// Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Garbage collector: type and heap bitmaps. // // Type bitmaps // // The global variables (in the data and bss sections) and types that aren't too large // record information about the layout of their memory words using a type bitmap. // The bitmap holds two bits for each pointer-sized word. The two-bit values are: // // 00 - typeDead: not a pointer, and no pointers in the rest of the object // 01 - typeScalar: not a pointer // 10 - typePointer: a pointer that GC should trace // 11 - unused // // typeDead only appears in type bitmaps in Go type descriptors // and in type bitmaps embedded in the heap bitmap (see below). // It is not used in the type bitmap for the global variables. // // Heap bitmap // // The allocated heap comes from a subset of the memory in the range [start, used), // where start == mheap_.arena_start and used == mheap_.arena_used. // The heap bitmap comprises 4 bits for each pointer-sized word in that range, // stored in bytes indexed backward in memory from start. // That is, the byte at address start-1 holds the 4-bit entries for the two words // start, start+ptrSize, the byte at start-2 holds the entries for start+2*ptrSize, // start+3*ptrSize, and so on. // In the byte holding the entries for addresses p and p+ptrSize, the low 4 bits // describe p and the high 4 bits describe p+ptrSize. // // The 4 bits for each word are: // 0001 - not used // 0010 - bitMarked: this object has been marked by GC // tt00 - word type bits, as in a type bitmap. // // The code makes use of the fact that the zero value for a heap bitmap nibble // has no boundary bit set, no marked bit set, and type bits == typeDead. // These properties must be preserved when modifying the encoding. // // Checkmarks // // In a concurrent garbage collector, one worries about failing to mark // a live object due to mutations without write barriers or bugs in the // collector implementation. As a sanity check, the GC has a 'checkmark' // mode that retraverses the object graph with the world stopped, to make // sure that everything that should be marked is marked. // In checkmark mode, in the heap bitmap, the type bits for the first word // of an object are redefined: // // 00 - typeScalarCheckmarked // typeScalar, checkmarked // 01 - typeScalar // typeScalar, not checkmarked // 10 - typePointer // typePointer, not checkmarked // 11 - typePointerCheckmarked // typePointer, checkmarked // // That is, typeDead is redefined to be typeScalar + a checkmark, and the // previously unused 11 pattern is redefined to be typePointer + a checkmark. // To prepare for this mode, we must move any typeDead in the first word of // a multiword object to the second word. package runtime import "unsafe" const ( typeDead = 0 typeScalarCheckmarked = 0 typeScalar = 1 typePointer = 2 typePointerCheckmarked = 3 typeBitsWidth = 2 // # of type bits per pointer-sized word typeMask = 1<= n { return } sysMap(unsafe.Pointer(h.arena_start-n), n-h.bitmap_mapped, h.arena_reserved, &memstats.gc_sys) h.bitmap_mapped = n } // heapBits provides access to the bitmap bits for a single heap word. // The methods on heapBits take value receivers so that the compiler // can more easily inline calls to those methods and registerize the // struct fields independently. type heapBits struct { bitp *uint8 shift uint32 } // heapBitsForAddr returns the heapBits for the address addr. // The caller must have already checked that addr is in the range [mheap_.arena_start, mheap_.arena_used). func heapBitsForAddr(addr uintptr) heapBits { off := (addr - mheap_.arena_start) / ptrSize return heapBits{(*uint8)(unsafe.Pointer(mheap_.arena_start - off/2 - 1)), uint32(4 * (off & 1))} } // heapBitsForSpan returns the heapBits for the span base address base. func heapBitsForSpan(base uintptr) (hbits heapBits) { if base < mheap_.arena_start || base >= mheap_.arena_end { throw("heapBitsForSpan: base out of range") } hbits = heapBitsForAddr(base) if hbits.shift != 0 { throw("heapBitsForSpan: unaligned start") } return hbits } // heapBitsForObject returns the base address for the heap object // containing the address p, along with the heapBits for base. // If p does not point into a heap object, // return base == 0 // otherwise return the base of the object. func heapBitsForObject(p uintptr) (base uintptr, hbits heapBits, s *mspan) { if p < mheap_.arena_start || p >= mheap_.arena_used { return } // p points into the heap, but possibly to the middle of an object. // Consult the span table to find the block beginning. // TODO(rsc): Factor this out. k := p >> _PageShift x := k x -= mheap_.arena_start >> _PageShift s = h_spans[x] if s == nil || pageID(k) < s.start || p >= s.limit || s.state != mSpanInUse { if s == nil || s.state == _MSpanStack { // If s is nil, the virtual address has never been part of the heap. // This pointer may be to some mmap'd region, so we allow it. // Pointers into stacks are also ok, the runtime manages these explicitly. return } // The following ensures that we are rigorous about what data // structures hold valid pointers. // TODO(rsc): Check if this still happens. if false { // Still happens sometimes. We don't know why. printlock() print("runtime:objectstart Span weird: p=", hex(p), " k=", hex(k)) if s == nil { print(" s=nil\n") } else { print(" s.start=", hex(s.start<<_PageShift), " s.limit=", hex(s.limit), " s.state=", s.state, "\n") } printunlock() throw("objectstart: bad pointer in unexpected span") } return } base = s.base() if p-base >= s.elemsize { // n := (p - base) / s.elemsize, using division by multiplication n := uintptr(uint64(p-base) >> s.divShift * uint64(s.divMul) >> s.divShift2) const debugMagic = false if debugMagic { n2 := (p - base) / s.elemsize if n != n2 { println("runtime: bad div magic", (p - base), s.elemsize, s.divShift, s.divMul, s.divShift2) throw("bad div magic") } } base += n * s.elemsize } // Now that we know the actual base, compute heapBits to return to caller. hbits = heapBitsForAddr(base) return } // prefetch the bits. func (h heapBits) prefetch() { prefetchnta(uintptr(unsafe.Pointer((h.bitp)))) } // next returns the heapBits describing the next pointer-sized word in memory. // That is, if h describes address p, h.next() describes p+ptrSize. // Note that next does not modify h. The caller must record the result. func (h heapBits) next() heapBits { if h.shift == 0 { return heapBits{h.bitp, 4} } return heapBits{subtractb(h.bitp, 1), 0} } // isMarked reports whether the heap bits have the marked bit set. func (h heapBits) isMarked() bool { return *h.bitp&(bitMarked<> (h.shift + typeShift)) & typeMask } // isCheckmarked reports whether the heap bits have the checkmarked bit set. func (h heapBits) isCheckmarked() bool { typ := h.typeBits() return typ == typeScalarCheckmarked || typ == typePointerCheckmarked } // setCheckmarked sets the checkmarked bit. func (h heapBits) setCheckmarked() { typ := h.typeBits() if typ == typeScalar { // Clear low type bit to turn 01 into 00. atomicand8(h.bitp, ^((1 << typeShift) << h.shift)) } else if typ == typePointer { // Set low type bit to turn 10 into 11. atomicor8(h.bitp, (1< size*n, it means that there is extra leftover memory in the span, // usually due to rounding. // // TODO(rsc): Perhaps introduce a different heapBitsSpan type. // initSpan initializes the heap bitmap for a span. func (h heapBits) initSpan(size, n, total uintptr) { if total%heapBitmapScale != 0 { throw("initSpan: unaligned length") } nbyte := total / heapBitmapScale memclr(unsafe.Pointer(subtractb(h.bitp, nbyte-1)), nbyte) } // initCheckmarkSpan initializes a span for being checkmarked. // This would be a no-op except that we need to rewrite any // typeDead bits in the first word of the object into typeScalar // followed by a typeDead in the second word of the object. func (h heapBits) initCheckmarkSpan(size, n, total uintptr) { if size == ptrSize { // Only possible on 64-bit system, since minimum size is 8. // Must update both top and bottom nibble of each byte. // There is no second word in these objects, so all we have // to do is rewrite typeDead to typeScalar by adding the 1<>typeShift)&typeMask == typeDead { x += (typeScalar - typeDead) << typeShift } if (x>>(4+typeShift))&typeMask == typeDead { x += (typeScalar - typeDead) << (4 + typeShift) } *bitp = uint8(x) bitp = subtractb(bitp, 1) } return } // Update bottom nibble for first word of each object. // If the bottom nibble says typeDead, change to typeScalar // and clear top nibble to mark as typeDead. bitp := h.bitp step := size / heapBitmapScale for i := uintptr(0); i < n; i++ { x := *bitp if (x>>typeShift)&typeMask == typeDead { x += (typeScalar - typeDead) << typeShift x &= 0x0f // clear top nibble to typeDead } bitp = subtractb(bitp, step) } } // clearCheckmarkSpan removes all the checkmarks from a span. // If it finds a multiword object starting with typeScalar typeDead, // it rewrites the heap bits to the simpler typeDead typeDead. func (h heapBits) clearCheckmarkSpan(size, n, total uintptr) { if size == ptrSize { // Only possible on 64-bit system, since minimum size is 8. // Must update both top and bottom nibble of each byte. // typeScalarCheckmarked can be left as typeDead, // but we want to change typeScalar back to typeDead. bitp := h.bitp for i := uintptr(0); i < n; i += 2 { x := int(*bitp) switch typ := (x >> typeShift) & typeMask; typ { case typeScalar: x += (typeDead - typeScalar) << typeShift case typePointerCheckmarked: x += (typePointer - typePointerCheckmarked) << typeShift } switch typ := (x >> (4 + typeShift)) & typeMask; typ { case typeScalar: x += (typeDead - typeScalar) << (4 + typeShift) case typePointerCheckmarked: x += (typePointer - typePointerCheckmarked) << (4 + typeShift) } *bitp = uint8(x) bitp = subtractb(bitp, 1) } return } // Update bottom nibble for first word of each object. // If the bottom nibble says typeScalarCheckmarked and the top is not typeDead, // change to typeScalar. Otherwise leave, since typeScalarCheckmarked == typeDead. // If the bottom nibble says typePointerCheckmarked, change to typePointer. bitp := h.bitp step := size / heapBitmapScale for i := uintptr(0); i < n; i++ { x := int(*bitp) switch typ := (x >> typeShift) & typeMask; { case typ == typeScalarCheckmarked && (x>>(4+typeShift))&typeMask != typeDead: x += (typeScalar - typeScalarCheckmarked) << typeShift case typ == typePointerCheckmarked: x += (typePointer - typePointerCheckmarked) << typeShift } *bitp = uint8(x) bitp = subtractb(bitp, step) } } // heapBitsSweepSpan coordinates the sweeping of a span by reading // and updating the corresponding heap bitmap entries. // For each free object in the span, heapBitsSweepSpan sets the type // bits for the first two words (or one for single-word objects) to typeDead // and then calls f(p), where p is the object's base address. // f is expected to add the object to a free list. func heapBitsSweepSpan(base, size, n uintptr, f func(uintptr)) { h := heapBitsForSpan(base) if size == ptrSize { // Only possible on 64-bit system, since minimum size is 8. // Must read and update both top and bottom nibble of each byte. bitp := h.bitp for i := uintptr(0); i < n; i += 2 { x := int(*bitp) if x&bitMarked != 0 { x &^= bitMarked } else { x &^= typeMask << typeShift f(base + i*ptrSize) } if x&(bitMarked<<4) != 0 { x &^= bitMarked << 4 } else { x &^= typeMask << (4 + typeShift) f(base + (i+1)*ptrSize) } *bitp = uint8(x) bitp = subtractb(bitp, 1) } return } bitp := h.bitp step := size / heapBitmapScale for i := uintptr(0); i < n; i++ { x := int(*bitp) if x&bitMarked != 0 { x &^= bitMarked } else { x = 0 f(base + i*size) } *bitp = uint8(x) bitp = subtractb(bitp, step) } } // TODO(rsc): Clean up the next two functions. // heapBitsSetType records that the new allocation [x, x+size) // holds in [x, x+dataSize) one or more values of type typ. // (The number of values is given by dataSize / typ.size.) // If dataSize < size, the fragment [x+dataSize, x+size) is // recorded as non-pointer data. func heapBitsSetType(x, size, dataSize uintptr, typ *_type) { // From here till marked label marking the object as allocated // and storing type info in the GC bitmap. h := heapBitsForAddr(x) var ti, te uintptr var ptrmask *uint8 if size == ptrSize { // It's one word and it has pointers, it must be a pointer. // The bitmap byte is shared with the one-word object // next to it, and concurrent GC might be marking that // object, so we must use an atomic update. atomicor8(h.bitp, typePointer<<(typeShift+h.shift)) return } if typ.kind&kindGCProg != 0 { nptr := (uintptr(typ.size) + ptrSize - 1) / ptrSize masksize := nptr if masksize%2 != 0 { masksize *= 2 // repeated } const typeBitsPerByte = 8 / typeBitsWidth masksize = masksize * typeBitsPerByte / 8 // 4 bits per word masksize++ // unroll flag in the beginning if masksize > maxGCMask && typ.gc[1] != 0 { // write barriers have not been updated to deal with this case yet. throw("maxGCMask too small for now") // If the mask is too large, unroll the program directly // into the GC bitmap. It's 7 times slower than copying // from the pre-unrolled mask, but saves 1/16 of type size // memory for the mask. systemstack(func() { unrollgcproginplace_m(unsafe.Pointer(x), typ, size, dataSize) }) return } ptrmask = (*uint8)(unsafe.Pointer(uintptr(typ.gc[0]))) // Check whether the program is already unrolled // by checking if the unroll flag byte is set maskword := uintptr(atomicloadp(unsafe.Pointer(ptrmask))) if *(*uint8)(unsafe.Pointer(&maskword)) == 0 { systemstack(func() { unrollgcprog_m(typ) }) } ptrmask = (*uint8)(add(unsafe.Pointer(ptrmask), 1)) // skip the unroll flag byte } else { ptrmask = (*uint8)(unsafe.Pointer(typ.gc[0])) // pointer to unrolled mask } if size == 2*ptrSize { // h.shift is 0 for all sizes > ptrSize. *h.bitp = *ptrmask return } te = uintptr(typ.size) / ptrSize // If the type occupies odd number of words, its mask is repeated. if te%2 == 0 { te /= 2 } // Copy pointer bitmask into the bitmap. // TODO(rlh): add comment addressing the following concerns: // If size > 2*ptrSize, is x guaranteed to be at least 2*ptrSize-aligned? // And if type occupies and odd number of words, why are we only going through half // of ptrmask and why don't we have to shift everything by 4 on odd iterations? for i := uintptr(0); i < dataSize; i += 2 * ptrSize { v := *(*uint8)(add(unsafe.Pointer(ptrmask), ti)) ti++ if ti == te { ti = 0 } if i+ptrSize == dataSize { v &^= typeMask << (4 + typeShift) } *h.bitp = v h.bitp = subtractb(h.bitp, 1) } if dataSize%(2*ptrSize) == 0 && dataSize < size { // Mark the word after last object's word as typeDead. *h.bitp = 0 } } // typeBitmapInHeapBitmapFormat returns a bitmap holding // the type bits for the type typ, but expanded into heap bitmap format // to make it easier to copy them into the heap bitmap. // TODO(rsc): Change clients to use the type bitmap format instead, // which can be stored more densely (especially if we drop to 1 bit per pointer). // // To make it easier to replicate the bits when filling out the heap // bitmap for an array of typ, if typ holds an odd number of words // (meaning the heap bitmap would stop halfway through a byte), // typeBitmapInHeapBitmapFormat returns the bitmap for two instances // of typ in a row. // TODO(rsc): Remove doubling. func typeBitmapInHeapBitmapFormat(typ *_type) []uint8 { var ptrmask *uint8 nptr := (uintptr(typ.size) + ptrSize - 1) / ptrSize if typ.kind&kindGCProg != 0 { masksize := nptr if masksize%2 != 0 { masksize *= 2 // repeated } const typeBitsPerByte = 8 / typeBitsWidth masksize = masksize * typeBitsPerByte / 8 // 4 bits per word masksize++ // unroll flag in the beginning if masksize > maxGCMask && typ.gc[1] != 0 { // write barriers have not been updated to deal with this case yet. throw("maxGCMask too small for now") } ptrmask = (*uint8)(unsafe.Pointer(uintptr(typ.gc[0]))) // Check whether the program is already unrolled // by checking if the unroll flag byte is set maskword := uintptr(atomicloadp(unsafe.Pointer(ptrmask))) if *(*uint8)(unsafe.Pointer(&maskword)) == 0 { systemstack(func() { unrollgcprog_m(typ) }) } ptrmask = (*uint8)(add(unsafe.Pointer(ptrmask), 1)) // skip the unroll flag byte } else { ptrmask = (*uint8)(unsafe.Pointer(typ.gc[0])) // pointer to unrolled mask } return (*[1 << 30]byte)(unsafe.Pointer(ptrmask))[:(nptr+1)/2] } // GC type info programs // // TODO(rsc): Clean up and enable. const ( // GC type info programs. // The programs allow to store type info required for GC in a compact form. // Most importantly arrays take O(1) space instead of O(n). // The program grammar is: // // Program = {Block} "insEnd" // Block = Data | Array // Data = "insData" DataSize DataBlock // DataSize = int // size of the DataBlock in bit pairs, 1 byte // DataBlock = binary // dense GC mask (2 bits per word) of size ]DataSize/4[ bytes // Array = "insArray" ArrayLen Block "insArrayEnd" // ArrayLen = int // length of the array, 8 bytes (4 bytes for 32-bit arch) // // Each instruction (insData, insArray, etc) is 1 byte. // For example, for type struct { x []byte; y [20]struct{ z int; w *byte }; } // the program looks as: // // insData 3 (typePointer typeScalar typeScalar) // insArray 20 insData 2 (typeScalar typePointer) insArrayEnd insEnd // // Total size of the program is 17 bytes (13 bytes on 32-bits). // The corresponding GC mask would take 43 bytes (it would be repeated // because the type has odd number of words). insData = 1 + iota insArray insArrayEnd insEnd // 64 bytes cover objects of size 1024/512 on 64/32 bits, respectively. maxGCMask = 65536 // TODO(rsc): change back to 64 ) // Recursively unrolls GC program in prog. // mask is where to store the result. // If inplace is true, store the result not in mask but in the heap bitmap for mask. // ppos is a pointer to position in mask, in bits. // sparse says to generate 4-bits per word mask for heap (2-bits for data/bss otherwise). //go:nowritebarrier func unrollgcprog1(maskp *byte, prog *byte, ppos *uintptr, inplace, sparse bool) *byte { pos := *ppos mask := (*[1 << 30]byte)(unsafe.Pointer(maskp)) for { switch *prog { default: throw("unrollgcprog: unknown instruction") case insData: prog = addb(prog, 1) siz := int(*prog) prog = addb(prog, 1) p := (*[1 << 30]byte)(unsafe.Pointer(prog)) for i := 0; i < siz; i++ { const typeBitsPerByte = 8 / typeBitsWidth v := p[i/typeBitsPerByte] v >>= (uint(i) % typeBitsPerByte) * typeBitsWidth v &= typeMask if inplace { // Store directly into GC bitmap. h := heapBitsForAddr(uintptr(unsafe.Pointer(&mask[pos]))) if h.shift == 0 { *h.bitp = v << typeShift } else { *h.bitp |= v << (4 + typeShift) } pos += ptrSize } else if sparse { // 4-bits per word, type bits in high bits v <<= (pos % 8) + typeShift mask[pos/8] |= v pos += heapBitsWidth } else { // 2-bits per word v <<= pos % 8 mask[pos/8] |= v pos += typeBitsWidth } } prog = addb(prog, round(uintptr(siz)*typeBitsWidth, 8)/8) case insArray: prog = (*byte)(add(unsafe.Pointer(prog), 1)) siz := uintptr(0) for i := uintptr(0); i < ptrSize; i++ { siz = (siz << 8) + uintptr(*(*byte)(add(unsafe.Pointer(prog), ptrSize-i-1))) } prog = (*byte)(add(unsafe.Pointer(prog), ptrSize)) var prog1 *byte for i := uintptr(0); i < siz; i++ { prog1 = unrollgcprog1(&mask[0], prog, &pos, inplace, sparse) } if *prog1 != insArrayEnd { throw("unrollgcprog: array does not end with insArrayEnd") } prog = (*byte)(add(unsafe.Pointer(prog1), 1)) case insArrayEnd, insEnd: *ppos = pos return prog } } } // Unrolls GC program prog for data/bss, returns dense GC mask. func unrollglobgcprog(prog *byte, size uintptr) bitvector { masksize := round(round(size, ptrSize)/ptrSize*typeBitsWidth, 8) / 8 mask := (*[1 << 30]byte)(persistentalloc(masksize+1, 0, &memstats.gc_sys)) mask[masksize] = 0xa1 pos := uintptr(0) prog = unrollgcprog1(&mask[0], prog, &pos, false, false) if pos != size/ptrSize*typeBitsWidth { print("unrollglobgcprog: bad program size, got ", pos, ", expect ", size/ptrSize*typeBitsWidth, "\n") throw("unrollglobgcprog: bad program size") } if *prog != insEnd { throw("unrollglobgcprog: program does not end with insEnd") } if mask[masksize] != 0xa1 { throw("unrollglobgcprog: overflow") } return bitvector{int32(masksize * 8), &mask[0]} } func unrollgcproginplace_m(v unsafe.Pointer, typ *_type, size, size0 uintptr) { // TODO(rsc): Explain why these non-atomic updates are okay. pos := uintptr(0) prog := (*byte)(unsafe.Pointer(uintptr(typ.gc[1]))) for pos != size0 { unrollgcprog1((*byte)(v), prog, &pos, true, true) } // Mark first word as bitAllocated. // Mark word after last as typeDead. if size0 < size { h := heapBitsForAddr(uintptr(v) + size0) *h.bitp &^= typeMask << typeShift } } var unroll mutex // Unrolls GC program in typ.gc[1] into typ.gc[0] //go:nowritebarrier func unrollgcprog_m(typ *_type) { lock(&unroll) mask := (*byte)(unsafe.Pointer(uintptr(typ.gc[0]))) if *mask == 0 { pos := uintptr(8) // skip the unroll flag prog := (*byte)(unsafe.Pointer(uintptr(typ.gc[1]))) prog = unrollgcprog1(mask, prog, &pos, false, true) if *prog != insEnd { throw("unrollgcprog: program does not end with insEnd") } if typ.size/ptrSize%2 != 0 { // repeat the program prog := (*byte)(unsafe.Pointer(uintptr(typ.gc[1]))) unrollgcprog1(mask, prog, &pos, false, true) } // atomic way to say mask[0] = 1 atomicor8(mask, 1) } unlock(&unroll) } // Testing. func getgcmaskcb(frame *stkframe, ctxt unsafe.Pointer) bool { target := (*stkframe)(ctxt) if frame.sp <= target.sp && target.sp < frame.varp { *target = *frame return false } return true } // Returns GC type info for object p for testing. func getgcmask(p unsafe.Pointer, t *_type, mask **byte, len *uintptr) { *mask = nil *len = 0 const typeBitsPerByte = 8 / typeBitsWidth // data if themoduledata.data <= uintptr(p) && uintptr(p) < themoduledata.edata { n := (*ptrtype)(unsafe.Pointer(t)).elem.size *len = n / ptrSize *mask = &make([]byte, *len)[0] for i := uintptr(0); i < n; i += ptrSize { off := (uintptr(p) + i - themoduledata.data) / ptrSize bits := (*(*byte)(add(unsafe.Pointer(gcdatamask.bytedata), off/typeBitsPerByte)) >> ((off % typeBitsPerByte) * typeBitsWidth)) & typeMask *(*byte)(add(unsafe.Pointer(*mask), i/ptrSize)) = bits } return } // bss if themoduledata.bss <= uintptr(p) && uintptr(p) < themoduledata.ebss { n := (*ptrtype)(unsafe.Pointer(t)).elem.size *len = n / ptrSize *mask = &make([]byte, *len)[0] for i := uintptr(0); i < n; i += ptrSize { off := (uintptr(p) + i - themoduledata.bss) / ptrSize bits := (*(*byte)(add(unsafe.Pointer(gcbssmask.bytedata), off/typeBitsPerByte)) >> ((off % typeBitsPerByte) * typeBitsWidth)) & typeMask *(*byte)(add(unsafe.Pointer(*mask), i/ptrSize)) = bits } return } // heap var n uintptr var base uintptr if mlookup(uintptr(p), &base, &n, nil) != 0 { *len = n / ptrSize *mask = &make([]byte, *len)[0] for i := uintptr(0); i < n; i += ptrSize { bits := heapBitsForAddr(base + i).typeBits() *(*byte)(add(unsafe.Pointer(*mask), i/ptrSize)) = bits } return } // stack var frame stkframe frame.sp = uintptr(p) _g_ := getg() gentraceback(_g_.m.curg.sched.pc, _g_.m.curg.sched.sp, 0, _g_.m.curg, 0, nil, 1000, getgcmaskcb, noescape(unsafe.Pointer(&frame)), 0) if frame.fn != nil { f := frame.fn targetpc := frame.continpc if targetpc == 0 { return } if targetpc != f.entry { targetpc-- } pcdata := pcdatavalue(f, _PCDATA_StackMapIndex, targetpc) if pcdata == -1 { return } stkmap := (*stackmap)(funcdata(f, _FUNCDATA_LocalsPointerMaps)) if stkmap == nil || stkmap.n <= 0 { return } bv := stackmapdata(stkmap, pcdata) size := uintptr(bv.n) / typeBitsWidth * ptrSize n := (*ptrtype)(unsafe.Pointer(t)).elem.size *len = n / ptrSize *mask = &make([]byte, *len)[0] for i := uintptr(0); i < n; i += ptrSize { off := (uintptr(p) + i - frame.varp + size) / ptrSize bits := ((*(*byte)(add(unsafe.Pointer(bv.bytedata), off*typeBitsWidth/8))) >> ((off * typeBitsWidth) % 8)) & typeMask *(*byte)(add(unsafe.Pointer(*mask), i/ptrSize)) = bits } } }