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R=golang-dev, rsc CC=golang-dev https://golang.org/cl/5686064
5476 lines
162 KiB
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5476 lines
162 KiB
HTML
<!--{
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"Title": "The Go Programming Language Specification",
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"Subtitle": "Version of February 22, 2012"
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}-->
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<!--
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TODO
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[ ] need language about function/method calls and parameter passing rules
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[ ] last paragraph of #Assignments (constant promotion) should be elsewhere
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and mention assignment to empty interface.
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[ ] need to say something about "scope" of selectors?
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[ ] clarify what a field name is in struct declarations
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(struct{T} vs struct {T T} vs struct {t T})
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[ ] need explicit language about the result type of operations
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[ ] should probably write something about evaluation order of statements even
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though obvious
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[ ] review language on implicit dereferencing
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-->
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<h2 id="Introduction">Introduction</h2>
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<p>
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This is a reference manual for the Go programming language. For
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more information and other documents, see <a href="http://golang.org/">http://golang.org</a>.
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</p>
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<p>
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Go is a general-purpose language designed with systems programming
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in mind. It is strongly typed and garbage-collected and has explicit
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support for concurrent programming. Programs are constructed from
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<i>packages</i>, whose properties allow efficient management of
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dependencies. The existing implementations use a traditional
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compile/link model to generate executable binaries.
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</p>
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<p>
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The grammar is compact and regular, allowing for easy analysis by
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automatic tools such as integrated development environments.
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</p>
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<h2 id="Notation">Notation</h2>
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<p>
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The syntax is specified using Extended Backus-Naur Form (EBNF):
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</p>
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<pre class="grammar">
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Production = production_name "=" [ Expression ] "." .
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Expression = Alternative { "|" Alternative } .
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Alternative = Term { Term } .
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Term = production_name | token [ "…" token ] | Group | Option | Repetition .
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Group = "(" Expression ")" .
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Option = "[" Expression "]" .
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Repetition = "{" Expression "}" .
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</pre>
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<p>
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Productions are expressions constructed from terms and the following
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operators, in increasing precedence:
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</p>
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<pre class="grammar">
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| alternation
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() grouping
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[] option (0 or 1 times)
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{} repetition (0 to n times)
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</pre>
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<p>
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Lower-case production names are used to identify lexical tokens.
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Non-terminals are in CamelCase. Lexical symbols are enclosed in
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double quotes <code>""</code> or back quotes <code>``</code>.
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</p>
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<p>
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The form <code>a … b</code> represents the set of characters from
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<code>a</code> through <code>b</code> as alternatives. The horizontal
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ellipis <code>…</code> is also used elsewhere in the spec to informally denote various
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enumerations or code snippets that are not further specified. The character <code>…</code>
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(as opposed to the three characters <code>...</code>) is not a token of the Go
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language.
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</p>
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<h2 id="Source_code_representation">Source code representation</h2>
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<p>
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Source code is Unicode text encoded in
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<a href="http://en.wikipedia.org/wiki/UTF-8">UTF-8</a>. The text is not
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canonicalized, so a single accented code point is distinct from the
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same character constructed from combining an accent and a letter;
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those are treated as two code points. For simplicity, this document
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will use the term <i>character</i> to refer to a Unicode code point.
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</p>
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<p>
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Each code point is distinct; for instance, upper and lower case letters
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are different characters.
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</p>
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<p>
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Implementation restriction: For compatibility with other tools, a
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compiler may disallow the NUL character (U+0000) in the source text.
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</p>
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<h3 id="Characters">Characters</h3>
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<p>
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The following terms are used to denote specific Unicode character classes:
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</p>
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<pre class="ebnf">
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newline = /* the Unicode code point U+000A */ .
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unicode_char = /* an arbitrary Unicode code point except newline */ .
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unicode_letter = /* a Unicode code point classified as "Letter" */ .
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unicode_digit = /* a Unicode code point classified as "Decimal Digit" */ .
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</pre>
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<p>
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In <a href="http://www.unicode.org/versions/Unicode6.0.0/">The Unicode Standard 6.0</a>,
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Section 4.5 "General Category"
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defines a set of character categories. Go treats
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those characters in category Lu, Ll, Lt, Lm, or Lo as Unicode letters,
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and those in category Nd as Unicode digits.
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</p>
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<h3 id="Letters_and_digits">Letters and digits</h3>
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<p>
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The underscore character <code>_</code> (U+005F) is considered a letter.
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</p>
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<pre class="ebnf">
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letter = unicode_letter | "_" .
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decimal_digit = "0" … "9" .
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octal_digit = "0" … "7" .
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hex_digit = "0" … "9" | "A" … "F" | "a" … "f" .
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</pre>
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<h2 id="Lexical_elements">Lexical elements</h2>
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<h3 id="Comments">Comments</h3>
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<p>
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There are two forms of comments:
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</p>
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<ol>
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<li>
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<i>Line comments</i> start with the character sequence <code>//</code>
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and stop at the end of the line. A line comment acts like a newline.
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</li>
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<li>
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<i>General comments</i> start with the character sequence <code>/*</code>
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and continue through the character sequence <code>*/</code>. A general
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comment containing one or more newlines acts like a newline, otherwise it acts
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like a space.
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</li>
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</ol>
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<p>
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Comments do not nest.
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</p>
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<h3 id="Tokens">Tokens</h3>
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<p>
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Tokens form the vocabulary of the Go language.
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There are four classes: <i>identifiers</i>, <i>keywords</i>, <i>operators
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and delimiters</i>, and <i>literals</i>. <i>White space</i>, formed from
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spaces (U+0020), horizontal tabs (U+0009),
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carriage returns (U+000D), and newlines (U+000A),
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is ignored except as it separates tokens
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that would otherwise combine into a single token. Also, a newline or end of file
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may trigger the insertion of a <a href="#Semicolons">semicolon</a>.
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While breaking the input into tokens,
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the next token is the longest sequence of characters that form a
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valid token.
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</p>
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<h3 id="Semicolons">Semicolons</h3>
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<p>
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The formal grammar uses semicolons <code>";"</code> as terminators in
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a number of productions. Go programs may omit most of these semicolons
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using the following two rules:
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</p>
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<ol>
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<li>
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<p>
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When the input is broken into tokens, a semicolon is automatically inserted
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into the token stream at the end of a non-blank line if the line's final
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token is
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</p>
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<ul>
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<li>an
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<a href="#Identifiers">identifier</a>
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</li>
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<li>an
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<a href="#Integer_literals">integer</a>,
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<a href="#Floating-point_literals">floating-point</a>,
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<a href="#Imaginary_literals">imaginary</a>,
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<a href="#Character_literals">character</a>, or
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<a href="#String_literals">string</a> literal
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</li>
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<li>one of the <a href="#Keywords">keywords</a>
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<code>break</code>,
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<code>continue</code>,
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<code>fallthrough</code>, or
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<code>return</code>
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</li>
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<li>one of the <a href="#Operators_and_Delimiters">operators and delimiters</a>
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<code>++</code>,
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<code>--</code>,
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<code>)</code>,
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<code>]</code>, or
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<code>}</code>
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</li>
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</ul>
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</li>
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<li>
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To allow complex statements to occupy a single line, a semicolon
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may be omitted before a closing <code>")"</code> or <code>"}"</code>.
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</li>
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</ol>
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<p>
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To reflect idiomatic use, code examples in this document elide semicolons
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using these rules.
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</p>
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<h3 id="Identifiers">Identifiers</h3>
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<p>
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Identifiers name program entities such as variables and types.
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An identifier is a sequence of one or more letters and digits.
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The first character in an identifier must be a letter.
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</p>
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<pre class="ebnf">
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identifier = letter { letter | unicode_digit } .
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</pre>
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<pre>
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a
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_x9
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ThisVariableIsExported
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αβ
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</pre>
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<p>
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Some identifiers are <a href="#Predeclared_identifiers">predeclared</a>.
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</p>
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<h3 id="Keywords">Keywords</h3>
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<p>
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The following keywords are reserved and may not be used as identifiers.
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</p>
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<pre class="grammar">
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break default func interface select
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case defer go map struct
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chan else goto package switch
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const fallthrough if range type
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continue for import return var
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</pre>
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<h3 id="Operators_and_Delimiters">Operators and Delimiters</h3>
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<p>
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The following character sequences represent <a href="#Operators">operators</a>, delimiters, and other special tokens:
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</p>
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<pre class="grammar">
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+ & += &= && == != ( )
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- | -= |= || < <= [ ]
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* ^ *= ^= <- > >= { }
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/ << /= <<= ++ = := , ;
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% >> %= >>= -- ! ... . :
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&^ &^=
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</pre>
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<h3 id="Integer_literals">Integer literals</h3>
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<p>
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An integer literal is a sequence of digits representing an
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<a href="#Constants">integer constant</a>.
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An optional prefix sets a non-decimal base: <code>0</code> for octal, <code>0x</code> or
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<code>0X</code> for hexadecimal. In hexadecimal literals, letters
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<code>a-f</code> and <code>A-F</code> represent values 10 through 15.
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</p>
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<pre class="ebnf">
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int_lit = decimal_lit | octal_lit | hex_lit .
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decimal_lit = ( "1" … "9" ) { decimal_digit } .
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octal_lit = "0" { octal_digit } .
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hex_lit = "0" ( "x" | "X" ) hex_digit { hex_digit } .
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</pre>
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<pre>
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42
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0600
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0xBadFace
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170141183460469231731687303715884105727
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</pre>
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|
<h3 id="Floating-point_literals">Floating-point literals</h3>
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<p>
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A floating-point literal is a decimal representation of a
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<a href="#Constants">floating-point constant</a>.
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It has an integer part, a decimal point, a fractional part,
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and an exponent part. The integer and fractional part comprise
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decimal digits; the exponent part is an <code>e</code> or <code>E</code>
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followed by an optionally signed decimal exponent. One of the
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integer part or the fractional part may be elided; one of the decimal
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point or the exponent may be elided.
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</p>
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<pre class="ebnf">
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float_lit = decimals "." [ decimals ] [ exponent ] |
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decimals exponent |
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"." decimals [ exponent ] .
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decimals = decimal_digit { decimal_digit } .
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exponent = ( "e" | "E" ) [ "+" | "-" ] decimals .
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</pre>
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<pre>
|
|
0.
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72.40
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072.40 // == 72.40
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2.71828
|
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1.e+0
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6.67428e-11
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1E6
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.25
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.12345E+5
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</pre>
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|
<h3 id="Imaginary_literals">Imaginary literals</h3>
|
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<p>
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|
An imaginary literal is a decimal representation of the imaginary part of a
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<a href="#Constants">complex constant</a>.
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It consists of a
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<a href="#Floating-point_literals">floating-point literal</a>
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or decimal integer followed
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by the lower-case letter <code>i</code>.
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</p>
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<pre class="ebnf">
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imaginary_lit = (decimals | float_lit) "i" .
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</pre>
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<pre>
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0i
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011i // == 11i
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0.i
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2.71828i
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1.e+0i
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6.67428e-11i
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1E6i
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.25i
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.12345E+5i
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</pre>
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|
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<h3 id="Character_literals">Character literals</h3>
|
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|
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<p>
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A character literal represents a <a href="#Constants">character constant</a>,
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typically a Unicode code point, as one or more characters enclosed in single
|
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quotes. Within the quotes, any character may appear except single
|
|
quote and newline. A single quoted character represents itself,
|
|
while multi-character sequences beginning with a backslash encode
|
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values in various formats.
|
|
</p>
|
|
<p>
|
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The simplest form represents the single character within the quotes;
|
|
since Go source text is Unicode characters encoded in UTF-8, multiple
|
|
UTF-8-encoded bytes may represent a single integer value. For
|
|
instance, the literal <code>'a'</code> holds a single byte representing
|
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a literal <code>a</code>, Unicode U+0061, value <code>0x61</code>, while
|
|
<code>'ä'</code> holds two bytes (<code>0xc3</code> <code>0xa4</code>) representing
|
|
a literal <code>a</code>-dieresis, U+00E4, value <code>0xe4</code>.
|
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</p>
|
|
<p>
|
|
Several backslash escapes allow arbitrary values to be represented
|
|
as ASCII text. There are four ways to represent the integer value
|
|
as a numeric constant: <code>\x</code> followed by exactly two hexadecimal
|
|
digits; <code>\u</code> followed by exactly four hexadecimal digits;
|
|
<code>\U</code> followed by exactly eight hexadecimal digits, and a
|
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plain backslash <code>\</code> followed by exactly three octal digits.
|
|
In each case the value of the literal is the value represented by
|
|
the digits in the corresponding base.
|
|
</p>
|
|
<p>
|
|
Although these representations all result in an integer, they have
|
|
different valid ranges. Octal escapes must represent a value between
|
|
0 and 255 inclusive. Hexadecimal escapes satisfy this condition
|
|
by construction. The escapes <code>\u</code> and <code>\U</code>
|
|
represent Unicode code points so within them some values are illegal,
|
|
in particular those above <code>0x10FFFF</code> and surrogate halves.
|
|
</p>
|
|
<p>
|
|
After a backslash, certain single-character escapes represent special values:
|
|
</p>
|
|
<pre class="grammar">
|
|
\a U+0007 alert or bell
|
|
\b U+0008 backspace
|
|
\f U+000C form feed
|
|
\n U+000A line feed or newline
|
|
\r U+000D carriage return
|
|
\t U+0009 horizontal tab
|
|
\v U+000b vertical tab
|
|
\\ U+005c backslash
|
|
\' U+0027 single quote (valid escape only within character literals)
|
|
\" U+0022 double quote (valid escape only within string literals)
|
|
</pre>
|
|
<p>
|
|
All other sequences starting with a backslash are illegal inside character literals.
|
|
</p>
|
|
<pre class="ebnf">
|
|
char_lit = "'" ( unicode_value | byte_value ) "'" .
|
|
unicode_value = unicode_char | little_u_value | big_u_value | escaped_char .
|
|
byte_value = octal_byte_value | hex_byte_value .
|
|
octal_byte_value = `\` octal_digit octal_digit octal_digit .
|
|
hex_byte_value = `\` "x" hex_digit hex_digit .
|
|
little_u_value = `\` "u" hex_digit hex_digit hex_digit hex_digit .
|
|
big_u_value = `\` "U" hex_digit hex_digit hex_digit hex_digit
|
|
hex_digit hex_digit hex_digit hex_digit .
|
|
escaped_char = `\` ( "a" | "b" | "f" | "n" | "r" | "t" | "v" | `\` | "'" | `"` ) .
|
|
</pre>
|
|
|
|
<pre>
|
|
'a'
|
|
'ä'
|
|
'本'
|
|
'\t'
|
|
'\000'
|
|
'\007'
|
|
'\377'
|
|
'\x07'
|
|
'\xff'
|
|
'\u12e4'
|
|
'\U00101234'
|
|
</pre>
|
|
|
|
|
|
<h3 id="String_literals">String literals</h3>
|
|
|
|
<p>
|
|
A string literal represents a <a href="#Constants">string constant</a>
|
|
obtained from concatenating a sequence of characters. There are two forms:
|
|
raw string literals and interpreted string literals.
|
|
</p>
|
|
<p>
|
|
Raw string literals are character sequences between back quotes
|
|
<code>``</code>. Within the quotes, any character is legal except
|
|
back quote. The value of a raw string literal is the
|
|
string composed of the uninterpreted characters between the quotes;
|
|
in particular, backslashes have no special meaning and the string may
|
|
contain newlines.
|
|
Carriage returns inside raw string literals
|
|
are discarded from the raw string value.
|
|
</p>
|
|
<p>
|
|
Interpreted string literals are character sequences between double
|
|
quotes <code>""</code>. The text between the quotes,
|
|
which may not contain newlines, forms the
|
|
value of the literal, with backslash escapes interpreted as they
|
|
are in character literals (except that <code>\'</code> is illegal and
|
|
<code>\"</code> is legal). The three-digit octal (<code>\</code><i>nnn</i>)
|
|
and two-digit hexadecimal (<code>\x</code><i>nn</i>) escapes represent individual
|
|
<i>bytes</i> of the resulting string; all other escapes represent
|
|
the (possibly multi-byte) UTF-8 encoding of individual <i>characters</i>.
|
|
Thus inside a string literal <code>\377</code> and <code>\xFF</code> represent
|
|
a single byte of value <code>0xFF</code>=255, while <code>ÿ</code>,
|
|
<code>\u00FF</code>, <code>\U000000FF</code> and <code>\xc3\xbf</code> represent
|
|
the two bytes <code>0xc3</code> <code>0xbf</code> of the UTF-8 encoding of character
|
|
U+00FF.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
string_lit = raw_string_lit | interpreted_string_lit .
|
|
raw_string_lit = "`" { unicode_char | newline } "`" .
|
|
interpreted_string_lit = `"` { unicode_value | byte_value } `"` .
|
|
</pre>
|
|
|
|
<pre>
|
|
`abc` // same as "abc"
|
|
`\n
|
|
\n` // same as "\\n\n\\n"
|
|
"\n"
|
|
""
|
|
"Hello, world!\n"
|
|
"日本語"
|
|
"\u65e5本\U00008a9e"
|
|
"\xff\u00FF"
|
|
</pre>
|
|
|
|
<p>
|
|
These examples all represent the same string:
|
|
</p>
|
|
|
|
<pre>
|
|
"日本語" // UTF-8 input text
|
|
`日本語` // UTF-8 input text as a raw literal
|
|
"\u65e5\u672c\u8a9e" // The explicit Unicode code points
|
|
"\U000065e5\U0000672c\U00008a9e" // The explicit Unicode code points
|
|
"\xe6\x97\xa5\xe6\x9c\xac\xe8\xaa\x9e" // The explicit UTF-8 bytes
|
|
</pre>
|
|
|
|
<p>
|
|
If the source code represents a character as two code points, such as
|
|
a combining form involving an accent and a letter, the result will be
|
|
an error if placed in a character literal (it is not a single code
|
|
point), and will appear as two code points if placed in a string
|
|
literal.
|
|
</p>
|
|
|
|
|
|
<h2 id="Constants">Constants</h2>
|
|
|
|
<p>There are <i>boolean constants</i>,
|
|
<i>character constants</i>,
|
|
<i>integer constants</i>,
|
|
<i>floating-point constants</i>, <i>complex constants</i>,
|
|
and <i>string constants</i>. Character, integer, floating-point,
|
|
and complex constants are
|
|
collectively called <i>numeric constants</i>.
|
|
</p>
|
|
|
|
<p>
|
|
A constant value is represented by a
|
|
<a href="#Character_literals">character</a>,
|
|
<a href="#Integer_literals">integer</a>,
|
|
<a href="#Floating-point_literals">floating-point</a>,
|
|
<a href="#Imaginary_literals">imaginary</a>,
|
|
or
|
|
<a href="#String_literals">string</a> literal,
|
|
an identifier denoting a constant,
|
|
a <a href="#Constant_expressions">constant expression</a>,
|
|
a <a href="#Conversions">conversion</a> with a result that is a constant, or
|
|
the result value of some built-in functions such as
|
|
<code>unsafe.Sizeof</code> applied to any value,
|
|
<code>cap</code> or <code>len</code> applied to
|
|
<a href="#Length_and_capacity">some expressions</a>,
|
|
<code>real</code> and <code>imag</code> applied to a complex constant
|
|
and <code>complex</code> applied to numeric constants.
|
|
The boolean truth values are represented by the predeclared constants
|
|
<code>true</code> and <code>false</code>. The predeclared identifier
|
|
<a href="#Iota">iota</a> denotes an integer constant.
|
|
</p>
|
|
|
|
<p>
|
|
In general, complex constants are a form of
|
|
<a href="#Constant_expressions">constant expression</a>
|
|
and are discussed in that section.
|
|
</p>
|
|
|
|
<p>
|
|
Numeric constants represent values of arbitrary precision and do not overflow.
|
|
</p>
|
|
|
|
<p>
|
|
Constants may be <a href="#Types">typed</a> or untyped.
|
|
Literal constants, <code>true</code>, <code>false</code>, <code>iota</code>,
|
|
and certain <a href="#Constant_expressions">constant expressions</a>
|
|
containing only untyped constant operands are untyped.
|
|
</p>
|
|
|
|
<p>
|
|
A constant may be given a type explicitly by a <a href="#Constant_declarations">constant declaration</a>
|
|
or <a href="#Conversions">conversion</a>, or implicitly when used in a
|
|
<a href="#Variable_declarations">variable declaration</a> or an
|
|
<a href="#Assignments">assignment</a> or as an
|
|
operand in an <a href="#Expressions">expression</a>.
|
|
It is an error if the constant value
|
|
cannot be represented as a value of the respective type.
|
|
For instance, <code>3.0</code> can be given any integer or any
|
|
floating-point type, while <code>2147483648.0</code> (equal to <code>1<<31</code>)
|
|
can be given the types <code>float32</code>, <code>float64</code>, or <code>uint32</code> but
|
|
not <code>int32</code> or <code>string</code>.
|
|
</p>
|
|
|
|
<p>
|
|
There are no constants denoting the IEEE-754 infinity and not-a-number values,
|
|
but the <a href="/pkg/math/"><code>math</code> package</a>'s
|
|
<a href="/pkg/math/#Inf">Inf</a>,
|
|
<a href="/pkg/math/#NaN">NaN</a>,
|
|
<a href="/pkg/math/#IsInf">IsInf</a>, and
|
|
<a href="/pkg/math/#IsNaN">IsNaN</a>
|
|
functions return and test for those values at run time.
|
|
</p>
|
|
|
|
<p>
|
|
Implementation restriction: Although numeric constants have arbitrary
|
|
precision in the language, a compiler may implement them using an
|
|
internal representation with limited precision. That said, every
|
|
implementation must:
|
|
</p>
|
|
<ul>
|
|
<li>Represent integer constants with at least 256 bits.</li>
|
|
|
|
<li>Represent floating-point constants, including the parts of
|
|
a complex constant, with a mantissa of at least 256 bits
|
|
and a signed exponent of at least 32 bits.</li>
|
|
|
|
<li>Give an error if unable to represent an integer constant
|
|
precisely.</li>
|
|
|
|
<li>Give an error if unable to represent a floating-point or
|
|
complex constant due to overflow.</li>
|
|
|
|
<li>Round to the nearest representable constant if unable to
|
|
represent a floating-point or complex constant due to limits
|
|
on precision.</li>
|
|
</ul>
|
|
<p>
|
|
These requirements apply both to literal constants and to the result
|
|
of evaluating <a href="#Constant_expressions">constant
|
|
expressions</a>.
|
|
</p>
|
|
|
|
<h2 id="Types">Types</h2>
|
|
|
|
<p>
|
|
A type determines the set of values and operations specific to values of that
|
|
type. A type may be specified by a (possibly qualified) <i>type name</i>
|
|
(§<a href="#Qualified_identifiers">Qualified identifier</a>, §<a href="#Type_declarations">Type declarations</a>) or a <i>type literal</i>,
|
|
which composes a new type from previously declared types.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
Type = TypeName | TypeLit | "(" Type ")" .
|
|
TypeName = QualifiedIdent .
|
|
TypeLit = ArrayType | StructType | PointerType | FunctionType | InterfaceType |
|
|
SliceType | MapType | ChannelType .
|
|
</pre>
|
|
|
|
<p>
|
|
Named instances of the boolean, numeric, and string types are
|
|
<a href="#Predeclared_identifiers">predeclared</a>.
|
|
<i>Composite types</i>—array, struct, pointer, function,
|
|
interface, slice, map, and channel types—may be constructed using
|
|
type literals.
|
|
</p>
|
|
|
|
<p>
|
|
The <i>static type</i> (or just <i>type</i>) of a variable is the
|
|
type defined by its declaration. Variables of interface type
|
|
also have a distinct <i>dynamic type</i>, which
|
|
is the actual type of the value stored in the variable at run-time.
|
|
The dynamic type may vary during execution but is always
|
|
<a href="#Assignability">assignable</a>
|
|
to the static type of the interface variable. For non-interface
|
|
types, the dynamic type is always the static type.
|
|
</p>
|
|
|
|
<p>
|
|
Each type <code>T</code> has an <i>underlying type</i>: If <code>T</code>
|
|
is a predeclared type or a type literal, the corresponding underlying
|
|
type is <code>T</code> itself. Otherwise, <code>T</code>'s underlying type
|
|
is the underlying type of the type to which <code>T</code> refers in its
|
|
<a href="#Type_declarations">type declaration</a>.
|
|
</p>
|
|
|
|
<pre>
|
|
type T1 string
|
|
type T2 T1
|
|
type T3 []T1
|
|
type T4 T3
|
|
</pre>
|
|
|
|
<p>
|
|
The underlying type of <code>string</code>, <code>T1</code>, and <code>T2</code>
|
|
is <code>string</code>. The underlying type of <code>[]T1</code>, <code>T3</code>,
|
|
and <code>T4</code> is <code>[]T1</code>.
|
|
</p>
|
|
|
|
<h3 id="Method_sets">Method sets</h3>
|
|
<p>
|
|
A type may have a <i>method set</i> associated with it
|
|
(§<a href="#Interface_types">Interface types</a>, §<a href="#Method_declarations">Method declarations</a>).
|
|
The method set of an <a href="#Interface_types">interface type</a> is its interface.
|
|
The method set of any other named type <code>T</code>
|
|
consists of all methods with receiver type <code>T</code>.
|
|
The method set of the corresponding pointer type <code>*T</code>
|
|
is the set of all methods with receiver <code>*T</code> or <code>T</code>
|
|
(that is, it also contains the method set of <code>T</code>).
|
|
Any other type has an empty method set.
|
|
In a method set, each method must have a unique <a href="#MethodName">method name</a>.
|
|
</p>
|
|
|
|
<p>
|
|
The method set of a type determines the interfaces that the
|
|
type <a href="#Interface_types">implements</a>
|
|
and the methods that can be <a href="#Calls">called</a>
|
|
using a receiver of that type.
|
|
</p>
|
|
|
|
<h3 id="Boolean_types">Boolean types</h3>
|
|
|
|
A <i>boolean type</i> represents the set of Boolean truth values
|
|
denoted by the predeclared constants <code>true</code>
|
|
and <code>false</code>. The predeclared boolean type is <code>bool</code>.
|
|
|
|
|
|
<h3 id="Numeric_types">Numeric types</h3>
|
|
|
|
<p>
|
|
A <i>numeric type</i> represents sets of integer or floating-point values.
|
|
The predeclared architecture-independent numeric types are:
|
|
</p>
|
|
|
|
<pre class="grammar">
|
|
uint8 the set of all unsigned 8-bit integers (0 to 255)
|
|
uint16 the set of all unsigned 16-bit integers (0 to 65535)
|
|
uint32 the set of all unsigned 32-bit integers (0 to 4294967295)
|
|
uint64 the set of all unsigned 64-bit integers (0 to 18446744073709551615)
|
|
|
|
int8 the set of all signed 8-bit integers (-128 to 127)
|
|
int16 the set of all signed 16-bit integers (-32768 to 32767)
|
|
int32 the set of all signed 32-bit integers (-2147483648 to 2147483647)
|
|
int64 the set of all signed 64-bit integers (-9223372036854775808 to 9223372036854775807)
|
|
|
|
float32 the set of all IEEE-754 32-bit floating-point numbers
|
|
float64 the set of all IEEE-754 64-bit floating-point numbers
|
|
|
|
complex64 the set of all complex numbers with float32 real and imaginary parts
|
|
complex128 the set of all complex numbers with float64 real and imaginary parts
|
|
|
|
byte alias for uint8
|
|
rune alias for int32
|
|
</pre>
|
|
|
|
<p>
|
|
The value of an <i>n</i>-bit integer is <i>n</i> bits wide and represented using
|
|
<a href="http://en.wikipedia.org/wiki/Two's_complement">two's complement arithmetic</a>.
|
|
</p>
|
|
|
|
<p>
|
|
There is also a set of predeclared numeric types with implementation-specific sizes:
|
|
</p>
|
|
|
|
<pre class="grammar">
|
|
uint either 32 or 64 bits
|
|
int same size as uint
|
|
uintptr an unsigned integer large enough to store the uninterpreted bits of a pointer value
|
|
</pre>
|
|
|
|
<p>
|
|
To avoid portability issues all numeric types are distinct except
|
|
<code>byte</code>, which is an alias for <code>uint8</code>, and
|
|
<code>rune</code>, which is an alias for <code>int32</code>.
|
|
Conversions
|
|
are required when different numeric types are mixed in an expression
|
|
or assignment. For instance, <code>int32</code> and <code>int</code>
|
|
are not the same type even though they may have the same size on a
|
|
particular architecture.
|
|
|
|
|
|
<h3 id="String_types">String types</h3>
|
|
|
|
<p>
|
|
A <i>string type</i> represents the set of string values.
|
|
Strings behave like slices of bytes but are immutable: once created,
|
|
it is impossible to change the contents of a string.
|
|
The predeclared string type is <code>string</code>.
|
|
|
|
<p>
|
|
The elements of strings have type <code>byte</code> and may be
|
|
accessed using the usual <a href="#Indexes">indexing operations</a>. It is
|
|
illegal to take the address of such an element; if
|
|
<code>s[i]</code> is the <i>i</i>th byte of a
|
|
string, <code>&s[i]</code> is invalid. The length of string
|
|
<code>s</code> can be discovered using the built-in function
|
|
<code>len</code>. The length is a compile-time constant if <code>s</code>
|
|
is a string literal.
|
|
</p>
|
|
|
|
|
|
<h3 id="Array_types">Array types</h3>
|
|
|
|
<p>
|
|
An array is a numbered sequence of elements of a single
|
|
type, called the element type.
|
|
The number of elements is called the length and is never
|
|
negative.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
ArrayType = "[" ArrayLength "]" ElementType .
|
|
ArrayLength = Expression .
|
|
ElementType = Type .
|
|
</pre>
|
|
|
|
<p>
|
|
The length is part of the array's type and must be a
|
|
<a href="#Constant_expressions">constant expression</a> that evaluates to a non-negative
|
|
integer value. The length of array <code>a</code> can be discovered
|
|
using the built-in function <a href="#Length_and_capacity"><code>len(a)</code></a>.
|
|
The elements can be indexed by integer
|
|
indices 0 through <code>len(a)-1</code> (§<a href="#Indexes">Indexes</a>).
|
|
Array types are always one-dimensional but may be composed to form
|
|
multi-dimensional types.
|
|
</p>
|
|
|
|
<pre>
|
|
[32]byte
|
|
[2*N] struct { x, y int32 }
|
|
[1000]*float64
|
|
[3][5]int
|
|
[2][2][2]float64 // same as [2]([2]([2]float64))
|
|
</pre>
|
|
|
|
<h3 id="Slice_types">Slice types</h3>
|
|
|
|
<p>
|
|
A slice is a reference to a contiguous segment of an array and
|
|
contains a numbered sequence of elements from that array. A slice
|
|
type denotes the set of all slices of arrays of its element type.
|
|
The value of an uninitialized slice is <code>nil</code>.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
SliceType = "[" "]" ElementType .
|
|
</pre>
|
|
|
|
<p>
|
|
Like arrays, slices are indexable and have a length. The length of a
|
|
slice <code>s</code> can be discovered by the built-in function
|
|
<a href="#Length_and_capacity"><code>len(s)</code></a>; unlike with arrays it may change during
|
|
execution. The elements can be addressed by integer indices 0
|
|
through <code>len(s)-1</code> (§<a href="#Indexes">Indexes</a>). The slice index of a
|
|
given element may be less than the index of the same element in the
|
|
underlying array.
|
|
</p>
|
|
<p>
|
|
A slice, once initialized, is always associated with an underlying
|
|
array that holds its elements. A slice therefore shares storage
|
|
with its array and with other slices of the same array; by contrast,
|
|
distinct arrays always represent distinct storage.
|
|
</p>
|
|
<p>
|
|
The array underlying a slice may extend past the end of the slice.
|
|
The <i>capacity</i> is a measure of that extent: it is the sum of
|
|
the length of the slice and the length of the array beyond the slice;
|
|
a slice of length up to that capacity can be created by `slicing' a new
|
|
one from the original slice (§<a href="#Slices">Slices</a>).
|
|
The capacity of a slice <code>a</code> can be discovered using the
|
|
built-in function <a href="#Length_and_capacity"><code>cap(a)</code></a>.
|
|
</p>
|
|
|
|
<p>
|
|
A new, initialized slice value for a given element type <code>T</code> is
|
|
made using the built-in function
|
|
<a href="#Making_slices_maps_and_channels"><code>make</code></a>,
|
|
which takes a slice type
|
|
and parameters specifying the length and optionally the capacity:
|
|
</p>
|
|
|
|
<pre>
|
|
make([]T, length)
|
|
make([]T, length, capacity)
|
|
</pre>
|
|
|
|
<p>
|
|
A call to <code>make</code> allocates a new, hidden array to which the returned
|
|
slice value refers. That is, executing
|
|
</p>
|
|
|
|
<pre>
|
|
make([]T, length, capacity)
|
|
</pre>
|
|
|
|
<p>
|
|
produces the same slice as allocating an array and slicing it, so these two examples
|
|
result in the same slice:
|
|
</p>
|
|
|
|
<pre>
|
|
make([]int, 50, 100)
|
|
new([100]int)[0:50]
|
|
</pre>
|
|
|
|
<p>
|
|
Like arrays, slices are always one-dimensional but may be composed to construct
|
|
higher-dimensional objects.
|
|
With arrays of arrays, the inner arrays are, by construction, always the same length;
|
|
however with slices of slices (or arrays of slices), the lengths may vary dynamically.
|
|
Moreover, the inner slices must be allocated individually (with <code>make</code>).
|
|
</p>
|
|
|
|
<h3 id="Struct_types">Struct types</h3>
|
|
|
|
<p>
|
|
A struct is a sequence of named elements, called fields, each of which has a
|
|
name and a type. Field names may be specified explicitly (IdentifierList) or
|
|
implicitly (AnonymousField).
|
|
Within a struct, non-<a href="#Blank_identifier">blank</a> field names must
|
|
be unique.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
StructType = "struct" "{" { FieldDecl ";" } "}" .
|
|
FieldDecl = (IdentifierList Type | AnonymousField) [ Tag ] .
|
|
AnonymousField = [ "*" ] TypeName .
|
|
Tag = string_lit .
|
|
</pre>
|
|
|
|
<pre>
|
|
// An empty struct.
|
|
struct {}
|
|
|
|
// A struct with 6 fields.
|
|
struct {
|
|
x, y int
|
|
u float32
|
|
_ float32 // padding
|
|
A *[]int
|
|
F func()
|
|
}
|
|
</pre>
|
|
|
|
<p>
|
|
A field declared with a type but no explicit field name is an <i>anonymous field</i>,
|
|
also called an <i>embedded</i> field or an embedding of the type in the struct.
|
|
An embedded type must be specified as
|
|
a type name <code>T</code> or as a pointer to a non-interface type name <code>*T</code>,
|
|
and <code>T</code> itself may not be
|
|
a pointer type. The unqualified type name acts as the field name.
|
|
</p>
|
|
|
|
<pre>
|
|
// A struct with four anonymous fields of type T1, *T2, P.T3 and *P.T4
|
|
struct {
|
|
T1 // field name is T1
|
|
*T2 // field name is T2
|
|
P.T3 // field name is T3
|
|
*P.T4 // field name is T4
|
|
x, y int // field names are x and y
|
|
}
|
|
</pre>
|
|
|
|
<p>
|
|
The following declaration is illegal because field names must be unique
|
|
in a struct type:
|
|
</p>
|
|
|
|
<pre>
|
|
struct {
|
|
T // conflicts with anonymous field *T and *P.T
|
|
*T // conflicts with anonymous field T and *P.T
|
|
*P.T // conflicts with anonymous field T and *T
|
|
}
|
|
</pre>
|
|
|
|
<p>
|
|
Fields and methods (§<a href="#Method_declarations">Method declarations</a>) of an anonymous field are
|
|
promoted to be ordinary fields and methods of the struct (§<a href="#Selectors">Selectors</a>).
|
|
The following rules apply for a struct type named <code>S</code> and
|
|
a type named <code>T</code>:
|
|
</p>
|
|
<ul>
|
|
<li>If <code>S</code> contains an anonymous field <code>T</code>, the
|
|
<a href="#Method_sets">method set</a> of <code>S</code> includes the
|
|
method set of <code>T</code>.
|
|
</li>
|
|
|
|
<li>If <code>S</code> contains an anonymous field <code>*T</code>, the
|
|
method set of <code>S</code> includes the method set of <code>*T</code>
|
|
(which itself includes the method set of <code>T</code>).
|
|
</li>
|
|
|
|
<li>If <code>S</code> contains an anonymous field <code>T</code> or
|
|
<code>*T</code>, the method set of <code>*S</code> includes the
|
|
method set of <code>*T</code> (which itself includes the method
|
|
set of <code>T</code>).
|
|
</li>
|
|
</ul>
|
|
<p>
|
|
A field declaration may be followed by an optional string literal <i>tag</i>,
|
|
which becomes an attribute for all the fields in the corresponding
|
|
field declaration. The tags are made
|
|
visible through a <a href="#Package_unsafe">reflection interface</a>
|
|
but are otherwise ignored.
|
|
</p>
|
|
|
|
<pre>
|
|
// A struct corresponding to the TimeStamp protocol buffer.
|
|
// The tag strings define the protocol buffer field numbers.
|
|
struct {
|
|
microsec uint64 "field 1"
|
|
serverIP6 uint64 "field 2"
|
|
process string "field 3"
|
|
}
|
|
</pre>
|
|
|
|
<h3 id="Pointer_types">Pointer types</h3>
|
|
|
|
<p>
|
|
A pointer type denotes the set of all pointers to variables of a given
|
|
type, called the <i>base type</i> of the pointer.
|
|
The value of an uninitialized pointer is <code>nil</code>.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
PointerType = "*" BaseType .
|
|
BaseType = Type .
|
|
</pre>
|
|
|
|
<pre>
|
|
*int
|
|
*map[string]*chan int
|
|
</pre>
|
|
|
|
<h3 id="Function_types">Function types</h3>
|
|
|
|
<p>
|
|
A function type denotes the set of all functions with the same parameter
|
|
and result types. The value of an uninitialized variable of function type
|
|
is <code>nil</code>.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
FunctionType = "func" Signature .
|
|
Signature = Parameters [ Result ] .
|
|
Result = Parameters | Type .
|
|
Parameters = "(" [ ParameterList [ "," ] ] ")" .
|
|
ParameterList = ParameterDecl { "," ParameterDecl } .
|
|
ParameterDecl = [ IdentifierList ] [ "..." ] Type .
|
|
</pre>
|
|
|
|
<p>
|
|
Within a list of parameters or results, the names (IdentifierList)
|
|
must either all be present or all be absent. If present, each name
|
|
stands for one item (parameter or result) of the specified type; if absent, each
|
|
type stands for one item of that type. Parameter and result
|
|
lists are always parenthesized except that if there is exactly
|
|
one unnamed result it may be written as an unparenthesized type.
|
|
</p>
|
|
|
|
<p>
|
|
The final parameter in a function signature may have
|
|
a type prefixed with <code>...</code>.
|
|
A function with such a parameter is called <i>variadic</i> and
|
|
may be invoked with zero or more arguments for that parameter.
|
|
</p>
|
|
|
|
<pre>
|
|
func()
|
|
func(x int)
|
|
func() int
|
|
func(prefix string, values ...int)
|
|
func(a, b int, z float32) bool
|
|
func(a, b int, z float32) (bool)
|
|
func(a, b int, z float64, opt ...interface{}) (success bool)
|
|
func(int, int, float64) (float64, *[]int)
|
|
func(n int) func(p *T)
|
|
</pre>
|
|
|
|
|
|
<h3 id="Interface_types">Interface types</h3>
|
|
|
|
<p>
|
|
An interface type specifies a <a href="#Method_sets">method set</a> called its <i>interface</i>.
|
|
A variable of interface type can store a value of any type with a method set
|
|
that is any superset of the interface. Such a type is said to
|
|
<i>implement the interface</i>.
|
|
The value of an uninitialized variable of interface type is <code>nil</code>.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
InterfaceType = "interface" "{" { MethodSpec ";" } "}" .
|
|
MethodSpec = MethodName Signature | InterfaceTypeName .
|
|
MethodName = identifier .
|
|
InterfaceTypeName = TypeName .
|
|
</pre>
|
|
|
|
<p>
|
|
As with all method sets, in an interface type, each method must have a unique name.
|
|
</p>
|
|
|
|
<pre>
|
|
// A simple File interface
|
|
interface {
|
|
Read(b Buffer) bool
|
|
Write(b Buffer) bool
|
|
Close()
|
|
}
|
|
</pre>
|
|
|
|
<p>
|
|
More than one type may implement an interface.
|
|
For instance, if two types <code>S1</code> and <code>S2</code>
|
|
have the method set
|
|
</p>
|
|
|
|
<pre>
|
|
func (p T) Read(b Buffer) bool { return … }
|
|
func (p T) Write(b Buffer) bool { return … }
|
|
func (p T) Close() { … }
|
|
</pre>
|
|
|
|
<p>
|
|
(where <code>T</code> stands for either <code>S1</code> or <code>S2</code>)
|
|
then the <code>File</code> interface is implemented by both <code>S1</code> and
|
|
<code>S2</code>, regardless of what other methods
|
|
<code>S1</code> and <code>S2</code> may have or share.
|
|
</p>
|
|
|
|
<p>
|
|
A type implements any interface comprising any subset of its methods
|
|
and may therefore implement several distinct interfaces. For
|
|
instance, all types implement the <i>empty interface</i>:
|
|
</p>
|
|
|
|
<pre>
|
|
interface{}
|
|
</pre>
|
|
|
|
<p>
|
|
Similarly, consider this interface specification,
|
|
which appears within a <a href="#Type_declarations">type declaration</a>
|
|
to define an interface called <code>Lock</code>:
|
|
</p>
|
|
|
|
<pre>
|
|
type Lock interface {
|
|
Lock()
|
|
Unlock()
|
|
}
|
|
</pre>
|
|
|
|
<p>
|
|
If <code>S1</code> and <code>S2</code> also implement
|
|
</p>
|
|
|
|
<pre>
|
|
func (p T) Lock() { … }
|
|
func (p T) Unlock() { … }
|
|
</pre>
|
|
|
|
<p>
|
|
they implement the <code>Lock</code> interface as well
|
|
as the <code>File</code> interface.
|
|
</p>
|
|
<p>
|
|
An interface may use an interface type name <code>T</code>
|
|
in place of a method specification.
|
|
The effect, called embedding an interface,
|
|
is equivalent to enumerating the methods of <code>T</code> explicitly
|
|
in the interface.
|
|
</p>
|
|
|
|
<pre>
|
|
type ReadWrite interface {
|
|
Read(b Buffer) bool
|
|
Write(b Buffer) bool
|
|
}
|
|
|
|
type File interface {
|
|
ReadWrite // same as enumerating the methods in ReadWrite
|
|
Lock // same as enumerating the methods in Lock
|
|
Close()
|
|
}
|
|
</pre>
|
|
|
|
<p>
|
|
An interface type <code>T</code> may not embed itself
|
|
or any interface type that embeds <code>T</code>, recursively.
|
|
</p>
|
|
|
|
<pre>
|
|
// illegal: Bad cannot embed itself
|
|
type Bad interface {
|
|
Bad
|
|
}
|
|
|
|
// illegal: Bad1 cannot embed itself using Bad2
|
|
type Bad1 interface {
|
|
Bad2
|
|
}
|
|
type Bad2 interface {
|
|
Bad1
|
|
}
|
|
</pre>
|
|
|
|
<h3 id="Map_types">Map types</h3>
|
|
|
|
<p>
|
|
A map is an unordered group of elements of one type, called the
|
|
element type, indexed by a set of unique <i>keys</i> of another type,
|
|
called the key type.
|
|
The value of an uninitialized map is <code>nil</code>.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
MapType = "map" "[" KeyType "]" ElementType .
|
|
KeyType = Type .
|
|
</pre>
|
|
|
|
<p>
|
|
The comparison operators <code>==</code> and <code>!=</code>
|
|
(§<a href="#Comparison_operators">Comparison operators</a>) must be fully defined
|
|
for operands of the key type; thus the key type must not be a function, map, or
|
|
slice.
|
|
If the key type is an interface type, these
|
|
comparison operators must be defined for the dynamic key values;
|
|
failure will cause a <a href="#Run_time_panics">run-time panic</a>.
|
|
|
|
</p>
|
|
|
|
<pre>
|
|
map[string]int
|
|
map[*T]struct{ x, y float64 }
|
|
map[string]interface{}
|
|
</pre>
|
|
|
|
<p>
|
|
The number of map elements is called its length.
|
|
For a map <code>m</code>, it can be discovered using the
|
|
built-in function <a href="#Length_and_capacity"><code>len(m)</code></a>
|
|
and may change during execution. Elements may be added during execution
|
|
using <a href="#Assignments">assignments</a> and retrieved with
|
|
<a href="#Indexes">index</a> expressions; they may be removed with the
|
|
<a href="#Deletion_of_map_elements"><code>delete</code></a> built-in function.
|
|
</p>
|
|
<p>
|
|
A new, empty map value is made using the built-in
|
|
function <a href="#Making_slices_maps_and_channels"><code>make</code></a>,
|
|
which takes the map type and an optional capacity hint as arguments:
|
|
</p>
|
|
|
|
<pre>
|
|
make(map[string]int)
|
|
make(map[string]int, 100)
|
|
</pre>
|
|
|
|
<p>
|
|
The initial capacity does not bound its size:
|
|
maps grow to accommodate the number of items
|
|
stored in them, with the exception of <code>nil</code> maps.
|
|
A <code>nil</code> map is equivalent to an empty map except that no elements
|
|
may be added.
|
|
|
|
<h3 id="Channel_types">Channel types</h3>
|
|
|
|
<p>
|
|
A channel provides a mechanism for two concurrently executing functions
|
|
to synchronize execution and communicate by passing a value of a
|
|
specified element type.
|
|
The value of an uninitialized channel is <code>nil</code>.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
ChannelType = ( "chan" [ "<-" ] | "<-" "chan" ) ElementType .
|
|
</pre>
|
|
|
|
<p>
|
|
The <code><-</code> operator specifies the channel <i>direction</i>,
|
|
<i>send</i> or <i>receive</i>. If no direction is given, the channel is
|
|
<i>bi-directional</i>.
|
|
A channel may be constrained only to send or only to receive by
|
|
<a href="#Conversions">conversion</a> or <a href="#Assignments">assignment</a>.
|
|
</p>
|
|
|
|
<pre>
|
|
chan T // can be used to send and receive values of type T
|
|
chan<- float64 // can only be used to send float64s
|
|
<-chan int // can only be used to receive ints
|
|
</pre>
|
|
|
|
<p>
|
|
The <code><-</code> operator associates with the leftmost <code>chan</code>
|
|
possible:
|
|
</p>
|
|
|
|
<pre>
|
|
chan<- chan int // same as chan<- (chan int)
|
|
chan<- <-chan int // same as chan<- (<-chan int)
|
|
<-chan <-chan int // same as <-chan (<-chan int)
|
|
chan (<-chan int)
|
|
</pre>
|
|
|
|
<p>
|
|
A new, initialized channel
|
|
value can be made using the built-in function
|
|
<a href="#Making_slices_maps_and_channels"><code>make</code></a>,
|
|
which takes the channel type and an optional capacity as arguments:
|
|
</p>
|
|
|
|
<pre>
|
|
make(chan int, 100)
|
|
</pre>
|
|
|
|
<p>
|
|
The capacity, in number of elements, sets the size of the buffer in the channel. If the
|
|
capacity is greater than zero, the channel is asynchronous: communication operations
|
|
succeed without blocking if the buffer is not full (sends) or not empty (receives),
|
|
and elements are received in the order they are sent.
|
|
If the capacity is zero or absent, the communication succeeds only when both a sender and
|
|
receiver are ready.
|
|
A <code>nil</code> channel is never ready for communication.
|
|
</p>
|
|
|
|
<p>
|
|
A channel may be closed with the built-in function
|
|
<a href="#Close"><code>close</code></a>; the
|
|
multi-valued assignment form of the
|
|
<a href="#Receive_operator">receive operator</a>
|
|
tests whether a channel has been closed.
|
|
</p>
|
|
|
|
<h2 id="Properties_of_types_and_values">Properties of types and values</h2>
|
|
|
|
<h3 id="Type_identity">Type identity</h3>
|
|
|
|
<p>
|
|
Two types are either <i>identical</i> or <i>different</i>.
|
|
</p>
|
|
|
|
<p>
|
|
Two named types are identical if their type names originate in the same
|
|
type <a href="#Declarations_and_scope">declaration</a>.
|
|
A named and an unnamed type are always different. Two unnamed types are identical
|
|
if the corresponding type literals are identical, that is, if they have the same
|
|
literal structure and corresponding components have identical types. In detail:
|
|
</p>
|
|
|
|
<ul>
|
|
<li>Two array types are identical if they have identical element types and
|
|
the same array length.</li>
|
|
|
|
<li>Two slice types are identical if they have identical element types.</li>
|
|
|
|
<li>Two struct types are identical if they have the same sequence of fields,
|
|
and if corresponding fields have the same names, and identical types,
|
|
and identical tags.
|
|
Two anonymous fields are considered to have the same name. Lower-case field
|
|
names from different packages are always different.</li>
|
|
|
|
<li>Two pointer types are identical if they have identical base types.</li>
|
|
|
|
<li>Two function types are identical if they have the same number of parameters
|
|
and result values, corresponding parameter and result types are
|
|
identical, and either both functions are variadic or neither is.
|
|
Parameter and result names are not required to match.</li>
|
|
|
|
<li>Two interface types are identical if they have the same set of methods
|
|
with the same names and identical function types. Lower-case method names from
|
|
different packages are always different. The order of the methods is irrelevant.</li>
|
|
|
|
<li>Two map types are identical if they have identical key and value types.</li>
|
|
|
|
<li>Two channel types are identical if they have identical value types and
|
|
the same direction.</li>
|
|
</ul>
|
|
|
|
<p>
|
|
Given the declarations
|
|
</p>
|
|
|
|
<pre>
|
|
type (
|
|
T0 []string
|
|
T1 []string
|
|
T2 struct{ a, b int }
|
|
T3 struct{ a, c int }
|
|
T4 func(int, float64) *T0
|
|
T5 func(x int, y float64) *[]string
|
|
)
|
|
</pre>
|
|
|
|
<p>
|
|
these types are identical:
|
|
</p>
|
|
|
|
<pre>
|
|
T0 and T0
|
|
[]int and []int
|
|
struct{ a, b *T5 } and struct{ a, b *T5 }
|
|
func(x int, y float64) *[]string and func(int, float64) (result *[]string)
|
|
</pre>
|
|
|
|
<p>
|
|
<code>T0</code> and <code>T1</code> are different because they are named types
|
|
with distinct declarations; <code>func(int, float64) *T0</code> and
|
|
<code>func(x int, y float64) *[]string</code> are different because <code>T0</code>
|
|
is different from <code>[]string</code>.
|
|
</p>
|
|
|
|
|
|
<h3 id="Assignability">Assignability</h3>
|
|
|
|
<p>
|
|
A value <code>x</code> is <i>assignable</i> to a variable of type <code>T</code>
|
|
("<code>x</code> is assignable to <code>T</code>") in any of these cases:
|
|
</p>
|
|
|
|
<ul>
|
|
<li>
|
|
<code>x</code>'s type is identical to <code>T</code>.
|
|
</li>
|
|
<li>
|
|
<code>x</code>'s type <code>V</code> and <code>T</code> have identical
|
|
<a href="#Types">underlying types</a> and at least one of <code>V</code>
|
|
or <code>T</code> is not a named type.
|
|
</li>
|
|
<li>
|
|
<code>T</code> is an interface type and
|
|
<code>x</code> <a href="#Interface_types">implements</a> <code>T</code>.
|
|
</li>
|
|
<li>
|
|
<code>x</code> is a bidirectional channel value, <code>T</code> is a channel type,
|
|
<code>x</code>'s type <code>V</code> and <code>T</code> have identical element types,
|
|
and at least one of <code>V</code> or <code>T</code> is not a named type.
|
|
</li>
|
|
<li>
|
|
<code>x</code> is the predeclared identifier <code>nil</code> and <code>T</code>
|
|
is a pointer, function, slice, map, channel, or interface type.
|
|
</li>
|
|
<li>
|
|
<code>x</code> is an untyped <a href="#Constants">constant</a> representable
|
|
by a value of type <code>T</code>.
|
|
</li>
|
|
</ul>
|
|
|
|
<p>
|
|
Any value may be assigned to the <a href="#Blank_identifier">blank identifier</a>.
|
|
</p>
|
|
|
|
|
|
<h2 id="Blocks">Blocks</h2>
|
|
|
|
<p>
|
|
A <i>block</i> is a sequence of declarations and statements within matching
|
|
brace brackets.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
Block = "{" { Statement ";" } "}" .
|
|
</pre>
|
|
|
|
<p>
|
|
In addition to explicit blocks in the source code, there are implicit blocks:
|
|
</p>
|
|
|
|
<ol>
|
|
<li>The <i>universe block</i> encompasses all Go source text.</li>
|
|
|
|
<li>Each <a href="#Packages">package</a> has a <i>package block</i> containing all
|
|
Go source text for that package.</li>
|
|
|
|
<li>Each file has a <i>file block</i> containing all Go source text
|
|
in that file.</li>
|
|
|
|
<li>Each <code>if</code>, <code>for</code>, and <code>switch</code>
|
|
statement is considered to be in its own implicit block.</li>
|
|
|
|
<li>Each clause in a <code>switch</code> or <code>select</code> statement
|
|
acts as an implicit block.</li>
|
|
</ol>
|
|
|
|
<p>
|
|
Blocks nest and influence <a href="#Declarations_and_scope">scoping</a>.
|
|
</p>
|
|
|
|
|
|
<h2 id="Declarations_and_scope">Declarations and scope</h2>
|
|
|
|
<p>
|
|
A declaration binds a non-<a href="#Blank_identifier">blank</a>
|
|
identifier to a constant, type, variable, function, or package.
|
|
Every identifier in a program must be declared.
|
|
No identifier may be declared twice in the same block, and
|
|
no identifier may be declared in both the file and package block.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
Declaration = ConstDecl | TypeDecl | VarDecl .
|
|
TopLevelDecl = Declaration | FunctionDecl | MethodDecl .
|
|
</pre>
|
|
|
|
<p>
|
|
The <i>scope</i> of a declared identifier is the extent of source text in which
|
|
the identifier denotes the specified constant, type, variable, function, or package.
|
|
</p>
|
|
|
|
<p>
|
|
Go is lexically scoped using blocks:
|
|
</p>
|
|
|
|
<ol>
|
|
<li>The scope of a predeclared identifier is the universe block.</li>
|
|
|
|
<li>The scope of an identifier denoting a constant, type, variable,
|
|
or function (but not method) declared at top level (outside any
|
|
function) is the package block.</li>
|
|
|
|
<li>The scope of an imported package identifier is the file block
|
|
of the file containing the import declaration.</li>
|
|
|
|
<li>The scope of an identifier denoting a function parameter or
|
|
result variable is the function body.</li>
|
|
|
|
<li>The scope of a constant or variable identifier declared
|
|
inside a function begins at the end of the ConstSpec or VarSpec
|
|
(ShortVarDecl for short variable declarations)
|
|
and ends at the end of the innermost containing block.</li>
|
|
|
|
<li>The scope of a type identifier declared inside a function
|
|
begins at the identifier in the TypeSpec
|
|
and ends at the end of the innermost containing block.</li>
|
|
</ol>
|
|
|
|
<p>
|
|
An identifier declared in a block may be redeclared in an inner block.
|
|
While the identifier of the inner declaration is in scope, it denotes
|
|
the entity declared by the inner declaration.
|
|
</p>
|
|
|
|
<p>
|
|
The <a href="#Package_clause">package clause</a> is not a declaration; the package name
|
|
does not appear in any scope. Its purpose is to identify the files belonging
|
|
to the same <a href="#Packages">package</a> and to specify the default package name for import
|
|
declarations.
|
|
</p>
|
|
|
|
|
|
<h3 id="Label_scopes">Label scopes</h3>
|
|
|
|
<p>
|
|
Labels are declared by <a href="#Labeled_statements">labeled statements</a> and are
|
|
used in the <code>break</code>, <code>continue</code>, and <code>goto</code>
|
|
statements (§<a href="#Break_statements">Break statements</a>, §<a href="#Continue_statements">Continue statements</a>, §<a href="#Goto_statements">Goto statements</a>).
|
|
It is illegal to define a label that is never used.
|
|
In contrast to other identifiers, labels are not block scoped and do
|
|
not conflict with identifiers that are not labels. The scope of a label
|
|
is the body of the function in which it is declared and excludes
|
|
the body of any nested function.
|
|
</p>
|
|
|
|
|
|
<h3 id="Predeclared_identifiers">Predeclared identifiers</h3>
|
|
|
|
<p>
|
|
The following identifiers are implicitly declared in the universe block:
|
|
</p>
|
|
<pre class="grammar">
|
|
Types:
|
|
bool byte complex64 complex128 error float32 float64
|
|
int int8 int16 int32 int64 rune string
|
|
uint uint8 uint16 uint32 uint64 uintptr
|
|
|
|
Constants:
|
|
true false iota
|
|
|
|
Zero value:
|
|
nil
|
|
|
|
Functions:
|
|
append cap close complex copy delete imag len
|
|
make new panic print println real recover
|
|
</pre>
|
|
|
|
|
|
<h3 id="Exported_identifiers">Exported identifiers</h3>
|
|
|
|
<p>
|
|
An identifier may be <i>exported</i> to permit access to it from another package
|
|
using a <a href="#Qualified_identifiers">qualified identifier</a>. An identifier
|
|
is exported if both:
|
|
</p>
|
|
<ol>
|
|
<li>the first character of the identifier's name is a Unicode upper case letter (Unicode class "Lu"); and</li>
|
|
<li>the identifier is declared in the <a href="#Blocks">package block</a> or denotes a field or method of a type
|
|
declared in that block.</li>
|
|
</ol>
|
|
<p>
|
|
All other identifiers are not exported.
|
|
</p>
|
|
|
|
|
|
<h3 id="Blank_identifier">Blank identifier</h3>
|
|
|
|
<p>
|
|
The <i>blank identifier</i>, represented by the underscore character <code>_</code>, may be used in a declaration like
|
|
any other identifier but the declaration does not introduce a new binding.
|
|
</p>
|
|
|
|
|
|
<h3 id="Constant_declarations">Constant declarations</h3>
|
|
|
|
<p>
|
|
A constant declaration binds a list of identifiers (the names of
|
|
the constants) to the values of a list of <a href="#Constant_expressions">constant expressions</a>.
|
|
The number of identifiers must be equal
|
|
to the number of expressions, and the <i>n</i>th identifier on
|
|
the left is bound to the value of the <i>n</i>th expression on the
|
|
right.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
ConstDecl = "const" ( ConstSpec | "(" { ConstSpec ";" } ")" ) .
|
|
ConstSpec = IdentifierList [ [ Type ] "=" ExpressionList ] .
|
|
|
|
IdentifierList = identifier { "," identifier } .
|
|
ExpressionList = Expression { "," Expression } .
|
|
</pre>
|
|
|
|
<p>
|
|
If the type is present, all constants take the type specified, and
|
|
the expressions must be <a href="#Assignability">assignable</a> to that type.
|
|
If the type is omitted, the constants take the
|
|
individual types of the corresponding expressions.
|
|
If the expression values are untyped <a href="#Constants">constants</a>,
|
|
the declared constants remain untyped and the constant identifiers
|
|
denote the constant values. For instance, if the expression is a
|
|
floating-point literal, the constant identifier denotes a floating-point
|
|
constant, even if the literal's fractional part is zero.
|
|
</p>
|
|
|
|
<pre>
|
|
const Pi float64 = 3.14159265358979323846
|
|
const zero = 0.0 // untyped floating-point constant
|
|
const (
|
|
size int64 = 1024
|
|
eof = -1 // untyped integer constant
|
|
)
|
|
const a, b, c = 3, 4, "foo" // a = 3, b = 4, c = "foo", untyped integer and string constants
|
|
const u, v float32 = 0, 3 // u = 0.0, v = 3.0
|
|
</pre>
|
|
|
|
<p>
|
|
Within a parenthesized <code>const</code> declaration list the
|
|
expression list may be omitted from any but the first declaration.
|
|
Such an empty list is equivalent to the textual substitution of the
|
|
first preceding non-empty expression list and its type if any.
|
|
Omitting the list of expressions is therefore equivalent to
|
|
repeating the previous list. The number of identifiers must be equal
|
|
to the number of expressions in the previous list.
|
|
Together with the <a href="#Iota"><code>iota</code> constant generator</a>
|
|
this mechanism permits light-weight declaration of sequential values:
|
|
</p>
|
|
|
|
<pre>
|
|
const (
|
|
Sunday = iota
|
|
Monday
|
|
Tuesday
|
|
Wednesday
|
|
Thursday
|
|
Friday
|
|
Partyday
|
|
numberOfDays // this constant is not exported
|
|
)
|
|
</pre>
|
|
|
|
|
|
<h3 id="Iota">Iota</h3>
|
|
|
|
<p>
|
|
Within a <a href="#Constant_declarations">constant declaration</a>, the predeclared identifier
|
|
<code>iota</code> represents successive untyped integer <a href="#Constants">
|
|
constants</a>. It is reset to 0 whenever the reserved word <code>const</code>
|
|
appears in the source and increments after each <a href="#ConstSpec">ConstSpec</a>.
|
|
It can be used to construct a set of related constants:
|
|
</p>
|
|
|
|
<pre>
|
|
const ( // iota is reset to 0
|
|
c0 = iota // c0 == 0
|
|
c1 = iota // c1 == 1
|
|
c2 = iota // c2 == 2
|
|
)
|
|
|
|
const (
|
|
a = 1 << iota // a == 1 (iota has been reset)
|
|
b = 1 << iota // b == 2
|
|
c = 1 << iota // c == 4
|
|
)
|
|
|
|
const (
|
|
u = iota * 42 // u == 0 (untyped integer constant)
|
|
v float64 = iota * 42 // v == 42.0 (float64 constant)
|
|
w = iota * 42 // w == 84 (untyped integer constant)
|
|
)
|
|
|
|
const x = iota // x == 0 (iota has been reset)
|
|
const y = iota // y == 0 (iota has been reset)
|
|
</pre>
|
|
|
|
<p>
|
|
Within an ExpressionList, the value of each <code>iota</code> is the same because
|
|
it is only incremented after each ConstSpec:
|
|
</p>
|
|
|
|
<pre>
|
|
const (
|
|
bit0, mask0 = 1 << iota, 1<<iota - 1 // bit0 == 1, mask0 == 0
|
|
bit1, mask1 // bit1 == 2, mask1 == 1
|
|
_, _ // skips iota == 2
|
|
bit3, mask3 // bit3 == 8, mask3 == 7
|
|
)
|
|
</pre>
|
|
|
|
<p>
|
|
This last example exploits the implicit repetition of the
|
|
last non-empty expression list.
|
|
</p>
|
|
|
|
|
|
<h3 id="Type_declarations">Type declarations</h3>
|
|
|
|
<p>
|
|
A type declaration binds an identifier, the <i>type name</i>, to a new type
|
|
that has the same <a href="#Types">underlying type</a> as
|
|
an existing type. The new type is <a href="#Type_identity">different</a> from
|
|
the existing type.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
TypeDecl = "type" ( TypeSpec | "(" { TypeSpec ";" } ")" ) .
|
|
TypeSpec = identifier Type .
|
|
</pre>
|
|
|
|
<pre>
|
|
type IntArray [16]int
|
|
|
|
type (
|
|
Point struct{ x, y float64 }
|
|
Polar Point
|
|
)
|
|
|
|
type TreeNode struct {
|
|
left, right *TreeNode
|
|
value *Comparable
|
|
}
|
|
|
|
type Block interface {
|
|
BlockSize() int
|
|
Encrypt(src, dst []byte)
|
|
Decrypt(src, dst []byte)
|
|
}
|
|
</pre>
|
|
|
|
<p>
|
|
The declared type does not inherit any <a href="#Method_declarations">methods</a>
|
|
bound to the existing type, but the <a href="#Method_sets">method set</a>
|
|
of an interface type or of elements of a composite type remains unchanged:
|
|
</p>
|
|
|
|
<pre>
|
|
// A Mutex is a data type with two methods, Lock and Unlock.
|
|
type Mutex struct { /* Mutex fields */ }
|
|
func (m *Mutex) Lock() { /* Lock implementation */ }
|
|
func (m *Mutex) Unlock() { /* Unlock implementation */ }
|
|
|
|
// NewMutex has the same composition as Mutex but its method set is empty.
|
|
type NewMutex Mutex
|
|
|
|
// The method set of the <a href="#Pointer_types">base type</a> of PtrMutex remains unchanged,
|
|
// but the method set of PtrMutex is empty.
|
|
type PtrMutex *Mutex
|
|
|
|
// The method set of *PrintableMutex contains the methods
|
|
// Lock and Unlock bound to its anonymous field Mutex.
|
|
type PrintableMutex struct {
|
|
Mutex
|
|
}
|
|
|
|
// MyBlock is an interface type that has the same method set as Block.
|
|
type MyBlock Block
|
|
</pre>
|
|
|
|
<p>
|
|
A type declaration may be used to define a different boolean, numeric, or string
|
|
type and attach methods to it:
|
|
</p>
|
|
|
|
<pre>
|
|
type TimeZone int
|
|
|
|
const (
|
|
EST TimeZone = -(5 + iota)
|
|
CST
|
|
MST
|
|
PST
|
|
)
|
|
|
|
func (tz TimeZone) String() string {
|
|
return fmt.Sprintf("GMT+%dh", tz)
|
|
}
|
|
</pre>
|
|
|
|
|
|
<h3 id="Variable_declarations">Variable declarations</h3>
|
|
|
|
<p>
|
|
A variable declaration creates a variable, binds an identifier to it and
|
|
gives it a type and optionally an initial value.
|
|
</p>
|
|
<pre class="ebnf">
|
|
VarDecl = "var" ( VarSpec | "(" { VarSpec ";" } ")" ) .
|
|
VarSpec = IdentifierList ( Type [ "=" ExpressionList ] | "=" ExpressionList ) .
|
|
</pre>
|
|
|
|
<pre>
|
|
var i int
|
|
var U, V, W float64
|
|
var k = 0
|
|
var x, y float32 = -1, -2
|
|
var (
|
|
i int
|
|
u, v, s = 2.0, 3.0, "bar"
|
|
)
|
|
var re, im = complexSqrt(-1)
|
|
var _, found = entries[name] // map lookup; only interested in "found"
|
|
</pre>
|
|
|
|
<p>
|
|
If a list of expressions is given, the variables are initialized
|
|
by assigning the expressions to the variables (§<a href="#Assignments">Assignments</a>)
|
|
in order; all expressions must be consumed and all variables initialized from them.
|
|
Otherwise, each variable is initialized to its <a href="#The_zero_value">zero value</a>.
|
|
</p>
|
|
|
|
<p>
|
|
If the type is present, each variable is given that type.
|
|
Otherwise, the types are deduced from the assignment
|
|
of the expression list.
|
|
</p>
|
|
|
|
<p>
|
|
If the type is absent and the corresponding expression evaluates to an
|
|
untyped <a href="#Constants">constant</a>, the type of the declared variable
|
|
is as described in §<a href="#Assignments">Assignments</a>.
|
|
|
|
<h3 id="Short_variable_declarations">Short variable declarations</h3>
|
|
|
|
<p>
|
|
A <i>short variable declaration</i> uses the syntax:
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
ShortVarDecl = IdentifierList ":=" ExpressionList .
|
|
</pre>
|
|
|
|
<p>
|
|
It is a shorthand for a regular variable declaration with
|
|
initializer expressions but no types:
|
|
</p>
|
|
|
|
<pre class="grammar">
|
|
"var" IdentifierList = ExpressionList .
|
|
</pre>
|
|
|
|
<pre>
|
|
i, j := 0, 10
|
|
f := func() int { return 7 }
|
|
ch := make(chan int)
|
|
r, w := os.Pipe(fd) // os.Pipe() returns two values
|
|
_, y, _ := coord(p) // coord() returns three values; only interested in y coordinate
|
|
</pre>
|
|
|
|
<p>
|
|
Unlike regular variable declarations, a short variable declaration may redeclare variables provided they
|
|
were originally declared in the same block with the same type, and at
|
|
least one of the non-<a href="#Blank_identifier">blank</a> variables is new. As a consequence, redeclaration
|
|
can only appear in a multi-variable short declaration.
|
|
Redeclaration does not introduce a new
|
|
variable; it just assigns a new value to the original.
|
|
</p>
|
|
|
|
<pre>
|
|
field1, offset := nextField(str, 0)
|
|
field2, offset := nextField(str, offset) // redeclares offset
|
|
</pre>
|
|
|
|
<p>
|
|
Short variable declarations may appear only inside functions.
|
|
In some contexts such as the initializers for <code>if</code>,
|
|
<code>for</code>, or <code>switch</code> statements,
|
|
they can be used to declare local temporary variables (§<a href="#Statements">Statements</a>).
|
|
</p>
|
|
|
|
<h3 id="Function_declarations">Function declarations</h3>
|
|
|
|
<p>
|
|
A function declaration binds an identifier, the <i>function name</i>,
|
|
to a function.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
FunctionDecl = "func" FunctionName Signature [ Body ] .
|
|
FunctionName = identifier .
|
|
Body = Block .
|
|
</pre>
|
|
|
|
<p>
|
|
A function declaration may omit the body. Such a declaration provides the
|
|
signature for a function implemented outside Go, such as an assembly routine.
|
|
</p>
|
|
|
|
<pre>
|
|
func min(x int, y int) int {
|
|
if x < y {
|
|
return x
|
|
}
|
|
return y
|
|
}
|
|
|
|
func flushICache(begin, end uintptr) // implemented externally
|
|
</pre>
|
|
|
|
<h3 id="Method_declarations">Method declarations</h3>
|
|
|
|
<p>
|
|
A method is a function with a <i>receiver</i>.
|
|
A method declaration binds an identifier, the <i>method name</i>, to a method.
|
|
It also associates the method with the receiver's <i>base type</i>.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
MethodDecl = "func" Receiver MethodName Signature [ Body ] .
|
|
Receiver = "(" [ identifier ] [ "*" ] BaseTypeName ")" .
|
|
BaseTypeName = identifier .
|
|
</pre>
|
|
|
|
<p>
|
|
The receiver type must be of the form <code>T</code> or <code>*T</code> where
|
|
<code>T</code> is a type name. The type denoted by <code>T</code> is called
|
|
the receiver <i>base type</i>; it must not be a pointer or interface type and
|
|
it must be declared in the same package as the method.
|
|
The method is said to be <i>bound</i> to the base type and the method name
|
|
is visible only within selectors for that type.
|
|
</p>
|
|
|
|
<p>
|
|
For a base type, the non-<a href="#Blank_identifier">blank</a> names of
|
|
methods bound to it must be unique.
|
|
If the base type is a <a href="#Struct_types">struct type</a>,
|
|
the non-blank method and field names must be distinct.
|
|
</p>
|
|
|
|
<p>
|
|
Given type <code>Point</code>, the declarations
|
|
</p>
|
|
|
|
<pre>
|
|
func (p *Point) Length() float64 {
|
|
return math.Sqrt(p.x * p.x + p.y * p.y)
|
|
}
|
|
|
|
func (p *Point) Scale(factor float64) {
|
|
p.x *= factor
|
|
p.y *= factor
|
|
}
|
|
</pre>
|
|
|
|
<p>
|
|
bind the methods <code>Length</code> and <code>Scale</code>,
|
|
with receiver type <code>*Point</code>,
|
|
to the base type <code>Point</code>.
|
|
</p>
|
|
|
|
<p>
|
|
If the receiver's value is not referenced inside the body of the method,
|
|
its identifier may be omitted in the declaration. The same applies in
|
|
general to parameters of functions and methods.
|
|
</p>
|
|
|
|
<p>
|
|
The type of a method is the type of a function with the receiver as first
|
|
argument. For instance, the method <code>Scale</code> has type
|
|
</p>
|
|
|
|
<pre>
|
|
func(p *Point, factor float64)
|
|
</pre>
|
|
|
|
<p>
|
|
However, a function declared this way is not a method.
|
|
</p>
|
|
|
|
|
|
<h2 id="Expressions">Expressions</h2>
|
|
|
|
<p>
|
|
An expression specifies the computation of a value by applying
|
|
operators and functions to operands.
|
|
</p>
|
|
|
|
<h3 id="Operands">Operands</h3>
|
|
|
|
<p>
|
|
Operands denote the elementary values in an expression.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
Operand = Literal | QualifiedIdent | MethodExpr | "(" Expression ")" .
|
|
Literal = BasicLit | CompositeLit | FunctionLit .
|
|
BasicLit = int_lit | float_lit | imaginary_lit | char_lit | string_lit .
|
|
</pre>
|
|
|
|
|
|
<h3 id="Qualified_identifiers">Qualified identifiers</h3>
|
|
|
|
<p>
|
|
A qualified identifier is a non-<a href="#Blank_identifier">blank</a> identifier qualified by a package name prefix.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
QualifiedIdent = [ PackageName "." ] identifier .
|
|
</pre>
|
|
|
|
<p>
|
|
A qualified identifier accesses an identifier in a separate package.
|
|
The identifier must be <a href="#Exported_identifiers">exported</a> by that
|
|
package, which means that it must begin with a Unicode upper case letter.
|
|
</p>
|
|
|
|
<pre>
|
|
math.Sin
|
|
</pre>
|
|
|
|
<!--
|
|
<p>
|
|
<span class="alert">TODO: Unify this section with Selectors - it's the same syntax.</span>
|
|
</p>
|
|
-->
|
|
|
|
<h3 id="Composite_literals">Composite literals</h3>
|
|
|
|
<p>
|
|
Composite literals construct values for structs, arrays, slices, and maps
|
|
and create a new value each time they are evaluated.
|
|
They consist of the type of the value
|
|
followed by a brace-bound list of composite elements. An element may be
|
|
a single expression or a key-value pair.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
CompositeLit = LiteralType LiteralValue .
|
|
LiteralType = StructType | ArrayType | "[" "..." "]" ElementType |
|
|
SliceType | MapType | TypeName .
|
|
LiteralValue = "{" [ ElementList [ "," ] ] "}" .
|
|
ElementList = Element { "," Element } .
|
|
Element = [ Key ":" ] Value .
|
|
Key = FieldName | ElementIndex .
|
|
FieldName = identifier .
|
|
ElementIndex = Expression .
|
|
Value = Expression | LiteralValue .
|
|
</pre>
|
|
|
|
<p>
|
|
The LiteralType must be a struct, array, slice, or map type
|
|
(the grammar enforces this constraint except when the type is given
|
|
as a TypeName).
|
|
The types of the expressions must be <a href="#Assignability">assignable</a>
|
|
to the respective field, element, and key types of the LiteralType;
|
|
there is no additional conversion.
|
|
The key is interpreted as a field name for struct literals,
|
|
an index expression for array and slice literals, and a key for map literals.
|
|
For map literals, all elements must have a key. It is an error
|
|
to specify multiple elements with the same field name or
|
|
constant key value.
|
|
</p>
|
|
|
|
<p>
|
|
For struct literals the following rules apply:
|
|
</p>
|
|
<ul>
|
|
<li>A key must be a field name declared in the LiteralType.
|
|
</li>
|
|
<li>A literal that does not contain any keys must
|
|
list an element for each struct field in the
|
|
order in which the fields are declared.
|
|
</li>
|
|
<li>If any element has a key, every element must have a key.
|
|
</li>
|
|
<li>A literal that contains keys does not need to
|
|
have an element for each struct field. Omitted fields
|
|
get the zero value for that field.
|
|
</li>
|
|
<li>A literal may omit the element list; such a literal evaluates
|
|
to the zero value for its type.
|
|
</li>
|
|
<li>It is an error to specify an element for a non-exported
|
|
field of a struct belonging to a different package.
|
|
</li>
|
|
</ul>
|
|
|
|
<p>
|
|
Given the declarations
|
|
</p>
|
|
<pre>
|
|
type Point3D struct { x, y, z float64 }
|
|
type Line struct { p, q Point3D }
|
|
</pre>
|
|
|
|
<p>
|
|
one may write
|
|
</p>
|
|
|
|
<pre>
|
|
origin := Point3D{} // zero value for Point3D
|
|
line := Line{origin, Point3D{y: -4, z: 12.3}} // zero value for line.q.x
|
|
</pre>
|
|
|
|
<p>
|
|
For array and slice literals the following rules apply:
|
|
</p>
|
|
<ul>
|
|
<li>Each element has an associated integer index marking
|
|
its position in the array.
|
|
</li>
|
|
<li>An element with a key uses the key as its index; the
|
|
key must be a constant integer expression.
|
|
</li>
|
|
<li>An element without a key uses the previous element's index plus one.
|
|
If the first element has no key, its index is zero.
|
|
</li>
|
|
</ul>
|
|
|
|
<p>
|
|
Taking the address of a composite literal (§<a href="#Address_operators">Address operators</a>)
|
|
generates a pointer to a unique instance of the literal's value.
|
|
</p>
|
|
<pre>
|
|
var pointer *Point3D = &Point3D{y: 1000}
|
|
</pre>
|
|
|
|
<p>
|
|
The length of an array literal is the length specified in the LiteralType.
|
|
If fewer elements than the length are provided in the literal, the missing
|
|
elements are set to the zero value for the array element type.
|
|
It is an error to provide elements with index values outside the index range
|
|
of the array. The notation <code>...</code> specifies an array length equal
|
|
to the maximum element index plus one.
|
|
</p>
|
|
|
|
<pre>
|
|
buffer := [10]string{} // len(buffer) == 10
|
|
intSet := [6]int{1, 2, 3, 5} // len(intSet) == 6
|
|
days := [...]string{"Sat", "Sun"} // len(days) == 2
|
|
</pre>
|
|
|
|
<p>
|
|
A slice literal describes the entire underlying array literal.
|
|
Thus, the length and capacity of a slice literal are the maximum
|
|
element index plus one. A slice literal has the form
|
|
</p>
|
|
|
|
<pre>
|
|
[]T{x1, x2, … xn}
|
|
</pre>
|
|
|
|
<p>
|
|
and is a shortcut for a slice operation applied to an array:
|
|
</p>
|
|
|
|
<pre>
|
|
tmp := [n]T{x1, x2, … xn}
|
|
tmp[0 : n]
|
|
</pre>
|
|
|
|
<p>
|
|
Within a composite literal of array, slice, or map type <code>T</code>,
|
|
elements that are themselves composite literals may elide the respective
|
|
literal type if it is identical to the element type of <code>T</code>.
|
|
Similarly, elements that are addresses of composite literals may elide
|
|
the <code>&T</code> when the the element type is <code>*T</code>.
|
|
</p>
|
|
|
|
|
|
|
|
<pre>
|
|
[...]Point{{1.5, -3.5}, {0, 0}} // same as [...]Point{Point{1.5, -3.5}, Point{0, 0}}
|
|
[][]int{{1, 2, 3}, {4, 5}} // same as [][]int{[]int{1, 2, 3}, []int{4, 5}}
|
|
|
|
[...]*Point{{1.5, -3.5}, {0, 0}} // same as [...]*Point{&Point{1.5, -3.5}, &Point{0, 0}}
|
|
</pre>
|
|
|
|
<p>
|
|
A parsing ambiguity arises when a composite literal using the
|
|
TypeName form of the LiteralType appears between the
|
|
<a href="#Keywords">keyword</a> and the opening brace of the block of an
|
|
"if", "for", or "switch" statement, because the braces surrounding
|
|
the expressions in the literal are confused with those introducing
|
|
the block of statements. To resolve the ambiguity in this rare case,
|
|
the composite literal must appear within
|
|
parentheses.
|
|
</p>
|
|
|
|
<pre>
|
|
if x == (T{a,b,c}[i]) { … }
|
|
if (x == T{a,b,c}[i]) { … }
|
|
</pre>
|
|
|
|
<p>
|
|
Examples of valid array, slice, and map literals:
|
|
</p>
|
|
|
|
<pre>
|
|
// list of prime numbers
|
|
primes := []int{2, 3, 5, 7, 9, 2147483647}
|
|
|
|
// vowels[ch] is true if ch is a vowel
|
|
vowels := [128]bool{'a': true, 'e': true, 'i': true, 'o': true, 'u': true, 'y': true}
|
|
|
|
// the array [10]float32{-1, 0, 0, 0, -0.1, -0.1, 0, 0, 0, -1}
|
|
filter := [10]float32{-1, 4: -0.1, -0.1, 9: -1}
|
|
|
|
// frequencies in Hz for equal-tempered scale (A4 = 440Hz)
|
|
noteFrequency := map[string]float32{
|
|
"C0": 16.35, "D0": 18.35, "E0": 20.60, "F0": 21.83,
|
|
"G0": 24.50, "A0": 27.50, "B0": 30.87,
|
|
}
|
|
</pre>
|
|
|
|
|
|
<h3 id="Function_literals">Function literals</h3>
|
|
|
|
<p>
|
|
A function literal represents an anonymous function.
|
|
It consists of a specification of the function type and a function body.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
FunctionLit = FunctionType Body .
|
|
</pre>
|
|
|
|
<pre>
|
|
func(a, b int, z float64) bool { return a*b < int(z) }
|
|
</pre>
|
|
|
|
<p>
|
|
A function literal can be assigned to a variable or invoked directly.
|
|
</p>
|
|
|
|
<pre>
|
|
f := func(x, y int) int { return x + y }
|
|
func(ch chan int) { ch <- ACK }(replyChan)
|
|
</pre>
|
|
|
|
<p>
|
|
Function literals are <i>closures</i>: they may refer to variables
|
|
defined in a surrounding function. Those variables are then shared between
|
|
the surrounding function and the function literal, and they survive as long
|
|
as they are accessible.
|
|
</p>
|
|
|
|
|
|
<h3 id="Primary_expressions">Primary expressions</h3>
|
|
|
|
<p>
|
|
Primary expressions are the operands for unary and binary expressions.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
PrimaryExpr =
|
|
Operand |
|
|
Conversion |
|
|
BuiltinCall |
|
|
PrimaryExpr Selector |
|
|
PrimaryExpr Index |
|
|
PrimaryExpr Slice |
|
|
PrimaryExpr TypeAssertion |
|
|
PrimaryExpr Call .
|
|
|
|
Selector = "." identifier .
|
|
Index = "[" Expression "]" .
|
|
Slice = "[" [ Expression ] ":" [ Expression ] "]" .
|
|
TypeAssertion = "." "(" Type ")" .
|
|
Call = "(" [ ArgumentList [ "," ] ] ")" .
|
|
ArgumentList = ExpressionList [ "..." ] .
|
|
</pre>
|
|
|
|
|
|
<pre>
|
|
x
|
|
2
|
|
(s + ".txt")
|
|
f(3.1415, true)
|
|
Point{1, 2}
|
|
m["foo"]
|
|
s[i : j + 1]
|
|
obj.color
|
|
math.Sin
|
|
f.p[i].x()
|
|
</pre>
|
|
|
|
|
|
<h3 id="Selectors">Selectors</h3>
|
|
|
|
<p>
|
|
A primary expression of the form
|
|
</p>
|
|
|
|
<pre>
|
|
x.f
|
|
</pre>
|
|
|
|
<p>
|
|
denotes the field or method <code>f</code> of the value denoted by <code>x</code>
|
|
(or sometimes <code>*x</code>; see below). The identifier <code>f</code>
|
|
is called the (field or method)
|
|
<i>selector</i>; it must not be the <a href="#Blank_identifier">blank identifier</a>.
|
|
The type of the expression is the type of <code>f</code>.
|
|
</p>
|
|
<p>
|
|
A selector <code>f</code> may denote a field or method <code>f</code> of
|
|
a type <code>T</code>, or it may refer
|
|
to a field or method <code>f</code> of a nested anonymous field of
|
|
<code>T</code>.
|
|
The number of anonymous fields traversed
|
|
to reach <code>f</code> is called its <i>depth</i> in <code>T</code>.
|
|
The depth of a field or method <code>f</code>
|
|
declared in <code>T</code> is zero.
|
|
The depth of a field or method <code>f</code> declared in
|
|
an anonymous field <code>A</code> in <code>T</code> is the
|
|
depth of <code>f</code> in <code>A</code> plus one.
|
|
</p>
|
|
<p>
|
|
The following rules apply to selectors:
|
|
</p>
|
|
<ol>
|
|
<li>
|
|
For a value <code>x</code> of type <code>T</code> or <code>*T</code>
|
|
where <code>T</code> is not an interface type,
|
|
<code>x.f</code> denotes the field or method at the shallowest depth
|
|
in <code>T</code> where there
|
|
is such an <code>f</code>.
|
|
If there is not exactly one <code>f</code> with shallowest depth, the selector
|
|
expression is illegal.
|
|
</li>
|
|
<li>
|
|
For a variable <code>x</code> of type <code>I</code>
|
|
where <code>I</code> is an interface type,
|
|
<code>x.f</code> denotes the actual method with name <code>f</code> of the value assigned
|
|
to <code>x</code> if there is such a method.
|
|
If no value or <code>nil</code> was assigned to <code>x</code>, <code>x.f</code> is illegal.
|
|
</li>
|
|
<li>
|
|
In all other cases, <code>x.f</code> is illegal.
|
|
</li>
|
|
</ol>
|
|
<p>
|
|
Selectors automatically dereference pointers to structs.
|
|
If <code>x</code> is a pointer to a struct, <code>x.y</code>
|
|
is shorthand for <code>(*x).y</code>; if the field <code>y</code>
|
|
is also a pointer to a struct, <code>x.y.z</code> is shorthand
|
|
for <code>(*(*x).y).z</code>, and so on.
|
|
If <code>x</code> contains an anonymous field of type <code>*A</code>,
|
|
where <code>A</code> is also a struct type,
|
|
<code>x.f</code> is a shortcut for <code>(*x.A).f</code>.
|
|
</p>
|
|
<p>
|
|
For example, given the declarations:
|
|
</p>
|
|
|
|
<pre>
|
|
type T0 struct {
|
|
x int
|
|
}
|
|
|
|
func (recv *T0) M0()
|
|
|
|
type T1 struct {
|
|
y int
|
|
}
|
|
|
|
func (recv T1) M1()
|
|
|
|
type T2 struct {
|
|
z int
|
|
T1
|
|
*T0
|
|
}
|
|
|
|
func (recv *T2) M2()
|
|
|
|
var p *T2 // with p != nil and p.T1 != nil
|
|
</pre>
|
|
|
|
<p>
|
|
one may write:
|
|
</p>
|
|
|
|
<pre>
|
|
p.z // (*p).z
|
|
p.y // ((*p).T1).y
|
|
p.x // (*(*p).T0).x
|
|
|
|
p.M2 // (*p).M2
|
|
p.M1 // ((*p).T1).M1
|
|
p.M0 // ((*p).T0).M0
|
|
</pre>
|
|
|
|
|
|
<!--
|
|
<span class="alert">
|
|
TODO: Specify what happens to receivers.
|
|
</span>
|
|
-->
|
|
|
|
|
|
<h3 id="Indexes">Indexes</h3>
|
|
|
|
<p>
|
|
A primary expression of the form
|
|
</p>
|
|
|
|
<pre>
|
|
a[x]
|
|
</pre>
|
|
|
|
<p>
|
|
denotes the element of the array, slice, string or map <code>a</code> indexed by <code>x</code>.
|
|
The value <code>x</code> is called the
|
|
<i>index</i> or <i>map key</i>, respectively. The following
|
|
rules apply:
|
|
</p>
|
|
|
|
<p>
|
|
For <code>a</code> of type <code>A</code> or <code>*A</code>
|
|
where <code>A</code> is an <a href="#Array_types">array type</a>,
|
|
or for <code>a</code> of type <code>S</code> where <code>S</code> is a <a href="#Slice_types">slice type</a>:
|
|
</p>
|
|
<ul>
|
|
<li><code>x</code> must be an integer value and <code>0 <= x < len(a)</code></li>
|
|
<li><code>a[x]</code> is the array element at index <code>x</code> and the type of
|
|
<code>a[x]</code> is the element type of <code>A</code></li>
|
|
<li>if <code>a</code> is <code>nil</code> or if the index <code>x</code> is out of range,
|
|
a <a href="#Run_time_panics">run-time panic</a> occurs</li>
|
|
</ul>
|
|
|
|
<p>
|
|
For <code>a</code> of type <code>T</code>
|
|
where <code>T</code> is a <a href="#String_types">string type</a>:
|
|
</p>
|
|
<ul>
|
|
<li><code>x</code> must be an integer value and <code>0 <= x < len(a)</code></li>
|
|
<li><code>a[x]</code> is the byte at index <code>x</code> and the type of
|
|
<code>a[x]</code> is <code>byte</code></li>
|
|
<li><code>a[x]</code> may not be assigned to</li>
|
|
<li>if the index <code>x</code> is out of range,
|
|
a <a href="#Run_time_panics">run-time panic</a> occurs</li>
|
|
</ul>
|
|
|
|
<p>
|
|
For <code>a</code> of type <code>M</code>
|
|
where <code>M</code> is a <a href="#Map_types">map type</a>:
|
|
</p>
|
|
<ul>
|
|
<li><code>x</code>'s type must be
|
|
<a href="#Assignability">assignable</a>
|
|
to the key type of <code>M</code></li>
|
|
<li>if the map contains an entry with key <code>x</code>,
|
|
<code>a[x]</code> is the map value with key <code>x</code>
|
|
and the type of <code>a[x]</code> is the value type of <code>M</code></li>
|
|
<li>if the map is <code>nil</code> or does not contain such an entry,
|
|
<code>a[x]</code> is the <a href="#The_zero_value">zero value</a>
|
|
for the value type of <code>M</code></li>
|
|
</ul>
|
|
|
|
<p>
|
|
Otherwise <code>a[x]</code> is illegal.
|
|
</p>
|
|
|
|
<p>
|
|
An index expression on a map <code>a</code> of type <code>map[K]V</code>
|
|
may be used in an assignment or initialization of the special form
|
|
</p>
|
|
|
|
<pre>
|
|
v, ok = a[x]
|
|
v, ok := a[x]
|
|
var v, ok = a[x]
|
|
</pre>
|
|
|
|
<p>
|
|
where the result of the index expression is a pair of values with types
|
|
<code>(V, bool)</code>. In this form, the value of <code>ok</code> is
|
|
<code>true</code> if the key <code>x</code> is present in the map, and
|
|
<code>false</code> otherwise. The value of <code>v</code> is the value
|
|
<code>a[x]</code> as in the single-result form.
|
|
</p>
|
|
|
|
<p>
|
|
Assigning to an element of a <code>nil</code> map causes a
|
|
<a href="#Run_time_panics">run-time panic</a>.
|
|
</p>
|
|
|
|
|
|
<h3 id="Slices">Slices</h3>
|
|
|
|
<p>
|
|
For a string, array, pointer to array, or slice <code>a</code>, the primary expression
|
|
</p>
|
|
|
|
<pre>
|
|
a[low : high]
|
|
</pre>
|
|
|
|
<p>
|
|
constructs a substring or slice. The index expressions <code>low</code> and
|
|
<code>high</code> select which elements appear in the result. The result has
|
|
indexes starting at 0 and length equal to
|
|
<code>high</code> - <code>low</code>.
|
|
After slicing the array <code>a</code>
|
|
</p>
|
|
|
|
<pre>
|
|
a := [5]int{1, 2, 3, 4, 5}
|
|
s := a[1:4]
|
|
</pre>
|
|
|
|
<p>
|
|
the slice <code>s</code> has type <code>[]int</code>, length 3, capacity 4, and elements
|
|
</p>
|
|
|
|
<pre>
|
|
s[0] == 2
|
|
s[1] == 3
|
|
s[2] == 4
|
|
</pre>
|
|
|
|
<p>
|
|
For convenience, any of the index expressions may be omitted. A missing <code>low</code>
|
|
index defaults to zero; a missing <code>high</code> index defaults to the length of the
|
|
sliced operand:
|
|
</p>
|
|
|
|
<pre>
|
|
a[2:] // same a[2 : len(a)]
|
|
a[:3] // same as a[0 : 3]
|
|
a[:] // same as a[0 : len(a)]
|
|
</pre>
|
|
|
|
<p>
|
|
For arrays or strings, the indexes <code>low</code> and <code>high</code> must
|
|
satisfy 0 <= <code>low</code> <= <code>high</code> <= length; for
|
|
slices, the upper bound is the capacity rather than the length.
|
|
</p>
|
|
|
|
<p>
|
|
If the sliced operand is a string or slice, the result of the slice operation
|
|
is a string or slice of the same type.
|
|
If the sliced operand is an array, it must be <a href="#Address_operators">addressable</a>
|
|
and the result of the slice operation is a slice with the same element type as the array.
|
|
</p>
|
|
|
|
|
|
<h3 id="Type_assertions">Type assertions</h3>
|
|
|
|
<p>
|
|
For an expression <code>x</code> of <a href="#Interface_types">interface type</a>
|
|
and a type <code>T</code>, the primary expression
|
|
</p>
|
|
|
|
<pre>
|
|
x.(T)
|
|
</pre>
|
|
|
|
<p>
|
|
asserts that <code>x</code> is not <code>nil</code>
|
|
and that the value stored in <code>x</code> is of type <code>T</code>.
|
|
The notation <code>x.(T)</code> is called a <i>type assertion</i>.
|
|
</p>
|
|
<p>
|
|
More precisely, if <code>T</code> is not an interface type, <code>x.(T)</code> asserts
|
|
that the dynamic type of <code>x</code> is <a href="#Type_identity">identical</a>
|
|
to the type <code>T</code>.
|
|
If <code>T</code> is an interface type, <code>x.(T)</code> asserts that the dynamic type
|
|
of <code>x</code> implements the interface <code>T</code> (§<a href="#Interface_types">Interface types</a>).
|
|
</p>
|
|
<p>
|
|
If the type assertion holds, the value of the expression is the value
|
|
stored in <code>x</code> and its type is <code>T</code>. If the type assertion is false,
|
|
a <a href="#Run_time_panics">run-time panic</a> occurs.
|
|
In other words, even though the dynamic type of <code>x</code>
|
|
is known only at run-time, the type of <code>x.(T)</code> is
|
|
known to be <code>T</code> in a correct program.
|
|
</p>
|
|
<p>
|
|
If a type assertion is used in an assignment or initialization of the form
|
|
</p>
|
|
|
|
<pre>
|
|
v, ok = x.(T)
|
|
v, ok := x.(T)
|
|
var v, ok = x.(T)
|
|
</pre>
|
|
|
|
<p>
|
|
the result of the assertion is a pair of values with types <code>(T, bool)</code>.
|
|
If the assertion holds, the expression returns the pair <code>(x.(T), true)</code>;
|
|
otherwise, the expression returns <code>(Z, false)</code> where <code>Z</code>
|
|
is the <a href="#The_zero_value">zero value</a> for type <code>T</code>.
|
|
No run-time panic occurs in this case.
|
|
The type assertion in this construct thus acts like a function call
|
|
returning a value and a boolean indicating success. (§<a href="#Assignments">Assignments</a>)
|
|
</p>
|
|
|
|
|
|
<h3 id="Calls">Calls</h3>
|
|
|
|
<p>
|
|
Given an expression <code>f</code> of function type
|
|
<code>F</code>,
|
|
</p>
|
|
|
|
<pre>
|
|
f(a1, a2, … an)
|
|
</pre>
|
|
|
|
<p>
|
|
calls <code>f</code> with arguments <code>a1, a2, … an</code>.
|
|
Except for one special case, arguments must be single-valued expressions
|
|
<a href="#Assignability">assignable</a> to the parameter types of
|
|
<code>F</code> and are evaluated before the function is called.
|
|
The type of the expression is the result type
|
|
of <code>F</code>.
|
|
A method invocation is similar but the method itself
|
|
is specified as a selector upon a value of the receiver type for
|
|
the method.
|
|
</p>
|
|
|
|
<pre>
|
|
math.Atan2(x, y) // function call
|
|
var pt *Point
|
|
pt.Scale(3.5) // method call with receiver pt
|
|
</pre>
|
|
|
|
<p>
|
|
In a function call, the function value and arguments are evaluated in
|
|
<a href="#Order_of_evaluation">the usual order</a>.
|
|
After they are evaluated, the parameters of the call are passed by value to the function
|
|
and the called function begins execution.
|
|
The return parameters of the function are passed by value
|
|
back to the calling function when the function returns.
|
|
</p>
|
|
|
|
<p>
|
|
Calling a <code>nil</code> function value
|
|
causes a <a href="#Run_time_panics">run-time panic</a>.
|
|
</p>
|
|
|
|
<p>
|
|
As a special case, if the return parameters of a function or method
|
|
<code>g</code> are equal in number and individually
|
|
assignable to the parameters of another function or method
|
|
<code>f</code>, then the call <code>f(g(<i>parameters_of_g</i>))</code>
|
|
will invoke <code>f</code> after binding the return values of
|
|
<code>g</code> to the parameters of <code>f</code> in order. The call
|
|
of <code>f</code> must contain no parameters other than the call of <code>g</code>.
|
|
If <code>f</code> has a final <code>...</code> parameter, it is
|
|
assigned the return values of <code>g</code> that remain after
|
|
assignment of regular parameters.
|
|
</p>
|
|
|
|
<pre>
|
|
func Split(s string, pos int) (string, string) {
|
|
return s[0:pos], s[pos:]
|
|
}
|
|
|
|
func Join(s, t string) string {
|
|
return s + t
|
|
}
|
|
|
|
if Join(Split(value, len(value)/2)) != value {
|
|
log.Panic("test fails")
|
|
}
|
|
</pre>
|
|
|
|
<p>
|
|
A method call <code>x.m()</code> is valid if the <a href="#Method_sets">method set</a>
|
|
of (the type of) <code>x</code> contains <code>m</code> and the
|
|
argument list can be assigned to the parameter list of <code>m</code>.
|
|
If <code>x</code> is <a href="#Address_operators">addressable</a> and <code>&x</code>'s method
|
|
set contains <code>m</code>, <code>x.m()</code> is shorthand
|
|
for <code>(&x).m()</code>:
|
|
</p>
|
|
|
|
<pre>
|
|
var p Point
|
|
p.Scale(3.5)
|
|
</pre>
|
|
|
|
<p>
|
|
There is no distinct method type and there are no method literals.
|
|
</p>
|
|
|
|
<h3 id="Passing_arguments_to_..._parameters">Passing arguments to <code>...</code> parameters</h3>
|
|
|
|
<p>
|
|
If <code>f</code> is variadic with final parameter type <code>...T</code>,
|
|
then within the function the argument is equivalent to a parameter of type
|
|
<code>[]T</code>. At each call of <code>f</code>, the argument
|
|
passed to the final parameter is
|
|
a new slice of type <code>[]T</code> whose successive elements are
|
|
the actual arguments, which all must be <a href="#Assignability">assignable</a>
|
|
to the type <code>T</code>. The length of the slice is therefore the number of
|
|
arguments bound to the final parameter and may differ for each call site.
|
|
</p>
|
|
|
|
<p>
|
|
Given the function and call
|
|
</p>
|
|
<pre>
|
|
func Greeting(prefix string, who ...string)
|
|
Greeting("hello:", "Joe", "Anna", "Eileen")
|
|
</pre>
|
|
|
|
<p>
|
|
within <code>Greeting</code>, <code>who</code> will have the value
|
|
<code>[]string{"Joe", "Anna", "Eileen"}</code>
|
|
</p>
|
|
|
|
<p>
|
|
If the final argument is assignable to a slice type <code>[]T</code>, it may be
|
|
passed unchanged as the value for a <code>...T</code> parameter if the argument
|
|
is followed by <code>...</code>. In this case no new slice is created.
|
|
</p>
|
|
|
|
<p>
|
|
Given the slice <code>s</code> and call
|
|
</p>
|
|
|
|
<pre>
|
|
s := []string{"James", "Jasmine"}
|
|
Greeting("goodbye:", s...)
|
|
</pre>
|
|
|
|
<p>
|
|
within <code>Greeting</code>, <code>who</code> will have the same value as <code>s</code>
|
|
with the same underlying array.
|
|
</p>
|
|
|
|
|
|
<h3 id="Operators">Operators</h3>
|
|
|
|
<p>
|
|
Operators combine operands into expressions.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
Expression = UnaryExpr | Expression binary_op UnaryExpr .
|
|
UnaryExpr = PrimaryExpr | unary_op UnaryExpr .
|
|
|
|
binary_op = "||" | "&&" | rel_op | add_op | mul_op .
|
|
rel_op = "==" | "!=" | "<" | "<=" | ">" | ">=" .
|
|
add_op = "+" | "-" | "|" | "^" .
|
|
mul_op = "*" | "/" | "%" | "<<" | ">>" | "&" | "&^" .
|
|
|
|
unary_op = "+" | "-" | "!" | "^" | "*" | "&" | "<-" .
|
|
</pre>
|
|
|
|
<p>
|
|
Comparisons are discussed <a href="#Comparison_operators">elsewhere</a>.
|
|
For other binary operators, the operand types must be <a href="#Type_identity">identical</a>
|
|
unless the operation involves shifts or untyped <a href="#Constants">constants</a>.
|
|
For operations involving constants only, see the section on
|
|
<a href="#Constant_expressions">constant expressions</a>.
|
|
</p>
|
|
|
|
<p>
|
|
Except for shift operations, if one operand is an untyped <a href="#Constants">constant</a>
|
|
and the other operand is not, the constant is <a href="#Conversions">converted</a>
|
|
to the type of the other operand.
|
|
</p>
|
|
|
|
<p>
|
|
The right operand in a shift expression must have unsigned integer type
|
|
or be an untyped constant that can be converted to unsigned integer type.
|
|
If the left operand of a non-constant shift expression is an untyped constant,
|
|
the type of the constant is what it would be if the shift expression were
|
|
replaced by its left operand alone; the type is <code>int</code> if it cannot
|
|
be determined from the context (for instance, if the shift expression is an
|
|
operand in a comparison against an untyped constant).
|
|
</p>
|
|
|
|
<pre>
|
|
var s uint = 33
|
|
var i = 1<<s // 1 has type int
|
|
var j int32 = 1<<s // 1 has type int32; j == 0
|
|
var k = uint64(1<<s) // 1 has type uint64; k == 1<<33
|
|
var m int = 1.0<<s // legal: 1.0 has type int
|
|
var n = 1.0<<s != 0 // legal: 1.0 has type int; n == false if ints are 32bits in size
|
|
var o = 1<<s == 2<<s // legal: 1 and 2 have type int; o == true if ints are 32bits in size
|
|
var p = 1<<s == 1<<33 // illegal if ints are 32bits in size: 1 has type int, but 1<<33 overflows int
|
|
var u = 1.0<<s // illegal: 1.0 has type float64, cannot shift
|
|
var v float32 = 1<<s // illegal: 1 has type float32, cannot shift
|
|
var w int64 = 1.0<<33 // legal: 1.0<<33 is a constant shift expression
|
|
</pre>
|
|
|
|
<h3 id="Operator_precedence">Operator precedence</h3>
|
|
<p>
|
|
Unary operators have the highest precedence.
|
|
As the <code>++</code> and <code>--</code> operators form
|
|
statements, not expressions, they fall
|
|
outside the operator hierarchy.
|
|
As a consequence, statement <code>*p++</code> is the same as <code>(*p)++</code>.
|
|
<p>
|
|
There are five precedence levels for binary operators.
|
|
Multiplication operators bind strongest, followed by addition
|
|
operators, comparison operators, <code>&&</code> (logical and),
|
|
and finally <code>||</code> (logical or):
|
|
</p>
|
|
|
|
<pre class="grammar">
|
|
Precedence Operator
|
|
5 * / % << >> & &^
|
|
4 + - | ^
|
|
3 == != < <= > >=
|
|
2 &&
|
|
1 ||
|
|
</pre>
|
|
|
|
<p>
|
|
Binary operators of the same precedence associate from left to right.
|
|
For instance, <code>x / y * z</code> is the same as <code>(x / y) * z</code>.
|
|
</p>
|
|
|
|
<pre>
|
|
+x
|
|
23 + 3*x[i]
|
|
x <= f()
|
|
^a >> b
|
|
f() || g()
|
|
x == y+1 && <-chanPtr > 0
|
|
</pre>
|
|
|
|
|
|
<h3 id="Arithmetic_operators">Arithmetic operators</h3>
|
|
<p>
|
|
Arithmetic operators apply to numeric values and yield a result of the same
|
|
type as the first operand. The four standard arithmetic operators (<code>+</code>,
|
|
<code>-</code>, <code>*</code>, <code>/</code>) apply to integer,
|
|
floating-point, and complex types; <code>+</code> also applies
|
|
to strings. All other arithmetic operators apply to integers only.
|
|
</p>
|
|
|
|
<pre class="grammar">
|
|
+ sum integers, floats, complex values, strings
|
|
- difference integers, floats, complex values
|
|
* product integers, floats, complex values
|
|
/ quotient integers, floats, complex values
|
|
% remainder integers
|
|
|
|
& bitwise and integers
|
|
| bitwise or integers
|
|
^ bitwise xor integers
|
|
&^ bit clear (and not) integers
|
|
|
|
<< left shift integer << unsigned integer
|
|
>> right shift integer >> unsigned integer
|
|
</pre>
|
|
|
|
<p>
|
|
Strings can be concatenated using the <code>+</code> operator
|
|
or the <code>+=</code> assignment operator:
|
|
</p>
|
|
|
|
<pre>
|
|
s := "hi" + string(c)
|
|
s += " and good bye"
|
|
</pre>
|
|
|
|
<p>
|
|
String addition creates a new string by concatenating the operands.
|
|
</p>
|
|
<p>
|
|
For two integer values <code>x</code> and <code>y</code>, the integer quotient
|
|
<code>q = x / y</code> and remainder <code>r = x % y</code> satisfy the following
|
|
relationships:
|
|
</p>
|
|
|
|
<pre>
|
|
x = q*y + r and |r| < |y|
|
|
</pre>
|
|
|
|
<p>
|
|
with <code>x / y</code> truncated towards zero
|
|
(<a href="http://en.wikipedia.org/wiki/Modulo_operation">"truncated division"</a>).
|
|
</p>
|
|
|
|
<pre>
|
|
x y x / y x % y
|
|
5 3 1 2
|
|
-5 3 -1 -2
|
|
5 -3 -1 2
|
|
-5 -3 1 -2
|
|
</pre>
|
|
|
|
<p>
|
|
As an exception to this rule, if the dividend <code>x</code> is the most
|
|
negative value for the int type of <code>x</code>, the quotient
|
|
<code>q = x / -1</code> is equal to <code>x</code> (and <code>r = 0</code>).
|
|
</p>
|
|
|
|
<pre>
|
|
x, q
|
|
int8 -128
|
|
int16 -32768
|
|
int32 -2147483648
|
|
int64 -9223372036854775808
|
|
</pre>
|
|
|
|
<p>
|
|
If the divisor is zero, a <a href="#Run_time_panics">run-time panic</a> occurs.
|
|
If the dividend is positive and the divisor is a constant power of 2,
|
|
the division may be replaced by a right shift, and computing the remainder may
|
|
be replaced by a bitwise "and" operation:
|
|
</p>
|
|
|
|
<pre>
|
|
x x / 4 x % 4 x >> 2 x & 3
|
|
11 2 3 2 3
|
|
-11 -2 -3 -3 1
|
|
</pre>
|
|
|
|
<p>
|
|
The shift operators shift the left operand by the shift count specified by the
|
|
right operand. They implement arithmetic shifts if the left operand is a signed
|
|
integer and logical shifts if it is an unsigned integer.
|
|
There is no upper limit on the shift count. Shifts behave
|
|
as if the left operand is shifted <code>n</code> times by 1 for a shift
|
|
count of <code>n</code>.
|
|
As a result, <code>x << 1</code> is the same as <code>x*2</code>
|
|
and <code>x >> 1</code> is the same as
|
|
<code>x/2</code> but truncated towards negative infinity.
|
|
</p>
|
|
|
|
<p>
|
|
For integer operands, the unary operators
|
|
<code>+</code>, <code>-</code>, and <code>^</code> are defined as
|
|
follows:
|
|
</p>
|
|
|
|
<pre class="grammar">
|
|
+x is 0 + x
|
|
-x negation is 0 - x
|
|
^x bitwise complement is m ^ x with m = "all bits set to 1" for unsigned x
|
|
and m = -1 for signed x
|
|
</pre>
|
|
|
|
<p>
|
|
For floating-point numbers,
|
|
<code>+x</code> is the same as <code>x</code>,
|
|
while <code>-x</code> is the negation of <code>x</code>.
|
|
The result of a floating-point division by zero is not specified beyond the
|
|
IEEE-754 standard; whether a <a href="#Run_time_panics">run-time panic</a>
|
|
occurs is implementation-specific.
|
|
</p>
|
|
|
|
<h3 id="Integer_overflow">Integer overflow</h3>
|
|
|
|
<p>
|
|
For unsigned integer values, the operations <code>+</code>,
|
|
<code>-</code>, <code>*</code>, and <code><<</code> are
|
|
computed modulo 2<sup><i>n</i></sup>, where <i>n</i> is the bit width of
|
|
the unsigned integer's type
|
|
(§<a href="#Numeric_types">Numeric types</a>). Loosely speaking, these unsigned integer operations
|
|
discard high bits upon overflow, and programs may rely on ``wrap around''.
|
|
</p>
|
|
<p>
|
|
For signed integers, the operations <code>+</code>,
|
|
<code>-</code>, <code>*</code>, and <code><<</code> may legally
|
|
overflow and the resulting value exists and is deterministically defined
|
|
by the signed integer representation, the operation, and its operands.
|
|
No exception is raised as a result of overflow. A
|
|
compiler may not optimize code under the assumption that overflow does
|
|
not occur. For instance, it may not assume that <code>x < x + 1</code> is always true.
|
|
</p>
|
|
|
|
|
|
<h3 id="Comparison_operators">Comparison operators</h3>
|
|
|
|
<p>
|
|
Comparison operators compare two operands and yield a boolean value.
|
|
</p>
|
|
|
|
<pre class="grammar">
|
|
== equal
|
|
!= not equal
|
|
< less
|
|
<= less or equal
|
|
> greater
|
|
>= greater or equal
|
|
</pre>
|
|
|
|
<p>
|
|
In any comparison, the first operand
|
|
must be <a href="#Assignability">assignable</a>
|
|
to the type of the second operand, or vice versa.
|
|
</p>
|
|
<p>
|
|
The equality operators <code>==</code> and <code>!=</code> apply
|
|
to operands that are <i>comparable</i>.
|
|
The ordering operators <code><</code>, <code><=</code>, <code>></code>, and <code>>=</code>
|
|
apply to operands that are <i>ordered</i>.
|
|
These terms and the result of the comparisons are defined as follows:
|
|
</p>
|
|
|
|
<ul>
|
|
<li>
|
|
Boolean values are comparable.
|
|
Two boolean values are equal if they are either both
|
|
<code>true</code> or both <code>false</code>.
|
|
</li>
|
|
|
|
<li>
|
|
Integer values are comparable and ordered, in the usual way.
|
|
</li>
|
|
|
|
<li>
|
|
Floating point values are comparable and ordered,
|
|
as defined by the IEEE-754 standard.
|
|
</li>
|
|
|
|
<li>
|
|
Complex values are comparable.
|
|
Two complex values <code>u</code> and <code>v</code> are
|
|
equal if both <code>real(u) == real(v)</code> and
|
|
<code>imag(u) == imag(v)</code>.
|
|
</li>
|
|
|
|
<li>
|
|
String values are comparable and ordered, lexically byte-wise.
|
|
</li>
|
|
|
|
<li>
|
|
Pointer values are comparable.
|
|
Two pointer values are equal if they point to the same variable or if both have value <code>nil</code>.
|
|
Pointers to distinct <a href="#Size_and_alignment_guarantees">zero-size</a> variables may or may not be equal.
|
|
</li>
|
|
|
|
<li>
|
|
Channel values are comparable.
|
|
Two channel values are equal if they were created by the same call to <code>make</code>
|
|
(§<a href="#Making_slices_maps_and_channels">Making slices, maps, and channels</a>)
|
|
or if both have value <code>nil</code>.
|
|
</li>
|
|
|
|
<li>
|
|
Interface values are comparable.
|
|
Two interface values are equal if they have <a href="#Type_identity">identical</a> dynamic types
|
|
and equal dynamic values or if both have value <code>nil</code>.
|
|
</li>
|
|
|
|
<li>
|
|
A value <code>x</code> of non-interface type <code>X</code> and
|
|
a value <code>t</code> of interface type <code>T</code> are comparable when values
|
|
of type <code>X</code> are comparable and
|
|
<code>X</code> implements <code>T</code>.
|
|
They are equal if <code>t</code>'s dynamic type is identical to <code>X</code>
|
|
and <code>t</code>'s dynamic value is equal to <code>x</code>.
|
|
</li>
|
|
|
|
<li>
|
|
Struct values are comparable if all their fields are comparable.
|
|
Two struct values are equal if their corresponding
|
|
non-<a href="#Blank_identifier">blank</a> fields are equal.
|
|
</li>
|
|
|
|
<li>
|
|
Array values are comparable if values of the array element type are comparable.
|
|
Two array values are equal if their corresponding elements are equal.
|
|
</li>
|
|
</ul>
|
|
|
|
<p>
|
|
A comparison of two interface values with identical dynamic types
|
|
causes a <a href="#Run_time_panics">run-time panic</a> if values
|
|
of that type are not comparable. This behavior applies not only to direct interface
|
|
value comparisons but also when comparing arrays of interface values
|
|
or structs with interface-valued fields.
|
|
</p>
|
|
|
|
<p>
|
|
Slice, map, and function values are not comparable.
|
|
However, as a special case, a slice, map, or function value may
|
|
be compared to the predeclared identifier <code>nil</code>.
|
|
Comparison of pointer, channel, and interface values to <code>nil</code>
|
|
is also allowed and follows from the general rules above.
|
|
</p>
|
|
|
|
<p>
|
|
The result of a comparison can be assigned to any boolean type.
|
|
If the context does not demand a specific boolean type,
|
|
the result has type <code>bool</code>.
|
|
</p>
|
|
|
|
<pre>
|
|
type MyBool bool
|
|
|
|
var x, y int
|
|
var (
|
|
b1 MyBool = x == y // result of comparison has type MyBool
|
|
b2 bool = x == y // result of comparison has type bool
|
|
b3 = x == y // result of comparison has type bool
|
|
)
|
|
</pre>
|
|
|
|
<h3 id="Logical_operators">Logical operators</h3>
|
|
|
|
<p>
|
|
Logical operators apply to <a href="#Boolean_types">boolean</a> values
|
|
and yield a result of the same type as the operands.
|
|
The right operand is evaluated conditionally.
|
|
</p>
|
|
|
|
<pre class="grammar">
|
|
&& conditional and p && q is "if p then q else false"
|
|
|| conditional or p || q is "if p then true else q"
|
|
! not !p is "not p"
|
|
</pre>
|
|
|
|
|
|
<h3 id="Address_operators">Address operators</h3>
|
|
|
|
<p>
|
|
For an operand <code>x</code> of type <code>T</code>, the address operation
|
|
<code>&x</code> generates a pointer of type <code>*T</code> to <code>x</code>.
|
|
The operand must be <i>addressable</i>,
|
|
that is, either a variable, pointer indirection, or slice indexing
|
|
operation; or a field selector of an addressable struct operand;
|
|
or an array indexing operation of an addressable array.
|
|
As an exception to the addressability requirement, <code>x</code> may also be a
|
|
<a href="#Composite_literals">composite literal</a>.
|
|
</p>
|
|
<p>
|
|
For an operand <code>x</code> of pointer type <code>*T</code>, the pointer
|
|
indirection <code>*x</code> denotes the value of type <code>T</code> pointed
|
|
to by <code>x</code>.
|
|
If <code>x</code> is <code>nil</code>, an attempt to evaluate <code>*x</code>
|
|
will cause a <a href="#Run_time_panics">run-time panic</a>.
|
|
</p>
|
|
|
|
<pre>
|
|
&x
|
|
&a[f(2)]
|
|
*p
|
|
*pf(x)
|
|
</pre>
|
|
|
|
|
|
<h3 id="Receive_operator">Receive operator</h3>
|
|
|
|
<p>
|
|
For an operand <code>ch</code> of <a href="#Channel_types">channel type</a>,
|
|
the value of the receive operation <code><-ch</code> is the value received
|
|
from the channel <code>ch</code>. The type of the value is the element type of
|
|
the channel. The expression blocks until a value is available.
|
|
Receiving from a <code>nil</code> channel blocks forever.
|
|
</p>
|
|
|
|
<pre>
|
|
v1 := <-ch
|
|
v2 = <-ch
|
|
f(<-ch)
|
|
<-strobe // wait until clock pulse and discard received value
|
|
</pre>
|
|
|
|
<p>
|
|
A receive expression used in an assignment or initialization of the form
|
|
</p>
|
|
|
|
<pre>
|
|
x, ok = <-ch
|
|
x, ok := <-ch
|
|
var x, ok = <-ch
|
|
</pre>
|
|
|
|
<p>
|
|
yields an additional result.
|
|
The boolean variable <code>ok</code> indicates whether
|
|
the received value was sent on the channel (<code>true</code>)
|
|
or is a <a href="#The_zero_value">zero value</a> returned
|
|
because the channel is closed and empty (<code>false</code>).
|
|
</p>
|
|
|
|
<!--
|
|
<p>
|
|
<span class="alert">TODO: Probably in a separate section, communication semantics
|
|
need to be presented regarding send, receive, select, and goroutines.</span>
|
|
</p>
|
|
-->
|
|
|
|
|
|
<h3 id="Method_expressions">Method expressions</h3>
|
|
|
|
<p>
|
|
If <code>M</code> is in the <a href="#Method_sets">method set</a> of type <code>T</code>,
|
|
<code>T.M</code> is a function that is callable as a regular function
|
|
with the same arguments as <code>M</code> prefixed by an additional
|
|
argument that is the receiver of the method.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
MethodExpr = ReceiverType "." MethodName .
|
|
ReceiverType = TypeName | "(" "*" TypeName ")" .
|
|
</pre>
|
|
|
|
<p>
|
|
Consider a struct type <code>T</code> with two methods,
|
|
<code>Mv</code>, whose receiver is of type <code>T</code>, and
|
|
<code>Mp</code>, whose receiver is of type <code>*T</code>.
|
|
</p>
|
|
|
|
<pre>
|
|
type T struct {
|
|
a int
|
|
}
|
|
func (tv T) Mv(a int) int { return 0 } // value receiver
|
|
func (tp *T) Mp(f float32) float32 { return 1 } // pointer receiver
|
|
var t T
|
|
</pre>
|
|
|
|
<p>
|
|
The expression
|
|
</p>
|
|
|
|
<pre>
|
|
T.Mv
|
|
</pre>
|
|
|
|
<p>
|
|
yields a function equivalent to <code>Mv</code> but
|
|
with an explicit receiver as its first argument; it has signature
|
|
</p>
|
|
|
|
<pre>
|
|
func(tv T, a int) int
|
|
</pre>
|
|
|
|
<p>
|
|
That function may be called normally with an explicit receiver, so
|
|
these three invocations are equivalent:
|
|
</p>
|
|
|
|
<pre>
|
|
t.Mv(7)
|
|
T.Mv(t, 7)
|
|
f := T.Mv; f(t, 7)
|
|
</pre>
|
|
|
|
<p>
|
|
Similarly, the expression
|
|
</p>
|
|
|
|
<pre>
|
|
(*T).Mp
|
|
</pre>
|
|
|
|
<p>
|
|
yields a function value representing <code>Mp</code> with signature
|
|
</p>
|
|
|
|
<pre>
|
|
func(tp *T, f float32) float32
|
|
</pre>
|
|
|
|
<p>
|
|
For a method with a value receiver, one can derive a function
|
|
with an explicit pointer receiver, so
|
|
</p>
|
|
|
|
<pre>
|
|
(*T).Mv
|
|
</pre>
|
|
|
|
<p>
|
|
yields a function value representing <code>Mv</code> with signature
|
|
</p>
|
|
|
|
<pre>
|
|
func(tv *T, a int) int
|
|
</pre>
|
|
|
|
<p>
|
|
Such a function indirects through the receiver to create a value
|
|
to pass as the receiver to the underlying method;
|
|
the method does not overwrite the value whose address is passed in
|
|
the function call.
|
|
</p>
|
|
|
|
<p>
|
|
The final case, a value-receiver function for a pointer-receiver method,
|
|
is illegal because pointer-receiver methods are not in the method set
|
|
of the value type.
|
|
</p>
|
|
|
|
<p>
|
|
Function values derived from methods are called with function call syntax;
|
|
the receiver is provided as the first argument to the call.
|
|
That is, given <code>f := T.Mv</code>, <code>f</code> is invoked
|
|
as <code>f(t, 7)</code> not <code>t.f(7)</code>.
|
|
To construct a function that binds the receiver, use a
|
|
<a href="#Function_literals">closure</a>.
|
|
</p>
|
|
|
|
<p>
|
|
It is legal to derive a function value from a method of an interface type.
|
|
The resulting function takes an explicit receiver of that interface type.
|
|
</p>
|
|
|
|
<h3 id="Conversions">Conversions</h3>
|
|
|
|
<p>
|
|
Conversions are expressions of the form <code>T(x)</code>
|
|
where <code>T</code> is a type and <code>x</code> is an expression
|
|
that can be converted to type <code>T</code>.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
Conversion = Type "(" Expression ")" .
|
|
</pre>
|
|
|
|
<p>
|
|
If the type starts with an operator it must be parenthesized:
|
|
</p>
|
|
|
|
<pre>
|
|
*Point(p) // same as *(Point(p))
|
|
(*Point)(p) // p is converted to (*Point)
|
|
<-chan int(c) // same as <-(chan int(c))
|
|
(<-chan int)(c) // c is converted to (<-chan int)
|
|
</pre>
|
|
|
|
<p>
|
|
A <a href="#Constants">constant</a> value <code>x</code> can be converted to
|
|
type <code>T</code> in any of these cases:
|
|
</p>
|
|
|
|
<ul>
|
|
<li>
|
|
<code>x</code> is representable by a value of type <code>T</code>.
|
|
</li>
|
|
<li>
|
|
<code>x</code> is an integer constant and <code>T</code> is a
|
|
<a href="#String_types">string type</a>.
|
|
The same rule as for non-constant <code>x</code> applies in this case
|
|
(§<a href="#Conversions_to_and_from_a_string_type">Conversions to and from a string type</a>).
|
|
</li>
|
|
</ul>
|
|
|
|
<p>
|
|
Converting a constant yields a typed constant as result.
|
|
</p>
|
|
|
|
<pre>
|
|
uint(iota) // iota value of type uint
|
|
float32(2.718281828) // 2.718281828 of type float32
|
|
complex128(1) // 1.0 + 0.0i of type complex128
|
|
string('x') // "x" of type string
|
|
string(0x266c) // "♬" of type string
|
|
MyString("foo" + "bar") // "foobar" of type MyString
|
|
string([]byte{'a'}) // not a constant: []byte{'a'} is not a constant
|
|
(*int)(nil) // not a constant: nil is not a constant, *int is not a boolean, numeric, or string type
|
|
int(1.2) // illegal: 1.2 cannot be represented as an int
|
|
string(65.0) // illegal: 65.0 is not an integer constant
|
|
</pre>
|
|
|
|
<p>
|
|
A non-constant value <code>x</code> can be converted to type <code>T</code>
|
|
in any of these cases:
|
|
</p>
|
|
|
|
<ul>
|
|
<li>
|
|
<code>x</code> is <a href="#Assignability">assignable</a>
|
|
to <code>T</code>.
|
|
</li>
|
|
<li>
|
|
<code>x</code>'s type and <code>T</code> have identical
|
|
<a href="#Types">underlying types</a>.
|
|
</li>
|
|
<li>
|
|
<code>x</code>'s type and <code>T</code> are unnamed pointer types
|
|
and their pointer base types have identical underlying types.
|
|
</li>
|
|
<li>
|
|
<code>x</code>'s type and <code>T</code> are both integer or floating
|
|
point types.
|
|
</li>
|
|
<li>
|
|
<code>x</code>'s type and <code>T</code> are both complex types.
|
|
</li>
|
|
<li>
|
|
<code>x</code> is an integer or has type <code>[]byte</code> or
|
|
<code>[]rune</code> and <code>T</code> is a string type.
|
|
</li>
|
|
<li>
|
|
<code>x</code> is a string and <code>T</code> is <code>[]byte</code> or
|
|
<code>[]rune</code>.
|
|
</li>
|
|
</ul>
|
|
|
|
<p>
|
|
Specific rules apply to (non-constant) conversions between numeric types or
|
|
to and from a string type.
|
|
These conversions may change the representation of <code>x</code>
|
|
and incur a run-time cost.
|
|
All other conversions only change the type but not the representation
|
|
of <code>x</code>.
|
|
</p>
|
|
|
|
<p>
|
|
There is no linguistic mechanism to convert between pointers and integers.
|
|
The package <a href="#Package_unsafe"><code>unsafe</code></a>
|
|
implements this functionality under
|
|
restricted circumstances.
|
|
</p>
|
|
|
|
<h4>Conversions between numeric types</h4>
|
|
|
|
<p>
|
|
For the conversion of non-constant numeric values, the following rules apply:
|
|
</p>
|
|
|
|
<ol>
|
|
<li>
|
|
When converting between integer types, if the value is a signed integer, it is
|
|
sign extended to implicit infinite precision; otherwise it is zero extended.
|
|
It is then truncated to fit in the result type's size.
|
|
For example, if <code>v := uint16(0x10F0)</code>, then <code>uint32(int8(v)) == 0xFFFFFFF0</code>.
|
|
The conversion always yields a valid value; there is no indication of overflow.
|
|
</li>
|
|
<li>
|
|
When converting a floating-point number to an integer, the fraction is discarded
|
|
(truncation towards zero).
|
|
</li>
|
|
<li>
|
|
When converting an integer or floating-point number to a floating-point type,
|
|
or a complex number to another complex type, the result value is rounded
|
|
to the precision specified by the destination type.
|
|
For instance, the value of a variable <code>x</code> of type <code>float32</code>
|
|
may be stored using additional precision beyond that of an IEEE-754 32-bit number,
|
|
but float32(x) represents the result of rounding <code>x</code>'s value to
|
|
32-bit precision. Similarly, <code>x + 0.1</code> may use more than 32 bits
|
|
of precision, but <code>float32(x + 0.1)</code> does not.
|
|
</li>
|
|
</ol>
|
|
|
|
<p>
|
|
In all non-constant conversions involving floating-point or complex values,
|
|
if the result type cannot represent the value the conversion
|
|
succeeds but the result value is implementation-dependent.
|
|
</p>
|
|
|
|
<h4 id="Conversions_to_and_from_a_string_type">Conversions to and from a string type</h4>
|
|
|
|
<ol>
|
|
<li>
|
|
Converting a signed or unsigned integer value to a string type yields a
|
|
string containing the UTF-8 representation of the integer. Values outside
|
|
the range of valid Unicode code points are converted to <code>"\uFFFD"</code>.
|
|
|
|
<pre>
|
|
string('a') // "a"
|
|
string(-1) // "\ufffd" == "\xef\xbf\xbd "
|
|
string(0xf8) // "\u00f8" == "ø" == "\xc3\xb8"
|
|
type MyString string
|
|
MyString(0x65e5) // "\u65e5" == "日" == "\xe6\x97\xa5"
|
|
</pre>
|
|
</li>
|
|
|
|
<li>
|
|
Converting a slice of bytes to a string type yields
|
|
a string whose successive bytes are the elements of the slice. If
|
|
the slice value is <code>nil</code>, the result is the empty string.
|
|
|
|
<pre>
|
|
string([]byte{'h', 'e', 'l', 'l', '\xc3', '\xb8'}) // "hellø"
|
|
|
|
type MyBytes []byte
|
|
string(MyBytes{'h', 'e', 'l', 'l', '\xc3', '\xb8'}) // "hellø"
|
|
</pre>
|
|
</li>
|
|
|
|
<li>
|
|
Converting a slice of runes to a string type yields
|
|
a string that is the concatenation of the individual rune values
|
|
converted to strings. If the slice value is <code>nil</code>, the
|
|
result is the empty string.
|
|
|
|
<pre>
|
|
string([]rune{0x767d, 0x9d6c, 0x7fd4}) // "\u767d\u9d6c\u7fd4" == "白鵬翔"
|
|
|
|
type MyRunes []rune
|
|
string(MyRunes{0x767d, 0x9d6c, 0x7fd4}) // "\u767d\u9d6c\u7fd4" == "白鵬翔"
|
|
</pre>
|
|
</li>
|
|
|
|
<li>
|
|
Converting a value of a string type to a slice of bytes type
|
|
yields a slice whose successive elements are the bytes of the string.
|
|
If the string is empty, the result is <code>[]byte(nil)</code>.
|
|
|
|
<pre>
|
|
[]byte("hellø") // []byte{'h', 'e', 'l', 'l', '\xc3', '\xb8'}
|
|
MyBytes("hellø") // []byte{'h', 'e', 'l', 'l', '\xc3', '\xb8'}
|
|
</pre>
|
|
</li>
|
|
|
|
<li>
|
|
Converting a value of a string type to a slice of runes type
|
|
yields a slice containing the individual Unicode code points of the string.
|
|
If the string is empty, the result is <code>[]rune(nil)</code>.
|
|
<pre>
|
|
[]rune(MyString("白鵬翔")) // []rune{0x767d, 0x9d6c, 0x7fd4}
|
|
MyRunes("白鵬翔") // []rune{0x767d, 0x9d6c, 0x7fd4}
|
|
</pre>
|
|
</li>
|
|
</ol>
|
|
|
|
|
|
<h3 id="Constant_expressions">Constant expressions</h3>
|
|
|
|
<p>
|
|
Constant expressions may contain only <a href="#Constants">constant</a>
|
|
operands and are evaluated at compile-time.
|
|
</p>
|
|
|
|
<p>
|
|
Untyped boolean, numeric, and string constants may be used as operands
|
|
wherever it is legal to use an operand of boolean, numeric, or string type,
|
|
respectively.
|
|
Except for shift operations, if the operands of a binary operation are
|
|
different kinds of untyped constants, the operation and, for non-boolean operations, the result use
|
|
the kind that appears later in this list: integer, character, floating-point, complex.
|
|
For example, an untyped integer constant divided by an
|
|
untyped complex constant yields an untyped complex constant.
|
|
</p>
|
|
|
|
<p>
|
|
A constant <a href="#Comparison_operators">comparison</a> always yields
|
|
an untyped boolean constant. If the left operand of a constant
|
|
<a href="#Operators">shift expression</a> is an untyped constant, the
|
|
result is an integer constant; otherwise it is a constant of the same
|
|
type as the left operand, which must be of integer type
|
|
(§<a href="#Arithmetic_operators">Arithmetic operators</a>).
|
|
Applying all other operators to untyped constants results in an untyped
|
|
constant of the same kind (that is, a boolean, integer, floating-point,
|
|
complex, or string constant).
|
|
</p>
|
|
|
|
<pre>
|
|
const a = 2 + 3.0 // a == 5.0 (untyped floating-point constant)
|
|
const b = 15 / 4 // b == 3 (untyped integer constant)
|
|
const c = 15 / 4.0 // c == 3.75 (untyped floating-point constant)
|
|
const Θ float64 = 3/2 // Θ == 1.5 (type float64)
|
|
const d = 1 << 3.0 // d == 8 (untyped integer constant)
|
|
const e = 1.0 << 3 // e == 8 (untyped integer constant)
|
|
const f = int32(1) << 33 // f == 0 (type int32)
|
|
const g = float64(2) >> 1 // illegal (float64(2) is a typed floating-point constant)
|
|
const h = "foo" > "bar" // h == true (untyped boolean constant)
|
|
const j = true // j == true (untyped boolean constant)
|
|
const k = 'w' + 1 // k == 'x' (untyped character constant)
|
|
const l = "hi" // l == "hi" (untyped string constant)
|
|
const m = string(k) // m == "x" (type string)
|
|
const Σ = 1 - 0.707i // (untyped complex constant)
|
|
const Δ = Σ + 2.0e-4 // (untyped complex constant)
|
|
const Φ = iota*1i - 1/1i // (untyped complex constant)
|
|
</pre>
|
|
|
|
<p>
|
|
Applying the built-in function <code>complex</code> to untyped
|
|
integer, character, or floating-point constants yields
|
|
an untyped complex constant.
|
|
</p>
|
|
|
|
<pre>
|
|
const ic = complex(0, c) // ic == 3.75i (untyped complex constant)
|
|
const iΘ = complex(0, Θ) // iΘ == 1.5i (type complex128)
|
|
</pre>
|
|
|
|
<p>
|
|
Constant expressions are always evaluated exactly; intermediate values and the
|
|
constants themselves may require precision significantly larger than supported
|
|
by any predeclared type in the language. The following are legal declarations:
|
|
</p>
|
|
|
|
<pre>
|
|
const Huge = 1 << 100
|
|
const Four int8 = Huge >> 98
|
|
</pre>
|
|
|
|
<p>
|
|
The values of <i>typed</i> constants must always be accurately representable as values
|
|
of the constant type. The following constant expressions are illegal:
|
|
</p>
|
|
|
|
<pre>
|
|
uint(-1) // -1 cannot be represented as a uint
|
|
int(3.14) // 3.14 cannot be represented as an int
|
|
int64(Huge) // 1<<100 cannot be represented as an int64
|
|
Four * 300 // 300 cannot be represented as an int8
|
|
Four * 100 // 400 cannot be represented as an int8
|
|
</pre>
|
|
|
|
<p>
|
|
The mask used by the unary bitwise complement operator <code>^</code> matches
|
|
the rule for non-constants: the mask is all 1s for unsigned constants
|
|
and -1 for signed and untyped constants.
|
|
</p>
|
|
|
|
<pre>
|
|
^1 // untyped integer constant, equal to -2
|
|
uint8(^1) // error, same as uint8(-2), out of range
|
|
^uint8(1) // typed uint8 constant, same as 0xFF ^ uint8(1) = uint8(0xFE)
|
|
int8(^1) // same as int8(-2)
|
|
^int8(1) // same as -1 ^ int8(1) = -2
|
|
</pre>
|
|
|
|
<p>
|
|
Implementation restriction: A compiler may use rounding while
|
|
computing untyped floating-point or complex constant expressions; see
|
|
the implementation restriction in the section
|
|
on <a href="#Constants">constants</a>. This rounding may cause a
|
|
floating-point constant expression to be invalid in an integer
|
|
context, even if it would be integral when calculated using infinite
|
|
precision.
|
|
</p>
|
|
|
|
<!--
|
|
<p>
|
|
<span class="alert">
|
|
TODO: perhaps ^ should be disallowed on non-uints instead of assuming twos complement.
|
|
Also it may be possible to make typed constants more like variables, at the cost of fewer
|
|
overflow etc. errors being caught.
|
|
</span>
|
|
</p>
|
|
-->
|
|
|
|
<h3 id="Order_of_evaluation">Order of evaluation</h3>
|
|
|
|
<p>
|
|
When evaluating the elements of an assignment or expression,
|
|
all function calls, method calls and
|
|
communication operations are evaluated in lexical left-to-right
|
|
order.
|
|
</p>
|
|
|
|
<p>
|
|
For example, in the assignment
|
|
</p>
|
|
<pre>
|
|
y[f()], ok = g(h(), i()+x[j()], <-c), k()
|
|
</pre>
|
|
<p>
|
|
the function calls and communication happen in the order
|
|
<code>f()</code>, <code>h()</code>, <code>i()</code>, <code>j()</code>,
|
|
<code><-c</code>, <code>g()</code>, and <code>k()</code>.
|
|
However, the order of those events compared to the evaluation
|
|
and indexing of <code>x</code> and the evaluation
|
|
of <code>y</code> is not specified.
|
|
</p>
|
|
|
|
<p>
|
|
Floating-point operations within a single expression are evaluated according to
|
|
the associativity of the operators. Explicit parentheses affect the evaluation
|
|
by overriding the default associativity.
|
|
In the expression <code>x + (y + z)</code> the addition <code>y + z</code>
|
|
is performed before adding <code>x</code>.
|
|
</p>
|
|
|
|
<h2 id="Statements">Statements</h2>
|
|
|
|
<p>
|
|
Statements control execution.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
Statement =
|
|
Declaration | LabeledStmt | SimpleStmt |
|
|
GoStmt | ReturnStmt | BreakStmt | ContinueStmt | GotoStmt |
|
|
FallthroughStmt | Block | IfStmt | SwitchStmt | SelectStmt | ForStmt |
|
|
DeferStmt .
|
|
|
|
SimpleStmt = EmptyStmt | ExpressionStmt | SendStmt | IncDecStmt | Assignment | ShortVarDecl .
|
|
</pre>
|
|
|
|
|
|
<h3 id="Empty_statements">Empty statements</h3>
|
|
|
|
<p>
|
|
The empty statement does nothing.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
EmptyStmt = .
|
|
</pre>
|
|
|
|
|
|
<h3 id="Labeled_statements">Labeled statements</h3>
|
|
|
|
<p>
|
|
A labeled statement may be the target of a <code>goto</code>,
|
|
<code>break</code> or <code>continue</code> statement.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
LabeledStmt = Label ":" Statement .
|
|
Label = identifier .
|
|
</pre>
|
|
|
|
<pre>
|
|
Error: log.Panic("error encountered")
|
|
</pre>
|
|
|
|
|
|
<h3 id="Expression_statements">Expression statements</h3>
|
|
|
|
<p>
|
|
Function calls, method calls, and receive operations
|
|
can appear in statement context. Such statements may be parenthesized.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
ExpressionStmt = Expression .
|
|
</pre>
|
|
|
|
<pre>
|
|
h(x+y)
|
|
f.Close()
|
|
<-ch
|
|
(<-ch)
|
|
</pre>
|
|
|
|
|
|
<h3 id="Send_statements">Send statements</h3>
|
|
|
|
<p>
|
|
A send statement sends a value on a channel.
|
|
The channel expression must be of <a href="#Channel_types">channel type</a>
|
|
and the type of the value must be <a href="#Assignability">assignable</a>
|
|
to the channel's element type.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
SendStmt = Channel "<-" Expression .
|
|
Channel = Expression .
|
|
</pre>
|
|
|
|
<p>
|
|
Both the channel and the value expression are evaluated before communication
|
|
begins. Communication blocks until the send can proceed.
|
|
A send on an unbuffered channel can proceed if a receiver is ready.
|
|
A send on a buffered channel can proceed if there is room in the buffer.
|
|
A send on a closed channel proceeds by causing a <a href="#Run_time_panics">run-time panic</a>.
|
|
A send on a <code>nil</code> channel blocks forever.
|
|
</p>
|
|
|
|
<pre>
|
|
ch <- 3
|
|
</pre>
|
|
|
|
|
|
<h3 id="IncDec_statements">IncDec statements</h3>
|
|
|
|
<p>
|
|
The "++" and "--" statements increment or decrement their operands
|
|
by the untyped <a href="#Constants">constant</a> <code>1</code>.
|
|
As with an assignment, the operand must be <a href="#Address_operators">addressable</a>
|
|
or a map index expression.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
IncDecStmt = Expression ( "++" | "--" ) .
|
|
</pre>
|
|
|
|
<p>
|
|
The following <a href="#Assignments">assignment statements</a> are semantically
|
|
equivalent:
|
|
</p>
|
|
|
|
<pre class="grammar">
|
|
IncDec statement Assignment
|
|
x++ x += 1
|
|
x-- x -= 1
|
|
</pre>
|
|
|
|
|
|
<h3 id="Assignments">Assignments</h3>
|
|
|
|
<pre class="ebnf">
|
|
Assignment = ExpressionList assign_op ExpressionList .
|
|
|
|
assign_op = [ add_op | mul_op ] "=" .
|
|
</pre>
|
|
|
|
<p>
|
|
Each left-hand side operand must be <a href="#Address_operators">addressable</a>,
|
|
a map index expression, or the <a href="#Blank_identifier">blank identifier</a>.
|
|
Operands may be parenthesized.
|
|
</p>
|
|
|
|
<pre>
|
|
x = 1
|
|
*p = f()
|
|
a[i] = 23
|
|
(k) = <-ch // same as: k = <-ch
|
|
</pre>
|
|
|
|
<p>
|
|
An <i>assignment operation</i> <code>x</code> <i>op</i><code>=</code>
|
|
<code>y</code> where <i>op</i> is a binary arithmetic operation is equivalent
|
|
to <code>x</code> <code>=</code> <code>x</code> <i>op</i>
|
|
<code>y</code> but evaluates <code>x</code>
|
|
only once. The <i>op</i><code>=</code> construct is a single token.
|
|
In assignment operations, both the left- and right-hand expression lists
|
|
must contain exactly one single-valued expression.
|
|
</p>
|
|
|
|
<pre>
|
|
a[i] <<= 2
|
|
i &^= 1<<n
|
|
</pre>
|
|
|
|
<p>
|
|
A tuple assignment assigns the individual elements of a multi-valued
|
|
operation to a list of variables. There are two forms. In the
|
|
first, the right hand operand is a single multi-valued expression
|
|
such as a function evaluation or <a href="#Channel_types">channel</a> or
|
|
<a href="#Map_types">map</a> operation or a <a href="#Type_assertions">type assertion</a>.
|
|
The number of operands on the left
|
|
hand side must match the number of values. For instance, if
|
|
<code>f</code> is a function returning two values,
|
|
</p>
|
|
|
|
<pre>
|
|
x, y = f()
|
|
</pre>
|
|
|
|
<p>
|
|
assigns the first value to <code>x</code> and the second to <code>y</code>.
|
|
The <a href="#Blank_identifier">blank identifier</a> provides a
|
|
way to ignore values returned by a multi-valued expression:
|
|
</p>
|
|
|
|
<pre>
|
|
x, _ = f() // ignore second value returned by f()
|
|
</pre>
|
|
|
|
<p>
|
|
In the second form, the number of operands on the left must equal the number
|
|
of expressions on the right, each of which must be single-valued, and the
|
|
<i>n</i>th expression on the right is assigned to the <i>n</i>th
|
|
operand on the left. The assignment proceeds in two phases.
|
|
First, the operands of <a href="#Indexes">index expressions</a>
|
|
and <a href="#Address_operators">pointer indirections</a>
|
|
(including implicit pointer indirections in <a href="#Selectors">selectors</a>)
|
|
on the left and the expressions on the right are all
|
|
<a href="#Order_of_evaluation">evaluated in the usual order</a>.
|
|
Second, the assignments are carried out in left-to-right order.
|
|
</p>
|
|
|
|
<pre>
|
|
a, b = b, a // exchange a and b
|
|
|
|
x := []int{1, 2, 3}
|
|
i := 0
|
|
i, x[i] = 1, 2 // set i = 1, x[0] = 2
|
|
|
|
i = 0
|
|
x[i], i = 2, 1 // set x[0] = 2, i = 1
|
|
|
|
x[0], x[0] = 1, 2 // set x[0] = 1, then x[0] = 2 (so x[0] = 2 at end)
|
|
|
|
x[1], x[3] = 4, 5 // set x[1] = 4, then panic setting x[3] = 5.
|
|
|
|
type Point struct { x, y int }
|
|
var p *Point
|
|
x[2], p.x = 6, 7 // set x[2] = 6, then panic setting p.x = 7
|
|
</pre>
|
|
|
|
<p>
|
|
In assignments, each value must be
|
|
<a href="#Assignability">assignable</a> to the type of the
|
|
operand to which it is assigned. If an untyped <a href="#Constants">constant</a>
|
|
is assigned to a variable of interface type, the constant is <a href="#Conversions">converted</a>
|
|
to type <code>bool</code>, <code>rune</code>, <code>int</code>, <code>float64</code>,
|
|
<code>complex128</code> or <code>string</code>
|
|
respectively, depending on whether the value is a
|
|
boolean, character, integer, floating-point, complex, or string constant.
|
|
</p>
|
|
|
|
|
|
<h3 id="If_statements">If statements</h3>
|
|
|
|
<p>
|
|
"If" statements specify the conditional execution of two branches
|
|
according to the value of a boolean expression. If the expression
|
|
evaluates to true, the "if" branch is executed, otherwise, if
|
|
present, the "else" branch is executed.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
IfStmt = "if" [ SimpleStmt ";" ] Expression Block [ "else" ( IfStmt | Block ) ] .
|
|
</pre>
|
|
|
|
<pre>
|
|
if x > max {
|
|
x = max
|
|
}
|
|
</pre>
|
|
|
|
<p>
|
|
The expression may be preceded by a simple statement, which
|
|
executes before the expression is evaluated.
|
|
</p>
|
|
|
|
<pre>
|
|
if x := f(); x < y {
|
|
return x
|
|
} else if x > z {
|
|
return z
|
|
} else {
|
|
return y
|
|
}
|
|
</pre>
|
|
|
|
|
|
<h3 id="Switch_statements">Switch statements</h3>
|
|
|
|
<p>
|
|
"Switch" statements provide multi-way execution.
|
|
An expression or type specifier is compared to the "cases"
|
|
inside the "switch" to determine which branch
|
|
to execute.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
SwitchStmt = ExprSwitchStmt | TypeSwitchStmt .
|
|
</pre>
|
|
|
|
<p>
|
|
There are two forms: expression switches and type switches.
|
|
In an expression switch, the cases contain expressions that are compared
|
|
against the value of the switch expression.
|
|
In a type switch, the cases contain types that are compared against the
|
|
type of a specially annotated switch expression.
|
|
</p>
|
|
|
|
<h4 id="Expression_switches">Expression switches</h4>
|
|
|
|
<p>
|
|
In an expression switch,
|
|
the switch expression is evaluated and
|
|
the case expressions, which need not be constants,
|
|
are evaluated left-to-right and top-to-bottom; the first one that equals the
|
|
switch expression
|
|
triggers execution of the statements of the associated case;
|
|
the other cases are skipped.
|
|
If no case matches and there is a "default" case,
|
|
its statements are executed.
|
|
There can be at most one default case and it may appear anywhere in the
|
|
"switch" statement.
|
|
A missing switch expression is equivalent to
|
|
the expression <code>true</code>.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
ExprSwitchStmt = "switch" [ SimpleStmt ";" ] [ Expression ] "{" { ExprCaseClause } "}" .
|
|
ExprCaseClause = ExprSwitchCase ":" { Statement ";" } .
|
|
ExprSwitchCase = "case" ExpressionList | "default" .
|
|
</pre>
|
|
|
|
<p>
|
|
In a case or default clause,
|
|
the last statement only may be a "fallthrough" statement
|
|
(§<a href="#Fallthrough_statements">Fallthrough statement</a>) to
|
|
indicate that control should flow from the end of this clause to
|
|
the first statement of the next clause.
|
|
Otherwise control flows to the end of the "switch" statement.
|
|
</p>
|
|
|
|
<p>
|
|
The expression may be preceded by a simple statement, which
|
|
executes before the expression is evaluated.
|
|
</p>
|
|
|
|
<pre>
|
|
switch tag {
|
|
default: s3()
|
|
case 0, 1, 2, 3: s1()
|
|
case 4, 5, 6, 7: s2()
|
|
}
|
|
|
|
switch x := f(); { // missing switch expression means "true"
|
|
case x < 0: return -x
|
|
default: return x
|
|
}
|
|
|
|
switch {
|
|
case x < y: f1()
|
|
case x < z: f2()
|
|
case x == 4: f3()
|
|
}
|
|
</pre>
|
|
|
|
<h4 id="Type_switches">Type switches</h4>
|
|
|
|
<p>
|
|
A type switch compares types rather than values. It is otherwise similar
|
|
to an expression switch. It is marked by a special switch expression that
|
|
has the form of a <a href="#Type_assertions">type assertion</a>
|
|
using the reserved word <code>type</code> rather than an actual type.
|
|
Cases then match literal types against the dynamic type of the expression
|
|
in the type assertion.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
TypeSwitchStmt = "switch" [ SimpleStmt ";" ] TypeSwitchGuard "{" { TypeCaseClause } "}" .
|
|
TypeSwitchGuard = [ identifier ":=" ] PrimaryExpr "." "(" "type" ")" .
|
|
TypeCaseClause = TypeSwitchCase ":" { Statement ";" } .
|
|
TypeSwitchCase = "case" TypeList | "default" .
|
|
TypeList = Type { "," Type } .
|
|
</pre>
|
|
|
|
<p>
|
|
The TypeSwitchGuard may include a
|
|
<a href="#Short_variable_declarations">short variable declaration</a>.
|
|
When that form is used, the variable is declared at the beginning of
|
|
the <a href="#Blocks">implicit block</a> in each clause.
|
|
In clauses with a case listing exactly one type, the variable
|
|
has that type; otherwise, the variable has the type of the expression
|
|
in the TypeSwitchGuard.
|
|
</p>
|
|
|
|
<p>
|
|
The type in a case may be <code>nil</code>
|
|
(§<a href="#Predeclared_identifiers">Predeclared identifiers</a>);
|
|
that case is used when the expression in the TypeSwitchGuard
|
|
is a <code>nil</code> interface value.
|
|
</p>
|
|
|
|
<p>
|
|
Given an expression <code>x</code> of type <code>interface{}</code>,
|
|
the following type switch:
|
|
</p>
|
|
|
|
<pre>
|
|
switch i := x.(type) {
|
|
case nil:
|
|
printString("x is nil")
|
|
case int:
|
|
printInt(i) // i is an int
|
|
case float64:
|
|
printFloat64(i) // i is a float64
|
|
case func(int) float64:
|
|
printFunction(i) // i is a function
|
|
case bool, string:
|
|
printString("type is bool or string") // i is an interface{}
|
|
default:
|
|
printString("don't know the type")
|
|
}
|
|
</pre>
|
|
|
|
<p>
|
|
could be rewritten:
|
|
</p>
|
|
|
|
<pre>
|
|
v := x // x is evaluated exactly once
|
|
if v == nil {
|
|
printString("x is nil")
|
|
} else if i, isInt := v.(int); isInt {
|
|
printInt(i) // i is an int
|
|
} else if i, isFloat64 := v.(float64); isFloat64 {
|
|
printFloat64(i) // i is a float64
|
|
} else if i, isFunc := v.(func(int) float64); isFunc {
|
|
printFunction(i) // i is a function
|
|
} else {
|
|
i1, isBool := v.(bool)
|
|
i2, isString := v.(string)
|
|
if isBool || isString {
|
|
i := v
|
|
printString("type is bool or string") // i is an interface{}
|
|
} else {
|
|
i := v
|
|
printString("don't know the type") // i is an interface{}
|
|
}
|
|
}
|
|
</pre>
|
|
|
|
<p>
|
|
The type switch guard may be preceded by a simple statement, which
|
|
executes before the guard is evaluated.
|
|
</p>
|
|
|
|
<p>
|
|
The "fallthrough" statement is not permitted in a type switch.
|
|
</p>
|
|
|
|
<h3 id="For_statements">For statements</h3>
|
|
|
|
<p>
|
|
A "for" statement specifies repeated execution of a block. The iteration is
|
|
controlled by a condition, a "for" clause, or a "range" clause.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
ForStmt = "for" [ Condition | ForClause | RangeClause ] Block .
|
|
Condition = Expression .
|
|
</pre>
|
|
|
|
<p>
|
|
In its simplest form, a "for" statement specifies the repeated execution of
|
|
a block as long as a boolean condition evaluates to true.
|
|
The condition is evaluated before each iteration.
|
|
If the condition is absent, it is equivalent to <code>true</code>.
|
|
</p>
|
|
|
|
<pre>
|
|
for a < b {
|
|
a *= 2
|
|
}
|
|
</pre>
|
|
|
|
<p>
|
|
A "for" statement with a ForClause is also controlled by its condition, but
|
|
additionally it may specify an <i>init</i>
|
|
and a <i>post</i> statement, such as an assignment,
|
|
an increment or decrement statement. The init statement may be a
|
|
<a href="#Short_variable_declarations">short variable declaration</a>, but the post statement must not.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
ForClause = [ InitStmt ] ";" [ Condition ] ";" [ PostStmt ] .
|
|
InitStmt = SimpleStmt .
|
|
PostStmt = SimpleStmt .
|
|
</pre>
|
|
|
|
<pre>
|
|
for i := 0; i < 10; i++ {
|
|
f(i)
|
|
}
|
|
</pre>
|
|
|
|
<p>
|
|
If non-empty, the init statement is executed once before evaluating the
|
|
condition for the first iteration;
|
|
the post statement is executed after each execution of the block (and
|
|
only if the block was executed).
|
|
Any element of the ForClause may be empty but the
|
|
<a href="#Semicolons">semicolons</a> are
|
|
required unless there is only a condition.
|
|
If the condition is absent, it is equivalent to <code>true</code>.
|
|
</p>
|
|
|
|
<pre>
|
|
for cond { S() } is the same as for ; cond ; { S() }
|
|
for { S() } is the same as for true { S() }
|
|
</pre>
|
|
|
|
<p>
|
|
A "for" statement with a "range" clause
|
|
iterates through all entries of an array, slice, string or map,
|
|
or values received on a channel. For each entry it assigns <i>iteration values</i>
|
|
to corresponding <i>iteration variables</i> and then executes the block.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
RangeClause = Expression [ "," Expression ] ( "=" | ":=" ) "range" Expression .
|
|
</pre>
|
|
|
|
<p>
|
|
The expression on the right in the "range" clause is called the <i>range expression</i>,
|
|
which may be an array, pointer to an array, slice, string, map, or channel.
|
|
As with an assignment, the operands on the left must be
|
|
<a href="#Address_operators">addressable</a> or map index expressions; they
|
|
denote the iteration variables. If the range expression is a channel, only
|
|
one iteration variable is permitted, otherwise there may be one or two.
|
|
If the second iteration variable is the <a href="#Blank_identifier">blank identifier</a>,
|
|
the range clause is equivalent to the same clause with only the first variable present.
|
|
</p>
|
|
|
|
<p>
|
|
The range expression is evaluated once before beginning the loop
|
|
except if the expression is an array, in which case, depending on
|
|
the expression, it might not be evaluated (see below).
|
|
Function calls on the left are evaluated once per iteration.
|
|
For each iteration, iteration values are produced as follows:
|
|
</p>
|
|
|
|
<pre class="grammar">
|
|
Range expression 1st value 2nd value (if 2nd variable is present)
|
|
|
|
array or slice a [n]E, *[n]E, or []E index i int a[i] E
|
|
string s string type index i int see below rune
|
|
map m map[K]V key k K m[k] V
|
|
channel c chan E element e E
|
|
</pre>
|
|
|
|
<ol>
|
|
<li>
|
|
For an array, pointer to array, or slice value <code>a</code>, the index iteration
|
|
values are produced in increasing order, starting at element index 0. As a special
|
|
case, if only the first iteration variable is present, the range loop produces
|
|
iteration values from 0 up to <code>len(a)</code> and does not index into the array
|
|
or slice itself. For a <code>nil</code> slice, the number of iterations is 0.
|
|
</li>
|
|
|
|
<li>
|
|
For a string value, the "range" clause iterates over the Unicode code points
|
|
in the string starting at byte index 0. On successive iterations, the index value will be the
|
|
index of the first byte of successive UTF-8-encoded code points in the string,
|
|
and the second value, of type <code>rune</code>, will be the value of
|
|
the corresponding code point. If the iteration encounters an invalid
|
|
UTF-8 sequence, the second value will be <code>0xFFFD</code>,
|
|
the Unicode replacement character, and the next iteration will advance
|
|
a single byte in the string.
|
|
</li>
|
|
|
|
<li>
|
|
The iteration order over maps is not specified
|
|
and is not guaranteed to be the same from one iteration to the next.
|
|
If map entries that have not yet been reached are deleted during iteration,
|
|
the corresponding iteration values will not be produced. If map entries are
|
|
inserted during iteration, the behavior is implementation-dependent, but the
|
|
iteration values for each entry will be produced at most once. If the map
|
|
is <code>nil</code>, the number of iterations is 0.
|
|
</li>
|
|
|
|
<li>
|
|
For channels, the iteration values produced are the successive values sent on
|
|
the channel until the channel is <a href="#Close">closed</a>. If the channel
|
|
is <code>nil</code>, the range expression blocks forever.
|
|
</li>
|
|
</ol>
|
|
|
|
<p>
|
|
The iteration values are assigned to the respective
|
|
iteration variables as in an <a href="#Assignments">assignment statement</a>.
|
|
</p>
|
|
|
|
<p>
|
|
The iteration variables may be declared by the "range" clause (<code>:=</code>).
|
|
In this case their types are set to the types of the respective iteration values
|
|
and their <a href="#Declarations_and_scope">scope</a> ends at the end of the "for"
|
|
statement; they are re-used in each iteration.
|
|
If the iteration variables are declared outside the "for" statement,
|
|
after execution their values will be those of the last iteration.
|
|
</p>
|
|
|
|
<pre>
|
|
var testdata *struct {
|
|
a *[7]int
|
|
}
|
|
for i, _ := range testdata.a {
|
|
// testdata.a is never evaluated; len(testdata.a) is constant
|
|
// i ranges from 0 to 6
|
|
f(i)
|
|
}
|
|
|
|
var a [10]string
|
|
m := map[string]int{"mon":0, "tue":1, "wed":2, "thu":3, "fri":4, "sat":5, "sun":6}
|
|
for i, s := range a {
|
|
// type of i is int
|
|
// type of s is string
|
|
// s == a[i]
|
|
g(i, s)
|
|
}
|
|
|
|
var key string
|
|
var val interface {} // value type of m is assignable to val
|
|
for key, val = range m {
|
|
h(key, val)
|
|
}
|
|
// key == last map key encountered in iteration
|
|
// val == map[key]
|
|
|
|
var ch chan Work = producer()
|
|
for w := range ch {
|
|
doWork(w)
|
|
}
|
|
</pre>
|
|
|
|
|
|
<h3 id="Go_statements">Go statements</h3>
|
|
|
|
<p>
|
|
A "go" statement starts the execution of a function or method call
|
|
as an independent concurrent thread of control, or <i>goroutine</i>,
|
|
within the same address space.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
GoStmt = "go" Expression .
|
|
</pre>
|
|
|
|
<p>
|
|
The expression must be a call.
|
|
The function value and parameters are
|
|
<a href="#Calls">evaluated as usual</a>
|
|
in the calling goroutine, but
|
|
unlike with a regular call, program execution does not wait
|
|
for the invoked function to complete.
|
|
Instead, the function begins executing independently
|
|
in a new goroutine.
|
|
When the function terminates, its goroutine also terminates.
|
|
If the function has any return values, they are discarded when the
|
|
function completes.
|
|
</p>
|
|
|
|
<pre>
|
|
go Server()
|
|
go func(ch chan<- bool) { for { sleep(10); ch <- true; }} (c)
|
|
</pre>
|
|
|
|
|
|
<h3 id="Select_statements">Select statements</h3>
|
|
|
|
<p>
|
|
A "select" statement chooses which of a set of possible communications
|
|
will proceed. It looks similar to a "switch" statement but with the
|
|
cases all referring to communication operations.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
SelectStmt = "select" "{" { CommClause } "}" .
|
|
CommClause = CommCase ":" { Statement ";" } .
|
|
CommCase = "case" ( SendStmt | RecvStmt ) | "default" .
|
|
RecvStmt = [ Expression [ "," Expression ] ( "=" | ":=" ) ] RecvExpr .
|
|
RecvExpr = Expression .
|
|
</pre>
|
|
|
|
<p>
|
|
RecvExpr must be a <a href="#Receive_operator">receive operation</a>.
|
|
For all the cases in the "select"
|
|
statement, the channel expressions are evaluated in top-to-bottom order, along with
|
|
any expressions that appear on the right hand side of send statements.
|
|
A channel may be <code>nil</code>,
|
|
which is equivalent to that case not
|
|
being present in the select statement
|
|
except, if a send, its expression is still evaluated.
|
|
If any of the resulting operations can proceed, one of those is
|
|
chosen and the corresponding communication and statements are
|
|
evaluated. Otherwise, if there is a default case, that executes;
|
|
if there is no default case, the statement blocks until one of the communications can
|
|
complete.
|
|
If there are no cases with non-<code>nil</code> channels,
|
|
the statement blocks forever.
|
|
Even if the statement blocks,
|
|
the channel and send expressions are evaluated only once,
|
|
upon entering the select statement.
|
|
</p>
|
|
<p>
|
|
Since all the channels and send expressions are evaluated, any side
|
|
effects in that evaluation will occur for all the communications
|
|
in the "select" statement.
|
|
</p>
|
|
<p>
|
|
If multiple cases can proceed, a uniform pseudo-random choice is made to decide
|
|
which single communication will execute.
|
|
<p>
|
|
The receive case may declare one or two new variables using a
|
|
<a href="#Short_variable_declarations">short variable declaration</a>.
|
|
</p>
|
|
|
|
<pre>
|
|
var c, c1, c2, c3 chan int
|
|
var i1, i2 int
|
|
select {
|
|
case i1 = <-c1:
|
|
print("received ", i1, " from c1\n")
|
|
case c2 <- i2:
|
|
print("sent ", i2, " to c2\n")
|
|
case i3, ok := (<-c3): // same as: i3, ok := <-c3
|
|
if ok {
|
|
print("received ", i3, " from c3\n")
|
|
} else {
|
|
print("c3 is closed\n")
|
|
}
|
|
default:
|
|
print("no communication\n")
|
|
}
|
|
|
|
for { // send random sequence of bits to c
|
|
select {
|
|
case c <- 0: // note: no statement, no fallthrough, no folding of cases
|
|
case c <- 1:
|
|
}
|
|
}
|
|
|
|
select {} // block forever
|
|
</pre>
|
|
|
|
|
|
<h3 id="Return_statements">Return statements</h3>
|
|
|
|
<p>
|
|
A "return" statement terminates execution of the containing function
|
|
and optionally provides a result value or values to the caller.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
ReturnStmt = "return" [ ExpressionList ] .
|
|
</pre>
|
|
|
|
<p>
|
|
In a function without a result type, a "return" statement must not
|
|
specify any result values.
|
|
</p>
|
|
<pre>
|
|
func noResult() {
|
|
return
|
|
}
|
|
</pre>
|
|
|
|
<p>
|
|
There are three ways to return values from a function with a result
|
|
type:
|
|
</p>
|
|
|
|
<ol>
|
|
<li>The return value or values may be explicitly listed
|
|
in the "return" statement. Each expression must be single-valued
|
|
and <a href="#Assignability">assignable</a>
|
|
to the corresponding element of the function's result type.
|
|
<pre>
|
|
func simpleF() int {
|
|
return 2
|
|
}
|
|
|
|
func complexF1() (re float64, im float64) {
|
|
return -7.0, -4.0
|
|
}
|
|
</pre>
|
|
</li>
|
|
<li>The expression list in the "return" statement may be a single
|
|
call to a multi-valued function. The effect is as if each value
|
|
returned from that function were assigned to a temporary
|
|
variable with the type of the respective value, followed by a
|
|
"return" statement listing these variables, at which point the
|
|
rules of the previous case apply.
|
|
<pre>
|
|
func complexF2() (re float64, im float64) {
|
|
return complexF1()
|
|
}
|
|
</pre>
|
|
</li>
|
|
<li>The expression list may be empty if the function's result
|
|
type specifies names for its result parameters (§<a href="#Function_types">Function Types</a>).
|
|
The result parameters act as ordinary local variables
|
|
and the function may assign values to them as necessary.
|
|
The "return" statement returns the values of these variables.
|
|
<pre>
|
|
func complexF3() (re float64, im float64) {
|
|
re = 7.0
|
|
im = 4.0
|
|
return
|
|
}
|
|
|
|
func (devnull) Write(p []byte) (n int, _ error) {
|
|
n = len(p)
|
|
return
|
|
}
|
|
</pre>
|
|
</li>
|
|
</ol>
|
|
|
|
<p>
|
|
Regardless of how they are declared, all the result values are initialized to the zero values for their type (§<a href="#The_zero_value">The zero value</a>) upon entry to the function.
|
|
</p>
|
|
|
|
<!--
|
|
<p>
|
|
<span class="alert">
|
|
TODO: Define when return is required.<br />
|
|
</span>
|
|
</p>
|
|
-->
|
|
|
|
<h3 id="Break_statements">Break statements</h3>
|
|
|
|
<p>
|
|
A "break" statement terminates execution of the innermost
|
|
"for", "switch" or "select" statement.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
BreakStmt = "break" [ Label ] .
|
|
</pre>
|
|
|
|
<p>
|
|
If there is a label, it must be that of an enclosing
|
|
"for", "switch" or "select" statement, and that is the one whose execution
|
|
terminates
|
|
(§<a href="#For_statements">For statements</a>, §<a href="#Switch_statements">Switch statements</a>, §<a href="#Select_statements">Select statements</a>).
|
|
</p>
|
|
|
|
<pre>
|
|
L:
|
|
for i < n {
|
|
switch i {
|
|
case 5:
|
|
break L
|
|
}
|
|
}
|
|
</pre>
|
|
|
|
<h3 id="Continue_statements">Continue statements</h3>
|
|
|
|
<p>
|
|
A "continue" statement begins the next iteration of the
|
|
innermost "for" loop at its post statement (§<a href="#For_statements">For statements</a>).
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
ContinueStmt = "continue" [ Label ] .
|
|
</pre>
|
|
|
|
<p>
|
|
If there is a label, it must be that of an enclosing
|
|
"for" statement, and that is the one whose execution
|
|
advances
|
|
(§<a href="#For_statements">For statements</a>).
|
|
</p>
|
|
|
|
<h3 id="Goto_statements">Goto statements</h3>
|
|
|
|
<p>
|
|
A "goto" statement transfers control to the statement with the corresponding label.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
GotoStmt = "goto" Label .
|
|
</pre>
|
|
|
|
<pre>
|
|
goto Error
|
|
</pre>
|
|
|
|
<p>
|
|
Executing the "goto" statement must not cause any variables to come into
|
|
<a href="#Declarations_and_scope">scope</a> that were not already in scope at the point of the goto.
|
|
For instance, this example:
|
|
</p>
|
|
|
|
<pre>
|
|
goto L // BAD
|
|
v := 3
|
|
L:
|
|
</pre>
|
|
|
|
<p>
|
|
is erroneous because the jump to label <code>L</code> skips
|
|
the creation of <code>v</code>.
|
|
</p>
|
|
|
|
<p>
|
|
A "goto" statement outside a <a href="#Blocks">block</a> cannot jump to a label inside that block.
|
|
For instance, this example:
|
|
</p>
|
|
|
|
<pre>
|
|
if n%2 == 1 {
|
|
goto L1
|
|
}
|
|
for n > 0 {
|
|
f()
|
|
n--
|
|
L1:
|
|
f()
|
|
n--
|
|
}
|
|
</pre>
|
|
|
|
<p>
|
|
is erroneous because the label <code>L1</code> is inside
|
|
the "for" statement's block but the <code>goto</code> is not.
|
|
</p>
|
|
|
|
<h3 id="Fallthrough_statements">Fallthrough statements</h3>
|
|
|
|
<p>
|
|
A "fallthrough" statement transfers control to the first statement of the
|
|
next case clause in a expression "switch" statement (§<a href="#Expression_switches">Expression switches</a>). It may
|
|
be used only as the final non-empty statement in a case or default clause in an
|
|
expression "switch" statement.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
FallthroughStmt = "fallthrough" .
|
|
</pre>
|
|
|
|
|
|
<h3 id="Defer_statements">Defer statements</h3>
|
|
|
|
<p>
|
|
A "defer" statement invokes a function whose execution is deferred to the moment
|
|
the surrounding function returns.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
DeferStmt = "defer" Expression .
|
|
</pre>
|
|
|
|
<p>
|
|
The expression must be a function or method call.
|
|
Each time the "defer" statement
|
|
executes, the function value and parameters to the call are
|
|
<a href="#Calls">evaluated as usual</a>
|
|
and saved anew but the
|
|
actual function is not invoked.
|
|
Instead, deferred calls are executed in LIFO order
|
|
immediately before the surrounding function returns,
|
|
after the return values, if any, have been evaluated, but before they
|
|
are returned to the caller. For instance, if the deferred function is
|
|
a <a href="#Function_literals">function literal</a> and the surrounding
|
|
function has <a href="#Function_types">named result parameters</a> that
|
|
are in scope within the literal, the deferred function may access and modify
|
|
the result parameters before they are returned.
|
|
If the deferred function has any return values, they are discarded when
|
|
the function completes.
|
|
</p>
|
|
|
|
<pre>
|
|
lock(l)
|
|
defer unlock(l) // unlocking happens before surrounding function returns
|
|
|
|
// prints 3 2 1 0 before surrounding function returns
|
|
for i := 0; i <= 3; i++ {
|
|
defer fmt.Print(i)
|
|
}
|
|
|
|
// f returns 1
|
|
func f() (result int) {
|
|
defer func() {
|
|
result++
|
|
}()
|
|
return 0
|
|
}
|
|
</pre>
|
|
|
|
<h2 id="Built-in_functions">Built-in functions</h2>
|
|
|
|
<p>
|
|
Built-in functions are
|
|
<a href="#Predeclared_identifiers">predeclared</a>.
|
|
They are called like any other function but some of them
|
|
accept a type instead of an expression as the first argument.
|
|
</p>
|
|
|
|
<p>
|
|
The built-in functions do not have standard Go types,
|
|
so they can only appear in <a href="#Calls">call expressions</a>;
|
|
they cannot be used as function values.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
BuiltinCall = identifier "(" [ BuiltinArgs [ "," ] ] ")" .
|
|
BuiltinArgs = Type [ "," ExpressionList ] | ExpressionList .
|
|
</pre>
|
|
|
|
<h3 id="Close">Close</h3>
|
|
|
|
<p>
|
|
For a channel <code>c</code>, the built-in function <code>close(c)</code>
|
|
records that no more values will be sent on the channel.
|
|
It is an error if <code>c</code> is a receive-only channel.
|
|
Sending to or closing a closed channel causes a <a href="#Run_time_panics">run-time panic</a>.
|
|
Closing the nil channel also causes a <a href="#Run_time_panics">run-time panic</a>.
|
|
After calling <code>close</code>, and after any previously
|
|
sent values have been received, receive operations will return
|
|
the zero value for the channel's type without blocking.
|
|
The multi-valued <a href="#Receive_operator">receive operation</a>
|
|
returns a received value along with an indication of whether the channel is closed.
|
|
</p>
|
|
|
|
|
|
<h3 id="Length_and_capacity">Length and capacity</h3>
|
|
|
|
<p>
|
|
The built-in functions <code>len</code> and <code>cap</code> take arguments
|
|
of various types and return a result of type <code>int</code>.
|
|
The implementation guarantees that the result always fits into an <code>int</code>.
|
|
</p>
|
|
|
|
<pre class="grammar">
|
|
Call Argument type Result
|
|
|
|
len(s) string type string length in bytes
|
|
[n]T, *[n]T array length (== n)
|
|
[]T slice length
|
|
map[K]T map length (number of defined keys)
|
|
chan T number of elements queued in channel buffer
|
|
|
|
cap(s) [n]T, *[n]T array length (== n)
|
|
[]T slice capacity
|
|
chan T channel buffer capacity
|
|
</pre>
|
|
|
|
<p>
|
|
The capacity of a slice is the number of elements for which there is
|
|
space allocated in the underlying array.
|
|
At any time the following relationship holds:
|
|
</p>
|
|
|
|
<pre>
|
|
0 <= len(s) <= cap(s)
|
|
</pre>
|
|
|
|
<p>
|
|
The length and capacity of a <code>nil</code> slice, map, or channel are 0.
|
|
</p>
|
|
|
|
<p>
|
|
The expression <code>len(s)</code> is <a href="#Constants">constant</a> if
|
|
<code>s</code> is a string constant. The expressions <code>len(s)</code> and
|
|
<code>cap(s)</code> are constants if the type of <code>s</code> is an array
|
|
or pointer to an array and the expression <code>s</code> does not contain
|
|
<a href="#Receive_operator">channel receives</a> or
|
|
<a href="#Calls">function calls</a>; in this case <code>s</code> is not evaluated.
|
|
Otherwise, invocations of <code>len</code> and <code>cap</code> are not
|
|
constant and <code>s</code> is evaluated.
|
|
</p>
|
|
|
|
|
|
<h3 id="Allocation">Allocation</h3>
|
|
|
|
<p>
|
|
The built-in function <code>new</code> takes a type <code>T</code> and
|
|
returns a value of type <code>*T</code>.
|
|
The memory is initialized as described in the section on initial values
|
|
(§<a href="#The_zero_value">The zero value</a>).
|
|
</p>
|
|
|
|
<pre class="grammar">
|
|
new(T)
|
|
</pre>
|
|
|
|
<p>
|
|
For instance
|
|
</p>
|
|
|
|
<pre>
|
|
type S struct { a int; b float64 }
|
|
new(S)
|
|
</pre>
|
|
|
|
<p>
|
|
dynamically allocates memory for a variable of type <code>S</code>,
|
|
initializes it (<code>a=0</code>, <code>b=0.0</code>),
|
|
and returns a value of type <code>*S</code> containing the address
|
|
of the memory.
|
|
</p>
|
|
|
|
<h3 id="Making_slices_maps_and_channels">Making slices, maps and channels</h3>
|
|
|
|
<p>
|
|
Slices, maps and channels are reference types that do not require the
|
|
extra indirection of an allocation with <code>new</code>.
|
|
The built-in function <code>make</code> takes a type <code>T</code>,
|
|
which must be a slice, map or channel type,
|
|
optionally followed by a type-specific list of expressions.
|
|
It returns a value of type <code>T</code> (not <code>*T</code>).
|
|
The memory is initialized as described in the section on initial values
|
|
(§<a href="#The_zero_value">The zero value</a>).
|
|
</p>
|
|
|
|
<pre class="grammar">
|
|
Call Type T Result
|
|
|
|
make(T, n) slice slice of type T with length n and capacity n
|
|
make(T, n, m) slice slice of type T with length n and capacity m
|
|
|
|
make(T) map map of type T
|
|
make(T, n) map map of type T with initial space for n elements
|
|
|
|
make(T) channel synchronous channel of type T
|
|
make(T, n) channel asynchronous channel of type T, buffer size n
|
|
</pre>
|
|
|
|
|
|
<p>
|
|
The arguments <code>n</code> and <code>m</code> must be of integer type.
|
|
A <a href="#Run_time_panics">run-time panic</a> occurs if <code>n</code>
|
|
is negative or larger than <code>m</code>, or if <code>n</code> or
|
|
<code>m</code> cannot be represented by an <code>int</code>.
|
|
</p>
|
|
|
|
<pre>
|
|
s := make([]int, 10, 100) // slice with len(s) == 10, cap(s) == 100
|
|
s := make([]int, 10) // slice with len(s) == cap(s) == 10
|
|
c := make(chan int, 10) // channel with a buffer size of 10
|
|
m := make(map[string]int, 100) // map with initial space for 100 elements
|
|
</pre>
|
|
|
|
|
|
<h3 id="Appending_and_copying_slices">Appending to and copying slices</h3>
|
|
|
|
<p>
|
|
Two built-in functions assist in common slice operations.
|
|
</p>
|
|
|
|
<p>
|
|
The <a href="#Function_types">variadic</a> function <code>append</code>
|
|
appends zero or more values <code>x</code>
|
|
to <code>s</code> of type <code>S</code>, which must be a slice type, and
|
|
returns the resulting slice, also of type <code>S</code>.
|
|
The values <code>x</code> are passed to a parameter of type <code>...T</code>
|
|
where <code>T</code> is the <a href="#Slice_types">element type</a> of
|
|
<code>S</code> and the respective
|
|
<a href="#Passing_arguments_to_..._parameters">parameter passing rules</a> apply.
|
|
As a special case, <code>append</code> also accepts a first argument
|
|
assignable to type <code>[]byte</code> with a second argument of
|
|
string type followed by <code>...</code>. This form appends the
|
|
bytes of the string.
|
|
</p>
|
|
|
|
<pre class="grammar">
|
|
append(s S, x ...T) S // T is the element type of S
|
|
</pre>
|
|
|
|
<p>
|
|
If the capacity of <code>s</code> is not large enough to fit the additional
|
|
values, <code>append</code> allocates a new, sufficiently large slice that fits
|
|
both the existing slice elements and the additional values. Thus, the returned
|
|
slice may refer to a different underlying array.
|
|
</p>
|
|
|
|
<pre>
|
|
s0 := []int{0, 0}
|
|
s1 := append(s0, 2) // append a single element s1 == []int{0, 0, 2}
|
|
s2 := append(s1, 3, 5, 7) // append multiple elements s2 == []int{0, 0, 2, 3, 5, 7}
|
|
s3 := append(s2, s0...) // append a slice s3 == []int{0, 0, 2, 3, 5, 7, 0, 0}
|
|
|
|
var t []interface{}
|
|
t = append(t, 42, 3.1415, "foo") t == []interface{}{42, 3.1415, "foo"}
|
|
|
|
var b []byte
|
|
b = append(b, "bar"...) // append string contents b == []byte{'b', 'a', 'r' }
|
|
</pre>
|
|
|
|
<p>
|
|
The function <code>copy</code> copies slice elements from
|
|
a source <code>src</code> to a destination <code>dst</code> and returns the
|
|
number of elements copied. Source and destination may overlap.
|
|
Both arguments must have <a href="#Type_identity">identical</a> element type <code>T</code> and must be
|
|
<a href="#Assignability">assignable</a> to a slice of type <code>[]T</code>.
|
|
The number of elements copied is the minimum of
|
|
<code>len(src)</code> and <code>len(dst)</code>.
|
|
As a special case, <code>copy</code> also accepts a destination argument assignable
|
|
to type <code>[]byte</code> with a source argument of a string type.
|
|
This form copies the bytes from the string into the byte slice.
|
|
</p>
|
|
|
|
<pre class="grammar">
|
|
copy(dst, src []T) int
|
|
copy(dst []byte, src string) int
|
|
</pre>
|
|
|
|
<p>
|
|
Examples:
|
|
</p>
|
|
|
|
<pre>
|
|
var a = [...]int{0, 1, 2, 3, 4, 5, 6, 7}
|
|
var s = make([]int, 6)
|
|
var b = make([]byte, 5)
|
|
n1 := copy(s, a[0:]) // n1 == 6, s == []int{0, 1, 2, 3, 4, 5}
|
|
n2 := copy(s, s[2:]) // n2 == 4, s == []int{2, 3, 4, 5, 4, 5}
|
|
n3 := copy(b, "Hello, World!") // n3 == 5, b == []byte("Hello")
|
|
</pre>
|
|
|
|
|
|
<h3 id="Deletion_of_map_elements">Deletion of map elements</h3>
|
|
|
|
<p>
|
|
The built-in function <code>delete</code> removes the element with key
|
|
<code>k</code> from a <a href="#Map_types">map</a> <code>m</code>. The
|
|
type of <code>k</code> must be <a href="#Assignability">assignable</a>
|
|
to the key type of <code>m</code>.
|
|
</p>
|
|
|
|
<pre class="grammar">
|
|
delete(m, k) // remove element m[k] from map m
|
|
</pre>
|
|
|
|
<p>
|
|
If the element <code>m[k]</code> does not exist, <code>delete</code> is
|
|
a no-op. Calling <code>delete</code> with a nil map causes a
|
|
<a href="#Run_time_panics">run-time panic</a>.
|
|
</p>
|
|
|
|
|
|
<h3 id="Complex_numbers">Assembling and disassembling complex numbers</h3>
|
|
|
|
<p>
|
|
Three functions assemble and disassemble complex numbers.
|
|
The built-in function <code>complex</code> constructs a complex
|
|
value from a floating-point real and imaginary part, while
|
|
<code>real</code> and <code>imag</code>
|
|
extract the real and imaginary parts of a complex value.
|
|
</p>
|
|
|
|
<pre class="grammar">
|
|
complex(realPart, imaginaryPart floatT) complexT
|
|
real(complexT) floatT
|
|
imag(complexT) floatT
|
|
</pre>
|
|
|
|
<p>
|
|
The type of the arguments and return value correspond.
|
|
For <code>complex</code>, the two arguments must be of the same
|
|
floating-point type and the return type is the complex type
|
|
with the corresponding floating-point constituents:
|
|
<code>complex64</code> for <code>float32</code>,
|
|
<code>complex128</code> for <code>float64</code>.
|
|
The <code>real</code> and <code>imag</code> functions
|
|
together form the inverse, so for a complex value <code>z</code>,
|
|
<code>z</code> <code>==</code> <code>complex(real(z),</code> <code>imag(z))</code>.
|
|
</p>
|
|
|
|
<p>
|
|
If the operands of these functions are all constants, the return
|
|
value is a constant.
|
|
</p>
|
|
|
|
<pre>
|
|
var a = complex(2, -2) // complex128
|
|
var b = complex(1.0, -1.4) // complex128
|
|
x := float32(math.Cos(math.Pi/2)) // float32
|
|
var c64 = complex(5, -x) // complex64
|
|
var im = imag(b) // float64
|
|
var rl = real(c64) // float32
|
|
</pre>
|
|
|
|
<h3 id="Handling_panics">Handling panics</h3>
|
|
|
|
<p> Two built-in functions, <code>panic</code> and <code>recover</code>,
|
|
assist in reporting and handling <a href="#Run_time_panics">run-time panics</a>
|
|
and program-defined error conditions.
|
|
</p>
|
|
|
|
<pre class="grammar">
|
|
func panic(interface{})
|
|
func recover() interface{}
|
|
</pre>
|
|
|
|
<p>
|
|
When a function <code>F</code> calls <code>panic</code>, normal
|
|
execution of <code>F</code> stops immediately. Any functions whose
|
|
execution was <a href="#Defer_statements">deferred</a> by the
|
|
invocation of <code>F</code> are run in the usual way, and then
|
|
<code>F</code> returns to its caller. To the caller, <code>F</code>
|
|
then behaves like a call to <code>panic</code>, terminating its own
|
|
execution and running deferred functions. This continues until all
|
|
functions in the goroutine have ceased execution, in reverse order.
|
|
At that point, the program is
|
|
terminated and the error condition is reported, including the value of
|
|
the argument to <code>panic</code>. This termination sequence is
|
|
called <i>panicking</i>.
|
|
</p>
|
|
|
|
<pre>
|
|
panic(42)
|
|
panic("unreachable")
|
|
panic(Error("cannot parse"))
|
|
</pre>
|
|
|
|
<p>
|
|
The <code>recover</code> function allows a program to manage behavior
|
|
of a panicking goroutine. Executing a <code>recover</code> call
|
|
<i>inside</i> a deferred function (but not any function called by it) stops
|
|
the panicking sequence by restoring normal execution, and retrieves
|
|
the error value passed to the call of <code>panic</code>. If
|
|
<code>recover</code> is called outside the deferred function it will
|
|
not stop a panicking sequence. In this case, or when the goroutine
|
|
is not panicking, or if the argument supplied to <code>panic</code>
|
|
was <code>nil</code>, <code>recover</code> returns <code>nil</code>.
|
|
</p>
|
|
|
|
<p>
|
|
The <code>protect</code> function in the example below invokes
|
|
the function argument <code>g</code> and protects callers from
|
|
run-time panics raised by <code>g</code>.
|
|
</p>
|
|
|
|
<pre>
|
|
func protect(g func()) {
|
|
defer func() {
|
|
log.Println("done") // Println executes normally even if there is a panic
|
|
if x := recover(); x != nil {
|
|
log.Printf("run time panic: %v", x)
|
|
}
|
|
}()
|
|
log.Println("start")
|
|
g()
|
|
}
|
|
</pre>
|
|
|
|
|
|
<h3 id="Bootstrapping">Bootstrapping</h3>
|
|
|
|
<p>
|
|
Current implementations provide several built-in functions useful during
|
|
bootstrapping. These functions are documented for completeness but are not
|
|
guaranteed to stay in the language. They do not return a result.
|
|
</p>
|
|
|
|
<pre class="grammar">
|
|
Function Behavior
|
|
|
|
print prints all arguments; formatting of arguments is implementation-specific
|
|
println like print but prints spaces between arguments and a newline at the end
|
|
</pre>
|
|
|
|
|
|
<h2 id="Packages">Packages</h2>
|
|
|
|
<p>
|
|
Go programs are constructed by linking together <i>packages</i>.
|
|
A package in turn is constructed from one or more source files
|
|
that together declare constants, types, variables and functions
|
|
belonging to the package and which are accessible in all files
|
|
of the same package. Those elements may be
|
|
<a href="#Exported_identifiers">exported</a> and used in another package.
|
|
</p>
|
|
|
|
<h3 id="Source_file_organization">Source file organization</h3>
|
|
|
|
<p>
|
|
Each source file consists of a package clause defining the package
|
|
to which it belongs, followed by a possibly empty set of import
|
|
declarations that declare packages whose contents it wishes to use,
|
|
followed by a possibly empty set of declarations of functions,
|
|
types, variables, and constants.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
SourceFile = PackageClause ";" { ImportDecl ";" } { TopLevelDecl ";" } .
|
|
</pre>
|
|
|
|
<h3 id="Package_clause">Package clause</h3>
|
|
|
|
<p>
|
|
A package clause begins each source file and defines the package
|
|
to which the file belongs.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
PackageClause = "package" PackageName .
|
|
PackageName = identifier .
|
|
</pre>
|
|
|
|
<p>
|
|
The PackageName must not be the <a href="#Blank_identifier">blank identifier</a>.
|
|
</p>
|
|
|
|
<pre>
|
|
package math
|
|
</pre>
|
|
|
|
<p>
|
|
A set of files sharing the same PackageName form the implementation of a package.
|
|
An implementation may require that all source files for a package inhabit the same directory.
|
|
</p>
|
|
|
|
<h3 id="Import_declarations">Import declarations</h3>
|
|
|
|
<p>
|
|
An import declaration states that the source file containing the
|
|
declaration uses identifiers
|
|
<a href="#Exported_identifiers">exported</a> by the <i>imported</i>
|
|
package and enables access to them. The import names an
|
|
identifier (PackageName) to be used for access and an ImportPath
|
|
that specifies the package to be imported.
|
|
</p>
|
|
|
|
<pre class="ebnf">
|
|
ImportDecl = "import" ( ImportSpec | "(" { ImportSpec ";" } ")" ) .
|
|
ImportSpec = [ "." | PackageName ] ImportPath .
|
|
ImportPath = string_lit .
|
|
</pre>
|
|
|
|
<p>
|
|
The PackageName is used in <a href="#Qualified_identifiers">qualified identifiers</a>
|
|
to access the exported identifiers of the package within the importing source file.
|
|
It is declared in the <a href="#Blocks">file block</a>.
|
|
If the PackageName is omitted, it defaults to the identifier specified in the
|
|
<a href="#Package_clause">package clause</a> of the imported package.
|
|
If an explicit period (<code>.</code>) appears instead of a name, all the
|
|
package's exported identifiers will be declared in the current file's
|
|
file block and can be accessed without a qualifier.
|
|
</p>
|
|
|
|
<p>
|
|
The interpretation of the ImportPath is implementation-dependent but
|
|
it is typically a substring of the full file name of the compiled
|
|
package and may be relative to a repository of installed packages.
|
|
</p>
|
|
|
|
<p>
|
|
Assume we have compiled a package containing the package clause
|
|
<code>package math</code>, which exports function <code>Sin</code>, and
|
|
installed the compiled package in the file identified by
|
|
<code>"lib/math"</code>.
|
|
This table illustrates how <code>Sin</code> may be accessed in files
|
|
that import the package after the
|
|
various types of import declaration.
|
|
</p>
|
|
|
|
<pre class="grammar">
|
|
Import declaration Local name of Sin
|
|
|
|
import "lib/math" math.Sin
|
|
import M "lib/math" M.Sin
|
|
import . "lib/math" Sin
|
|
</pre>
|
|
|
|
<p>
|
|
An import declaration declares a dependency relation between
|
|
the importing and imported package.
|
|
It is illegal for a package to import itself or to import a package without
|
|
referring to any of its exported identifiers. To import a package solely for
|
|
its side-effects (initialization), use the <a href="#Blank_identifier">blank</a>
|
|
identifier as explicit package name:
|
|
</p>
|
|
|
|
<pre>
|
|
import _ "lib/math"
|
|
</pre>
|
|
|
|
|
|
<h3 id="An_example_package">An example package</h3>
|
|
|
|
<p>
|
|
Here is a complete Go package that implements a concurrent prime sieve.
|
|
</p>
|
|
|
|
<pre>
|
|
package main
|
|
|
|
import "fmt"
|
|
|
|
// Send the sequence 2, 3, 4, … to channel 'ch'.
|
|
func generate(ch chan<- int) {
|
|
for i := 2; ; i++ {
|
|
ch <- i // Send 'i' to channel 'ch'.
|
|
}
|
|
}
|
|
|
|
// Copy the values from channel 'src' to channel 'dst',
|
|
// removing those divisible by 'prime'.
|
|
func filter(src <-chan int, dst chan<- int, prime int) {
|
|
for i := range src { // Loop over values received from 'src'.
|
|
if i%prime != 0 {
|
|
dst <- i // Send 'i' to channel 'dst'.
|
|
}
|
|
}
|
|
}
|
|
|
|
// The prime sieve: Daisy-chain filter processes together.
|
|
func sieve() {
|
|
ch := make(chan int) // Create a new channel.
|
|
go generate(ch) // Start generate() as a subprocess.
|
|
for {
|
|
prime := <-ch
|
|
fmt.Print(prime, "\n")
|
|
ch1 := make(chan int)
|
|
go filter(ch, ch1, prime)
|
|
ch = ch1
|
|
}
|
|
}
|
|
|
|
func main() {
|
|
sieve()
|
|
}
|
|
</pre>
|
|
|
|
<h2 id="Program_initialization_and_execution">Program initialization and execution</h2>
|
|
|
|
<h3 id="The_zero_value">The zero value</h3>
|
|
<p>
|
|
When memory is allocated to store a value, either through a declaration
|
|
or a call of <code>make</code> or <code>new</code>,
|
|
and no explicit initialization is provided, the memory is
|
|
given a default initialization. Each element of such a value is
|
|
set to the <i>zero value</i> for its type: <code>false</code> for booleans,
|
|
<code>0</code> for integers, <code>0.0</code> for floats, <code>""</code>
|
|
for strings, and <code>nil</code> for pointers, functions, interfaces, slices, channels, and maps.
|
|
This initialization is done recursively, so for instance each element of an
|
|
array of structs will have its fields zeroed if no value is specified.
|
|
</p>
|
|
<p>
|
|
These two simple declarations are equivalent:
|
|
</p>
|
|
|
|
<pre>
|
|
var i int
|
|
var i int = 0
|
|
</pre>
|
|
|
|
<p>
|
|
After
|
|
</p>
|
|
|
|
<pre>
|
|
type T struct { i int; f float64; next *T }
|
|
t := new(T)
|
|
</pre>
|
|
|
|
<p>
|
|
the following holds:
|
|
</p>
|
|
|
|
<pre>
|
|
t.i == 0
|
|
t.f == 0.0
|
|
t.next == nil
|
|
</pre>
|
|
|
|
<p>
|
|
The same would also be true after
|
|
</p>
|
|
|
|
<pre>
|
|
var t T
|
|
</pre>
|
|
|
|
<h3 id="Program_execution">Program execution</h3>
|
|
<p>
|
|
A package with no imports is initialized by assigning initial values to
|
|
all its package-level variables
|
|
and then calling any
|
|
package-level function with the name and signature of
|
|
</p>
|
|
<pre>
|
|
func init()
|
|
</pre>
|
|
<p>
|
|
defined in its source.
|
|
A package may contain multiple
|
|
<code>init</code> functions, even
|
|
within a single source file; they execute
|
|
in unspecified order.
|
|
</p>
|
|
<p>
|
|
Within a package, package-level variables are initialized,
|
|
and constant values are determined, in
|
|
data-dependent order: if the initializer of <code>A</code>
|
|
depends on the value of <code>B</code>, <code>A</code>
|
|
will be set after <code>B</code>.
|
|
It is an error if such dependencies form a cycle.
|
|
Dependency analysis is done lexically: <code>A</code>
|
|
depends on <code>B</code> if the value of <code>A</code>
|
|
contains a mention of <code>B</code>, contains a value
|
|
whose initializer
|
|
mentions <code>B</code>, or mentions a function that
|
|
mentions <code>B</code>, recursively.
|
|
If two items are not interdependent, they will be initialized
|
|
in the order they appear in the source.
|
|
Since the dependency analysis is done per package, it can produce
|
|
unspecified results if <code>A</code>'s initializer calls a function defined
|
|
in another package that refers to <code>B</code>.
|
|
</p>
|
|
<p>
|
|
An <code>init</code> function cannot be referred to from anywhere
|
|
in a program. In particular, <code>init</code> cannot be called explicitly,
|
|
nor can a pointer to <code>init</code> be assigned to a function variable.
|
|
</p>
|
|
<p>
|
|
If a package has imports, the imported packages are initialized
|
|
before initializing the package itself. If multiple packages import
|
|
a package <code>P</code>, <code>P</code> will be initialized only once.
|
|
</p>
|
|
<p>
|
|
The importing of packages, by construction, guarantees that there can
|
|
be no cyclic dependencies in initialization.
|
|
</p>
|
|
<p>
|
|
A complete program is created by linking a single, unimported package
|
|
called the <i>main package</i> with all the packages it imports, transitively.
|
|
The main package must
|
|
have package name <code>main</code> and
|
|
declare a function <code>main</code> that takes no
|
|
arguments and returns no value.
|
|
</p>
|
|
|
|
<pre>
|
|
func main() { … }
|
|
</pre>
|
|
|
|
<p>
|
|
Program execution begins by initializing the main package and then
|
|
invoking the function <code>main</code>.
|
|
When the function <code>main</code> returns, the program exits.
|
|
It does not wait for other (non-<code>main</code>) goroutines to complete.
|
|
</p>
|
|
|
|
<p>
|
|
Package initialization—variable initialization and the invocation of
|
|
<code>init</code> functions—happens in a single goroutine,
|
|
sequentially, one package at a time.
|
|
An <code>init</code> function may launch other goroutines, which can run
|
|
concurrently with the initialization code. However, initialization
|
|
always sequences
|
|
the <code>init</code> functions: it will not start the next
|
|
<code>init</code> until
|
|
the previous one has returned.
|
|
</p>
|
|
|
|
<h2 id="Errors">Errors</h2>
|
|
|
|
<p>
|
|
The predeclared type <code>error</code> is defined as
|
|
</p>
|
|
|
|
<pre>
|
|
type error interface {
|
|
Error() string
|
|
}
|
|
</pre>
|
|
|
|
<p>
|
|
It is the conventional interface for representing an error condition,
|
|
with the nil value representing no error.
|
|
For instance, a function to read data from a file might be defined:
|
|
</p>
|
|
|
|
<pre>
|
|
func Read(f *File, b []byte) (n int, err error)
|
|
</pre>
|
|
|
|
<h2 id="Run_time_panics">Run-time panics</h2>
|
|
|
|
<p>
|
|
Execution errors such as attempting to index an array out
|
|
of bounds trigger a <i>run-time panic</i> equivalent to a call of
|
|
the built-in function <a href="#Handling_panics"><code>panic</code></a>
|
|
with a value of the implementation-defined interface type <code>runtime.Error</code>.
|
|
That type satisfies the predeclared interface type
|
|
<a href="#Errors"><code>error</code></a>.
|
|
The exact error values that
|
|
represent distinct run-time error conditions are unspecified.
|
|
</p>
|
|
|
|
<pre>
|
|
package runtime
|
|
|
|
type Error interface {
|
|
error
|
|
// and perhaps other methods
|
|
}
|
|
</pre>
|
|
|
|
<h2 id="System_considerations">System considerations</h2>
|
|
|
|
<h3 id="Package_unsafe">Package <code>unsafe</code></h3>
|
|
|
|
<p>
|
|
The built-in package <code>unsafe</code>, known to the compiler,
|
|
provides facilities for low-level programming including operations
|
|
that violate the type system. A package using <code>unsafe</code>
|
|
must be vetted manually for type safety. The package provides the
|
|
following interface:
|
|
</p>
|
|
|
|
<pre class="grammar">
|
|
package unsafe
|
|
|
|
type ArbitraryType int // shorthand for an arbitrary Go type; it is not a real type
|
|
type Pointer *ArbitraryType
|
|
|
|
func Alignof(variable ArbitraryType) uintptr
|
|
func Offsetof(selector ArbitraryType) uinptr
|
|
func Sizeof(variable ArbitraryType) uintptr
|
|
|
|
func Reflect(val interface{}) (typ runtime.Type, addr uintptr)
|
|
func Typeof(val interface{}) (typ interface{})
|
|
func Unreflect(typ runtime.Type, addr uintptr) interface{}
|
|
</pre>
|
|
|
|
<p>
|
|
Any pointer or value of <a href="#Types">underlying type</a> <code>uintptr</code> can be converted into
|
|
a <code>Pointer</code> and vice versa.
|
|
</p>
|
|
<p>
|
|
The function <code>Sizeof</code> takes an expression denoting a
|
|
variable of any type and returns the size of the variable in bytes.
|
|
</p>
|
|
<p>
|
|
The function <code>Offsetof</code> takes a selector (§<a href="#Selectors">Selectors</a>) denoting a struct
|
|
field of any type and returns the field offset in bytes relative to the
|
|
struct's address.
|
|
For a struct <code>s</code> with field <code>f</code>:
|
|
</p>
|
|
|
|
<pre>
|
|
uintptr(unsafe.Pointer(&s)) + unsafe.Offsetof(s.f) == uintptr(unsafe.Pointer(&s.f))
|
|
</pre>
|
|
|
|
<p>
|
|
Computer architectures may require memory addresses to be <i>aligned</i>;
|
|
that is, for addresses of a variable to be a multiple of a factor,
|
|
the variable's type's <i>alignment</i>. The function <code>Alignof</code>
|
|
takes an expression denoting a variable of any type and returns the
|
|
alignment of the (type of the) variable in bytes. For a variable
|
|
<code>x</code>:
|
|
</p>
|
|
|
|
<pre>
|
|
uintptr(unsafe.Pointer(&x)) % unsafe.Alignof(x) == 0
|
|
</pre>
|
|
|
|
<p>
|
|
Calls to <code>Alignof</code>, <code>Offsetof</code>, and
|
|
<code>Sizeof</code> are compile-time constant expressions of type <code>uintptr</code>.
|
|
</p>
|
|
<p>
|
|
The functions <code>unsafe.Typeof</code>,
|
|
<code>unsafe.Reflect</code>,
|
|
and <code>unsafe.Unreflect</code> allow access at run time to the dynamic
|
|
types and values stored in interfaces.
|
|
<code>Typeof</code> returns a representation of
|
|
<code>val</code>'s
|
|
dynamic type as a <code>runtime.Type</code>.
|
|
<code>Reflect</code> allocates a copy of
|
|
<code>val</code>'s dynamic
|
|
value and returns both the type and the address of the copy.
|
|
<code>Unreflect</code> inverts <code>Reflect</code>,
|
|
creating an
|
|
interface value from a type and address.
|
|
The <a href="/pkg/reflect/"><code>reflect</code> package</a> built on these primitives
|
|
provides a safe, more convenient way to inspect interface values.
|
|
</p>
|
|
|
|
|
|
<h3 id="Size_and_alignment_guarantees">Size and alignment guarantees</h3>
|
|
|
|
<p>
|
|
For the numeric types (§<a href="#Numeric_types">Numeric types</a>), the following sizes are guaranteed:
|
|
</p>
|
|
|
|
<pre class="grammar">
|
|
type size in bytes
|
|
|
|
byte, uint8, int8 1
|
|
uint16, int16 2
|
|
uint32, int32, float32 4
|
|
uint64, int64, float64, complex64 8
|
|
complex128 16
|
|
</pre>
|
|
|
|
<p>
|
|
The following minimal alignment properties are guaranteed:
|
|
</p>
|
|
<ol>
|
|
<li>For a variable <code>x</code> of any type: <code>unsafe.Alignof(x)</code> is at least 1.
|
|
</li>
|
|
|
|
<li>For a variable <code>x</code> of struct type: <code>unsafe.Alignof(x)</code> is the largest of
|
|
all the values <code>unsafe.Alignof(x.f)</code> for each field <code>f</code> of <code>x</code>, but at least 1.
|
|
</li>
|
|
|
|
<li>For a variable <code>x</code> of array type: <code>unsafe.Alignof(x)</code> is the same as
|
|
<code>unsafe.Alignof(x[0])</code>, but at least 1.
|
|
</li>
|
|
</ol>
|
|
|
|
<p>
|
|
A struct or array type has size zero if it contains no fields (or elements, respectively) that have a size greater than zero. Two distinct zero-size variables may have the same address in memory.
|
|
</p>
|
|
|
|
|
|
<h2 id="Implementation_differences">Implementation differences - TODO</h2>
|
|
<ul>
|
|
<li><span class="alert"><code>len(x)</code> is only a constant if <code>x</code> is a (qualified) identifier denoting an array or pointer to an array.</span></li>
|
|
</ul>
|