// Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Unix domain sockets package net import ( "os"; "syscall"; ) func unixSocket(net string, laddr, raddr *UnixAddr, mode string) (fd *netFD, err os.Error) { var proto int; switch net { default: return nil, UnknownNetworkError(net) case "unix": proto = syscall.SOCK_STREAM case "unixgram": proto = syscall.SOCK_DGRAM } var la, ra syscall.Sockaddr; switch mode { default: panic("unixSocket", mode) case "dial": if laddr != nil { la = &syscall.SockaddrUnix{Name: laddr.Name} } if raddr != nil { ra = &syscall.SockaddrUnix{Name: raddr.Name} } else if proto != syscall.SOCK_DGRAM || laddr == nil { return nil, &OpError{mode, net, nil, errMissingAddress} } case "listen": if laddr == nil { return nil, &OpError{mode, net, nil, errMissingAddress} } la = &syscall.SockaddrUnix{Name: laddr.Name}; if raddr != nil { return nil, &OpError{mode, net, raddr, &AddrError{"unexpected remote address", raddr.String()}} } } f := sockaddrToUnix; if proto != syscall.SOCK_STREAM { f = sockaddrToUnixgram } fd, err = socket(net, syscall.AF_UNIX, proto, 0, la, ra, f); if err != nil { goto Error } return fd, nil; Error: addr := raddr; if mode == "listen" { addr = laddr } return nil, &OpError{mode, net, addr, err}; } // UnixAddr represents the address of a Unix domain socket end point. type UnixAddr struct { Name string; Datagram bool; } func sockaddrToUnix(sa syscall.Sockaddr) Addr { if s, ok := sa.(*syscall.SockaddrUnix); ok { return &UnixAddr{s.Name, false} } return nil; } func sockaddrToUnixgram(sa syscall.Sockaddr) Addr { if s, ok := sa.(*syscall.SockaddrUnix); ok { return &UnixAddr{s.Name, true} } return nil; } // Network returns the address's network name, "unix" or "unixgram". func (a *UnixAddr) Network() string { if a == nil || !a.Datagram { return "unix" } return "unixgram"; } func (a *UnixAddr) String() string { if a == nil { return "" } return a.Name; } func (a *UnixAddr) toAddr() Addr { if a == nil { // nil *UnixAddr return nil // nil interface } return a; } // ResolveUnixAddr parses addr as a Unix domain socket address. // The string net gives the network name, "unix" or "unixgram". func ResolveUnixAddr(net, addr string) (*UnixAddr, os.Error) { var datagram bool; switch net { case "unix": case "unixgram": datagram = true default: return nil, UnknownNetworkError(net) } return &UnixAddr{addr, datagram}, nil; } // UnixConn is an implementation of the Conn interface // for connections to Unix domain sockets. type UnixConn struct { fd *netFD; } func newUnixConn(fd *netFD) *UnixConn { return &UnixConn{fd} } func (c *UnixConn) ok() bool { return c != nil && c.fd != nil } // Implementation of the Conn interface - see Conn for documentation. // Read reads data from the Unix domain connection. // // Read can be made to time out and return err == os.EAGAIN // after a fixed time limit; see SetTimeout and SetReadTimeout. func (c *UnixConn) Read(b []byte) (n int, err os.Error) { if !c.ok() { return 0, os.EINVAL } return c.fd.Read(b); } // Write writes data to the Unix domain connection. // // Write can be made to time out and return err == os.EAGAIN // after a fixed time limit; see SetTimeout and SetReadTimeout. func (c *UnixConn) Write(b []byte) (n int, err os.Error) { if !c.ok() { return 0, os.EINVAL } return c.fd.Write(b); } // Close closes the Unix domain connection. func (c *UnixConn) Close() os.Error { if !c.ok() { return os.EINVAL } err := c.fd.Close(); c.fd = nil; return err; } // LocalAddr returns the local network address, a *UnixAddr. // Unlike in other protocols, LocalAddr is usually nil for dialed connections. func (c *UnixConn) LocalAddr() Addr { if !c.ok() { return nil } return c.fd.laddr; } // RemoteAddr returns the remote network address, a *UnixAddr. // Unlike in other protocols, RemoteAddr is usually nil for connections // accepted by a listener. func (c *UnixConn) RemoteAddr() Addr { if !c.ok() { return nil } return c.fd.raddr; } // SetTimeout sets the read and write deadlines associated // with the connection. func (c *UnixConn) SetTimeout(nsec int64) os.Error { if !c.ok() { return os.EINVAL } return setTimeout(c.fd, nsec); } // SetReadTimeout sets the time (in nanoseconds) that // Read will wait for data before returning os.EAGAIN. // Setting nsec == 0 (the default) disables the deadline. func (c *UnixConn) SetReadTimeout(nsec int64) os.Error { if !c.ok() { return os.EINVAL } return setReadTimeout(c.fd, nsec); } // SetWriteTimeout sets the time (in nanoseconds) that // Write will wait to send its data before returning os.EAGAIN. // Setting nsec == 0 (the default) disables the deadline. // Even if write times out, it may return n > 0, indicating that // some of the data was successfully written. func (c *UnixConn) SetWriteTimeout(nsec int64) os.Error { if !c.ok() { return os.EINVAL } return setWriteTimeout(c.fd, nsec); } // SetReadBuffer sets the size of the operating system's // receive buffer associated with the connection. func (c *UnixConn) SetReadBuffer(bytes int) os.Error { if !c.ok() { return os.EINVAL } return setReadBuffer(c.fd, bytes); } // SetWriteBuffer sets the size of the operating system's // transmit buffer associated with the connection. func (c *UnixConn) SetWriteBuffer(bytes int) os.Error { if !c.ok() { return os.EINVAL } return setWriteBuffer(c.fd, bytes); } // ReadFromUnix reads a packet from c, copying the payload into b. // It returns the number of bytes copied into b and the return address // that was on the packet. // // ReadFromUnix can be made to time out and return err == os.EAGAIN // after a fixed time limit; see SetTimeout and SetReadTimeout. func (c *UnixConn) ReadFromUnix(b []byte) (n int, addr *UnixAddr, err os.Error) { if !c.ok() { return 0, nil, os.EINVAL } n, sa, errno := syscall.Recvfrom(c.fd.fd, b, 0); if errno != 0 { err = os.Errno(errno) } switch sa := sa.(type) { case *syscall.SockaddrUnix: addr = &UnixAddr{sa.Name, c.fd.proto == syscall.SOCK_DGRAM} } return; } // ReadFrom reads a packet from c, copying the payload into b. // It returns the number of bytes copied into b and the return address // that was on the packet. // // ReadFrom can be made to time out and return err == os.EAGAIN // after a fixed time limit; see SetTimeout and SetReadTimeout. func (c *UnixConn) ReadFrom(b []byte) (n int, addr Addr, err os.Error) { if !c.ok() { return 0, nil, os.EINVAL } n, uaddr, err := c.ReadFromUnix(b); return n, uaddr.toAddr(), err; } // WriteToUnix writes a packet to addr via c, copying the payload from b. // // WriteToUnix can be made to time out and return err == os.EAGAIN // after a fixed time limit; see SetTimeout and SetWriteTimeout. // On packet-oriented connections such as UDP, write timeouts are rare. func (c *UnixConn) WriteToUnix(b []byte, addr *UnixAddr) (n int, err os.Error) { if !c.ok() { return 0, os.EINVAL } if addr.Datagram != (c.fd.proto == syscall.SOCK_DGRAM) { return 0, os.EAFNOSUPPORT } sa := &syscall.SockaddrUnix{Name: addr.Name}; if errno := syscall.Sendto(c.fd.fd, b, 0, sa); errno != 0 { return 0, os.Errno(errno) } return len(b), nil; } // WriteTo writes a packet to addr via c, copying the payload from b. // // WriteTo can be made to time out and return err == os.EAGAIN // after a fixed time limit; see SetTimeout and SetWriteTimeout. // On packet-oriented connections such as UDP, write timeouts are rare. func (c *UnixConn) WriteTo(b []byte, addr Addr) (n int, err os.Error) { if !c.ok() { return 0, os.EINVAL } a, ok := addr.(*UnixAddr); if !ok { return 0, &OpError{"writeto", "unix", addr, os.EINVAL} } return c.WriteToUnix(b, a); } // DialUDP connects to the remote address raddr on the network net, // which must be "unix" or "unixdgram". If laddr is not nil, it is used // as the local address for the connection. func DialUnix(net string, laddr, raddr *UnixAddr) (c *UnixConn, err os.Error) { fd, e := unixSocket(net, laddr, raddr, "dial"); if e != nil { return nil, e } return newUnixConn(fd), nil; } // UnixListener is a Unix domain socket listener. // Clients should typically use variables of type Listener // instead of assuming Unix domain sockets. type UnixListener struct { fd *netFD; path string; } // ListenUnix announces on the Unix domain socket laddr and returns a Unix listener. // Net must be "unix" (stream sockets). func ListenUnix(net string, laddr *UnixAddr) (l *UnixListener, err os.Error) { if net != "unix" && net != "unixgram" { return nil, UnknownNetworkError(net) } if laddr != nil { laddr = &UnixAddr{laddr.Name, net == "unixgram"} // make our own copy } fd, e := unixSocket(net, laddr, nil, "listen"); if e != nil { if pe, ok := e.(*os.PathError); ok { e = pe.Error } return nil, e; } e1 := syscall.Listen(fd.fd, 8); // listenBacklog()); if e1 != 0 { syscall.Close(fd.fd); return nil, &OpError{"listen", "unix", laddr, os.Errno(e1)}; } return &UnixListener{fd, laddr.Name}, nil; } // AcceptUnix accepts the next incoming call and returns the new connection // and the remote address. func (l *UnixListener) AcceptUnix() (c *UnixConn, err os.Error) { if l == nil || l.fd == nil || l.fd.fd < 0 { return nil, os.EINVAL } fd, e := l.fd.accept(sockaddrToUnix); if e != nil { return nil, e } c = newUnixConn(fd); return c, nil; } // Accept implements the Accept method in the Listener interface; // it waits for the next call and returns a generic Conn. func (l *UnixListener) Accept() (c Conn, err os.Error) { c1, err := l.AcceptUnix(); if err != nil { return nil, err } return c1, nil; } // Close stops listening on the Unix address. // Already accepted connections are not closed. func (l *UnixListener) Close() os.Error { if l == nil || l.fd == nil { return os.EINVAL } // The operating system doesn't clean up // the file that announcing created, so // we have to clean it up ourselves. // There's a race here--we can't know for // sure whether someone else has come along // and replaced our socket name already-- // but this sequence (remove then close) // is at least compatible with the auto-remove // sequence in ListenUnix. It's only non-Go // programs that can mess us up. if l.path[0] != '@' { syscall.Unlink(l.path) } err := l.fd.Close(); l.fd = nil; return err; } // Addr returns the listener's network address. func (l *UnixListener) Addr() Addr { return l.fd.laddr } // ListenUnixgram listens for incoming Unix datagram packets addressed to the // local address laddr. The returned connection c's ReadFrom // and WriteTo methods can be used to receive and send UDP // packets with per-packet addressing. The network net must be "unixgram". func ListenUnixgram(net string, laddr *UnixAddr) (c *UDPConn, err os.Error) { switch net { case "unixgram": default: return nil, UnknownNetworkError(net) } if laddr == nil { return nil, &OpError{"listen", "unixgram", nil, errMissingAddress} } fd, e := unixSocket(net, laddr, nil, "listen"); if e != nil { return nil, e } return newUDPConn(fd), nil; }