package main import ( p0 "./bug0" p1 "./bug1" ) // both p0.T and p1.T are struct { X, Y int }. var v0 p0.T var v1 p1.T // interfaces involving the two type I0 interface { M(p0.T) } type I1 interface { M(p1.T) } // t0 satisfies I0 and p0.I type t0 int func (t0) M(p0.T) {} // t1 satisfies I1 and p1.I type t1 float func (t1) M(p1.T) {} // check static interface assignments var i0 I0 = t0(0) // ok var i1 I1 = t1(0) // ok var i2 I0 = t1(0) // ERROR "is not" var i3 I1 = t0(0) // ERROR "is not" var p0i p0.I = t0(0) // ok var p1i p1.I = t1(0) // ok var p0i1 p0.I = t1(0) // ERROR "is not" var p0i2 p1.I = t0(0) // ERROR "is not" func main() { // check that cannot assign one to the other, // but can convert. v0 = v1 // ERROR "assign" v1 = v0 // ERROR "assign" v0 = p0.T(v1) v1 = p1.T(v0) i0 = i1 // ERROR "need type assertion" i1 = i0 // ERROR "need type assertion" p0i = i1 // ERROR "need type assertion" p1i = i0 // ERROR "need type assertion" i0 = p1i // ERROR "need type assertion" i1 = p0i // ERROR "need type assertion" p0i = p1i // ERROR "need type assertion" p1i = p0i // ERROR "need type assertion" i0 = p0i p0i = i0 i1 = p1i p1i = i1 }