// Copyright 2019 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package cache import ( "context" "fmt" "path/filepath" "sort" "strconv" "strings" "sync" "sync/atomic" "golang.org/x/tools/internal/lsp/debug" "golang.org/x/tools/internal/lsp/source" "golang.org/x/tools/internal/lsp/telemetry" "golang.org/x/tools/internal/span" "golang.org/x/tools/internal/telemetry/trace" "golang.org/x/tools/internal/xcontext" errors "golang.org/x/xerrors" ) type session struct { cache *cache id string options source.Options viewMu sync.Mutex views []*view viewMap map[span.URI]source.View overlayMu sync.Mutex overlays map[span.URI]*overlay openFiles sync.Map filesWatchMap *WatchMap } type overlay struct { session *session uri span.URI data []byte hash string version float64 kind source.FileKind // sameContentOnDisk is true if a file has been saved on disk, // and therefore does not need to be part of the overlay sent to go/packages. sameContentOnDisk bool // unchanged is true if a file has not yet been edited. unchanged bool } func (s *session) Options() source.Options { return s.options } func (s *session) SetOptions(options source.Options) { s.options = options } func (s *session) Shutdown(ctx context.Context) { s.viewMu.Lock() defer s.viewMu.Unlock() for _, view := range s.views { view.shutdown(ctx) } s.views = nil s.viewMap = nil debug.DropSession(debugSession{s}) } func (s *session) Cache() source.Cache { return s.cache } func (s *session) NewView(ctx context.Context, name string, folder span.URI, options source.Options) (source.View, error) { s.viewMu.Lock() defer s.viewMu.Unlock() v, err := s.createView(ctx, name, folder, options) if err != nil { return nil, err } s.views = append(s.views, v) // we always need to drop the view map s.viewMap = make(map[span.URI]source.View) return v, nil } func (s *session) createView(ctx context.Context, name string, folder span.URI, options source.Options) (*view, error) { index := atomic.AddInt64(&viewIndex, 1) // We want a true background context and not a detached context here // the spans need to be unrelated and no tag values should pollute it. baseCtx := trace.Detach(xcontext.Detach(ctx)) backgroundCtx, cancel := context.WithCancel(baseCtx) v := &view{ session: s, id: strconv.FormatInt(index, 10), options: options, baseCtx: baseCtx, backgroundCtx: backgroundCtx, cancel: cancel, name: name, folder: folder, filesByURI: make(map[span.URI]viewFile), filesByBase: make(map[string][]viewFile), snapshot: &snapshot{ packages: make(map[packageKey]*checkPackageHandle), ids: make(map[span.URI][]packageID), metadata: make(map[packageID]*metadata), files: make(map[span.URI]source.FileHandle), importedBy: make(map[packageID][]packageID), actions: make(map[actionKey]*actionHandle), workspacePackages: make(map[packageID]bool), }, ignoredURIs: make(map[span.URI]struct{}), builtin: &builtinPkg{}, } v.snapshot.view = v if v.session.cache.options != nil { v.session.cache.options(&v.options) } // Preemptively build the builtin package, // so we immediately add builtin.go to the list of ignored files. v.buildBuiltinPackage(ctx) // Preemptively load everything in this directory. // TODO(matloob): Determine if this can be done in parallel with something else. // Perhaps different calls to NewView can be run in parallel? // TODO(matloob): By default when a new file is opened, its data is invalidated // and it's loaded again. Determine if the redundant reload can be avoided. v.snapshotMu.Lock() defer v.snapshotMu.Unlock() // The code after the snapshot is used isn't expensive. m, err := v.snapshot.load(ctx, source.DirectoryURI(folder)) var loadErr error if err != nil && err != errNoPackagesFound { loadErr = fmt.Errorf("error loading packages: %v", err) } // Prepare CheckPackageHandles for every package that's been loaded. // (*snapshot).CheckPackageHandle makes the assumption that every package that's // been loaded has an existing checkPackageHandle. if err := v.snapshot.checkWorkspacePackages(ctx, m); err != nil { return nil, err } debug.AddView(debugView{v}) return v, loadErr } // View returns the view by name. func (s *session) View(name string) source.View { s.viewMu.Lock() defer s.viewMu.Unlock() for _, view := range s.views { if view.Name() == name { return view } } return nil } // ViewOf returns a view corresponding to the given URI. // If the file is not already associated with a view, pick one using some heuristics. func (s *session) ViewOf(uri span.URI) (source.View, error) { s.viewMu.Lock() defer s.viewMu.Unlock() // Check if we already know this file. if v, found := s.viewMap[uri]; found { return v, nil } // Pick the best view for this file and memoize the result. v, err := s.bestView(uri) if err != nil { return nil, err } s.viewMap[uri] = v return v, nil } func (s *session) viewsOf(uri span.URI) []*view { s.viewMu.Lock() defer s.viewMu.Unlock() var views []*view for _, view := range s.views { if strings.HasPrefix(string(uri), string(view.Folder())) { views = append(views, view) } } return views } func (s *session) Views() []source.View { s.viewMu.Lock() defer s.viewMu.Unlock() result := make([]source.View, len(s.views)) for i, v := range s.views { result[i] = v } return result } // bestView finds the best view to associate a given URI with. // viewMu must be held when calling this method. func (s *session) bestView(uri span.URI) (source.View, error) { if len(s.views) == 0 { return nil, errors.Errorf("no views in the session") } // we need to find the best view for this file var longest source.View for _, view := range s.views { if longest != nil && len(longest.Folder()) > len(view.Folder()) { continue } if strings.HasPrefix(string(uri), string(view.Folder())) { longest = view } } if longest != nil { return longest, nil } // TODO: are there any more heuristics we can use? return s.views[0], nil } func (s *session) removeView(ctx context.Context, view *view) error { s.viewMu.Lock() defer s.viewMu.Unlock() i, err := s.dropView(ctx, view) if err != nil { return err } // delete this view... we don't care about order but we do want to make // sure we can garbage collect the view s.views[i] = s.views[len(s.views)-1] s.views[len(s.views)-1] = nil s.views = s.views[:len(s.views)-1] return nil } func (s *session) updateView(ctx context.Context, view *view, options source.Options) (*view, error) { s.viewMu.Lock() defer s.viewMu.Unlock() i, err := s.dropView(ctx, view) if err != nil { return nil, err } v, err := s.createView(ctx, view.name, view.folder, options) if err != nil { // we have dropped the old view, but could not create the new one // this should not happen and is very bad, but we still need to clean // up the view array if it happens s.views[i] = s.views[len(s.views)-1] s.views[len(s.views)-1] = nil s.views = s.views[:len(s.views)-1] } // substitute the new view into the array where the old view was s.views[i] = v return v, nil } func (s *session) dropView(ctx context.Context, view *view) (int, error) { // we always need to drop the view map s.viewMap = make(map[span.URI]source.View) for i, v := range s.views { if view == v { // we found the view, drop it and return the index it was found at s.views[i] = nil v.shutdown(ctx) return i, nil } } return -1, errors.Errorf("view %s for %v not found", view.Name(), view.Folder()) } // TODO: Propagate the language ID through to the view. func (s *session) DidOpen(ctx context.Context, uri span.URI, kind source.FileKind, version float64, text []byte) error { ctx = telemetry.File.With(ctx, uri) // Files with _ prefixes are ignored. if strings.HasPrefix(filepath.Base(uri.Filename()), "_") { for _, view := range s.views { view.ignoredURIsMu.Lock() view.ignoredURIs[uri] = struct{}{} view.ignoredURIsMu.Unlock() } return nil } // Make sure that the file gets added to the session's file watch map. view, err := s.bestView(uri) if err != nil { return err } if _, err := view.GetFile(ctx, uri); err != nil { return err } // Mark the file as open. s.openFiles.Store(uri, true) // Read the file on disk and compare it to the text provided. // If it is the same as on disk, we can avoid sending it as an overlay to go/packages. s.openOverlay(ctx, uri, kind, version, text) return nil } func (s *session) DidSave(uri span.URI, version float64) { s.overlayMu.Lock() defer s.overlayMu.Unlock() if overlay, ok := s.overlays[uri]; ok { overlay.sameContentOnDisk = true overlay.version = version } } func (s *session) DidClose(uri span.URI) { s.openFiles.Delete(uri) } func (s *session) IsOpen(uri span.URI) bool { _, open := s.openFiles.Load(uri) return open } func (s *session) GetFile(uri span.URI, kind source.FileKind) source.FileHandle { if overlay := s.readOverlay(uri); overlay != nil { return overlay } // Fall back to the cache-level file system. return s.cache.GetFile(uri, kind) } func (s *session) SetOverlay(uri span.URI, kind source.FileKind, version float64, data []byte) bool { s.overlayMu.Lock() defer func() { s.overlayMu.Unlock() s.filesWatchMap.Notify(uri, source.Change) }() if data == nil { delete(s.overlays, uri) return false } o := s.overlays[uri] firstChange := o != nil && o.unchanged s.overlays[uri] = &overlay{ session: s, uri: uri, kind: kind, data: data, hash: hashContents(data), version: version, unchanged: o == nil, } return firstChange } func (s *session) clearOverlay(uri span.URI) { s.overlayMu.Lock() defer s.overlayMu.Unlock() delete(s.overlays, uri) } // openOverlay adds the file content to the overlay. // It also checks if the provided content is equivalent to the file's content on disk. func (s *session) openOverlay(ctx context.Context, uri span.URI, kind source.FileKind, version float64, data []byte) { s.overlayMu.Lock() defer func() { s.overlayMu.Unlock() s.filesWatchMap.Notify(uri, source.Open) }() s.overlays[uri] = &overlay{ session: s, uri: uri, kind: kind, data: data, hash: hashContents(data), unchanged: true, version: version, } // If the file is on disk, check if its content is the same as the overlay. if _, hash, err := s.cache.GetFile(uri, kind).Read(ctx); err == nil { if hash == s.overlays[uri].hash { s.overlays[uri].sameContentOnDisk = true } } } func (s *session) readOverlay(uri span.URI) *overlay { s.overlayMu.Lock() defer s.overlayMu.Unlock() // We might have the content saved in an overlay. if overlay, ok := s.overlays[uri]; ok { return overlay } return nil } func (s *session) buildOverlay() map[string][]byte { s.overlayMu.Lock() defer s.overlayMu.Unlock() overlays := make(map[string][]byte) for uri, overlay := range s.overlays { if overlay.sameContentOnDisk { continue } overlays[uri.Filename()] = overlay.data } return overlays } func (s *session) DidChangeOutOfBand(ctx context.Context, uri span.URI, action source.FileAction) bool { return s.filesWatchMap.Notify(uri, action) } func (o *overlay) FileSystem() source.FileSystem { return o.session } func (o *overlay) Identity() source.FileIdentity { return source.FileIdentity{ URI: o.uri, Identifier: o.hash, Version: o.version, Kind: o.kind, } } func (o *overlay) Read(ctx context.Context) ([]byte, string, error) { return o.data, o.hash, nil } type debugSession struct{ *session } func (s debugSession) ID() string { return s.id } func (s debugSession) Cache() debug.Cache { return debugCache{s.cache} } func (s debugSession) Files() []*debug.File { var files []*debug.File seen := make(map[span.URI]*debug.File) s.openFiles.Range(func(key interface{}, value interface{}) bool { uri, ok := key.(span.URI) if ok { f := &debug.File{Session: s, URI: uri} seen[uri] = f files = append(files, f) } return true }) s.overlayMu.Lock() defer s.overlayMu.Unlock() for _, overlay := range s.overlays { f, ok := seen[overlay.uri] if !ok { f = &debug.File{Session: s, URI: overlay.uri} seen[overlay.uri] = f files = append(files, f) } f.Data = string(overlay.data) f.Error = nil f.Hash = overlay.hash } sort.Slice(files, func(i int, j int) bool { return files[i].URI < files[j].URI }) return files } func (s debugSession) File(hash string) *debug.File { s.overlayMu.Lock() defer s.overlayMu.Unlock() for _, overlay := range s.overlays { if overlay.hash == hash { return &debug.File{ Session: s, URI: overlay.uri, Data: string(overlay.data), Error: nil, Hash: overlay.hash, } } } return &debug.File{ Session: s, Hash: hash, } }