mirror of
https://github.com/golang/go
synced 2024-11-20 03:24:41 -07:00
1e2d2f0947
The conversion was done with an automated tool and then modified only as necessary to make it compile and run. [This CL is part of the removal of C code from package runtime. See golang.org/s/dev.cc for an overview.] LGTM=r R=r CC=austin, dvyukov, golang-codereviews, iant, khr https://golang.org/cl/167540043
175 lines
5.6 KiB
Go
175 lines
5.6 KiB
Go
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Malloc small size classes.
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//
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// See malloc.h for overview.
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//
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// The size classes are chosen so that rounding an allocation
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// request up to the next size class wastes at most 12.5% (1.125x).
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//
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// Each size class has its own page count that gets allocated
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// and chopped up when new objects of the size class are needed.
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// That page count is chosen so that chopping up the run of
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// pages into objects of the given size wastes at most 12.5% (1.125x)
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// of the memory. It is not necessary that the cutoff here be
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// the same as above.
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//
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// The two sources of waste multiply, so the worst possible case
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// for the above constraints would be that allocations of some
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// size might have a 26.6% (1.266x) overhead.
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// In practice, only one of the wastes comes into play for a
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// given size (sizes < 512 waste mainly on the round-up,
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// sizes > 512 waste mainly on the page chopping).
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//
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// TODO(rsc): Compute max waste for any given size.
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package runtime
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//var class_to_size [_NumSizeClasses]int32
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//var class_to_allocnpages [_NumSizeClasses]int32
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// The SizeToClass lookup is implemented using two arrays,
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// one mapping sizes <= 1024 to their class and one mapping
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// sizes >= 1024 and <= MaxSmallSize to their class.
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// All objects are 8-aligned, so the first array is indexed by
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// the size divided by 8 (rounded up). Objects >= 1024 bytes
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// are 128-aligned, so the second array is indexed by the
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// size divided by 128 (rounded up). The arrays are filled in
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// by InitSizes.
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//var size_to_class8 [1024/8 + 1]int8
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//var size_to_class128 [(_MaxSmallSize-1024)/128 + 1]int8
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func sizeToClass(size int32) int32 {
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if size > _MaxSmallSize {
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gothrow("SizeToClass - invalid size")
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}
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if size > 1024-8 {
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return int32(size_to_class128[(size-1024+127)>>7])
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}
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return int32(size_to_class8[(size+7)>>3])
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}
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func initSizes() {
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// Initialize the runtime·class_to_size table (and choose class sizes in the process).
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class_to_size[0] = 0
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sizeclass := 1 // 0 means no class
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align := 8
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for size := align; size <= _MaxSmallSize; size += align {
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if size&(size-1) == 0 { // bump alignment once in a while
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if size >= 2048 {
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align = 256
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} else if size >= 128 {
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align = size / 8
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} else if size >= 16 {
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align = 16 // required for x86 SSE instructions, if we want to use them
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}
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}
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if align&(align-1) != 0 {
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gothrow("InitSizes - bug")
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}
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// Make the allocnpages big enough that
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// the leftover is less than 1/8 of the total,
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// so wasted space is at most 12.5%.
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allocsize := _PageSize
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for allocsize%size > allocsize/8 {
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allocsize += _PageSize
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}
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npages := allocsize >> _PageShift
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// If the previous sizeclass chose the same
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// allocation size and fit the same number of
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// objects into the page, we might as well
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// use just this size instead of having two
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// different sizes.
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if sizeclass > 1 && npages == int(class_to_allocnpages[sizeclass-1]) && allocsize/size == allocsize/int(class_to_size[sizeclass-1]) {
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class_to_size[sizeclass-1] = int32(size)
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continue
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}
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class_to_allocnpages[sizeclass] = int32(npages)
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class_to_size[sizeclass] = int32(size)
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sizeclass++
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}
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if sizeclass != _NumSizeClasses {
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print("sizeclass=", sizeclass, " NumSizeClasses=", _NumSizeClasses, "\n")
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gothrow("InitSizes - bad NumSizeClasses")
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}
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// Initialize the size_to_class tables.
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nextsize := 0
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for sizeclass = 1; sizeclass < _NumSizeClasses; sizeclass++ {
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for ; nextsize < 1024 && nextsize <= int(class_to_size[sizeclass]); nextsize += 8 {
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size_to_class8[nextsize/8] = int8(sizeclass)
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}
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if nextsize >= 1024 {
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for ; nextsize <= int(class_to_size[sizeclass]); nextsize += 128 {
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size_to_class128[(nextsize-1024)/128] = int8(sizeclass)
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}
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}
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}
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// Double-check SizeToClass.
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if false {
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for n := int32(0); n < _MaxSmallSize; n++ {
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sizeclass := sizeToClass(n)
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if sizeclass < 1 || sizeclass >= _NumSizeClasses || class_to_size[sizeclass] < n {
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print("size=", n, " sizeclass=", sizeclass, " runtime·class_to_size=", class_to_size[sizeclass], "\n")
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print("incorrect SizeToClass\n")
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goto dump
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}
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if sizeclass > 1 && class_to_size[sizeclass-1] >= n {
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print("size=", n, " sizeclass=", sizeclass, " runtime·class_to_size=", class_to_size[sizeclass], "\n")
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print("SizeToClass too big\n")
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goto dump
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}
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}
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}
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testdefersizes()
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// Copy out for statistics table.
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for i := 0; i < len(class_to_size); i++ {
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memstats.by_size[i].size = uint32(class_to_size[i])
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}
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return
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dump:
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if true {
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print("NumSizeClasses=", _NumSizeClasses, "\n")
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print("runtime·class_to_size:")
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for sizeclass = 0; sizeclass < _NumSizeClasses; sizeclass++ {
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print(" ", class_to_size[sizeclass], "")
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}
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print("\n\n")
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print("size_to_class8:")
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for i := 0; i < len(size_to_class8); i++ {
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print(" ", i*8, "=>", size_to_class8[i], "(", class_to_size[size_to_class8[i]], ")\n")
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}
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print("\n")
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print("size_to_class128:")
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for i := 0; i < len(size_to_class128); i++ {
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print(" ", i*128, "=>", size_to_class128[i], "(", class_to_size[size_to_class128[i]], ")\n")
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}
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print("\n")
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}
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gothrow("InitSizes failed")
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}
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// Returns size of the memory block that mallocgc will allocate if you ask for the size.
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func roundupsize(size uintptr) uintptr {
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if size < _MaxSmallSize {
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if size <= 1024-8 {
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return uintptr(class_to_size[size_to_class8[(size+7)>>3]])
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} else {
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return uintptr(class_to_size[size_to_class128[(size-1024+127)>>7]])
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}
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}
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if size+_PageSize < size {
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return size
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}
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return round(size, _PageSize)
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}
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