// Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package io // Byte buffer for marshaling nested messages. import ( "io"; "os"; ) // A simple implementation of the io.Read and io.Write interfaces. // A newly allocated ByteBuffer is ready to use. // TODO(r): Do better memory management. func bytecopy(dst *[]byte, doff int, src *[]byte, soff int, count int) { for i := 0; i < count; i++ { dst[doff] = src[soff]; doff++; soff++; } } export type ByteBuffer struct { buf *[]byte; off int; // Read from here len int; // Write to here cap int; } func (b *ByteBuffer) Reset() { b.off = 0; b.len = 0; } func (b *ByteBuffer) Write(p *[]byte) (n int, err *os.Error) { plen := len(p); if b.buf == nil { b.cap = plen + 1024; b.buf = new([]byte, b.cap); b.len = 0; } if b.len + len(p) > b.cap { b.cap = 2*(b.cap + plen); nb := new([]byte, b.cap); bytecopy(nb, 0, b.buf, 0, b.len); b.buf = nb; } bytecopy(b.buf, b.len, p, 0, plen); b.len += plen; return plen, nil; } func (b *ByteBuffer) Read(p *[]byte) (n int, err *os.Error) { plen := len(p); if b.buf == nil { return 0, nil } if b.off == b.len { // empty buffer b.Reset(); return 0, nil } if plen > b.len - b.off { plen = b.len - b.off } bytecopy(p, 0, b.buf, b.off, plen); b.off += plen; return plen, nil; } func (b *ByteBuffer) Len() int { return b.len } // If the buffer is empty, Data() should still give a valid array. // Use this variable as a surrogate. It's immutable (can't be // grown, can't store any data) so it's safe to share. var EmptyByteArray = new([]byte, 0) func (b *ByteBuffer) Data() *[]byte { if b.buf == nil { return EmptyByteArray } return b.buf[b.off:b.len] } export func NewByteBufferFromArray(buf *[]byte) *ByteBuffer { b := new(ByteBuffer); b.buf = buf; b.off = 0; b.len = len(buf); b.cap = len(buf); return b; }