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4eb7ceba58
if T has pointer methods. this is just a heuristic but it catches the problem robert ran into and lets me put the larger interface issues aside for now. found one bug in pretty. R=ken OCL=26141 CL=26141
151 lines
2.5 KiB
Go
151 lines
2.5 KiB
Go
// $G $D/$F.go && $L $F.$A && ./$A.out || echo BUG interface6
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// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package main
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var fail int
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func check(b bool, msg string) {
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if (!b) {
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println("failure in", msg);
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fail++;
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}
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}
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type I1 interface { Get() int; Put(int); }
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type S1 struct { i int }
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func (p S1) Get() int { return p.i }
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func (p S1) Put(i int) { p.i = i }
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func f1() {
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s := S1{1};
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var i I1 = s;
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i.Put(2);
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check(i.Get() == 1, "f1 i");
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check(s.i == 1, "f1 s");
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}
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func f2() {
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s := S1{1};
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var i I1 = &s;
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i.Put(2);
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check(i.Get() == 1, "f2 i");
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check(s.i == 1, "f2 s");
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}
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func f3() {
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s := &S1{1};
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var i I1 = s;
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i.Put(2);
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check(i.Get() == 1, "f3 i");
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check(s.i == 1, "f3 s");
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}
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type S2 struct { i int }
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func (p *S2) Get() int { return p.i }
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func (p *S2) Put(i int) { p.i = i }
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// func f4() {
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// s := S2{1};
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// var i I1 = s;
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// i.Put(2);
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// check(i.Get() == 2, "f4 i");
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// check(s.i == 1, "f4 s");
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// }
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func f5() {
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s := S2{1};
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var i I1 = &s;
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i.Put(2);
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check(i.Get() == 2, "f5 i");
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check(s.i == 2, "f5 s");
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}
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func f6() {
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s := &S2{1};
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var i I1 = s;
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i.Put(2);
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check(i.Get() == 2, "f6 i");
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check(s.i == 2, "f6 s");
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}
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type I2 interface { Get() int64; Put(int64); }
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type S3 struct { i, j, k, l int64 }
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func (p S3) Get() int64 { return p.l }
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func (p S3) Put(i int64) { p.l = i }
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func f7() {
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s := S3{1, 2, 3, 4};
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var i I2 = s;
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i.Put(5);
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check(i.Get() == 4, "f7 i");
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check(s.l == 4, "f7 s");
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}
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func f8() {
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s := S3{1, 2, 3, 4};
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var i I2 = &s;
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i.Put(5);
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check(i.Get() == 4, "f8 i");
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check(s.l == 4, "f8 s");
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}
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func f9() {
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s := &S3{1, 2, 3, 4};
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var i I2 = s;
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i.Put(5);
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check(i.Get() == 4, "f9 i");
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check(s.l == 4, "f9 s");
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}
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type S4 struct { i, j, k, l int64 }
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func (p *S4) Get() int64 { return p.l }
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func (p *S4) Put(i int64) { p.l = i }
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// func f10() {
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// s := S4{1, 2, 3, 4};
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// var i I2 = s;
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// i.Put(5);
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// check(i.Get() == 5, "f10 i");
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// check(s.l == 4, "f10 s");
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// }
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func f11() {
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s := S4{1, 2, 3, 4};
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var i I2 = &s;
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i.Put(5);
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check(i.Get() == 5, "f11 i");
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check(s.l == 5, "f11 s");
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}
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func f12() {
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s := &S4{1, 2, 3, 4};
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var i I2 = s;
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i.Put(5);
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check(i.Get() == 5, "f12 i");
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check(s.l == 5, "f12 s");
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}
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func main() {
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f1();
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f2();
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f3();
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// f4();
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f5();
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f6();
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f7();
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f8();
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f9();
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// f10();
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f11();
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f12();
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if fail > 0 {
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sys.Exit(1)
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}
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}
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