// Copyright 2011 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // This benchmark tests gob encoding and decoding performance. package go1 import ( "bytes" "encoding/gob" "encoding/json" "io/ioutil" "log" "reflect" "testing" ) var ( gobbytes []byte gobdata *JSONResponse ) func init() { gobdata = gobResponse(&jsondata) var buf bytes.Buffer if err := gob.NewEncoder(&buf).Encode(gobdata); err != nil { panic(err) } gobbytes = buf.Bytes() var r JSONResponse if err := gob.NewDecoder(bytes.NewBuffer(gobbytes)).Decode(&r); err != nil { panic(err) } if !reflect.DeepEqual(gobdata, &r) { log.Printf("%v\n%v", jsondata, r) b, _ := json.Marshal(&jsondata) br, _ := json.Marshal(&r) log.Printf("%s\n%s\n", b, br) panic("gob: encode+decode lost data") } } // gob turns [] into null, so make a copy of the data structure like that func gobResponse(r *JSONResponse) *JSONResponse { return &JSONResponse{gobNode(r.Tree), r.Username} } func gobNode(n *JSONNode) *JSONNode { n1 := new(JSONNode) *n1 = *n if len(n1.Kids) == 0 { n1.Kids = nil } else { for i, k := range n1.Kids { n1.Kids[i] = gobNode(k) } } return n1 } func gobdec() { if gobbytes == nil { panic("gobdata not initialized") } var r JSONResponse if err := gob.NewDecoder(bytes.NewBuffer(gobbytes)).Decode(&r); err != nil { panic(err) } _ = r } func gobenc() { if err := gob.NewEncoder(ioutil.Discard).Encode(&gobdata); err != nil { panic(err) } } func BenchmarkGobDecode(b *testing.B) { b.SetBytes(int64(len(gobbytes))) for i := 0; i < b.N; i++ { gobdec() } } func BenchmarkGobEncode(b *testing.B) { b.SetBytes(int64(len(gobbytes))) for i := 0; i < b.N; i++ { gobenc() } }