// Copyright 2013 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package interp // Values // // All interpreter values are "boxed" in the empty interface, value. // The range of possible dynamic types within value are: // // - bool // - numbers (all built-in int/float/complex types are distinguished) // - string // - map[value]value --- maps for which usesBuiltinMap(keyType) // *hashmap --- maps for which !usesBuiltinMap(keyType) // - chan value // - []value --- slices // - iface --- interfaces. // - structure --- structs. Fields are ordered and accessed by numeric indices. // - array --- arrays. // - *value --- pointers. Careful: *value is a distinct type from *array etc. // - *ssa.Function \ // *ssa.Builtin } --- functions. A nil 'func' is always of type *ssa.Function. // *closure / // - tuple --- as returned by Return, Next, "value,ok" modes, etc. // - iter --- iterators from 'range' over map or string. // - bad --- a poison pill for locals that have gone out of scope. // - rtype -- the interpreter's concrete implementation of reflect.Type // // Note that nil is not on this list. // // Pay close attention to whether or not the dynamic type is a pointer. // The compiler cannot help you since value is an empty interface. import ( "bytes" "fmt" "io" "reflect" "strings" "sync" "unsafe" "code.google.com/p/go.tools/go/types" "code.google.com/p/go.tools/go/types/typemap" "code.google.com/p/go.tools/ssa" ) type value interface{} type tuple []value type array []value type iface struct { t types.Type // never an "untyped" type v value } type structure []value // For map, array, *array, slice, string or channel. type iter interface { // next returns a Tuple (key, value, ok). // key and value are unaliased, e.g. copies of the sequence element. next() tuple } type closure struct { Fn *ssa.Function Env []value } type bad struct{} type rtype struct { t types.Type } // Hash functions and equivalence relation: // hashString computes the FNV hash of s. func hashString(s string) int { var h uint32 for i := 0; i < len(s); i++ { h ^= uint32(s[i]) h *= 16777619 } return int(h) } var ( mu sync.Mutex hasher = typemap.MakeHasher() ) // hashType returns a hash for t such that // types.IsIdentical(x, y) => hashType(x) == hashType(y). func hashType(t types.Type) int { mu.Lock() h := int(hasher.Hash(t)) mu.Unlock() return h } // usesBuiltinMap returns true if the built-in hash function and // equivalence relation for type t are consistent with those of the // interpreter's representation of type t. Such types are: all basic // types (bool, numbers, string), pointers and channels. // // usesBuiltinMap returns false for types that require a custom map // implementation: interfaces, arrays and structs. // // Panic ensues if t is an invalid map key type: function, map or slice. func usesBuiltinMap(t types.Type) bool { switch t := t.(type) { case *types.Basic, *types.Chan, *types.Pointer: return true case *types.Named: return usesBuiltinMap(t.Underlying()) case *types.Interface, *types.Array, *types.Struct: return false } panic(fmt.Sprintf("invalid map key type: %T", t)) } func (x array) eq(t types.Type, _y interface{}) bool { y := _y.(array) tElt := t.Underlying().(*types.Array).Elem() for i, xi := range x { if !equals(tElt, xi, y[i]) { return false } } return true } func (x array) hash(t types.Type) int { h := 0 tElt := t.Underlying().(*types.Array).Elem() for _, xi := range x { h += hash(tElt, xi) } return h } func (x structure) eq(t types.Type, _y interface{}) bool { y := _y.(structure) tStruct := t.Underlying().(*types.Struct) for i, n := 0, tStruct.NumFields(); i < n; i++ { if f := tStruct.Field(i); !f.Anonymous() { if !equals(f.Type(), x[i], y[i]) { return false } } } return true } func (x structure) hash(t types.Type) int { tStruct := t.Underlying().(*types.Struct) h := 0 for i, n := 0, tStruct.NumFields(); i < n; i++ { if f := tStruct.Field(i); !f.Anonymous() { h += hash(f.Type(), x[i]) } } return h } // nil-tolerant variant of types.IsIdentical. func sameType(x, y types.Type) bool { if x == nil { return y == nil } return y != nil && types.IsIdentical(x, y) } func (x iface) eq(t types.Type, _y interface{}) bool { y := _y.(iface) return sameType(x.t, y.t) && (x.t == nil || equals(x.t, x.v, y.v)) } func (x iface) hash(_ types.Type) int { return hashType(x.t)*8581 + hash(x.t, x.v) } func (x rtype) hash(_ types.Type) int { return hashType(x.t) } func (x rtype) eq(_ types.Type, y interface{}) bool { return types.IsIdentical(x.t, y.(rtype).t) } // equals returns true iff x and y are equal according to Go's // linguistic equivalence relation for type t. // In a well-typed program, the dynamic types of x and y are // guaranteed equal. func equals(t types.Type, x, y value) bool { switch x := x.(type) { case bool: return x == y.(bool) case int: return x == y.(int) case int8: return x == y.(int8) case int16: return x == y.(int16) case int32: return x == y.(int32) case int64: return x == y.(int64) case uint: return x == y.(uint) case uint8: return x == y.(uint8) case uint16: return x == y.(uint16) case uint32: return x == y.(uint32) case uint64: return x == y.(uint64) case uintptr: return x == y.(uintptr) case float32: return x == y.(float32) case float64: return x == y.(float64) case complex64: return x == y.(complex64) case complex128: return x == y.(complex128) case string: return x == y.(string) case *value: return x == y.(*value) case chan value: return x == y.(chan value) case structure: return x.eq(t, y) case array: return x.eq(t, y) case iface: return x.eq(t, y) case rtype: return x.eq(t, y) } // Since map, func and slice don't support comparison, this // case is only reachable if one of x or y is literally nil // (handled in eqnil) or via interface{} values. panic(fmt.Sprintf("comparing uncomparable type %s", t)) } // Returns an integer hash of x such that equals(x, y) => hash(x) == hash(y). func hash(t types.Type, x value) int { switch x := x.(type) { case bool: if x { return 1 } return 0 case int: return x case int8: return int(x) case int16: return int(x) case int32: return int(x) case int64: return int(x) case uint: return int(x) case uint8: return int(x) case uint16: return int(x) case uint32: return int(x) case uint64: return int(x) case uintptr: return int(x) case float32: return int(x) case float64: return int(x) case complex64: return int(real(x)) case complex128: return int(real(x)) case string: return hashString(x) case *value: return int(uintptr(unsafe.Pointer(x))) case chan value: return int(uintptr(reflect.ValueOf(x).Pointer())) case structure: return x.hash(t) case array: return x.hash(t) case iface: return x.hash(t) case rtype: return x.hash(t) } panic(fmt.Sprintf("%T is unhashable", x)) } // copyVal returns a copy of value v. // TODO(adonovan): add tests of aliasing and mutation. func copyVal(v value) value { if v == nil { panic("copyVal(nil)") } switch v := v.(type) { case bool, int, int8, int16, int32, int64, uint, uint8, uint16, uint32, uint64, uintptr, float32, float64, complex64, complex128, string, unsafe.Pointer: return v case map[value]value: return v case *hashmap: return v case chan value: return v case *value: return v case *ssa.Function, *ssa.Builtin, *closure: return v case iface: return v case []value: return v case structure: a := make(structure, len(v)) copy(a, v) return a case array: a := make(array, len(v)) copy(a, v) return a case tuple: break case rtype: return v } panic(fmt.Sprintf("cannot copy %T", v)) } // Prints in the style of built-in println. // (More or less; in gc println is actually a compiler intrinsic and // can distinguish println(1) from println(interface{}(1)).) func toWriter(w io.Writer, v value) { switch v := v.(type) { case nil, bool, int, int8, int16, int32, int64, uint, uint8, uint16, uint32, uint64, uintptr, float32, float64, complex64, complex128, string: fmt.Fprintf(w, "%v", v) case map[value]value: io.WriteString(w, "map[") sep := " " for k, e := range v { io.WriteString(w, sep) sep = " " toWriter(w, k) io.WriteString(w, ":") toWriter(w, e) } io.WriteString(w, "]") case *hashmap: io.WriteString(w, "map[") sep := " " for _, e := range v.table { for e != nil { io.WriteString(w, sep) sep = " " toWriter(w, e.key) io.WriteString(w, ":") toWriter(w, e.value) e = e.next } } io.WriteString(w, "]") case chan value: fmt.Fprintf(w, "%v", v) // (an address) case *value: if v == nil { io.WriteString(w, "") } else { fmt.Fprintf(w, "%p", v) } case iface: toWriter(w, v.v) case structure: io.WriteString(w, "{") for i, e := range v { if i > 0 { io.WriteString(w, " ") } toWriter(w, e) } io.WriteString(w, "}") case array: io.WriteString(w, "[") for i, e := range v { if i > 0 { io.WriteString(w, " ") } toWriter(w, e) } io.WriteString(w, "]") case []value: io.WriteString(w, "[") for i, e := range v { if i > 0 { io.WriteString(w, " ") } toWriter(w, e) } io.WriteString(w, "]") case *ssa.Function, *ssa.Builtin, *closure: fmt.Fprintf(w, "%p", v) // (an address) case rtype: io.WriteString(w, v.t.String()) case tuple: // Unreachable in well-formed Go programs io.WriteString(w, "(") for i, e := range v { if i > 0 { io.WriteString(w, ", ") } toWriter(w, e) } io.WriteString(w, ")") default: fmt.Fprintf(w, "<%T>", v) } } // Implements printing of Go values in the style of built-in println. func toString(v value) string { var b bytes.Buffer toWriter(&b, v) return b.String() } // ------------------------------------------------------------------------ // Iterators type stringIter struct { *strings.Reader i int } func (it *stringIter) next() tuple { okv := make(tuple, 3) ch, n, err := it.ReadRune() ok := err != io.EOF okv[0] = ok if ok { okv[1] = it.i okv[2] = ch } it.i += n return okv } type mapIter chan [2]value func (it mapIter) next() tuple { kv, ok := <-it return tuple{ok, kv[0], kv[1]} }