// Copyright 2014 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // +build ignore // Generate Windows callback assembly file. package main import ( "bytes" "fmt" "io/ioutil" "os" ) const maxCallback = 2000 func genasm() { var buf bytes.Buffer buf.WriteString(`// generated by wincallback.go; run go generate // runtime·callbackasm is called by external code to // execute Go implemented callback function. It is not // called from the start, instead runtime·compilecallback // always returns address into runtime·callbackasm offset // appropriately so different callbacks start with different // CALL instruction in runtime·callbackasm. This determines // which Go callback function is executed later on. TEXT runtime·callbackasm(SB),7,$0 `) for i := 0; i < maxCallback; i++ { buf.WriteString("\tCALL\truntime·callbackasm1(SB)\n") } err := ioutil.WriteFile("zcallback_windows.s", buf.Bytes(), 0666) if err != nil { fmt.Fprintf(os.Stderr, "wincallback: %s\n", err) os.Exit(2) } } func gengo() { var buf bytes.Buffer buf.WriteString(fmt.Sprintf(`// generated by wincallback.go; run go generate package runtime const cb_max = %d // maximum number of windows callbacks allowed `, maxCallback)) err := ioutil.WriteFile("zcallback_windows.go", buf.Bytes(), 0666) if err != nil { fmt.Fprintf(os.Stderr, "wincallback: %s\n", err) os.Exit(2) } } func main() { genasm() gengo() }