package main import ( p0 "./bug0" p1 "./bug1" "reflect" "strings" ) var v0 p0.T var v1 p1.T type I0 interface { M(p0.T) } type I1 interface { M(p1.T) } type t0 int func (t0) M(p0.T) {} type t1 float func (t1) M(p1.T) {} var i0 I0 = t0(0) // ok var i1 I1 = t1(0) // ok var p0i p0.I = t0(0) // ok var p1i p1.I = t1(0) // ok func main() { // check that reflect paths are correct, // meaning that reflect data for v0, v1 didn't get confused. // path is full (rooted) path name. check suffix only. if s := reflect.Typeof(v0).PkgPath(); !strings.HasSuffix(s, "/bug0") { panicln("bad v0 path", len(s), s) } if s := reflect.Typeof(v1).PkgPath(); !strings.HasSuffix(s, "/bug1") { panicln("bad v1 path", s) } // check that dynamic interface check doesn't get confused var i interface{} = t0(0) if _, ok := i.(I1); ok { panicln("used t0 as i1") } if _, ok := i.(p1.I); ok { panicln("used t0 as p1.I") } i = t1(1) if _, ok := i.(I0); ok { panicln("used t1 as i0") } if _, ok := i.(p0.I); ok { panicln("used t1 as p0.I") } // check that type switch works. // the worry is that if p0.T and p1.T have the same hash, // the binary search will handle one of them incorrectly. for j := 0; j < 3; j++ { switch j { case 0: i = p0.T{} case 1: i = p1.T{} case 2: i = 3.14 } switch k := i.(type) { case p0.T: if j != 0 { panicln("type switch p0.T") } case p1.T: if j != 1 { panicln("type switch p1.T") } default: if j != 2 { panicln("type switch default", j) } } } }