1
0
mirror of https://github.com/golang/go synced 2024-11-23 15:30:05 -07:00
go/test/fixedbugs/issue8155.go
Russ Cox ac0e12d158 cmd/6g: fix stack zeroing on native client
I am not sure what the rounding here was
trying to do, but it was skipping the first
pointer on native client.

The code above the rounding already checks
that xoffset is widthptr-aligned, so the rnd
was a no-op everywhere but on Native Client.
And on Native Client it was wrong.

Perhaps it was supposed to be rounding down,
not up, but zerorange handles the extra 32 bits
correctly, so the rnd does not seem to be necessary
at all.

This wouldn't be worth doing for Go 1.3 except
that it can affect code on the playground.

Fixes #8155.

LGTM=r, iant
R=golang-codereviews, r, iant
CC=dvyukov, golang-codereviews, khr
https://golang.org/cl/108740047
2014-06-05 16:40:23 -04:00

49 lines
712 B
Go

// run
// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Issue 8155.
// Alignment of stack prologue zeroing was wrong on 64-bit Native Client
// (because of 32-bit pointers).
package main
import "runtime"
func bad(b bool) uintptr {
var p **int
var x1 uintptr
x1 = 1
if b {
var x [11]*int
p = &x[0]
}
if b {
var x [1]*int
p = &x[0]
}
runtime.GC()
if p != nil {
x1 = uintptr(**p)
}
return x1
}
func poison() uintptr {
runtime.GC()
var x [20]uintptr
var s uintptr
for i := range x {
x[i] = uintptr(i+1)
s += x[i]
}
return s
}
func main() {
poison()
bad(false)
}