = "Go pointer stored into non-Go memory"
// cgoCheckWriteBarrier is called whenever a pointer is stored into memory.
// It throws if the program is storing a Go pointer into non-Go memory.
//
// This is called from the write barrier, so its entire call tree must
// be nosplit.
//
//go:nosplit
//go:nowritebarrier
func cgoCheckWriteBarrier(dst *uintptr, src uintptr) {
if !cgoIsGoPointer(unsafe.Pointer(src)) {
return
}
if cgoIsGoPointer(unsafe.Pointer(dst)) {
return
}
// If we are running on the system stack then dst might be an
// address on the stack, which is OK.
g := getg()
if g == g.m.g0 || g == g.m.gsignal {
return
}
// Allocating memory can write to various mfixalloc structs
// that look like they are non-Go memory.
if g.m.mallocing != 0 {
return
}
systemstack(func() {
println("write of Go pointer", hex(src), "to non-Go memory", hex(uintptr(unsafe.Pointer(dst))))
throw(cgoWriteBarrierFail)
})
}
// cgoCheckMemmove is called when moving a block of memory.
// dst and src point off bytes into the value to copy.
// size is the number of bytes to copy.
// It throws if the program is copying a block that contains a Go pointer
// into non-Go memory.
//go:nosplit
//go:nowritebarrier
func cgoCheckMemmove(typ *_type, dst, src unsafe.Pointer, off, size uintptr) {
if typ.kind&kindNoPointers != 0 {
return
}
if !cgoIsGoPointer(src) {
return
}
if cgoIsGoPointer(dst) {
return
}
cgoCheckTypedBlock(typ, src, off, size)
}
// cgoCheckSliceCopy is called when copying n elements of a slice from
// src to dst. typ is the element type of the slice.
// It throws if the program is copying slice elements that contain Go pointers
// into non-Go memory.
//go:nosplit
//go:nowritebarrier
func cgoCheckSliceCopy(typ *_type, dst, src slice, n int) {
if typ.kind&kindNoPointers != 0 {
return
}
if !cgoIsGoPointer(src.array) {
return
}
if cgoIsGoPointer(dst.array) {
return
}
p := src.array
for i := 0; i < n; i++ {
cgoCheckTypedBlock(typ, p, 0, typ.size)
p = add(p, typ.size)
}
}
// cgoCheckTypedBlock checks the block of memory at src, for up to size bytes,
// and throws if it finds a Go pointer. The type of the memory is typ,
// and src is off bytes into that type.
//go:nosplit
//go:nowritebarrier
func cgoCheckTypedBlock(typ *_type, src unsafe.Pointer, off, size uintptr) {
// Anything past typ.ptrdata is not a pointer.
if typ.ptrdata <= off {
return
}
if ptrdataSize := typ.ptrdata - off; size > ptrdataSize {
size = ptrdataSize
}
if typ.kind&kindGCProg == 0 {
cgoCheckBits(src, typ.gcdata, off, size)
return
}
// The type has a GC program. Try to find GC bits somewhere else.
for _, datap := range activeModules() {
if cgoInRange(src, datap.data, datap.edata) {
doff := uintptr(src) - datap.data
cgoCheckBits(add(src, -doff), datap.gcdatamask.bytedata, off+doff, size)
return
}
if cgoInRange(src, datap.bss, datap.ebss) {
boff := uintptr(src) - datap.bss
cgoCheckBits(add(src, -boff), datap.gcbssmask.bytedata, off+boff, size)
return
}
}
s := spanOfUnchecked(uintptr(src))
if s.state == _MSpanManual {
// There are no heap bits for value stored on the stack.
// For a channel receive src might be on the stack of some
// other goroutine, so we can't unwind the stack even if
// we wanted to.
// We can't expand the GC program without extra storage
// space we can't easily get.
// Fortunately we have the type information.
systemstack(func() {
cgoCheckUsingType(typ, src, off, size)
})
return
}
// src must be in the regular heap.
hbits := heapBitsForAddr(uintptr(src))
for i := uintptr(0); i < off+size; i += sys.PtrSize {
bits := hbits.bits()
if i >= off && bits&bitPointer != 0 {
v := *(*unsafe.Pointer)(add(src, i))
if cgoIsGoPointer(v) {
throw(cgoWriteBarrierFail)
}
}
hbits = hbits.next()
}
}
// cgoCheckBits checks the block of memory at src, for up to size
// bytes, and throws if it finds a Go pointer. The gcbits mark each
// pointer value. The src pointer is off bytes into the gcbits.
//go:nosplit
//go:nowritebarrier
func cgoCheckBits(src unsafe.Pointer, gcbits *byte, off, size uintptr) {
skipMask := off / sys.PtrSize / 8
skipBytes := skipMask * sys.PtrSize * 8
ptrmask := addb(gcbits, skipMask)
src = add(src, skipBytes)
off -= skipBytes
size += off
var bits uint32
for i := uintptr(0); i < size; i += sys.PtrSize {
if i&(sys.PtrSize*8-1) == 0 {
bits = uint32(*ptrmask)
ptrmask = addb(ptrmask, 1)
} else {
bits >>= 1
}
if off > 0 {
off -= sys.PtrSize
} else {
if bits&1 != 0 {
v := *(*unsafe.Pointer)(add(src, i))
if cgoIsGoPointer(v) {
throw(cgoWriteBarrierFail)
}
}
}
}
}
// cgoCheckUsingType is like cgoCheckTypedBlock, but is a last ditch
// fall back to look for pointers in src using the type information.
// We only use this when looking at a value on the stack when the type
// uses a GC program, because otherwise it's more efficient to use the
// GC bits. This is called on the system stack.
//go:nowritebarrier
//go:systemstack
func cgoCheckUsingType(typ *_type, src unsafe.Pointer, off, size uintptr) {
if typ.kind&kindNoPointers != 0 {
return
}
// Anything past typ.ptrdata is not a pointer.
if typ.ptrdata <= off {
return
}
if ptrdataSize := typ.ptrdata - off; size > ptrdataSize {
size = ptrdataSize
}
if typ.kind&kindGCProg == 0 {
cgoCheckBits(src, typ.gcdata, off, size)
return
}
switch typ.kind & kindMask {
default:
throw("can't happen")
case kindArray:
at := (*arraytype)(unsafe.Pointer(typ))
for i := uintptr(0); i < at.len; i++ {
if off < at.elem.size {
cgoCheckUsingType(at.elem, src, off, size)
}
src = add(src, at.elem.size)
skipped := off
if skipped > at.elem.size {
skipped = at.elem.size
}
checked := at.elem.size - skipped
off -= skipped
if size <= checked {
return
}
size -= checked
}
case kindStruct:
st := (*structtype)(unsafe.Pointer(typ))
for _, f := range st.fields {
if off < f.typ.size {
cgoCheckUsingType(f.typ, src, off, size)
}
src = add(src, f.typ.size)
skipped := off
if skipped > f.typ.size {
skipped = f.typ.size
}
checked := f.typ.size - skipped
off -= skipped
if size <= checked {
return
}
size -= checked
}
}
}