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go/src/runtime/runtime1.go
Martin Möhrmann 7045e6f6c4 runtime: remove unused prefetch functions
The only non test user of the assembler prefetch functions is the
heapBits.prefetch function which is itself unused.

The runtime prefetch functions have no functionality on most platforms
and are not inlineable since they are written in assembler. The function
call overhead eliminates the performance gains that could be achieved with
prefetching and would degrade performance for platforms where the functions
are no-ops.

If prefetch functions are needed back again later they can be improved
by avoiding the function call overhead and implementing them as intrinsics.

Change-Id: I52c553cf3607ffe09f0441c6e7a0a818cb21117d
Reviewed-on: https://go-review.googlesource.com/44370
Run-TryBot: Martin Möhrmann <moehrmann@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2017-08-08 06:43:49 +00:00

528 lines
11 KiB
Go

// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package runtime
import (
"runtime/internal/atomic"
"runtime/internal/sys"
"unsafe"
)
// Keep a cached value to make gotraceback fast,
// since we call it on every call to gentraceback.
// The cached value is a uint32 in which the low bits
// are the "crash" and "all" settings and the remaining
// bits are the traceback value (0 off, 1 on, 2 include system).
const (
tracebackCrash = 1 << iota
tracebackAll
tracebackShift = iota
)
var traceback_cache uint32 = 2 << tracebackShift
var traceback_env uint32
// gotraceback returns the current traceback settings.
//
// If level is 0, suppress all tracebacks.
// If level is 1, show tracebacks, but exclude runtime frames.
// If level is 2, show tracebacks including runtime frames.
// If all is set, print all goroutine stacks. Otherwise, print just the current goroutine.
// If crash is set, crash (core dump, etc) after tracebacking.
//
//go:nosplit
func gotraceback() (level int32, all, crash bool) {
_g_ := getg()
t := atomic.Load(&traceback_cache)
crash = t&tracebackCrash != 0
all = _g_.m.throwing > 0 || t&tracebackAll != 0
if _g_.m.traceback != 0 {
level = int32(_g_.m.traceback)
} else {
level = int32(t >> tracebackShift)
}
return
}
var (
argc int32
argv **byte
)
// nosplit for use in linux startup sysargs
//go:nosplit
func argv_index(argv **byte, i int32) *byte {
return *(**byte)(add(unsafe.Pointer(argv), uintptr(i)*sys.PtrSize))
}
func args(c int32, v **byte) {
argc = c
argv = v
sysargs(c, v)
}
func goargs() {
if GOOS == "windows" {
return
}
argslice = make([]string, argc)
for i := int32(0); i < argc; i++ {
argslice[i] = gostringnocopy(argv_index(argv, i))
}
}
func goenvs_unix() {
// TODO(austin): ppc64 in dynamic linking mode doesn't
// guarantee env[] will immediately follow argv. Might cause
// problems.
n := int32(0)
for argv_index(argv, argc+1+n) != nil {
n++
}
envs = make([]string, n)
for i := int32(0); i < n; i++ {
envs[i] = gostring(argv_index(argv, argc+1+i))
}
}
func environ() []string {
return envs
}
// TODO: These should be locals in testAtomic64, but we don't 8-byte
// align stack variables on 386.
var test_z64, test_x64 uint64
func testAtomic64() {
test_z64 = 42
test_x64 = 0
if atomic.Cas64(&test_z64, test_x64, 1) {
throw("cas64 failed")
}
if test_x64 != 0 {
throw("cas64 failed")
}
test_x64 = 42
if !atomic.Cas64(&test_z64, test_x64, 1) {
throw("cas64 failed")
}
if test_x64 != 42 || test_z64 != 1 {
throw("cas64 failed")
}
if atomic.Load64(&test_z64) != 1 {
throw("load64 failed")
}
atomic.Store64(&test_z64, (1<<40)+1)
if atomic.Load64(&test_z64) != (1<<40)+1 {
throw("store64 failed")
}
if atomic.Xadd64(&test_z64, (1<<40)+1) != (2<<40)+2 {
throw("xadd64 failed")
}
if atomic.Load64(&test_z64) != (2<<40)+2 {
throw("xadd64 failed")
}
if atomic.Xchg64(&test_z64, (3<<40)+3) != (2<<40)+2 {
throw("xchg64 failed")
}
if atomic.Load64(&test_z64) != (3<<40)+3 {
throw("xchg64 failed")
}
}
func check() {
var (
a int8
b uint8
c int16
d uint16
e int32
f uint32
g int64
h uint64
i, i1 float32
j, j1 float64
k, k1 unsafe.Pointer
l *uint16
m [4]byte
)
type x1t struct {
x uint8
}
type y1t struct {
x1 x1t
y uint8
}
var x1 x1t
var y1 y1t
if unsafe.Sizeof(a) != 1 {
throw("bad a")
}
if unsafe.Sizeof(b) != 1 {
throw("bad b")
}
if unsafe.Sizeof(c) != 2 {
throw("bad c")
}
if unsafe.Sizeof(d) != 2 {
throw("bad d")
}
if unsafe.Sizeof(e) != 4 {
throw("bad e")
}
if unsafe.Sizeof(f) != 4 {
throw("bad f")
}
if unsafe.Sizeof(g) != 8 {
throw("bad g")
}
if unsafe.Sizeof(h) != 8 {
throw("bad h")
}
if unsafe.Sizeof(i) != 4 {
throw("bad i")
}
if unsafe.Sizeof(j) != 8 {
throw("bad j")
}
if unsafe.Sizeof(k) != sys.PtrSize {
throw("bad k")
}
if unsafe.Sizeof(l) != sys.PtrSize {
throw("bad l")
}
if unsafe.Sizeof(x1) != 1 {
throw("bad unsafe.Sizeof x1")
}
if unsafe.Offsetof(y1.y) != 1 {
throw("bad offsetof y1.y")
}
if unsafe.Sizeof(y1) != 2 {
throw("bad unsafe.Sizeof y1")
}
if timediv(12345*1000000000+54321, 1000000000, &e) != 12345 || e != 54321 {
throw("bad timediv")
}
var z uint32
z = 1
if !atomic.Cas(&z, 1, 2) {
throw("cas1")
}
if z != 2 {
throw("cas2")
}
z = 4
if atomic.Cas(&z, 5, 6) {
throw("cas3")
}
if z != 4 {
throw("cas4")
}
z = 0xffffffff
if !atomic.Cas(&z, 0xffffffff, 0xfffffffe) {
throw("cas5")
}
if z != 0xfffffffe {
throw("cas6")
}
k = unsafe.Pointer(uintptr(0xfedcb123))
if sys.PtrSize == 8 {
k = unsafe.Pointer(uintptr(k) << 10)
}
if casp(&k, nil, nil) {
throw("casp1")
}
k1 = add(k, 1)
if !casp(&k, k, k1) {
throw("casp2")
}
if k != k1 {
throw("casp3")
}
m = [4]byte{1, 1, 1, 1}
atomic.Or8(&m[1], 0xf0)
if m[0] != 1 || m[1] != 0xf1 || m[2] != 1 || m[3] != 1 {
throw("atomicor8")
}
m = [4]byte{0xff, 0xff, 0xff, 0xff}
atomic.And8(&m[1], 0x1)
if m[0] != 0xff || m[1] != 0x1 || m[2] != 0xff || m[3] != 0xff {
throw("atomicand8")
}
*(*uint64)(unsafe.Pointer(&j)) = ^uint64(0)
if j == j {
throw("float64nan")
}
if !(j != j) {
throw("float64nan1")
}
*(*uint64)(unsafe.Pointer(&j1)) = ^uint64(1)
if j == j1 {
throw("float64nan2")
}
if !(j != j1) {
throw("float64nan3")
}
*(*uint32)(unsafe.Pointer(&i)) = ^uint32(0)
if i == i {
throw("float32nan")
}
if i == i {
throw("float32nan1")
}
*(*uint32)(unsafe.Pointer(&i1)) = ^uint32(1)
if i == i1 {
throw("float32nan2")
}
if i == i1 {
throw("float32nan3")
}
testAtomic64()
if _FixedStack != round2(_FixedStack) {
throw("FixedStack is not power-of-2")
}
if !checkASM() {
throw("assembly checks failed")
}
}
type dbgVar struct {
name string
value *int32
}
// Holds variables parsed from GODEBUG env var,
// except for "memprofilerate" since there is an
// existing int var for that value, which may
// already have an initial value.
var debug struct {
allocfreetrace int32
cgocheck int32
efence int32
gccheckmark int32
gcpacertrace int32
gcshrinkstackoff int32
gcrescanstacks int32
gcstoptheworld int32
gctrace int32
invalidptr int32
sbrk int32
scavenge int32
scheddetail int32
schedtrace int32
}
var dbgvars = []dbgVar{
{"allocfreetrace", &debug.allocfreetrace},
{"cgocheck", &debug.cgocheck},
{"efence", &debug.efence},
{"gccheckmark", &debug.gccheckmark},
{"gcpacertrace", &debug.gcpacertrace},
{"gcshrinkstackoff", &debug.gcshrinkstackoff},
{"gcrescanstacks", &debug.gcrescanstacks},
{"gcstoptheworld", &debug.gcstoptheworld},
{"gctrace", &debug.gctrace},
{"invalidptr", &debug.invalidptr},
{"sbrk", &debug.sbrk},
{"scavenge", &debug.scavenge},
{"scheddetail", &debug.scheddetail},
{"schedtrace", &debug.schedtrace},
}
func parsedebugvars() {
// defaults
debug.cgocheck = 1
debug.invalidptr = 1
for p := gogetenv("GODEBUG"); p != ""; {
field := ""
i := index(p, ",")
if i < 0 {
field, p = p, ""
} else {
field, p = p[:i], p[i+1:]
}
i = index(field, "=")
if i < 0 {
continue
}
key, value := field[:i], field[i+1:]
// Update MemProfileRate directly here since it
// is int, not int32, and should only be updated
// if specified in GODEBUG.
if key == "memprofilerate" {
if n, ok := atoi(value); ok {
MemProfileRate = n
}
} else {
for _, v := range dbgvars {
if v.name == key {
if n, ok := atoi32(value); ok {
*v.value = n
}
}
}
}
}
setTraceback(gogetenv("GOTRACEBACK"))
traceback_env = traceback_cache
// For cgocheck > 1, we turn on the write barrier at all times
// and check all pointer writes.
if debug.cgocheck > 1 {
writeBarrier.cgo = true
writeBarrier.enabled = true
}
}
//go:linkname setTraceback runtime/debug.SetTraceback
func setTraceback(level string) {
var t uint32
switch level {
case "none":
t = 0
case "single", "":
t = 1 << tracebackShift
case "all":
t = 1<<tracebackShift | tracebackAll
case "system":
t = 2<<tracebackShift | tracebackAll
case "crash":
t = 2<<tracebackShift | tracebackAll | tracebackCrash
default:
t = tracebackAll
if n, ok := atoi(level); ok && n == int(uint32(n)) {
t |= uint32(n) << tracebackShift
}
}
// when C owns the process, simply exit'ing the process on fatal errors
// and panics is surprising. Be louder and abort instead.
if islibrary || isarchive {
t |= tracebackCrash
}
t |= traceback_env
atomic.Store(&traceback_cache, t)
}
// Poor mans 64-bit division.
// This is a very special function, do not use it if you are not sure what you are doing.
// int64 division is lowered into _divv() call on 386, which does not fit into nosplit functions.
// Handles overflow in a time-specific manner.
//go:nosplit
func timediv(v int64, div int32, rem *int32) int32 {
res := int32(0)
for bit := 30; bit >= 0; bit-- {
if v >= int64(div)<<uint(bit) {
v = v - (int64(div) << uint(bit))
res += 1 << uint(bit)
}
}
if v >= int64(div) {
if rem != nil {
*rem = 0
}
return 0x7fffffff
}
if rem != nil {
*rem = int32(v)
}
return res
}
// Helpers for Go. Must be NOSPLIT, must only call NOSPLIT functions, and must not block.
//go:nosplit
func acquirem() *m {
_g_ := getg()
_g_.m.locks++
return _g_.m
}
//go:nosplit
func releasem(mp *m) {
_g_ := getg()
mp.locks--
if mp.locks == 0 && _g_.preempt {
// restore the preemption request in case we've cleared it in newstack
_g_.stackguard0 = stackPreempt
}
}
//go:nosplit
func gomcache() *mcache {
return getg().m.mcache
}
//go:linkname reflect_typelinks reflect.typelinks
func reflect_typelinks() ([]unsafe.Pointer, [][]int32) {
modules := activeModules()
sections := []unsafe.Pointer{unsafe.Pointer(modules[0].types)}
ret := [][]int32{modules[0].typelinks}
for _, md := range modules[1:] {
sections = append(sections, unsafe.Pointer(md.types))
ret = append(ret, md.typelinks)
}
return sections, ret
}
// reflect_resolveNameOff resolves a name offset from a base pointer.
//go:linkname reflect_resolveNameOff reflect.resolveNameOff
func reflect_resolveNameOff(ptrInModule unsafe.Pointer, off int32) unsafe.Pointer {
return unsafe.Pointer(resolveNameOff(ptrInModule, nameOff(off)).bytes)
}
// reflect_resolveTypeOff resolves an *rtype offset from a base type.
//go:linkname reflect_resolveTypeOff reflect.resolveTypeOff
func reflect_resolveTypeOff(rtype unsafe.Pointer, off int32) unsafe.Pointer {
return unsafe.Pointer((*_type)(rtype).typeOff(typeOff(off)))
}
// reflect_resolveTextOff resolves an function pointer offset from a base type.
//go:linkname reflect_resolveTextOff reflect.resolveTextOff
func reflect_resolveTextOff(rtype unsafe.Pointer, off int32) unsafe.Pointer {
return (*_type)(rtype).textOff(textOff(off))
}
// reflect_addReflectOff adds a pointer to the reflection offset lookup map.
//go:linkname reflect_addReflectOff reflect.addReflectOff
func reflect_addReflectOff(ptr unsafe.Pointer) int32 {
reflectOffsLock()
if reflectOffs.m == nil {
reflectOffs.m = make(map[int32]unsafe.Pointer)
reflectOffs.minv = make(map[unsafe.Pointer]int32)
reflectOffs.next = -1
}
id, found := reflectOffs.minv[ptr]
if !found {
id = reflectOffs.next
reflectOffs.next-- // use negative offsets as IDs to aid debugging
reflectOffs.m[id] = ptr
reflectOffs.minv[ptr] = id
}
reflectOffsUnlock()
return id
}