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go/src/pkg/reflect/makefunc.go
2013-02-21 17:01:13 -05:00

160 lines
5.0 KiB
Go

// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// MakeFunc implementation.
package reflect
import (
"runtime"
"unsafe"
)
// makeFuncImpl is the closure value implementing the function
// returned by MakeFunc.
type makeFuncImpl struct {
codeptr unsafe.Pointer
// References visible to the garbage collector.
// The code array below contains the same references
// embedded in the machine code.
typ *rtype
fn func([]Value) []Value
// code is the actual machine code invoked for the closure.
code [40]byte
}
// MakeFunc returns a new function of the given Type
// that wraps the function fn. When called, that new function
// does the following:
//
// - converts its arguments to a list of Values args.
// - runs results := fn(args).
// - returns the results as a slice of Values, one per formal result.
//
// The implementation fn can assume that the argument Value slice
// has the number and type of arguments given by typ.
// If typ describes a variadic function, the final Value is itself
// a slice representing the variadic arguments, as in the
// body of a variadic function. The result Value slice returned by fn
// must have the number and type of results given by typ.
//
// The Value.Call method allows the caller to invoke a typed function
// in terms of Values; in contrast, MakeFunc allows the caller to implement
// a typed function in terms of Values.
//
// The Examples section of the documentation includes an illustration
// of how to use MakeFunc to build a swap function for different types.
//
func MakeFunc(typ Type, fn func(args []Value) (results []Value)) Value {
if typ.Kind() != Func {
panic("reflect: call of MakeFunc with non-Func type")
}
// Gather type pointer and function pointers
// for use in hand-assembled closure.
t := typ.common()
// Create function impl.
// We don't need to save a pointer to makeFuncStub, because it is in
// the text segment and cannot be garbage collected.
impl := &makeFuncImpl{
typ: t,
fn: fn,
}
impl.codeptr = unsafe.Pointer(&impl.code[0])
tptr := unsafe.Pointer(t)
fptr := *(*unsafe.Pointer)(unsafe.Pointer(&fn))
tmp := makeFuncStub
stub := **(**unsafe.Pointer)(unsafe.Pointer(&tmp))
// Create code. Copy template and fill in pointer values.
switch runtime.GOARCH {
default:
panic("reflect.MakeFunc: unexpected GOARCH: " + runtime.GOARCH)
case "amd64":
copy(impl.code[:], amd64CallStub)
*(*unsafe.Pointer)(unsafe.Pointer(&impl.code[2])) = tptr
*(*unsafe.Pointer)(unsafe.Pointer(&impl.code[12])) = fptr
*(*unsafe.Pointer)(unsafe.Pointer(&impl.code[22])) = stub
case "386":
copy(impl.code[:], _386CallStub)
*(*unsafe.Pointer)(unsafe.Pointer(&impl.code[1])) = tptr
*(*unsafe.Pointer)(unsafe.Pointer(&impl.code[6])) = fptr
*(*unsafe.Pointer)(unsafe.Pointer(&impl.code[11])) = stub
case "arm":
code := (*[10]uintptr)(unsafe.Pointer(&impl.code[0]))
copy(code[:], armCallStub)
code[len(armCallStub)] = uintptr(tptr)
code[len(armCallStub)+1] = uintptr(fptr)
code[len(armCallStub)+2] = uintptr(stub)
cacheflush(&impl.code[0], &impl.code[len(impl.code)-1])
}
return Value{t, unsafe.Pointer(impl), flag(Func) << flagKindShift}
}
func cacheflush(start, end *byte)
// makeFuncStub is an assembly function used by the code generated
// and returned from MakeFunc. The code returned from makeFunc
// does, schematically,
//
// MOV $typ, R0
// MOV $fn, R1
// MOV $0(FP), R2
// JMP makeFuncStub
//
// That is, it copies the type and function pointer passed to MakeFunc
// into the first two machine registers and then copies the argument frame
// pointer into the third. Then it jumps to makeFuncStub, which calls callReflect
// with those arguments. Using a jmp to makeFuncStub instead of making the
// call directly keeps the allocated code simpler but, perhaps more
// importantly, also keeps the allocated PCs off the call stack.
// Nothing ever returns to the allocated code.
func makeFuncStub()
// amd64CallStub is the MakeFunc code template for amd64 machines.
var amd64CallStub = []byte{
// MOVQ $constant, AX
0x48, 0xb8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
// MOVQ $constant, BX
0x48, 0xbb, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
// MOVQ $constant, DX
0x48, 0xba, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
// LEAQ 8(SP), CX (argument frame)
0x48, 0x8d, 0x4c, 0x24, 0x08,
// JMP *DX
0xff, 0xe2,
}
// _386CallStub is the MakeFunc code template for 386 machines.
var _386CallStub = []byte{
// MOVL $constant, AX
0xb8, 0x00, 0x00, 0x00, 0x00,
// MOVL $constant, BX
0xbb, 0x00, 0x00, 0x00, 0x00,
// MOVL $constant, DX
0xba, 0x00, 0x00, 0x00, 0x00,
// LEAL 4(SP), CX (argument frame)
0x8d, 0x4c, 0x24, 0x04,
// JMP *DX
0xff, 0xe2,
}
// armCallStub is the MakeFunc code template for arm machines.
var armCallStub = []uintptr{
0xe59f000c, // MOVW 0x14(PC), R0
0xe59f100c, // MOVW 0x14(PC), R1
0xe28d2004, // MOVW $4(SP), R2
0xe59ff008, // MOVW 0x10(PC), PC
0xeafffffe, // B 0(PC), just in case
}