// Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. /* * basic types */ typedef signed char int8; typedef unsigned char uint8; typedef signed short int16; typedef unsigned short uint16; typedef signed int int32; typedef unsigned int uint32; typedef signed long long int int64; typedef unsigned long long int uint64; typedef float float32; typedef double float64; /* * get rid of C types */ #define unsigned XXunsigned #define signed XXsigned #define char XXchar #define short XXshort #define int XXint #define long XXlong #define float XXfloat #define double XXdouble /* * defined types */ typedef uint8 bool; typedef uint8 byte; typedef struct String *string; typedef struct Array Array; typedef struct Gobuf Gobuf; typedef struct G G; typedef struct M M; typedef struct Stktop Stktop; typedef struct Alg Alg; typedef struct Lock Lock; typedef union Note Note; typedef struct Mem Mem; typedef struct Usema Usema; /* * per cpu declaration */ extern register G* g; // R15 extern register M* m; // R14 /* * defined constants */ enum { // G status Gidle, Grunnable, Grunning, Gwaiting, Gmoribund, Gdead, }; enum { true = 1, false = 0, }; /* * structures */ struct Lock { uint32 key; uint32 sema; // for OS X }; struct Usema { uint32 u; uint32 k; }; union Note { struct { // Linux Lock lock; }; struct { // OS X int32 wakeup; Usema sema; }; }; struct String { int32 len; byte str[1]; }; struct Array { // must not move anything byte* array; // actual data uint32 nel; // number of elements uint32 cap; // allocate3d number of elements byte b[8]; // actual array - may not be contig }; struct Gobuf { byte* SP; byte* PC; }; struct G { byte* stackguard; // must not move byte* stackbase; // must not move byte* stack0; // first stack segment Gobuf sched; G* alllink; // on allg void* param; // passed parameter on wakeup int16 status; int32 goid; int32 selgen; // valid sudog pointer G* schedlink; bool readyonstop; M* m; // for debuggers }; struct Mem { uint8* hunk; uint32 nhunk; uint64 nmmap; uint64 nmal; }; struct M { G* g0; // g0 w interrupt stack - must not move uint64 morearg; // arg to morestack - must not move uint64 cret; // return value from C - must not move uint64 procid; // for debuggers - must not move G* gsignal; // signal-handling G - must not move G* curg; // current running goroutine G* lastg; // last running goroutine - to emulate fifo Gobuf sched; Gobuf morestack; byte* moresp; int32 siz1; int32 siz2; Note havenextg; G* nextg; M* schedlink; Mem mem; uint32 machport; // Return address for Mach IPC (OS X) }; struct Stktop { uint8* oldbase; uint8* oldsp; uint64 magic; uint8* oldguard; }; struct Alg { uint64 (*hash)(uint32, void*); uint32 (*equal)(uint32, void*, void*); void (*print)(uint32, void*); void (*copy)(uint32, void*, void*); }; struct SigTab { int32 catch; int8 *name; }; /* * defined macros * you need super-goru privilege * to add this list. */ #define nelem(x) (sizeof(x)/sizeof((x)[0])) #define nil ((void*)0) /* * external data */ extern Alg algarray[3]; extern string emptystring; M* allm; G* allg; int32 goidgen; extern int32 gomaxprocs; extern int32 panicking; /* * common functions and data */ int32 strcmp(byte*, byte*); int32 findnull(int8*); void dump(byte*, int32); int32 runetochar(byte*, int32); int32 chartorune(uint32*, byte*); /* * very low level c-called */ int32 gogo(Gobuf*); int32 gosave(Gobuf*); int32 gogoret(Gobuf*, uint64); void retfromnewstack(void); void setspgoto(byte*, void(*)(void), void(*)(void)); void FLUSH(void*); void* getu(void); void throw(int8*); uint32 rnd(uint32, uint32); void prints(int8*); void mcpy(byte*, byte*, uint32); void* mal(uint32); uint32 cmpstring(string, string); void initsig(void); int32 gotraceback(void); void traceback(uint8 *pc, uint8 *sp, G* gp); void tracebackothers(G*); int32 open(byte*, int32, ...); int32 read(int32, void*, int32); int32 write(int32, void*, int32); void close(int32); int32 fstat(int32, void*); bool cas(uint32*, uint32, uint32); void exit1(int32); void ready(G*); byte* getenv(int8*); int32 atoi(byte*); void newosproc(M *m, G *g, void *stk, void (*fn)(void)); void sigaltstack(void*, void*); void signalstack(byte*, int32); G* malg(int32); void minit(void); /* * mutual exclusion locks. in the uncontended case, * as fast as spin locks (just a few user-level instructions), * but on the contention path they sleep in the kernel. * a zeroed Lock is unlocked (no need to initialize each lock). */ void lock(Lock*); void unlock(Lock*); /* * sleep and wakeup on one-time events. * before any calls to notesleep or notewakeup, * must call noteclear to initialize the Note. * then, any number of threads can call notesleep * and exactly one thread can call notewakeup (once). * once notewakeup has been called, all the notesleeps * will return. future notesleeps will return immediately. */ void noteclear(Note*); void notesleep(Note*); void notewakeup(Note*); /* * low level go -called */ void sys·goexit(void); void sys·gosched(void); void sys·exit(int32); void sys·write(int32, void*, int32); void sys·breakpoint(void); uint8* sys·mmap(byte*, uint32, int32, int32, int32, uint32); void sys·memclr(byte*, uint32); void sys·setcallerpc(void*, void*); void* sys·getcallerpc(void*); void sys·sigaction(int64, void*, void*); void sys·rt_sigaction(int64, void*, void*, uint64); /* * runtime go-called */ void sys·printbool(bool); void sys·printfloat(float64); void sys·printint(int64); void sys·printstring(string); void sys·printpc(void*); void sys·printpointer(void*); void sys·catstring(string, string, string); void sys·cmpstring(string, string, int32); void sys·slicestring(string, int32, int32, string); void sys·indexstring(string, int32, byte); void sys·intstring(int64, string); /* * User go-called */ void sys·readfile(string, string, bool); void sys·bytestorune(byte*, int32, int32, int32, int32); void sys·stringtorune(string, int32, int32, int32, int32);