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go/test/codegen/rotate.go
Joel Sing 997636760e cmd/compile,cmd/internal/obj: provide rotation pseudo-instructions for riscv64
Provide and use rotation pseudo-instructions for riscv64. The RISC-V bitmanip
extension adds support for hardware rotation instructions in the form of ROL,
ROLW, ROR, RORI, RORIW and RORW. These are easily implemented in the assembler
as pseudo-instructions for CPUs that do not support the bitmanip extension.

This approach provides a number of advantages, including reducing the rewrite
rules needed in the compiler, simplifying codegen tests and most importantly,
allowing these instructions to be used in assembly (for example, riscv64
optimised versions of SHA-256 and SHA-512). When bitmanip support is added,
these instruction sequences can simply be replaced with a single instruction
if permitted by the GORISCV64 profile.

Change-Id: Ia23402e1a82f211ac760690deb063386056ae1fa
Reviewed-on: https://go-review.googlesource.com/c/go/+/565015
TryBot-Result: Gopher Robot <gobot@golang.org>
Reviewed-by: Michael Knyszek <mknyszek@google.com>
Reviewed-by: M Zhuo <mengzhuo1203@gmail.com>
Reviewed-by: Carlos Amedee <carlos@golang.org>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Run-TryBot: Joel Sing <joel@sing.id.au>
2024-03-07 14:57:07 +00:00

282 lines
6.0 KiB
Go

// asmcheck
// Copyright 2018 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package codegen
import "math/bits"
// ------------------- //
// const rotates //
// ------------------- //
func rot64(x uint64) uint64 {
var a uint64
// amd64:"ROLQ\t[$]7"
// ppc64x:"ROTL\t[$]7"
// loong64: "ROTRV\t[$]57"
// riscv64: "RORI\t[$]57"
a += x<<7 | x>>57
// amd64:"ROLQ\t[$]8"
// arm64:"ROR\t[$]56"
// s390x:"RISBGZ\t[$]0, [$]63, [$]8, "
// ppc64x:"ROTL\t[$]8"
// loong64: "ROTRV\t[$]56"
// riscv64: "RORI\t[$]56"
a += x<<8 + x>>56
// amd64:"ROLQ\t[$]9"
// arm64:"ROR\t[$]55"
// s390x:"RISBGZ\t[$]0, [$]63, [$]9, "
// ppc64x:"ROTL\t[$]9"
// loong64: "ROTRV\t[$]55"
// riscv64: "RORI\t[$]55"
a += x<<9 ^ x>>55
// amd64:"ROLQ\t[$]10"
// arm64:"ROR\t[$]54"
// s390x:"RISBGZ\t[$]0, [$]63, [$]10, "
// ppc64x:"ROTL\t[$]10"
// arm64:"ROR\t[$]54"
// s390x:"RISBGZ\t[$]0, [$]63, [$]10, "
// loong64: "ROTRV\t[$]54"
// riscv64: "RORI\t[$]54"
a += bits.RotateLeft64(x, 10)
return a
}
func rot32(x uint32) uint32 {
var a uint32
// amd64:"ROLL\t[$]7"
// arm:"MOVW\tR\\d+@>25"
// ppc64x:"ROTLW\t[$]7"
// loong64: "ROTR\t[$]25"
// riscv64: "RORIW\t[$]25"
a += x<<7 | x>>25
// amd64:`ROLL\t[$]8`
// arm:"MOVW\tR\\d+@>24"
// arm64:"RORW\t[$]24"
// s390x:"RLL\t[$]8"
// ppc64x:"ROTLW\t[$]8"
// loong64: "ROTR\t[$]24"
// riscv64: "RORIW\t[$]24"
a += x<<8 + x>>24
// amd64:"ROLL\t[$]9"
// arm:"MOVW\tR\\d+@>23"
// arm64:"RORW\t[$]23"
// s390x:"RLL\t[$]9"
// ppc64x:"ROTLW\t[$]9"
// loong64: "ROTR\t[$]23"
// riscv64: "RORIW\t[$]23"
a += x<<9 ^ x>>23
// amd64:"ROLL\t[$]10"
// arm:"MOVW\tR\\d+@>22"
// arm64:"RORW\t[$]22"
// s390x:"RLL\t[$]10"
// ppc64x:"ROTLW\t[$]10"
// arm64:"RORW\t[$]22"
// s390x:"RLL\t[$]10"
// loong64: "ROTR\t[$]22"
// riscv64: "RORIW\t[$]22"
a += bits.RotateLeft32(x, 10)
return a
}
func rot16(x uint16) uint16 {
var a uint16
// amd64:"ROLW\t[$]7"
// riscv64: "OR","SLLI","SRLI",-"AND"
a += x<<7 | x>>9
// amd64:`ROLW\t[$]8`
// riscv64: "OR","SLLI","SRLI",-"AND"
a += x<<8 + x>>8
// amd64:"ROLW\t[$]9"
// riscv64: "OR","SLLI","SRLI",-"AND"
a += x<<9 ^ x>>7
return a
}
func rot8(x uint8) uint8 {
var a uint8
// amd64:"ROLB\t[$]5"
// riscv64: "OR","SLLI","SRLI",-"AND"
a += x<<5 | x>>3
// amd64:`ROLB\t[$]6`
// riscv64: "OR","SLLI","SRLI",-"AND"
a += x<<6 + x>>2
// amd64:"ROLB\t[$]7"
// riscv64: "OR","SLLI","SRLI",-"AND"
a += x<<7 ^ x>>1
return a
}
// ----------------------- //
// non-const rotates //
// ----------------------- //
func rot64nc(x uint64, z uint) uint64 {
var a uint64
z &= 63
// amd64:"ROLQ",-"AND"
// arm64:"ROR","NEG",-"AND"
// ppc64x:"ROTL",-"NEG",-"AND"
// loong64: "ROTRV", -"AND"
// riscv64: "ROL",-"AND"
a += x<<z | x>>(64-z)
// amd64:"RORQ",-"AND"
// arm64:"ROR",-"NEG",-"AND"
// ppc64x:"ROTL","NEG",-"AND"
// loong64: "ROTRV", -"AND"
// riscv64: "ROR",-"AND"
a += x>>z | x<<(64-z)
return a
}
func rot32nc(x uint32, z uint) uint32 {
var a uint32
z &= 31
// amd64:"ROLL",-"AND"
// arm64:"ROR","NEG",-"AND"
// ppc64x:"ROTLW",-"NEG",-"AND"
// loong64: "ROTR", -"AND"
// riscv64: "ROLW",-"AND"
a += x<<z | x>>(32-z)
// amd64:"RORL",-"AND"
// arm64:"ROR",-"NEG",-"AND"
// ppc64x:"ROTLW","NEG",-"AND"
// loong64: "ROTR", -"AND"
// riscv64: "RORW",-"AND"
a += x>>z | x<<(32-z)
return a
}
func rot16nc(x uint16, z uint) uint16 {
var a uint16
z &= 15
// amd64:"ROLW",-"ANDQ"
// riscv64: "OR","SLL","SRL",-"AND\t"
a += x<<z | x>>(16-z)
// amd64:"RORW",-"ANDQ"
// riscv64: "OR","SLL","SRL",-"AND\t"
a += x>>z | x<<(16-z)
return a
}
func rot8nc(x uint8, z uint) uint8 {
var a uint8
z &= 7
// amd64:"ROLB",-"ANDQ"
// riscv64: "OR","SLL","SRL",-"AND\t"
a += x<<z | x>>(8-z)
// amd64:"RORB",-"ANDQ"
// riscv64: "OR","SLL","SRL",-"AND\t"
a += x>>z | x<<(8-z)
return a
}
// Issue 18254: rotate after inlining
func f32(x uint32) uint32 {
// amd64:"ROLL\t[$]7"
return rot32nc(x, 7)
}
func doubleRotate(x uint64) uint64 {
x = (x << 5) | (x >> 59)
// amd64:"ROLQ\t[$]15"
// arm64:"ROR\t[$]49"
x = (x << 10) | (x >> 54)
return x
}
// --------------------------------------- //
// Combined Rotate + Masking operations //
// --------------------------------------- //
func checkMaskedRotate32(a []uint32, r int) {
i := 0
// ppc64x: "RLWNM\t[$]16, R[0-9]+, [$]8, [$]15, R[0-9]+"
a[i] = bits.RotateLeft32(a[i], 16) & 0xFF0000
i++
// ppc64x: "RLWNM\t[$]16, R[0-9]+, [$]8, [$]15, R[0-9]+"
a[i] = bits.RotateLeft32(a[i]&0xFF, 16)
i++
// ppc64x: "RLWNM\t[$]4, R[0-9]+, [$]20, [$]27, R[0-9]+"
a[i] = bits.RotateLeft32(a[i], 4) & 0xFF0
i++
// ppc64x: "RLWNM\t[$]16, R[0-9]+, [$]24, [$]31, R[0-9]+"
a[i] = bits.RotateLeft32(a[i]&0xFF0000, 16)
i++
// ppc64x: "RLWNM\tR[0-9]+, R[0-9]+, [$]8, [$]15, R[0-9]+"
a[i] = bits.RotateLeft32(a[i], r) & 0xFF0000
i++
// ppc64x: "RLWNM\tR[0-9]+, R[0-9]+, [$]16, [$]23, R[0-9]+"
a[i] = bits.RotateLeft32(a[i], r) & 0xFF00
i++
// ppc64x: "RLWNM\tR[0-9]+, R[0-9]+, [$]20, [$]11, R[0-9]+"
a[i] = bits.RotateLeft32(a[i], r) & 0xFFF00FFF
i++
// ppc64x: "RLWNM\t[$]4, R[0-9]+, [$]20, [$]11, R[0-9]+"
a[i] = bits.RotateLeft32(a[i], 4) & 0xFFF00FFF
i++
}
// combined arithmetic and rotate on arm64
func checkArithmeticWithRotate(a *[1000]uint64) {
// arm64: "AND\tR[0-9]+@>51, R[0-9]+, R[0-9]+"
a[2] = a[1] & bits.RotateLeft64(a[0], 13)
// arm64: "ORR\tR[0-9]+@>51, R[0-9]+, R[0-9]+"
a[5] = a[4] | bits.RotateLeft64(a[3], 13)
// arm64: "EOR\tR[0-9]+@>51, R[0-9]+, R[0-9]+"
a[8] = a[7] ^ bits.RotateLeft64(a[6], 13)
// arm64: "MVN\tR[0-9]+@>51, R[0-9]+"
a[10] = ^bits.RotateLeft64(a[9], 13)
// arm64: "BIC\tR[0-9]+@>51, R[0-9]+, R[0-9]+"
a[13] = a[12] &^ bits.RotateLeft64(a[11], 13)
// arm64: "EON\tR[0-9]+@>51, R[0-9]+, R[0-9]+"
a[16] = a[15] ^ ^bits.RotateLeft64(a[14], 13)
// arm64: "ORN\tR[0-9]+@>51, R[0-9]+, R[0-9]+"
a[19] = a[18] | ^bits.RotateLeft64(a[17], 13)
// arm64: "TST\tR[0-9]+@>51, R[0-9]+"
if a[18]&bits.RotateLeft64(a[19], 13) == 0 {
a[20] = 1
}
}