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go/src/runtime/memmove_amd64p32.s
Martin Möhrmann 6675fadfb8 runtime: cleanup amd64p32 memmove and memclr file organization
Move memclr to a separate file to make it consistent
with other platforms asm function to file organization.

Remove nacl from the memmove filename as the implementation
is generic for the amd64p32 platform even if currently only
nacl is supported for amd64p32.

Change-Id: I8930b76da430a5cf2664801974e4f5185fc0f82f
Reviewed-on: https://go-review.googlesource.com/61031
Run-TryBot: Martin Möhrmann <moehrmann@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
2017-09-05 20:00:05 +00:00

53 lines
932 B
ArmAsm

// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
#include "textflag.h"
// This could use MOVSQ, but we use MOVSL so that if an object ends in
// a 4 byte pointer, we copy it as a unit instead of byte by byte.
TEXT runtime·memmove(SB), NOSPLIT, $0-12
MOVL to+0(FP), DI
MOVL from+4(FP), SI
MOVL n+8(FP), BX
CMPL SI, DI
JLS back
forward:
MOVL BX, CX
SHRL $2, CX
ANDL $3, BX
REP; MOVSL
MOVL BX, CX
REP; MOVSB
RET
back:
MOVL SI, CX
ADDL BX, CX
CMPL CX, DI
JLS forward
ADDL BX, DI
ADDL BX, SI
STD
MOVL BX, CX
SHRL $2, CX
ANDL $3, BX
SUBL $4, DI
SUBL $4, SI
REP; MOVSL
ADDL $3, DI
ADDL $3, SI
MOVL BX, CX
REP; MOVSB
CLD
// Note: we copy only 4 bytes at a time so that the tail is at most
// 3 bytes. That guarantees that we aren't copying pointers with MOVSB.
// See issue 13160.
RET