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go/src/runtime/malloc1.go
Keith Randall b2a950bb73 runtime: rename gothrow to throw
Rename "gothrow" to "throw" now that the C version of "throw"
is no longer needed.

This change is purely mechanical except in panic.go where the
old version of "throw" has been deleted.

sed -i "" 's/[[:<:]]gothrow[[:>:]]/throw/g' runtime/*.go

Change-Id: Icf0752299c35958b92870a97111c67bcd9159dc3
Reviewed-on: https://go-review.googlesource.com/2150
Reviewed-by: Minux Ma <minux@golang.org>
Reviewed-by: Dave Cheney <dave@cheney.net>
2014-12-28 06:16:16 +00:00

332 lines
10 KiB
Go

// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// See malloc.h for overview.
//
// TODO(rsc): double-check stats.
package runtime
import "unsafe"
const _MaxArena32 = 2 << 30
// For use by Go. If it were a C enum it would be made available automatically,
// but the value of MaxMem is too large for enum.
// XXX - uintptr runtime·maxmem = MaxMem;
func mlookup(v uintptr, base *uintptr, size *uintptr, sp **mspan) int32 {
_g_ := getg()
_g_.m.mcache.local_nlookup++
if ptrSize == 4 && _g_.m.mcache.local_nlookup >= 1<<30 {
// purge cache stats to prevent overflow
lock(&mheap_.lock)
purgecachedstats(_g_.m.mcache)
unlock(&mheap_.lock)
}
s := mHeap_LookupMaybe(&mheap_, unsafe.Pointer(v))
if sp != nil {
*sp = s
}
if s == nil {
if base != nil {
*base = 0
}
if size != nil {
*size = 0
}
return 0
}
p := uintptr(s.start) << _PageShift
if s.sizeclass == 0 {
// Large object.
if base != nil {
*base = p
}
if size != nil {
*size = s.npages << _PageShift
}
return 1
}
n := s.elemsize
if base != nil {
i := (uintptr(v) - uintptr(p)) / n
*base = p + i*n
}
if size != nil {
*size = n
}
return 1
}
//go:nosplit
func purgecachedstats(c *mcache) {
// Protected by either heap or GC lock.
h := &mheap_
memstats.heap_alloc += uint64(c.local_cachealloc)
c.local_cachealloc = 0
memstats.tinyallocs += uint64(c.local_tinyallocs)
c.local_tinyallocs = 0
memstats.nlookup += uint64(c.local_nlookup)
c.local_nlookup = 0
h.largefree += uint64(c.local_largefree)
c.local_largefree = 0
h.nlargefree += uint64(c.local_nlargefree)
c.local_nlargefree = 0
for i := 0; i < len(c.local_nsmallfree); i++ {
h.nsmallfree[i] += uint64(c.local_nsmallfree[i])
c.local_nsmallfree[i] = 0
}
}
func mallocinit() {
initSizes()
if class_to_size[_TinySizeClass] != _TinySize {
throw("bad TinySizeClass")
}
var p, bitmapSize, spansSize, pSize, limit uintptr
var reserved bool
// limit = runtime.memlimit();
// See https://code.google.com/p/go/issues/detail?id=5049
// TODO(rsc): Fix after 1.1.
limit = 0
// Set up the allocation arena, a contiguous area of memory where
// allocated data will be found. The arena begins with a bitmap large
// enough to hold 4 bits per allocated word.
if ptrSize == 8 && (limit == 0 || limit > 1<<30) {
// On a 64-bit machine, allocate from a single contiguous reservation.
// 128 GB (MaxMem) should be big enough for now.
//
// The code will work with the reservation at any address, but ask
// SysReserve to use 0x0000XXc000000000 if possible (XX=00...7f).
// Allocating a 128 GB region takes away 37 bits, and the amd64
// doesn't let us choose the top 17 bits, so that leaves the 11 bits
// in the middle of 0x00c0 for us to choose. Choosing 0x00c0 means
// that the valid memory addresses will begin 0x00c0, 0x00c1, ..., 0x00df.
// In little-endian, that's c0 00, c1 00, ..., df 00. None of those are valid
// UTF-8 sequences, and they are otherwise as far away from
// ff (likely a common byte) as possible. If that fails, we try other 0xXXc0
// addresses. An earlier attempt to use 0x11f8 caused out of memory errors
// on OS X during thread allocations. 0x00c0 causes conflicts with
// AddressSanitizer which reserves all memory up to 0x0100.
// These choices are both for debuggability and to reduce the
// odds of the conservative garbage collector not collecting memory
// because some non-pointer block of memory had a bit pattern
// that matched a memory address.
//
// Actually we reserve 136 GB (because the bitmap ends up being 8 GB)
// but it hardly matters: e0 00 is not valid UTF-8 either.
//
// If this fails we fall back to the 32 bit memory mechanism
arenaSize := round(_MaxMem, _PageSize)
bitmapSize = arenaSize / (ptrSize * 8 / 4)
spansSize = arenaSize / _PageSize * ptrSize
spansSize = round(spansSize, _PageSize)
for i := 0; i <= 0x7f; i++ {
p = uintptr(i)<<40 | uintptrMask&(0x00c0<<32)
pSize = bitmapSize + spansSize + arenaSize + _PageSize
p = uintptr(sysReserve(unsafe.Pointer(p), pSize, &reserved))
if p != 0 {
break
}
}
}
if p == 0 {
// On a 32-bit machine, we can't typically get away
// with a giant virtual address space reservation.
// Instead we map the memory information bitmap
// immediately after the data segment, large enough
// to handle another 2GB of mappings (256 MB),
// along with a reservation for an initial arena.
// When that gets used up, we'll start asking the kernel
// for any memory anywhere and hope it's in the 2GB
// following the bitmap (presumably the executable begins
// near the bottom of memory, so we'll have to use up
// most of memory before the kernel resorts to giving out
// memory before the beginning of the text segment).
//
// Alternatively we could reserve 512 MB bitmap, enough
// for 4GB of mappings, and then accept any memory the
// kernel threw at us, but normally that's a waste of 512 MB
// of address space, which is probably too much in a 32-bit world.
// If we fail to allocate, try again with a smaller arena.
// This is necessary on Android L where we share a process
// with ART, which reserves virtual memory aggressively.
arenaSizes := []uintptr{
512 << 20,
256 << 20,
}
for _, arenaSize := range arenaSizes {
bitmapSize = _MaxArena32 / (ptrSize * 8 / 4)
spansSize = _MaxArena32 / _PageSize * ptrSize
if limit > 0 && arenaSize+bitmapSize+spansSize > limit {
bitmapSize = (limit / 9) &^ ((1 << _PageShift) - 1)
arenaSize = bitmapSize * 8
spansSize = arenaSize / _PageSize * ptrSize
}
spansSize = round(spansSize, _PageSize)
// SysReserve treats the address we ask for, end, as a hint,
// not as an absolute requirement. If we ask for the end
// of the data segment but the operating system requires
// a little more space before we can start allocating, it will
// give out a slightly higher pointer. Except QEMU, which
// is buggy, as usual: it won't adjust the pointer upward.
// So adjust it upward a little bit ourselves: 1/4 MB to get
// away from the running binary image and then round up
// to a MB boundary.
p = round(uintptr(unsafe.Pointer(&end))+(1<<18), 1<<20)
pSize = bitmapSize + spansSize + arenaSize + _PageSize
p = uintptr(sysReserve(unsafe.Pointer(p), pSize, &reserved))
if p != 0 {
break
}
}
if p == 0 {
throw("runtime: cannot reserve arena virtual address space")
}
}
// PageSize can be larger than OS definition of page size,
// so SysReserve can give us a PageSize-unaligned pointer.
// To overcome this we ask for PageSize more and round up the pointer.
p1 := round(p, _PageSize)
mheap_.spans = (**mspan)(unsafe.Pointer(p1))
mheap_.bitmap = p1 + spansSize
mheap_.arena_start = p1 + (spansSize + bitmapSize)
mheap_.arena_used = mheap_.arena_start
mheap_.arena_end = p + pSize
mheap_.arena_reserved = reserved
if mheap_.arena_start&(_PageSize-1) != 0 {
println("bad pagesize", hex(p), hex(p1), hex(spansSize), hex(bitmapSize), hex(_PageSize), "start", hex(mheap_.arena_start))
throw("misrounded allocation in mallocinit")
}
// Initialize the rest of the allocator.
mHeap_Init(&mheap_, spansSize)
_g_ := getg()
_g_.m.mcache = allocmcache()
}
func mHeap_SysAlloc(h *mheap, n uintptr) unsafe.Pointer {
if n > uintptr(h.arena_end)-uintptr(h.arena_used) {
// We are in 32-bit mode, maybe we didn't use all possible address space yet.
// Reserve some more space.
p_size := round(n+_PageSize, 256<<20)
new_end := h.arena_end + p_size
if new_end <= h.arena_start+_MaxArena32 {
// TODO: It would be bad if part of the arena
// is reserved and part is not.
var reserved bool
p := uintptr(sysReserve((unsafe.Pointer)(h.arena_end), p_size, &reserved))
if p == h.arena_end {
h.arena_end = new_end
h.arena_reserved = reserved
} else if p+p_size <= h.arena_start+_MaxArena32 {
// Keep everything page-aligned.
// Our pages are bigger than hardware pages.
h.arena_end = p + p_size
h.arena_used = p + (-uintptr(p) & (_PageSize - 1))
h.arena_reserved = reserved
} else {
var stat uint64
sysFree((unsafe.Pointer)(p), p_size, &stat)
}
}
}
if n <= uintptr(h.arena_end)-uintptr(h.arena_used) {
// Keep taking from our reservation.
p := h.arena_used
sysMap((unsafe.Pointer)(p), n, h.arena_reserved, &memstats.heap_sys)
h.arena_used += n
mHeap_MapBits(h)
mHeap_MapSpans(h)
if raceenabled {
racemapshadow((unsafe.Pointer)(p), n)
}
if uintptr(p)&(_PageSize-1) != 0 {
throw("misrounded allocation in MHeap_SysAlloc")
}
return (unsafe.Pointer)(p)
}
// If using 64-bit, our reservation is all we have.
if uintptr(h.arena_end)-uintptr(h.arena_start) >= _MaxArena32 {
return nil
}
// On 32-bit, once the reservation is gone we can
// try to get memory at a location chosen by the OS
// and hope that it is in the range we allocated bitmap for.
p_size := round(n, _PageSize) + _PageSize
p := uintptr(sysAlloc(p_size, &memstats.heap_sys))
if p == 0 {
return nil
}
if p < h.arena_start || uintptr(p)+p_size-uintptr(h.arena_start) >= _MaxArena32 {
print("runtime: memory allocated by OS (", p, ") not in usable range [", hex(h.arena_start), ",", hex(h.arena_start+_MaxArena32), ")\n")
sysFree((unsafe.Pointer)(p), p_size, &memstats.heap_sys)
return nil
}
p_end := p + p_size
p += -p & (_PageSize - 1)
if uintptr(p)+n > uintptr(h.arena_used) {
h.arena_used = p + n
if p_end > h.arena_end {
h.arena_end = p_end
}
mHeap_MapBits(h)
mHeap_MapSpans(h)
if raceenabled {
racemapshadow((unsafe.Pointer)(p), n)
}
}
if uintptr(p)&(_PageSize-1) != 0 {
throw("misrounded allocation in MHeap_SysAlloc")
}
return (unsafe.Pointer)(p)
}
var end struct{}
func largeAlloc(size uintptr, flag uint32) *mspan {
// print("largeAlloc size=", size, "\n")
if size+_PageSize < size {
throw("out of memory")
}
npages := size >> _PageShift
if size&_PageMask != 0 {
npages++
}
s := mHeap_Alloc(&mheap_, npages, 0, true, flag&_FlagNoZero == 0)
if s == nil {
throw("out of memory")
}
s.limit = uintptr(s.start)<<_PageShift + size
v := unsafe.Pointer(uintptr(s.start) << _PageShift)
// setup for mark sweep
markspan(v, 0, 0, true)
return s
}