mirror of
https://github.com/golang/go
synced 2024-11-22 04:54:42 -07:00
724b66fb15
R=r CC=golang-dev https://golang.org/cl/2050042
169 lines
2.8 KiB
Go
169 lines
2.8 KiB
Go
// Copyright 2010 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package main
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import (
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"container/heap"
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"flag"
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"fmt"
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"rand"
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"time"
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)
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const nRequester = 100
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const nWorker = 10
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var roundRobin = flag.Bool("r", false, "use round-robin scheduling")
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// Simulation of some work: just sleep for a while and report how long.
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func op() int {
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n := rand.Int63n(1e9)
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time.Sleep(nWorker * n)
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return int(n)
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}
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type Request struct {
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fn func() int
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c chan int
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}
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func requester(work chan Request) {
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c := make(chan int)
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for {
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time.Sleep(rand.Int63n(nWorker * 2e9))
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work <- Request{op, c}
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<-c
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}
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}
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type Worker struct {
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i int
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requests chan Request
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pending int
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}
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func (w *Worker) work(done chan *Worker) {
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for {
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req := <-w.requests
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req.c <- req.fn()
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done <- w
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}
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}
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type Pool []*Worker
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func (p Pool) Len() int { return len(p) }
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func (p Pool) Less(i, j int) bool {
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return p[i].pending < p[j].pending
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}
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func (p *Pool) Swap(i, j int) {
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a := *p
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a[i], a[j] = a[j], a[i]
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a[i].i = i
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a[j].i = j
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}
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func (p *Pool) Push(x interface{}) {
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a := *p
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n := len(a)
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a = a[0 : n+1]
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w := x.(*Worker)
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a[n] = w
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w.i = n
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*p = a
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}
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func (p *Pool) Pop() interface{} {
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a := *p
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*p = a[0 : len(a)-1]
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w := a[len(a)-1]
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w.i = -1 // for safety
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return w
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}
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type Balancer struct {
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pool Pool
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done chan *Worker
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i int
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}
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func NewBalancer() *Balancer {
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done := make(chan *Worker, nWorker)
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b := &Balancer{make(Pool, 0, nWorker), done, 0}
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for i := 0; i < nWorker; i++ {
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w := &Worker{requests: make(chan Request, nRequester)}
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heap.Push(&b.pool, w)
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go w.work(b.done)
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}
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return b
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}
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func (b *Balancer) balance(work chan Request) {
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for {
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select {
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case req := <-work:
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b.dispatch(req)
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case w := <-b.done:
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b.completed(w)
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}
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b.print()
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}
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}
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func (b *Balancer) print() {
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sum := 0
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sumsq := 0
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for _, w := range b.pool {
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fmt.Printf("%d ", w.pending)
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sum += w.pending
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sumsq += w.pending * w.pending
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}
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avg := float64(sum) / float64(len(b.pool))
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variance := float64(sumsq)/float64(len(b.pool)) - avg*avg
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fmt.Printf(" %.2f %.2f\n", avg, variance)
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}
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func (b *Balancer) dispatch(req Request) {
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if *roundRobin {
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w := b.pool[b.i]
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w.requests <- req
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w.pending++
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b.i++
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if b.i >= len(b.pool) {
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b.i = 0
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}
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return
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}
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w := heap.Pop(&b.pool).(*Worker)
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w.requests <- req
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w.pending++
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// fmt.Printf("started %p; now %d\n", w, w.pending)
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heap.Push(&b.pool, w)
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}
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func (b *Balancer) completed(w *Worker) {
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if *roundRobin {
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w.pending--
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return
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}
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w.pending--
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// fmt.Printf("finished %p; now %d\n", w, w.pending)
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heap.Remove(&b.pool, w.i)
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heap.Push(&b.pool, w)
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}
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func main() {
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flag.Parse()
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work := make(chan Request)
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for i := 0; i < nRequester; i++ {
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go requester(work)
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}
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NewBalancer().balance(work)
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}
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