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go/test/typeswitch.go
Ken Thompson 1cdcfda140 remove assignment cases from switch
R=r
OCL=26480
CL=26480
2009-03-18 12:13:42 -07:00

174 lines
3.5 KiB
Go

// $G $F.go && $L $F.$A && ./$A.out
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
const (
Bool = iota;
Int;
Float;
String;
Struct;
Chan;
Array;
Map;
Func;
Last;
)
type S struct { a int }
var s S = S{1234}
var c = make(chan int);
var a = []int{0,1,2,3}
var m = make(map[string]int)
func assert(b bool, s string) {
if !b {
println(s);
sys.Exit(1);
}
}
func f(i int) interface{} {
switch i {
case Bool:
return true;
case Int:
return 7;
case Float:
return 7.4;
case String:
return "hello";
case Struct:
return s;
case Chan:
return c;
case Array:
return a;
case Map:
return m;
case Func:
return f;
}
panic("bad type number");
}
func main() {
// type guard style
// for i := Bool; i < Last; i++ {
// switch v := f(i); true {
// case x := v.(bool):
// assert(x == true && i == Bool, "switch 1 bool");
// case x := v.(int):
// assert(x == 7 && i == Int, "switch 1 int");
// case x := v.(float):
// assert(x == 7.4 && i == Float, "switch 1 float");
// case x := v.(string):
// assert(x == "hello" && i == String, "switch 1 string");
// case x := v.(S):
// assert(x.a == 1234 && i == Struct, "switch 1 struct");
// case x := v.(chan int):
// assert(x == c && i == Chan, "switch 1 chan");
// case x := v.([]int):
// assert(x[3] == 3 && i == Array, "switch 1 array");
// case x := v.(map[string]int):
// assert(x == m && i == Map, "switch 1 map");
// case x := v.(func(i int) interface{}):
// assert(x == f && i == Func, "switch 1 fun");
// default:
// assert(false, "switch 1 unknown");
// }
// }
// type switch style
for i := Bool; i < Last; i++ {
switch x := f(i).(type) {
case bool:
assert(x == true && i == Bool, "switch 2 bool");
case int:
assert(x == 7 && i == Int, "switch 2 int");
case float:
assert(x == 7.4 && i == Float, "switch 2 float");
case string:
assert(x == "hello" && i == String, "switch 2 string");
case S:
assert(x.a == 1234 && i == Struct, "switch 2 struct");
case chan int:
assert(x == c && i == Chan, "switch 2 chan");
case []int:
assert(x[3] == 3 && i == Array, "switch 2 array");
case map[string]int:
assert(x == m && i == Map, "switch 2 map");
case func(i int) interface{}:
assert(x == f && i == Func, "switch 2 fun");
default:
assert(false, "switch 2 unknown");
}
}
// catch-all style in various forms
switch {
case true:
assert(true, "switch 3 bool");
default:
assert(false, "switch 3 unknown");
}
switch true {
case true:
assert(true, "switch 3 bool");
default:
assert(false, "switch 3 unknown");
}
switch false {
case false:
assert(true, "switch 4 bool");
default:
assert(false, "switch 4 unknown");
}
// switch true {
// case x := f(Int).(float):
// assert(false, "switch 5 type guard wrong type");
// case x := f(Int).(int):
// assert(x == 7, "switch 5 type guard");
// default:
// assert(false, "switch 5 unknown");
// }
m["7"] = 7;
// switch true {
// case x := m["6"]:
// assert(false, "switch 6 map reference wrong");
// case x := m["7"]:
// assert(x == 7, "switch 6 map reference");
// default:
// assert(false, "switch 6 unknown");
// }
go func() { <-c; c <- 77; } ();
// guarantee the channel is ready
c <- 77;
for i := 0; i < 5; i++ {
sys.Gosched();
}
dummyc := make(chan int);
// switch true {
// case x := <-dummyc:
// assert(false, "switch 7 chan wrong");
// case x := <-c:
// assert(x == 77, "switch 7 chan");
// default:
// assert(false, "switch 7 unknown");
// }
}