mirror of
https://github.com/golang/go
synced 2024-11-06 16:36:20 -07:00
5bfed7c6c0
Normally, a panic/throw only shows the thread stack for the current thread and all paused goroutines. Goroutines running on other threads, or other threads running on their system stacks, are opaque. Change that when GODEBUG=crash, by passing a SIGQUIT around to all the threads when GODEBUG=crash. If this works out reasonably well, we might make the SIGQUIT relay part of the standard panic/throw death, perhaps eliding idle m's. Change-Id: If7dd354f7f3a6e326d17c254afcf4f7681af2f8b Reviewed-on: https://go-review.googlesource.com/2811 Reviewed-by: Rick Hudson <rlh@golang.org>
110 lines
2.5 KiB
Go
110 lines
2.5 KiB
Go
// created by cgo -cdefs and then converted to Go
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// cgo -cdefs defs_windows.go
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package runtime
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const (
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_PROT_NONE = 0
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_PROT_READ = 1
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_PROT_WRITE = 2
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_PROT_EXEC = 4
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_MAP_ANON = 1
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_MAP_PRIVATE = 2
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_DUPLICATE_SAME_ACCESS = 0x2
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_THREAD_PRIORITY_HIGHEST = 0x2
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_SIGINT = 0x2
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_CTRL_C_EVENT = 0x0
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_CTRL_BREAK_EVENT = 0x1
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_CONTEXT_CONTROL = 0x10001
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_CONTEXT_FULL = 0x10007
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_EXCEPTION_ACCESS_VIOLATION = 0xc0000005
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_EXCEPTION_BREAKPOINT = 0x80000003
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_EXCEPTION_FLT_DENORMAL_OPERAND = 0xc000008d
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_EXCEPTION_FLT_DIVIDE_BY_ZERO = 0xc000008e
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_EXCEPTION_FLT_INEXACT_RESULT = 0xc000008f
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_EXCEPTION_FLT_OVERFLOW = 0xc0000091
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_EXCEPTION_FLT_UNDERFLOW = 0xc0000093
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_EXCEPTION_INT_DIVIDE_BY_ZERO = 0xc0000094
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_EXCEPTION_INT_OVERFLOW = 0xc0000095
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_INFINITE = 0xffffffff
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_WAIT_TIMEOUT = 0x102
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_EXCEPTION_CONTINUE_EXECUTION = -0x1
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_EXCEPTION_CONTINUE_SEARCH = 0x0
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)
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type systeminfo struct {
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anon0 [4]byte
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dwpagesize uint32
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lpminimumapplicationaddress *byte
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lpmaximumapplicationaddress *byte
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dwactiveprocessormask uint32
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dwnumberofprocessors uint32
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dwprocessortype uint32
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dwallocationgranularity uint32
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wprocessorlevel uint16
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wprocessorrevision uint16
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}
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type exceptionrecord struct {
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exceptioncode uint32
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exceptionflags uint32
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exceptionrecord *exceptionrecord
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exceptionaddress *byte
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numberparameters uint32
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exceptioninformation [15]uint32
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}
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type floatingsavearea struct {
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controlword uint32
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statusword uint32
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tagword uint32
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erroroffset uint32
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errorselector uint32
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dataoffset uint32
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dataselector uint32
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registerarea [80]uint8
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cr0npxstate uint32
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}
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type context struct {
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contextflags uint32
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dr0 uint32
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dr1 uint32
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dr2 uint32
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dr3 uint32
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dr6 uint32
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dr7 uint32
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floatsave floatingsavearea
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seggs uint32
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segfs uint32
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seges uint32
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segds uint32
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edi uint32
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esi uint32
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ebx uint32
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edx uint32
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ecx uint32
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eax uint32
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ebp uint32
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eip uint32
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segcs uint32
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eflags uint32
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esp uint32
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segss uint32
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extendedregisters [512]uint8
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}
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type overlapped struct {
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internal uint32
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internalhigh uint32
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anon0 [8]byte
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hevent *byte
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}
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