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go/misc/cgo/testasan/main.go
Dmitriy Vyukov a8ad859c30 runtime: more flexible heap memory mapping on 64-bits
Fixes #5641.

R=golang-dev, dave, daniel.morsing, iant
CC=golang-dev, kcc
https://golang.org/cl/10126044
2013-06-12 18:47:16 +04:00

50 lines
939 B
Go

// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
/*
#include <sys/mman.h>
#include <pthread.h>
#include <unistd.h>
void ctor(void) __attribute__((constructor));
static void* thread(void*);
void
ctor(void)
{
// occupy memory where Go runtime would normally map heap
mmap((void*)0x00c000000000, 64<<10, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS|MAP_FIXED, -1, 0);
// allocate 4K every 10us
pthread_t t;
pthread_create(&t, 0, thread, 0);
}
static void*
thread(void *p)
{
for(;;) {
usleep(10000);
mmap(0, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0);
}
return 0;
}
*/
import "C"
import (
"time"
)
func main() {
// ensure that we can function normally
var v [][]byte
for i := 0; i < 1000; i++ {
time.Sleep(10 * time.Microsecond)
v = append(v, make([]byte, 64<<10))
}
}