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AppendRune appends the UTF-16 encoding of a rune to a []uint16. BenchmarkEncodeValidASCII-12 24.61ns 16B 1allocs BenchmarkEncodeValidJapaneseChars-12 18.79ns 8B 1allocs BenchmarkAppendRuneValidASCII-12 6.826ns 0B 0allocs BenchmarkAppendRuneValidJapaneseChars-12 3.547ns 0B 0allocs The ASCII case is written to be inlineable. Fixes #51896 Change-Id: I593b1029f603297ef6e80e036f2fee2a0938d38d Reviewed-on: https://go-review.googlesource.com/c/go/+/409054 TryBot-Result: Gopher Robot <gobot@golang.org> Reviewed-by: Ian Lance Taylor <iant@google.com> Run-TryBot: Ian Lance Taylor <iant@google.com> Auto-Submit: Ian Lance Taylor <iant@google.com> Reviewed-by: Joedian Reid <joedian@golang.org>
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pkg unicode/utf16, func AppendRune([]uint16, int32) []uint16 #51896 |