// Copyright 2014 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Memory allocator, based on tcmalloc. // http://goog-perftools.sourceforge.net/doc/tcmalloc.html // The main allocator works in runs of pages. // Small allocation sizes (up to and including 32 kB) are // rounded to one of about 100 size classes, each of which // has its own free list of objects of exactly that size. // Any free page of memory can be split into a set of objects // of one size class, which are then managed using free list // allocators. // // The allocator's data structures are: // // FixAlloc: a free-list allocator for fixed-size objects, // used to manage storage used by the allocator. // MHeap: the malloc heap, managed at page (4096-byte) granularity. // MSpan: a run of pages managed by the MHeap. // MCentral: a shared free list for a given size class. // MCache: a per-thread (in Go, per-P) cache for small objects. // MStats: allocation statistics. // // Allocating a small object proceeds up a hierarchy of caches: // // 1. Round the size up to one of the small size classes // and look in the corresponding MCache free list. // If the list is not empty, allocate an object from it. // This can all be done without acquiring a lock. // // 2. If the MCache free list is empty, replenish it by // taking a bunch of objects from the MCentral free list. // Moving a bunch amortizes the cost of acquiring the MCentral lock. // // 3. If the MCentral free list is empty, replenish it by // allocating a run of pages from the MHeap and then // chopping that memory into objects of the given size. // Allocating many objects amortizes the cost of locking // the heap. // // 4. If the MHeap is empty or has no page runs large enough, // allocate a new group of pages (at least 1MB) from the // operating system. Allocating a large run of pages // amortizes the cost of talking to the operating system. // // Freeing a small object proceeds up the same hierarchy: // // 1. Look up the size class for the object and add it to // the MCache free list. // // 2. If the MCache free list is too long or the MCache has // too much memory, return some to the MCentral free lists. // // 3. If all the objects in a given span have returned to // the MCentral list, return that span to the page heap. // // 4. If the heap has too much memory, return some to the // operating system. // // TODO(rsc): Step 4 is not implemented. // // Allocating and freeing a large object uses the page heap // directly, bypassing the MCache and MCentral free lists. // // The small objects on the MCache and MCentral free lists // may or may not be zeroed. They are zeroed if and only if // the second word of the object is zero. A span in the // page heap is zeroed unless s->needzero is set. When a span // is allocated to break into small objects, it is zeroed if needed // and s->needzero is set. There are two main benefits to delaying the // zeroing this way: // // 1. stack frames allocated from the small object lists // or the page heap can avoid zeroing altogether. // 2. the cost of zeroing when reusing a small object is // charged to the mutator, not the garbage collector. // // This code was written with an eye toward translating to Go // in the future. Methods have the form Type_Method(Type *t, ...). package runtime import "unsafe" const ( debugMalloc = false flagNoScan = _FlagNoScan flagNoZero = _FlagNoZero maxTinySize = _TinySize tinySizeClass = _TinySizeClass maxSmallSize = _MaxSmallSize pageShift = _PageShift pageSize = _PageSize pageMask = _PageMask mSpanInUse = _MSpanInUse concurrentSweep = _ConcurrentSweep ) const ( _PageShift = 13 _PageSize = 1 << _PageShift _PageMask = _PageSize - 1 ) const ( // _64bit = 1 on 64-bit systems, 0 on 32-bit systems _64bit = 1 << (^uintptr(0) >> 63) / 2 // Computed constant. The definition of MaxSmallSize and the // algorithm in msize.c produce some number of different allocation // size classes. NumSizeClasses is that number. It's needed here // because there are static arrays of this length; when msize runs its // size choosing algorithm it double-checks that NumSizeClasses agrees. _NumSizeClasses = 67 // Tunable constants. _MaxSmallSize = 32 << 10 // Tiny allocator parameters, see "Tiny allocator" comment in malloc.go. _TinySize = 16 _TinySizeClass = 2 _FixAllocChunk = 16 << 10 // Chunk size for FixAlloc _MaxMHeapList = 1 << (20 - _PageShift) // Maximum page length for fixed-size list in MHeap. _HeapAllocChunk = 1 << 20 // Chunk size for heap growth // Per-P, per order stack segment cache size. _StackCacheSize = 32 * 1024 // Number of orders that get caching. Order 0 is FixedStack // and each successive order is twice as large. // We want to cache 2KB, 4KB, 8KB, and 16KB stacks. Larger stacks // will be allocated directly. // Since FixedStack is different on different systems, we // must vary NumStackOrders to keep the same maximum cached size. // OS | FixedStack | NumStackOrders // -----------------+------------+--------------- // linux/darwin/bsd | 2KB | 4 // windows/32 | 4KB | 3 // windows/64 | 8KB | 2 // plan9 | 4KB | 3 _NumStackOrders = 4 - ptrSize/4*goos_windows - 1*goos_plan9 // Number of bits in page to span calculations (4k pages). // On Windows 64-bit we limit the arena to 32GB or 35 bits. // Windows counts memory used by page table into committed memory // of the process, so we can't reserve too much memory. // See http://golang.org/issue/5402 and http://golang.org/issue/5236. // On other 64-bit platforms, we limit the arena to 128GB, or 37 bits. // On 32-bit, we don't bother limiting anything, so we use the full 32-bit address. _MHeapMap_TotalBits = (_64bit*goos_windows)*35 + (_64bit*(1-goos_windows))*37 + (1-_64bit)*32 _MHeapMap_Bits = _MHeapMap_TotalBits - _PageShift _MaxMem = uintptr(1<<_MHeapMap_TotalBits - 1) // Max number of threads to run garbage collection. // 2, 3, and 4 are all plausible maximums depending // on the hardware details of the machine. The garbage // collector scales well to 32 cpus. _MaxGcproc = 32 ) // Page number (address>>pageShift) type pageID uintptr const _MaxArena32 = 2 << 30 // OS-defined helpers: // // sysAlloc obtains a large chunk of zeroed memory from the // operating system, typically on the order of a hundred kilobytes // or a megabyte. // NOTE: sysAlloc returns OS-aligned memory, but the heap allocator // may use larger alignment, so the caller must be careful to realign the // memory obtained by sysAlloc. // // SysUnused notifies the operating system that the contents // of the memory region are no longer needed and can be reused // for other purposes. // SysUsed notifies the operating system that the contents // of the memory region are needed again. // // SysFree returns it unconditionally; this is only used if // an out-of-memory error has been detected midway through // an allocation. It is okay if SysFree is a no-op. // // SysReserve reserves address space without allocating memory. // If the pointer passed to it is non-nil, the caller wants the // reservation there, but SysReserve can still choose another // location if that one is unavailable. On some systems and in some // cases SysReserve will simply check that the address space is // available and not actually reserve it. If SysReserve returns // non-nil, it sets *reserved to true if the address space is // reserved, false if it has merely been checked. // NOTE: SysReserve returns OS-aligned memory, but the heap allocator // may use larger alignment, so the caller must be careful to realign the // memory obtained by sysAlloc. // // SysMap maps previously reserved address space for use. // The reserved argument is true if the address space was really // reserved, not merely checked. // // SysFault marks a (already sysAlloc'd) region to fault // if accessed. Used only for debugging the runtime. func mallocinit() { initSizes() if class_to_size[_TinySizeClass] != _TinySize { throw("bad TinySizeClass") } var p, bitmapSize, spansSize, pSize, limit uintptr var reserved bool // limit = runtime.memlimit(); // See https://golang.org/issue/5049 // TODO(rsc): Fix after 1.1. limit = 0 // Set up the allocation arena, a contiguous area of memory where // allocated data will be found. The arena begins with a bitmap large // enough to hold 4 bits per allocated word. if ptrSize == 8 && (limit == 0 || limit > 1<<30) { // On a 64-bit machine, allocate from a single contiguous reservation. // 128 GB (MaxMem) should be big enough for now. // // The code will work with the reservation at any address, but ask // SysReserve to use 0x0000XXc000000000 if possible (XX=00...7f). // Allocating a 128 GB region takes away 37 bits, and the amd64 // doesn't let us choose the top 17 bits, so that leaves the 11 bits // in the middle of 0x00c0 for us to choose. Choosing 0x00c0 means // that the valid memory addresses will begin 0x00c0, 0x00c1, ..., 0x00df. // In little-endian, that's c0 00, c1 00, ..., df 00. None of those are valid // UTF-8 sequences, and they are otherwise as far away from // ff (likely a common byte) as possible. If that fails, we try other 0xXXc0 // addresses. An earlier attempt to use 0x11f8 caused out of memory errors // on OS X during thread allocations. 0x00c0 causes conflicts with // AddressSanitizer which reserves all memory up to 0x0100. // These choices are both for debuggability and to reduce the // odds of the conservative garbage collector not collecting memory // because some non-pointer block of memory had a bit pattern // that matched a memory address. // // Actually we reserve 136 GB (because the bitmap ends up being 8 GB) // but it hardly matters: e0 00 is not valid UTF-8 either. // // If this fails we fall back to the 32 bit memory mechanism arenaSize := round(_MaxMem, _PageSize) bitmapSize = arenaSize / (ptrSize * 8 / 4) spansSize = arenaSize / _PageSize * ptrSize spansSize = round(spansSize, _PageSize) for i := 0; i <= 0x7f; i++ { p = uintptr(i)<<40 | uintptrMask&(0x00c0<<32) pSize = bitmapSize + spansSize + arenaSize + _PageSize p = uintptr(sysReserve(unsafe.Pointer(p), pSize, &reserved)) if p != 0 { break } } } if p == 0 { // On a 32-bit machine, we can't typically get away // with a giant virtual address space reservation. // Instead we map the memory information bitmap // immediately after the data segment, large enough // to handle another 2GB of mappings (256 MB), // along with a reservation for an initial arena. // When that gets used up, we'll start asking the kernel // for any memory anywhere and hope it's in the 2GB // following the bitmap (presumably the executable begins // near the bottom of memory, so we'll have to use up // most of memory before the kernel resorts to giving out // memory before the beginning of the text segment). // // Alternatively we could reserve 512 MB bitmap, enough // for 4GB of mappings, and then accept any memory the // kernel threw at us, but normally that's a waste of 512 MB // of address space, which is probably too much in a 32-bit world. // If we fail to allocate, try again with a smaller arena. // This is necessary on Android L where we share a process // with ART, which reserves virtual memory aggressively. arenaSizes := []uintptr{ 512 << 20, 256 << 20, 128 << 20, } for _, arenaSize := range arenaSizes { bitmapSize = _MaxArena32 / (ptrSize * 8 / 4) spansSize = _MaxArena32 / _PageSize * ptrSize if limit > 0 && arenaSize+bitmapSize+spansSize > limit { bitmapSize = (limit / 9) &^ ((1 << _PageShift) - 1) arenaSize = bitmapSize * 8 spansSize = arenaSize / _PageSize * ptrSize } spansSize = round(spansSize, _PageSize) // SysReserve treats the address we ask for, end, as a hint, // not as an absolute requirement. If we ask for the end // of the data segment but the operating system requires // a little more space before we can start allocating, it will // give out a slightly higher pointer. Except QEMU, which // is buggy, as usual: it won't adjust the pointer upward. // So adjust it upward a little bit ourselves: 1/4 MB to get // away from the running binary image and then round up // to a MB boundary. p = round(uintptr(unsafe.Pointer(&end))+(1<<18), 1<<20) pSize = bitmapSize + spansSize + arenaSize + _PageSize p = uintptr(sysReserve(unsafe.Pointer(p), pSize, &reserved)) if p != 0 { break } } if p == 0 { throw("runtime: cannot reserve arena virtual address space") } } // PageSize can be larger than OS definition of page size, // so SysReserve can give us a PageSize-unaligned pointer. // To overcome this we ask for PageSize more and round up the pointer. p1 := round(p, _PageSize) mheap_.spans = (**mspan)(unsafe.Pointer(p1)) mheap_.bitmap = p1 + spansSize mheap_.arena_start = p1 + (spansSize + bitmapSize) mheap_.arena_used = mheap_.arena_start mheap_.arena_end = p + pSize mheap_.arena_reserved = reserved if mheap_.arena_start&(_PageSize-1) != 0 { println("bad pagesize", hex(p), hex(p1), hex(spansSize), hex(bitmapSize), hex(_PageSize), "start", hex(mheap_.arena_start)) throw("misrounded allocation in mallocinit") } // Initialize the rest of the allocator. mHeap_Init(&mheap_, spansSize) _g_ := getg() _g_.m.mcache = allocmcache() } // sysReserveHigh reserves space somewhere high in the address space. // sysReserve doesn't actually reserve the full amount requested on // 64-bit systems, because of problems with ulimit. Instead it checks // that it can get the first 64 kB and assumes it can grab the rest as // needed. This doesn't work well with the "let the kernel pick an address" // mode, so don't do that. Pick a high address instead. func sysReserveHigh(n uintptr, reserved *bool) unsafe.Pointer { if ptrSize == 4 { return sysReserve(nil, n, reserved) } for i := 0; i <= 0x7f; i++ { p := uintptr(i)<<40 | uintptrMask&(0x00c0<<32) *reserved = false p = uintptr(sysReserve(unsafe.Pointer(p), n, reserved)) if p != 0 { return unsafe.Pointer(p) } } return sysReserve(nil, n, reserved) } func mHeap_SysAlloc(h *mheap, n uintptr) unsafe.Pointer { if n > uintptr(h.arena_end)-uintptr(h.arena_used) { // We are in 32-bit mode, maybe we didn't use all possible address space yet. // Reserve some more space. p_size := round(n+_PageSize, 256<<20) new_end := h.arena_end + p_size if new_end <= h.arena_start+_MaxArena32 { // TODO: It would be bad if part of the arena // is reserved and part is not. var reserved bool p := uintptr(sysReserve((unsafe.Pointer)(h.arena_end), p_size, &reserved)) if p == h.arena_end { h.arena_end = new_end h.arena_reserved = reserved } else if p+p_size <= h.arena_start+_MaxArena32 { // Keep everything page-aligned. // Our pages are bigger than hardware pages. h.arena_end = p + p_size h.arena_used = p + (-uintptr(p) & (_PageSize - 1)) h.arena_reserved = reserved } else { var stat uint64 sysFree((unsafe.Pointer)(p), p_size, &stat) } } } if n <= uintptr(h.arena_end)-uintptr(h.arena_used) { // Keep taking from our reservation. p := h.arena_used sysMap((unsafe.Pointer)(p), n, h.arena_reserved, &memstats.heap_sys) h.arena_used += n mHeap_MapBits(h) mHeap_MapSpans(h) if raceenabled { racemapshadow((unsafe.Pointer)(p), n) } if mheap_.shadow_enabled { sysMap(unsafe.Pointer(p+mheap_.shadow_heap), n, h.shadow_reserved, &memstats.other_sys) } if uintptr(p)&(_PageSize-1) != 0 { throw("misrounded allocation in MHeap_SysAlloc") } return (unsafe.Pointer)(p) } // If using 64-bit, our reservation is all we have. if uintptr(h.arena_end)-uintptr(h.arena_start) >= _MaxArena32 { return nil } // On 32-bit, once the reservation is gone we can // try to get memory at a location chosen by the OS // and hope that it is in the range we allocated bitmap for. p_size := round(n, _PageSize) + _PageSize p := uintptr(sysAlloc(p_size, &memstats.heap_sys)) if p == 0 { return nil } if p < h.arena_start || uintptr(p)+p_size-uintptr(h.arena_start) >= _MaxArena32 { print("runtime: memory allocated by OS (", p, ") not in usable range [", hex(h.arena_start), ",", hex(h.arena_start+_MaxArena32), ")\n") sysFree((unsafe.Pointer)(p), p_size, &memstats.heap_sys) return nil } p_end := p + p_size p += -p & (_PageSize - 1) if uintptr(p)+n > uintptr(h.arena_used) { h.arena_used = p + n if p_end > h.arena_end { h.arena_end = p_end } mHeap_MapBits(h) mHeap_MapSpans(h) if raceenabled { racemapshadow((unsafe.Pointer)(p), n) } } if uintptr(p)&(_PageSize-1) != 0 { throw("misrounded allocation in MHeap_SysAlloc") } return (unsafe.Pointer)(p) } // base address for all 0-byte allocations var zerobase uintptr const ( // flags to malloc _FlagNoScan = 1 << 0 // GC doesn't have to scan object _FlagNoZero = 1 << 1 // don't zero memory ) // Allocate an object of size bytes. // Small objects are allocated from the per-P cache's free lists. // Large objects (> 32 kB) are allocated straight from the heap. func mallocgc(size uintptr, typ *_type, flags uint32) unsafe.Pointer { shouldhelpgc := false if size == 0 { return unsafe.Pointer(&zerobase) } dataSize := size if flags&flagNoScan == 0 && typ == nil { throw("malloc missing type") } // Set mp.mallocing to keep from being preempted by GC. mp := acquirem() if mp.mallocing != 0 { throw("malloc deadlock") } mp.mallocing = 1 c := gomcache() var s *mspan var x unsafe.Pointer if size <= maxSmallSize { if flags&flagNoScan != 0 && size < maxTinySize { // Tiny allocator. // // Tiny allocator combines several tiny allocation requests // into a single memory block. The resulting memory block // is freed when all subobjects are unreachable. The subobjects // must be FlagNoScan (don't have pointers), this ensures that // the amount of potentially wasted memory is bounded. // // Size of the memory block used for combining (maxTinySize) is tunable. // Current setting is 16 bytes, which relates to 2x worst case memory // wastage (when all but one subobjects are unreachable). // 8 bytes would result in no wastage at all, but provides less // opportunities for combining. // 32 bytes provides more opportunities for combining, // but can lead to 4x worst case wastage. // The best case winning is 8x regardless of block size. // // Objects obtained from tiny allocator must not be freed explicitly. // So when an object will be freed explicitly, we ensure that // its size >= maxTinySize. // // SetFinalizer has a special case for objects potentially coming // from tiny allocator, it such case it allows to set finalizers // for an inner byte of a memory block. // // The main targets of tiny allocator are small strings and // standalone escaping variables. On a json benchmark // the allocator reduces number of allocations by ~12% and // reduces heap size by ~20%. off := c.tinyoffset // Align tiny pointer for required (conservative) alignment. if size&7 == 0 { off = round(off, 8) } else if size&3 == 0 { off = round(off, 4) } else if size&1 == 0 { off = round(off, 2) } if off+size <= maxTinySize && c.tiny != nil { // The object fits into existing tiny block. x = add(c.tiny, off) c.tinyoffset = off + size c.local_tinyallocs++ mp.mallocing = 0 releasem(mp) return x } // Allocate a new maxTinySize block. s = c.alloc[tinySizeClass] v := s.freelist if v.ptr() == nil { systemstack(func() { mCache_Refill(c, tinySizeClass) }) shouldhelpgc = true s = c.alloc[tinySizeClass] v = s.freelist } s.freelist = v.ptr().next s.ref++ // prefetchnta offers best performance, see change list message. prefetchnta(uintptr(v.ptr().next)) x = unsafe.Pointer(v) (*[2]uint64)(x)[0] = 0 (*[2]uint64)(x)[1] = 0 // See if we need to replace the existing tiny block with the new one // based on amount of remaining free space. if size < c.tinyoffset { c.tiny = x c.tinyoffset = size } size = maxTinySize } else { var sizeclass int8 if size <= 1024-8 { sizeclass = size_to_class8[(size+7)>>3] } else { sizeclass = size_to_class128[(size-1024+127)>>7] } size = uintptr(class_to_size[sizeclass]) s = c.alloc[sizeclass] v := s.freelist if v.ptr() == nil { systemstack(func() { mCache_Refill(c, int32(sizeclass)) }) shouldhelpgc = true s = c.alloc[sizeclass] v = s.freelist } s.freelist = v.ptr().next s.ref++ // prefetchnta offers best performance, see change list message. prefetchnta(uintptr(v.ptr().next)) x = unsafe.Pointer(v) if flags&flagNoZero == 0 { v.ptr().next = 0 if size > 2*ptrSize && ((*[2]uintptr)(x))[1] != 0 { memclr(unsafe.Pointer(v), size) } } } c.local_cachealloc += intptr(size) } else { var s *mspan shouldhelpgc = true systemstack(func() { s = largeAlloc(size, uint32(flags)) }) x = unsafe.Pointer(uintptr(s.start << pageShift)) size = uintptr(s.elemsize) } if flags&flagNoScan != 0 { // All objects are pre-marked as noscan. Nothing to do. } else { // If allocating a defer+arg block, now that we've picked a malloc size // large enough to hold everything, cut the "asked for" size down to // just the defer header, so that the GC bitmap will record the arg block // as containing nothing at all (as if it were unused space at the end of // a malloc block caused by size rounding). // The defer arg areas are scanned as part of scanstack. if typ == deferType { dataSize = unsafe.Sizeof(_defer{}) } heapBitsSetType(uintptr(x), size, dataSize, typ) } // GCmarkterminate allocates black // All slots hold nil so no scanning is needed. // This may be racing with GC so do it atomically if there can be // a race marking the bit. if gcphase == _GCmarktermination { systemstack(func() { gcmarknewobject_m(uintptr(x)) }) } if mheap_.shadow_enabled { clearshadow(uintptr(x), size) } if raceenabled { racemalloc(x, size) } mp.mallocing = 0 releasem(mp) if debug.allocfreetrace != 0 { tracealloc(x, size, typ) } if rate := MemProfileRate; rate > 0 { if size < uintptr(rate) && int32(size) < c.next_sample { c.next_sample -= int32(size) } else { mp := acquirem() profilealloc(mp, x, size) releasem(mp) } } if shouldtriggergc() { startGC(gcBackgroundMode) } else if shouldhelpgc && atomicloaduint(&bggc.working) == 1 { // bggc.lock not taken since race on bggc.working is benign. // At worse we don't call gchelpwork. // Delay the gchelpwork until the epilogue so that it doesn't // interfere with the inner working of malloc such as // mcache refills that might happen while doing the gchelpwork systemstack(gchelpwork) } return x } func largeAlloc(size uintptr, flag uint32) *mspan { // print("largeAlloc size=", size, "\n") if size+_PageSize < size { throw("out of memory") } npages := size >> _PageShift if size&_PageMask != 0 { npages++ } s := mHeap_Alloc(&mheap_, npages, 0, true, flag&_FlagNoZero == 0) if s == nil { throw("out of memory") } s.limit = uintptr(s.start)<<_PageShift + size heapBitsForSpan(s.base()).initSpan(s.layout()) return s } // implementation of new builtin func newobject(typ *_type) unsafe.Pointer { flags := uint32(0) if typ.kind&kindNoPointers != 0 { flags |= flagNoScan } return mallocgc(uintptr(typ.size), typ, flags) } //go:linkname reflect_unsafe_New reflect.unsafe_New func reflect_unsafe_New(typ *_type) unsafe.Pointer { return newobject(typ) } // implementation of make builtin for slices func newarray(typ *_type, n uintptr) unsafe.Pointer { flags := uint32(0) if typ.kind&kindNoPointers != 0 { flags |= flagNoScan } if int(n) < 0 || (typ.size > 0 && n > _MaxMem/uintptr(typ.size)) { panic("runtime: allocation size out of range") } return mallocgc(uintptr(typ.size)*n, typ, flags) } //go:linkname reflect_unsafe_NewArray reflect.unsafe_NewArray func reflect_unsafe_NewArray(typ *_type, n uintptr) unsafe.Pointer { return newarray(typ, n) } // rawmem returns a chunk of pointerless memory. It is // not zeroed. func rawmem(size uintptr) unsafe.Pointer { return mallocgc(size, nil, flagNoScan|flagNoZero) } func profilealloc(mp *m, x unsafe.Pointer, size uintptr) { c := mp.mcache rate := MemProfileRate if size < uintptr(rate) { // pick next profile time // If you change this, also change allocmcache. if rate > 0x3fffffff { // make 2*rate not overflow rate = 0x3fffffff } next := int32(fastrand1()) % (2 * int32(rate)) // Subtract the "remainder" of the current allocation. // Otherwise objects that are close in size to sampling rate // will be under-sampled, because we consistently discard this remainder. next -= (int32(size) - c.next_sample) if next < 0 { next = 0 } c.next_sample = next } mProf_Malloc(x, size) } var persistent struct { lock mutex base unsafe.Pointer off uintptr } // Wrapper around sysAlloc that can allocate small chunks. // There is no associated free operation. // Intended for things like function/type/debug-related persistent data. // If align is 0, uses default align (currently 8). func persistentalloc(size, align uintptr, stat *uint64) unsafe.Pointer { const ( chunk = 256 << 10 maxBlock = 64 << 10 // VM reservation granularity is 64K on windows ) if size == 0 { throw("persistentalloc: size == 0") } if align != 0 { if align&(align-1) != 0 { throw("persistentalloc: align is not a power of 2") } if align > _PageSize { throw("persistentalloc: align is too large") } } else { align = 8 } if size >= maxBlock { return sysAlloc(size, stat) } lock(&persistent.lock) persistent.off = round(persistent.off, align) if persistent.off+size > chunk || persistent.base == nil { persistent.base = sysAlloc(chunk, &memstats.other_sys) if persistent.base == nil { unlock(&persistent.lock) throw("runtime: cannot allocate memory") } persistent.off = 0 } p := add(persistent.base, persistent.off) persistent.off += size unlock(&persistent.lock) if stat != &memstats.other_sys { xadd64(stat, int64(size)) xadd64(&memstats.other_sys, -int64(size)) } return p }