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go/internal/lsp/cache/session.go
Rob Findley 08cbf656ce internal/lsp/cache: add an UnsavedFiles method to Session
It is useful to know whether the session has any unsaved files, for
example to warn/error when executing a command that interacts only with
files on disk.

Add a new UnsavedFiles method to the Session.

Change-Id: Iea4bf472e3ed6897979306b670eb974a2ee0d3bb
Reviewed-on: https://go-review.googlesource.com/c/tools/+/232747
Run-TryBot: Robert Findley <rfindley@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rebecca Stambler <rstambler@golang.org>
2020-05-07 17:51:45 +00:00

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// Copyright 2019 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package cache
import (
"context"
"strconv"
"strings"
"sync"
"sync/atomic"
"golang.org/x/tools/internal/event"
"golang.org/x/tools/internal/gocommand"
"golang.org/x/tools/internal/lsp/debug"
"golang.org/x/tools/internal/lsp/source"
"golang.org/x/tools/internal/span"
"golang.org/x/tools/internal/xcontext"
errors "golang.org/x/xerrors"
)
type Session struct {
cache *Cache
id string
options source.Options
viewMu sync.Mutex
views []*view
viewMap map[span.URI]*view
overlayMu sync.Mutex
overlays map[span.URI]*overlay
}
type overlay struct {
session *Session
uri span.URI
text []byte
hash string
version float64
kind source.FileKind
// saved is true if a file has been saved on disk,
// and therefore does not need to be part of the overlay sent to go/packages.
saved bool
}
func (o *overlay) FileSystem() source.FileSystem {
return o.session
}
func (o *overlay) Identity() source.FileIdentity {
return source.FileIdentity{
URI: o.uri,
Identifier: o.hash,
SessionID: o.session.id,
Version: o.version,
Kind: o.kind,
}
}
func (o *overlay) Read(ctx context.Context) ([]byte, string, error) {
return o.text, o.hash, nil
}
func (s *Session) Options() source.Options {
return s.options
}
func (s *Session) SetOptions(options source.Options) {
s.options = options
}
func (s *Session) Shutdown(ctx context.Context) {
s.viewMu.Lock()
defer s.viewMu.Unlock()
for _, view := range s.views {
view.shutdown(ctx)
}
s.views = nil
s.viewMap = nil
if di := debug.GetInstance(ctx); di != nil {
di.State.DropSession(DebugSession{s})
}
}
func (s *Session) Cache() source.Cache {
return s.cache
}
func (s *Session) NewView(ctx context.Context, name string, folder span.URI, options source.Options) (source.View, source.Snapshot, error) {
s.viewMu.Lock()
defer s.viewMu.Unlock()
v, snapshot, err := s.createView(ctx, name, folder, options, 0)
if err != nil {
return nil, nil, err
}
s.views = append(s.views, v)
// we always need to drop the view map
s.viewMap = make(map[span.URI]*view)
return v, snapshot, nil
}
func (s *Session) createView(ctx context.Context, name string, folder span.URI, options source.Options, snapshotID uint64) (*view, *snapshot, error) {
index := atomic.AddInt64(&viewIndex, 1)
// We want a true background context and not a detached context here
// the spans need to be unrelated and no tag values should pollute it.
baseCtx := event.Detach(xcontext.Detach(ctx))
backgroundCtx, cancel := context.WithCancel(baseCtx)
v := &view{
session: s,
initialized: make(chan struct{}),
id: strconv.FormatInt(index, 10),
options: options,
baseCtx: baseCtx,
backgroundCtx: backgroundCtx,
cancel: cancel,
name: name,
folder: folder,
filesByURI: make(map[span.URI]*fileBase),
filesByBase: make(map[string][]*fileBase),
snapshot: &snapshot{
id: snapshotID,
packages: make(map[packageKey]*packageHandle),
ids: make(map[span.URI][]packageID),
metadata: make(map[packageID]*metadata),
files: make(map[span.URI]source.FileHandle),
importedBy: make(map[packageID][]packageID),
actions: make(map[actionKey]*actionHandle),
workspacePackages: make(map[packageID]packagePath),
unloadableFiles: make(map[span.URI]struct{}),
modHandles: make(map[span.URI]*modHandle),
},
ignoredURIs: make(map[span.URI]struct{}),
gocmdRunner: &gocommand.Runner{},
}
v.snapshot.view = v
if v.session.cache.options != nil {
v.session.cache.options(&v.options)
}
// Set the module-specific information.
if err := v.setBuildInformation(ctx, folder, options.Env, v.options.TempModfile); err != nil {
return nil, nil, err
}
// Initialize the view without blocking.
go v.initialize(xcontext.Detach(ctx), v.snapshot)
if di := debug.GetInstance(ctx); di != nil {
di.State.AddView(debugView{v})
}
return v, v.snapshot, nil
}
// View returns the view by name.
func (s *Session) View(name string) source.View {
s.viewMu.Lock()
defer s.viewMu.Unlock()
for _, view := range s.views {
if view.Name() == name {
return view
}
}
return nil
}
// ViewOf returns a view corresponding to the given URI.
// If the file is not already associated with a view, pick one using some heuristics.
func (s *Session) ViewOf(uri span.URI) (source.View, error) {
return s.viewOf(uri)
}
func (s *Session) viewOf(uri span.URI) (*view, error) {
s.viewMu.Lock()
defer s.viewMu.Unlock()
// Check if we already know this file.
if v, found := s.viewMap[uri]; found {
return v, nil
}
// Pick the best view for this file and memoize the result.
v, err := s.bestView(uri)
if err != nil {
return nil, err
}
s.viewMap[uri] = v
return v, nil
}
func (s *Session) viewsOf(uri span.URI) []*view {
s.viewMu.Lock()
defer s.viewMu.Unlock()
var views []*view
for _, view := range s.views {
if strings.HasPrefix(string(uri), string(view.Folder())) {
views = append(views, view)
}
}
return views
}
func (s *Session) Views() []source.View {
s.viewMu.Lock()
defer s.viewMu.Unlock()
result := make([]source.View, len(s.views))
for i, v := range s.views {
result[i] = v
}
return result
}
// bestView finds the best view to associate a given URI with.
// viewMu must be held when calling this method.
func (s *Session) bestView(uri span.URI) (*view, error) {
if len(s.views) == 0 {
return nil, errors.Errorf("no views in the session")
}
// we need to find the best view for this file
var longest *view
for _, view := range s.views {
if longest != nil && len(longest.Folder()) > len(view.Folder()) {
continue
}
if view.contains(uri) {
longest = view
}
}
if longest != nil {
return longest, nil
}
// TODO: are there any more heuristics we can use?
return s.views[0], nil
}
func (s *Session) removeView(ctx context.Context, view *view) error {
s.viewMu.Lock()
defer s.viewMu.Unlock()
i, err := s.dropView(ctx, view)
if err != nil {
return err
}
// delete this view... we don't care about order but we do want to make
// sure we can garbage collect the view
s.views[i] = s.views[len(s.views)-1]
s.views[len(s.views)-1] = nil
s.views = s.views[:len(s.views)-1]
return nil
}
func (s *Session) updateView(ctx context.Context, view *view, options source.Options) (*view, *snapshot, error) {
s.viewMu.Lock()
defer s.viewMu.Unlock()
i, err := s.dropView(ctx, view)
if err != nil {
return nil, nil, err
}
// Preserve the snapshot ID if we are recreating the view.
view.snapshotMu.Lock()
snapshotID := view.snapshot.id
view.snapshotMu.Unlock()
v, snapshot, err := s.createView(ctx, view.name, view.folder, options, snapshotID)
if err != nil {
// we have dropped the old view, but could not create the new one
// this should not happen and is very bad, but we still need to clean
// up the view array if it happens
s.views[i] = s.views[len(s.views)-1]
s.views[len(s.views)-1] = nil
s.views = s.views[:len(s.views)-1]
}
// substitute the new view into the array where the old view was
s.views[i] = v
return v, snapshot, nil
}
func (s *Session) dropView(ctx context.Context, v *view) (int, error) {
// we always need to drop the view map
s.viewMap = make(map[span.URI]*view)
for i := range s.views {
if v == s.views[i] {
// we found the view, drop it and return the index it was found at
s.views[i] = nil
v.shutdown(ctx)
return i, nil
}
}
return -1, errors.Errorf("view %s for %v not found", v.Name(), v.Folder())
}
func (s *Session) DidModifyFiles(ctx context.Context, changes []source.FileModification) ([]source.Snapshot, error) {
views := make(map[*view]map[span.URI]source.FileHandle)
overlays, err := s.updateOverlays(ctx, changes)
if err != nil {
return nil, err
}
for _, c := range changes {
// Do nothing if the file is open in the editor and we receive
// an on-disk action. The editor is the source of truth.
if s.isOpen(c.URI) && c.OnDisk {
continue
}
// Look through all of the session's views, invalidating the file for
// all of the views to which it is known.
for _, view := range s.views {
if view.Ignore(c.URI) {
return nil, errors.Errorf("ignored file %v", c.URI)
}
// Don't propagate changes that are outside of the view's scope
// or knowledge.
if !view.relevantChange(c) {
continue
}
// Make sure that the file is added to the view.
if _, err := view.getFile(c.URI); err != nil {
return nil, err
}
if _, ok := views[view]; !ok {
views[view] = make(map[span.URI]source.FileHandle)
}
if o, ok := overlays[c.URI]; ok {
views[view][c.URI] = o
} else {
views[view][c.URI] = s.cache.GetFile(c.URI)
}
}
}
var snapshots []source.Snapshot
for view, uris := range views {
snapshots = append(snapshots, view.invalidateContent(ctx, uris))
}
return snapshots, nil
}
func (s *Session) isOpen(uri span.URI) bool {
s.overlayMu.Lock()
defer s.overlayMu.Unlock()
_, open := s.overlays[uri]
return open
}
func (s *Session) updateOverlays(ctx context.Context, changes []source.FileModification) (map[span.URI]*overlay, error) {
s.overlayMu.Lock()
defer s.overlayMu.Unlock()
for _, c := range changes {
// Don't update overlays for on-disk changes.
if c.OnDisk {
continue
}
o, ok := s.overlays[c.URI]
// Determine the file kind on open, otherwise, assume it has been cached.
var kind source.FileKind
switch c.Action {
case source.Open:
kind = source.DetectLanguage(c.LanguageID, c.URI.Filename())
default:
if !ok {
return nil, errors.Errorf("updateOverlays: modifying unopened overlay %v", c.URI)
}
kind = o.kind
}
if kind == source.UnknownKind {
return nil, errors.Errorf("updateOverlays: unknown file kind for %s", c.URI)
}
// Closing a file just deletes its overlay.
if c.Action == source.Close {
delete(s.overlays, c.URI)
continue
}
// If the file is on disk, check if its content is the same as the overlay.
text := c.Text
if text == nil {
text = o.text
}
hash := hashContents(text)
var sameContentOnDisk bool
switch c.Action {
case source.Open:
_, h, err := s.cache.GetFile(c.URI).Read(ctx)
sameContentOnDisk = (err == nil && h == hash)
case source.Save:
// Make sure the version and content (if present) is the same.
if o.version != c.Version {
return nil, errors.Errorf("updateOverlays: saving %s at version %v, currently at %v", c.URI, c.Version, o.version)
}
if c.Text != nil && o.hash != hash {
return nil, errors.Errorf("updateOverlays: overlay %s changed on save", c.URI)
}
sameContentOnDisk = true
}
o = &overlay{
session: s,
uri: c.URI,
version: c.Version,
text: text,
kind: kind,
hash: hash,
saved: sameContentOnDisk,
}
s.overlays[c.URI] = o
}
// Get the overlays for each change while the session's overlay map is locked.
overlays := make(map[span.URI]*overlay)
for _, c := range changes {
if o, ok := s.overlays[c.URI]; ok {
overlays[c.URI] = o
}
}
return overlays, nil
}
// GetFile implements the source.FileSystem interface.
func (s *Session) GetFile(uri span.URI) source.FileHandle {
if overlay := s.readOverlay(uri); overlay != nil {
return overlay
}
// Fall back to the cache-level file system.
return s.cache.GetFile(uri)
}
func (s *Session) readOverlay(uri span.URI) *overlay {
s.overlayMu.Lock()
defer s.overlayMu.Unlock()
if overlay, ok := s.overlays[uri]; ok {
return overlay
}
return nil
}
func (s *Session) UnsavedFiles() []span.URI {
s.overlayMu.Lock()
defer s.overlayMu.Unlock()
var unsaved []span.URI
for uri, overlay := range s.overlays {
if !overlay.saved {
unsaved = append(unsaved, uri)
}
}
return unsaved
}