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I made the default be that, where there are differences between types2 and -G=0 error messages, we want errorcheck tests to pass types2. Typically, we can get errorcheck to pass on types2 and -G=0 if they give the same number of error messages on the same lines, just different wording. If they give a different number of error messages, then I made types2 pass. I added an exception list for -G=0 to cover those cases where -G=0 and types give different numbers of error messages. Because types2 does not run if there are syntax errors, for several tests, I had to split the tests into two parts in order to get all the indicated errors to be reported in types2 (bug228.go, bug388.go, issue11610.go, issue14520.go) I tried to preserve the GCCGO labeling correctly (but may have gotten some wrong). When types2 now matches where a GCCGO error previously occurred, I transformed GCCGO_ERROR -> ERROR. When types2 no longer reports an error in a certain place, I transformed ERROR -> GCCGO_ERROR. When types2 reports an error in a new place, I used GC_ERROR. The remaining entries in types2Failures are things that I think we probably still need to fix - either actually missing errors in types2, or cases where types2 gives worse errors than -G=0. Change-Id: I7f01e82b322b16094096b67d7ed2bb39b410c34f Reviewed-on: https://go-review.googlesource.com/c/go/+/372854 Trust: Dan Scales <danscales@google.com> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
23 lines
543 B
Go
23 lines
543 B
Go
// errorcheck
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// Copyright 2012 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Verify that the Go compiler will not
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// die after running into an undefined
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// type in the argument list for a
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// function.
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// Does not compile.
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package main
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func mine(int b) int { // ERROR "undefined.*b"
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return b + 2 // ERROR "undefined.*b"
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}
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func main() {
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mine() // ERROR "not enough arguments"
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c = mine() // ERROR "undefined.*c|not enough arguments"
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}
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