// Copyright 2018 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Package jsonrpc2 is a minimal implementation of the JSON RPC 2 spec. // https://www.jsonrpc.org/specification // It is intended to be compatible with other implementations at the wire level. package jsonrpc2 import ( "context" "encoding/json" "fmt" "sync" "sync/atomic" "golang.org/x/tools/internal/lsp/debug/tag" "golang.org/x/tools/internal/telemetry/event" ) const ( // ErrIdleTimeout is returned when serving timed out waiting for new connections. ErrIdleTimeout = constError("timed out waiting for new connections") // ErrDisconnected signals that the stream or connection exited normally. ErrDisconnected = constError("disconnected") ) // Conn is a JSON RPC 2 client server connection. // Conn is bidirectional; it does not have a designated server or client end. type Conn struct { seq int64 // must only be accessed using atomic operations stream Stream pendingMu sync.Mutex // protects the pending map pending map[ID]chan *Response } type constError string func (e constError) Error() string { return string(e) } // NewConn creates a new connection object around the supplied stream. // You must call Run for the connection to be active. func NewConn(s Stream) *Conn { conn := &Conn{ stream: s, pending: make(map[ID]chan *Response), } return conn } // Notify is called to send a notification request over the connection. // It will return as soon as the notification has been sent, as no response is // possible. func (c *Conn) Notify(ctx context.Context, method string, params interface{}) (err error) { notify, err := NewNotification(method, params) if err != nil { return fmt.Errorf("marshaling notify parameters: %v", err) } data, err := json.Marshal(notify) if err != nil { return fmt.Errorf("marshaling notify request: %v", err) } ctx, done := event.StartSpan(ctx, method, tag.Method.Of(method), tag.RPCDirection.Of(tag.Outbound), ) defer func() { recordStatus(ctx, err) done() }() event.Record(ctx, tag.Started.Of(1)) n, err := c.stream.Write(ctx, data) event.Record(ctx, tag.SentBytes.Of(n)) return err } // Call sends a request over the connection and then waits for a response. // If the response is not an error, it will be decoded into result. // result must be of a type you an pass to json.Unmarshal. func (c *Conn) Call(ctx context.Context, method string, params, result interface{}) (_ ID, err error) { // generate a new request identifier id := ID{number: atomic.AddInt64(&c.seq, 1)} call, err := NewCall(id, method, params) if err != nil { return id, fmt.Errorf("marshaling call parameters: %v", err) } // marshal the request now it is complete data, err := json.Marshal(call) if err != nil { return id, fmt.Errorf("marshaling call request: %v", err) } ctx, done := event.StartSpan(ctx, method, tag.Method.Of(method), tag.RPCDirection.Of(tag.Outbound), tag.RPCID.Of(fmt.Sprintf("%q", id)), ) defer func() { recordStatus(ctx, err) done() }() event.Record(ctx, tag.Started.Of(1)) // We have to add ourselves to the pending map before we send, otherwise we // are racing the response. Also add a buffer to rchan, so that if we get a // wire response between the time this call is cancelled and id is deleted // from c.pending, the send to rchan will not block. rchan := make(chan *Response, 1) c.pendingMu.Lock() c.pending[id] = rchan c.pendingMu.Unlock() defer func() { c.pendingMu.Lock() delete(c.pending, id) c.pendingMu.Unlock() }() // now we are ready to send n, err := c.stream.Write(ctx, data) event.Record(ctx, tag.SentBytes.Of(n)) if err != nil { // sending failed, we will never get a response, so don't leave it pending return id, err } // now wait for the response select { case response := <-rchan: // is it an error response? if response.err != nil { return id, response.err } if result == nil || len(response.result) == 0 { return id, nil } if err := json.Unmarshal(response.result, result); err != nil { return id, fmt.Errorf("unmarshaling result: %v", err) } return id, nil case <-ctx.Done(): return id, ctx.Err() } } func replier(conn *Conn, req Request, spanDone func()) Replier { return func(ctx context.Context, result interface{}, err error) error { defer func() { recordStatus(ctx, err) spanDone() }() call, ok := req.(*Call) if !ok { // request was a notify, no need to respond return nil } response, err := NewResponse(call.id, result, err) if err != nil { return err } data, err := json.Marshal(response) n, err := conn.stream.Write(ctx, data) event.Record(ctx, tag.SentBytes.Of(n)) if err != nil { // TODO(iancottrell): if a stream write fails, we really need to shut down // the whole stream return err } return nil } } // Run blocks until the connection is terminated, and returns any error that // caused the termination. // It must be called exactly once for each Conn. // It returns only when the reader is closed or there is an error in the stream. func (c *Conn) Run(runCtx context.Context, handler Handler) error { for { // get the data for a message data, n, err := c.stream.Read(runCtx) if err != nil { // The stream failed, we cannot continue. If the client disconnected // normally, we should get ErrDisconnected here. return err } // read a combined message msg, err := DecodeMessage(data) if err != nil { // a badly formed message arrived, log it and continue // we trust the stream to have isolated the error to just this message continue } switch msg := msg.(type) { case Request: tags := []event.Tag{ tag.Method.Of(msg.Method()), tag.RPCDirection.Of(tag.Inbound), {}, // reserved for ID if present } if call, ok := msg.(*Call); ok { tags[len(tags)-1] = tag.RPCID.Of(fmt.Sprintf("%q", call.ID())) } else { tags = tags[:len(tags)-1] } reqCtx, spanDone := event.StartSpan(runCtx, msg.Method(), tags...) event.Record(reqCtx, tag.Started.Of(1), tag.ReceivedBytes.Of(n)) if err := handler(reqCtx, replier(c, msg, spanDone), msg); err != nil { // delivery failed, not much we can do event.Error(reqCtx, "jsonrpc2 message delivery failed", err) } case *Response: // If method is not set, this should be a response, in which case we must // have an id to send the response back to the caller. c.pendingMu.Lock() rchan, ok := c.pending[msg.id] c.pendingMu.Unlock() if ok { rchan <- msg } } } } func marshalToRaw(obj interface{}) (json.RawMessage, error) { data, err := json.Marshal(obj) if err != nil { return json.RawMessage{}, err } return json.RawMessage(data), nil } func recordStatus(ctx context.Context, err error) { if err != nil { event.Label(ctx, tag.StatusCode.Of("ERROR")) } else { event.Label(ctx, tag.StatusCode.Of("OK")) } }