// Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package os import ( "runtime" "syscall" ) func (p *Process) Wait(options int) (w *Waitmsg, err Error) { s, e := syscall.WaitForSingleObject(int32(p.handle), syscall.INFINITE) switch s { case syscall.WAIT_OBJECT_0: break case syscall.WAIT_FAILED: return nil, NewSyscallError("WaitForSingleObject", e) default: return nil, ErrorString("os: unexpected result from WaitForSingleObject") } var ec uint32 e = syscall.GetExitCodeProcess(int32(p.handle), &ec) if e != 0 { return nil, NewSyscallError("GetExitCodeProcess", e) } return &Waitmsg{p.Pid, syscall.WaitStatus{s, ec}, new(syscall.Rusage)}, nil } // Signal sends a signal to the Process. func (p *Process) Signal(sig Signal) Error { switch sig.(UnixSignal) { case SIGKILL: e := syscall.TerminateProcess(int32(p.handle), 1) return NewSyscallError("TerminateProcess", e) } return Errno(syscall.EWINDOWS) } func (p *Process) Release() Error { if p.handle == -1 { return EINVAL } e := syscall.CloseHandle(int32(p.handle)) if e != 0 { return NewSyscallError("CloseHandle", e) } p.handle = -1 // no need for a finalizer anymore runtime.SetFinalizer(p, nil) return nil } func FindProcess(pid int) (p *Process, err Error) { const da = syscall.STANDARD_RIGHTS_READ | syscall.PROCESS_QUERY_INFORMATION | syscall.SYNCHRONIZE h, e := syscall.OpenProcess(da, false, uint32(pid)) if e != 0 { return nil, NewSyscallError("OpenProcess", e) } return newProcess(pid, int(h)), nil }