1
0
mirror of https://github.com/golang/go synced 2024-11-14 09:00:21 -07:00
go/test/inline.go
Dan Scales ed7a8332c4 cmd/compile: allow mid-stack inlining when there is a cycle of recursion
We still disallow inlining for an immediately-recursive function, but allow
inlining if a function is in a recursion chain.

If all functions in the recursion chain are simple, then we could inline
forever down the recursion chain (eventually running out of stack on the
compiler), so we add a map to keep track of the functions we have
already inlined at a call site. We stop inlining when we reach a
function that we have already inlined in the recursive chain. Of course,
normally the inlining will have stopped earlier, because of the cost
function.

We could also limit the depth of inlining by a simple count (say, limit
max inlining of 10 at any given site). Would that limit other
opportunities too much?

Added a test in test/inline.go. runtime.BenchmarkStackCopyNoCache() is
also already a good test that triggers the check to stop inlining
when we reach the start of the recursive chain again.

For the bent benchmark suite, the performance improvement was mostly not
statistically significant, but the geomean averaged out to: -0.68%. The text size
increase was less than .1% for all bent benchmarks. The cmd/go text size increase
was 0.02% and the cmd/compile text size increase was .1%.

Fixes #29737

Change-Id: I892fa84bb07a947b3125ec8f25ed0e508bf2bdf5
Reviewed-on: https://go-review.googlesource.com/c/go/+/226818
Run-TryBot: Dan Scales <danscales@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
2020-04-03 21:43:52 +00:00

201 lines
4.8 KiB
Go

// errorcheck -0 -m
// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Test, using compiler diagnostic flags, that inlining is working.
// Compiles but does not run.
package foo
import (
"errors"
"runtime"
"unsafe"
)
func add2(p *byte, n uintptr) *byte { // ERROR "can inline add2" "leaking param: p to result"
return (*byte)(add1(unsafe.Pointer(p), n)) // ERROR "inlining call to add1"
}
func add1(p unsafe.Pointer, x uintptr) unsafe.Pointer { // ERROR "can inline add1" "leaking param: p to result"
return unsafe.Pointer(uintptr(p) + x)
}
func f(x *byte) *byte { // ERROR "can inline f" "leaking param: x to result"
return add2(x, 1) // ERROR "inlining call to add2" "inlining call to add1"
}
//go:noinline
func g(x int) int {
return x + 1
}
func h(x int) int { // ERROR "can inline h"
return x + 2
}
func i(x int) int { // ERROR "can inline i"
const y = 2
return x + y
}
func j(x int) int { // ERROR "can inline j"
switch {
case x > 0:
return x + 2
default:
return x + 1
}
}
var somethingWrong error = errors.New("something went wrong")
// local closures can be inlined
func l(x, y int) (int, int, error) {
e := func(err error) (int, int, error) { // ERROR "can inline l.func1" "func literal does not escape" "leaking param: err to result"
return 0, 0, err
}
if x == y {
e(somethingWrong) // ERROR "inlining call to l.func1"
}
return y, x, nil
}
// any re-assignment prevents closure inlining
func m() int {
foo := func() int { return 1 } // ERROR "can inline m.func1" "func literal does not escape"
x := foo()
foo = func() int { return 2 } // ERROR "can inline m.func2" "func literal does not escape"
return x + foo()
}
// address taking prevents closure inlining
func n() int {
foo := func() int { return 1 } // ERROR "can inline n.func1" "func literal does not escape"
bar := &foo
x := (*bar)() + foo()
return x
}
// make sure assignment inside closure is detected
func o() int {
foo := func() int { return 1 } // ERROR "can inline o.func1" "func literal does not escape"
func(x int) { // ERROR "func literal does not escape"
if x > 10 {
foo = func() int { return 2 } // ERROR "can inline o.func2" "func literal escapes"
}
}(11)
return foo()
}
func p() int {
return func() int { return 42 }() // ERROR "can inline p.func1" "inlining call to p.func1"
}
func q(x int) int {
foo := func() int { return x * 2 } // ERROR "can inline q.func1" "func literal does not escape"
return foo() // ERROR "inlining call to q.func1"
}
func r(z int) int {
foo := func(x int) int { // ERROR "can inline r.func1" "func literal does not escape"
return x + z
}
bar := func(x int) int { // ERROR "func literal does not escape"
return x + func(y int) int { // ERROR "can inline r.func2.1"
return 2*y + x*z
}(x) // ERROR "inlining call to r.func2.1"
}
return foo(42) + bar(42) // ERROR "inlining call to r.func1"
}
func s0(x int) int {
foo := func() { // ERROR "can inline s0.func1" "func literal does not escape"
x = x + 1
}
foo() // ERROR "inlining call to s0.func1"
return x
}
func s1(x int) int {
foo := func() int { // ERROR "can inline s1.func1" "func literal does not escape"
return x
}
x = x + 1
return foo() // ERROR "inlining call to s1.func1"
}
// can't currently inline functions with a break statement
func switchBreak(x, y int) int {
var n int
switch x {
case 0:
n = 1
Done:
switch y {
case 0:
n += 10
break Done
}
n = 2
}
return n
}
// can't currently inline functions with a type switch
func switchType(x interface{}) int { // ERROR "x does not escape"
switch x.(type) {
case int:
return x.(int)
default:
return 0
}
}
type T struct{}
func (T) meth(int, int) {} // ERROR "can inline T.meth"
func k() (T, int, int) { return T{}, 0, 0 } // ERROR "can inline k"
func _() { // ERROR "can inline _"
T.meth(k()) // ERROR "inlining call to k" "inlining call to T.meth"
}
func small1() { // ERROR "can inline small1"
runtime.GC()
}
func small2() int { // ERROR "can inline small2"
return runtime.GOMAXPROCS(0)
}
func small3(t T) { // ERROR "can inline small3"
t.meth2(3, 5)
}
func small4(t T) { // not inlineable - has 2 calls.
t.meth2(runtime.GOMAXPROCS(0), 5)
}
func (T) meth2(int, int) { // not inlineable - has 2 calls.
runtime.GC()
runtime.GC()
}
// Issue #29737 - make sure we can do inlining for a chain of recursive functions
func ee() { // ERROR "can inline ee"
ff(100) // ERROR "inlining call to ff" "inlining call to gg" "inlining call to hh"
}
func ff(x int) { // ERROR "can inline ff"
if x < 0 {
return
}
gg(x - 1)
}
func gg(x int) { // ERROR "can inline gg"
hh(x - 1)
}
func hh(x int) { // ERROR "can inline hh"
ff(x - 1) // ERROR "inlining call to ff" // ERROR "inlining call to gg"
}