// Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // +build darwin dragonfly freebsd linux nacl netbsd openbsd solaris windows package net import ( "context" "syscall" ) func sockaddrToUDP(sa syscall.Sockaddr) Addr { switch sa := sa.(type) { case *syscall.SockaddrInet4: return &UDPAddr{IP: sa.Addr[0:], Port: sa.Port} case *syscall.SockaddrInet6: return &UDPAddr{IP: sa.Addr[0:], Port: sa.Port, Zone: zoneCache.name(int(sa.ZoneId))} } return nil } func (a *UDPAddr) family() int { if a == nil || len(a.IP) <= IPv4len { return syscall.AF_INET } if a.IP.To4() != nil { return syscall.AF_INET } return syscall.AF_INET6 } func (a *UDPAddr) sockaddr(family int) (syscall.Sockaddr, error) { if a == nil { return nil, nil } return ipToSockaddr(family, a.IP, a.Port, a.Zone) } func (a *UDPAddr) toLocal(net string) sockaddr { return &UDPAddr{loopbackIP(net), a.Port, a.Zone} } func (c *UDPConn) readFrom(b []byte) (int, *UDPAddr, error) { var addr *UDPAddr n, sa, err := c.fd.readFrom(b) switch sa := sa.(type) { case *syscall.SockaddrInet4: addr = &UDPAddr{IP: sa.Addr[0:], Port: sa.Port} case *syscall.SockaddrInet6: addr = &UDPAddr{IP: sa.Addr[0:], Port: sa.Port, Zone: zoneCache.name(int(sa.ZoneId))} } return n, addr, err } func (c *UDPConn) readMsg(b, oob []byte) (n, oobn, flags int, addr *UDPAddr, err error) { var sa syscall.Sockaddr n, oobn, flags, sa, err = c.fd.readMsg(b, oob) switch sa := sa.(type) { case *syscall.SockaddrInet4: addr = &UDPAddr{IP: sa.Addr[0:], Port: sa.Port} case *syscall.SockaddrInet6: addr = &UDPAddr{IP: sa.Addr[0:], Port: sa.Port, Zone: zoneCache.name(int(sa.ZoneId))} } return } func (c *UDPConn) writeTo(b []byte, addr *UDPAddr) (int, error) { if c.fd.isConnected { return 0, ErrWriteToConnected } if addr == nil { return 0, errMissingAddress } sa, err := addr.sockaddr(c.fd.family) if err != nil { return 0, err } return c.fd.writeTo(b, sa) } func (c *UDPConn) writeMsg(b, oob []byte, addr *UDPAddr) (n, oobn int, err error) { if c.fd.isConnected && addr != nil { return 0, 0, ErrWriteToConnected } if !c.fd.isConnected && addr == nil { return 0, 0, errMissingAddress } sa, err := addr.sockaddr(c.fd.family) if err != nil { return 0, 0, err } return c.fd.writeMsg(b, oob, sa) } func dialUDP(ctx context.Context, net string, laddr, raddr *UDPAddr) (*UDPConn, error) { fd, err := internetSocket(ctx, net, laddr, raddr, syscall.SOCK_DGRAM, 0, "dial") if err != nil { return nil, err } return newUDPConn(fd), nil } func listenUDP(ctx context.Context, network string, laddr *UDPAddr) (*UDPConn, error) { fd, err := internetSocket(ctx, network, laddr, nil, syscall.SOCK_DGRAM, 0, "listen") if err != nil { return nil, err } return newUDPConn(fd), nil } func listenMulticastUDP(ctx context.Context, network string, ifi *Interface, gaddr *UDPAddr) (*UDPConn, error) { fd, err := internetSocket(ctx, network, gaddr, nil, syscall.SOCK_DGRAM, 0, "listen") if err != nil { return nil, err } c := newUDPConn(fd) if ip4 := gaddr.IP.To4(); ip4 != nil { if err := listenIPv4MulticastUDP(c, ifi, ip4); err != nil { c.Close() return nil, err } } else { if err := listenIPv6MulticastUDP(c, ifi, gaddr.IP); err != nil { c.Close() return nil, err } } return c, nil } func listenIPv4MulticastUDP(c *UDPConn, ifi *Interface, ip IP) error { if ifi != nil { if err := setIPv4MulticastInterface(c.fd, ifi); err != nil { return err } } if err := setIPv4MulticastLoopback(c.fd, false); err != nil { return err } if err := joinIPv4Group(c.fd, ifi, ip); err != nil { return err } return nil } func listenIPv6MulticastUDP(c *UDPConn, ifi *Interface, ip IP) error { if ifi != nil { if err := setIPv6MulticastInterface(c.fd, ifi); err != nil { return err } } if err := setIPv6MulticastLoopback(c.fd, false); err != nil { return err } if err := joinIPv6Group(c.fd, ifi, ip); err != nil { return err } return nil }