// Derived from Inferno's libkern/memmove-386.s (adapted for amd64) // https://bitbucket.org/inferno-os/inferno-os/src/default/libkern/memmove-386.s // // Copyright © 1994-1999 Lucent Technologies Inc. All rights reserved. // Revisions Copyright © 2000-2007 Vita Nuova Holdings Limited (www.vitanuova.com). All rights reserved. // Portions Copyright 2009 The Go Authors. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #include "textflag.h" // void runtime·memmove(void*, void*, uintptr) TEXT runtime·memmove(SB), NOSPLIT, $0-24 MOVQ to+0(FP), DI MOVQ from+8(FP), SI MOVQ n+16(FP), BX // REP instructions have a high startup cost, so we handle small sizes // with some straightline code. The REP MOVSQ instruction is really fast // for large sizes. The cutover is approximately 1K. tail: TESTQ BX, BX JEQ move_0 CMPQ BX, $2 JBE move_1or2 CMPQ BX, $4 JBE move_3or4 CMPQ BX, $8 JB move_5through7 JE move_8 CMPQ BX, $16 JBE move_9through16 /* * check and set for backwards */ CMPQ SI, DI JLS back /* * forward copy loop */ forward: MOVQ BX, CX SHRQ $3, CX ANDQ $7, BX REP; MOVSQ JMP tail back: /* * check overlap */ MOVQ SI, CX ADDQ BX, CX CMPQ CX, DI JLS forward /* * whole thing backwards has * adjusted addresses */ ADDQ BX, DI ADDQ BX, SI STD /* * copy */ MOVQ BX, CX SHRQ $3, CX ANDQ $7, BX SUBQ $8, DI SUBQ $8, SI REP; MOVSQ CLD ADDQ $8, DI ADDQ $8, SI SUBQ BX, DI SUBQ BX, SI JMP tail move_1or2: MOVB (SI), AX MOVB -1(SI)(BX*1), CX MOVB AX, (DI) MOVB CX, -1(DI)(BX*1) RET move_0: RET move_3or4: MOVW (SI), AX MOVW -2(SI)(BX*1), CX MOVW AX, (DI) MOVW CX, -2(DI)(BX*1) RET move_5through7: MOVL (SI), AX MOVL -4(SI)(BX*1), CX MOVL AX, (DI) MOVL CX, -4(DI)(BX*1) RET move_8: // We need a separate case for 8 to make sure we write pointers atomically. MOVQ (SI), AX MOVQ AX, (DI) RET move_9through16: MOVQ (SI), AX MOVQ -8(SI)(BX*1), CX MOVQ AX, (DI) MOVQ CX, -8(DI)(BX*1) RET