// Copyright 2018 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package source import ( "go/ast" "go/token" "io/ioutil" "golang.org/x/tools/internal/lsp/protocol" ) // File holds all the information we know about a file. type File struct { URI protocol.DocumentURI view *View active bool content []byte ast *ast.File token *token.File } // SetContent sets the overlay contents for a file. // Setting it to nil will revert it to the on disk contents, and remove it // from the active set. func (f *File) SetContent(content []byte) { f.view.mu.Lock() defer f.view.mu.Unlock() f.content = content // the ast and token fields are invalid f.ast = nil f.token = nil // and we might need to update the overlay switch { case f.active && content == nil: // we were active, and want to forget the content f.active = false if filename, err := FromURI(f.URI); err == nil { delete(f.view.Config.Overlay, filename) } f.content = nil case content != nil: // an active overlay, update the map f.active = true if filename, err := FromURI(f.URI); err == nil { f.view.Config.Overlay[filename] = f.content } } } // Read returns the contents of the file, reading it from file system if needed. func (f *File) Read() ([]byte, error) { f.view.mu.Lock() defer f.view.mu.Unlock() return f.read() } // read is the internal part of Read that presumes the lock is already held func (f *File) read() ([]byte, error) { if f.content != nil { return f.content, nil } // we don't know the content yet, so read it filename, err := FromURI(f.URI) if err != nil { return nil, err } content, err := ioutil.ReadFile(filename) if err != nil { return nil, err } f.content = content return f.content, nil }