This document explains how to use gccgo
, a compiler for
the Go language. The gccgo
compiler is a new frontend
for gcc
, the widely used GNU compiler. Although the
frontend itself is under a BSD-style license, gccgo
is
normally used as part of gcc
and is then covered by
the GNU General Public
License.
Note that gccgo
is not the 6g
compiler; see
the Installing Go instructions for that
compiler.
The gccgo
source code is accessible via Subversion. The
gcc
web site
has instructions for getting the
gcc
source code. The gccgo
source code
is a branch of the main gcc
code
repository: svn://gcc.gnu.org/svn/gcc/branches/gccgo
.
Note that although gcc.gnu.org
is the most convenient way
to get the source code for the compiler, that is not where the master
sources live. If you want to contribute changes to the gccgo
compiler, see Contributing to
gccgo.
Building gccgo
is just like building gcc
with one or two additional options. See
the instructions on the gcc web
site. When you run configure
, add the
option --enable-languages=c,c++,go
(along with other
languages you may want to build). If you are targeting a 32-bit x86,
then you will want to build gccgo
to default to
supporting locked compare and exchange instructions; do this by also
using the configure
option --with-arch=i586
(or a newer architecture, depending on where you need your programs to
run).
On x86 GNU/Linux systems the gccgo
compiler is able to
use a small discontiguous stack for goroutines. This permits programs
to run many more goroutines, since each goroutine can use a relatively
small stack. Doing this requires using a development version of
the gold
linker. The easiest way to do this is to build
the GNU binutils, using --enable-gold=default
when you run
the configure
script, and to
use --with-ld=GOLD_BINARY
when you
configure gccgo
. A typical sequence would look like
this (you can replace /opt/gold
with any directory to
which you have write access):
cvs -z 9 -d :pserver:anoncvs@sourceware.org:/cvs/src login [password is "anoncvs"] cvs -z 9 -d :pserver:anoncvs@sourceware.org:/cvs/src co binutils mkdir binutils-objdir cd binutils-objdir ../src/configure --enable-gold=default --prefix=/opt/gold make make install
A number of prerequisites are required to build gcc
, as
described on the gcc web site. If
those are all available, then a typical build and install sequence
would look like this (only use the --with-ld
option if
you built and installed the gold linker as described above):
svn checkout svn://gcc.gnu.org/svn/gcc/branches/gccgo gccgo mkdir objdir cd objdir ../gccgo/configure --enable-languages=c,c++,go --with-ld=/opt/gold/bin/ld make make install
The gccgo
compiler works like other gcc frontends.
To compile a file:
gccgo -c file.go
That produces file.o
. To link files together to form an
executable:
gccgo -o file file.o
To run the resulting file, you will need to tell the program where to
find the compiled Go packages. This can be done either by setting
LD_LIBRARY_PATH
in your environment:
LD_LIBRARY_PATH=/usr/lib/gcc/MACHINE/VERSION
or by passing a -Wl,-R
option when you link:
gccgo -o file file.o -Wl,-R,/usr/lib/gcc/MACHINE/VERSION
or you can use the -static-libgo
link-time option to link
statically against libgo, or you can do a fully static link (static
linking is the default for the 6l
Go linker). On most
systems, a static link will look something like:
gccgo -o file file.o -static -L /usr/lib/nptl -lgobegin -lgo -lpthread
You may get a warning about not creating an .eh_frame_hdr
section; this has nothing to do with Go, and may be ignored. In the
future the requirement of explicitly specifying
-L /usr/lib/nptl -lgobegin -lgo -lpthread
may be removed.
The gccgo
compiler supports all gcc
options
that are language independent, notably the -O
and -g
options.
The -fgo-prefix=PREFIX
option may be used to set a unique
prefix for the package being compiled. This option is intended for
use with large programs that contain many packages, in order to allow
multiple packages to use the same identifier as the package name.
The PREFIX
may be any string; a good choice for the
string is the directory where the package will be installed.
The -fno-require-return-statement
option may be used to
disable the compiler error about functions missing return statements.
Note that there is no way to disable this error in 6g
.
The -I
and -L
options, which are synonyms
for the compiler, may be used to set the search path for finding
imports.
When you compile a file which exports something, the export
information will be stored directly in the object file. When
you import a package, you must tell gccgo
how to
find the file.
When you import the package FILE with gccgo
,
it will look for the import data in the following files, and use the
first one that it finds.
FILE.gox
FILE.o
libFILE.so
libFILE.a
FILE.gox
, when used, will typically contain
nothing but export data. This can be generated from
FILE.o
via
objcopy -j .go_export FILE.o FILE.gox
The gccgo
compiler will look in the current
directory for import files. In more complex scenarios you
may pass the -I
or -L
option to
gccgo
. Both options take directories to search. The
-L
option is also passed to the linker.
The gccgo
compiler does not currently (2009-11-06) record
the file name of imported packages in the object file. You must
arrange for the imported data to be linked into the program.
gccgo -c mypackage.go # Exports mypackage gccgo -c main.go # Imports mypackage gccgo -o main main.o mypackage.o # Explicitly links with mypackage.o
Some Go features are not yet implemented in gccgo
. As of
2010-08-23, the following are not implemented:
If you use the -g
option when you compile, you can run
gdb
on your executable. The debugger doesn't (yet)
know anything about Go. However, you can set breakpoints, single-step,
etc. You can print variables, but they will be printed as though they
had C/C++ types. For numeric types this doesn't matter. Go strings
will show up as pointers to structures; to see the value
print *stringvar
. In general Go strings, maps, channels
and interfaces are always represented as C pointers.
When using gccgo
there is limited interoperability with C,
or with C++ code compiled using extern "C"
.
Basic types map directly: an int
in Go is an int
in C, etc. Go byte
is equivalent to C unsigned char
.
Pointers in Go are pointers in C. A Go struct
is the same as C
struct
with the same fields and types.
The Go string
type is currently defined as a two-element
structure (this is subject to change):
struct __go_string { const unsigned char *__data; int __length; };
You can't pass arrays between C and Go. However, a pointer to an
array in Go is equivalent to a C pointer to the
equivalent of the element type.
For example, Go *[10]int
is equivalent to C int*
,
assuming that the C pointer does point to 10 elements.
A slice in Go is a structure. The current definition is (this is subject to change):
struct __go_slice { void *__values; int __count; int __capacity; };
The type of a Go function with no receiver is equivalent to a C function whose parameter types are equivalent. When a Go function returns more than one value, the C function returns a struct. For example, these functions have equivalent types:
func GoFunction(int) (int, float64) struct { int i; float64 f; } CFunction(int)
A pointer to a Go function is equivalent to a pointer to a C function when the functions have equivalent types.
Go interface
, channel
, and map
types have no corresponding C type (interface
is a
two-element struct and channel
and map
are
pointers to structs in C, but the structs are deliberately undocumented). C
enum
types correspond to some integer type, but precisely
which one is difficult to predict in general; use a cast. C union
types have no corresponding Go type. C struct
types containing
bitfields have no corresponding Go type. C++ class
types have
no corresponding Go type.
Memory allocation is completely different between C and Go, as Go uses garbage collection. The exact guidelines in this area are undetermined, but it is likely that it will be permitted to pass a pointer to allocated memory from C to Go. The responsibility of eventually freeing the pointer will remain with C side, and of course if the C side frees the pointer while the Go side still has a copy the program will fail. When passing a pointer from Go to C, the Go function must retain a visible copy of it in some Go variable. Otherwise the Go garbage collector may delete the pointer while the C function is still using it.
Go code can call C functions directly using a Go extension implemented
in gccgo
: a function declaration may be followed by
__asm__("NAME")
. For example, here is how the C function
open
can be declared in Go:
func c_open(name *byte, mode int, perm int) int __asm__ ("open");
The C function naturally expects a nul terminated string, which in
Go is equivalent to a pointer to an array (not a slice!) of
byte
with a terminating zero byte. So a sample call
from Go would look like (after importing the os
package):
var name = [4]byte{'f', 'o', 'o', 0}; i := c_open(&name[0], os.O_RDONLY, 0);
(this serves as an example only, to open a file in Go please use Go's
os.Open
function instead).
The name of Go functions accessed from C is subject to change. At present
the name of a Go function that does not have a receiver is
prefix.package.Functionname
. The prefix is set by
the -fgo-prefix
option used when the package is compiled;
if the option is not used, the default is simply go
.
To call the function from C you must set the name using
a gcc
extension similar to the gccgo
extension.
extern int go_function(int) __asm__ ("myprefix.mypackage.Function");
The Go version of gcc
supports automatically generating
Go declarations from C code. The facility is rather awkward at present,
and a better mechanism is under development.
Compile your C code as usual, but replace -c
with
-S -ggo
. The result will be an assembler file
with a .s
extension. This assembler file will contain
comments beginning with #GO. Those comments are declarations in the Go
language for the C types, variables and functions declared in the C code.
C types which can not be represented in Go will contain the string INVALID.
Unsupported macro definitions will be recorded as unknowndefine
,
and uses of #undef
will be recorded as undef
.
So it is very approximately possible to get Go code by running
gcc -S -ggo foo.c grep '#GO' foo.s | grep -v INVALID | grep -v unknowndefine | grep -v undef > foo.go
This procedure is full of unstated caveats and restrictions and we make no guarantee that it will not change in the future. It is more useful as a starting point for real Go code than as a regular procedure.
The gccgo
compiler has been ported to
RTEMS
. RTEMS
is a real-time executive
that provides a high performance environment for embedded applications
on a range of processors and embedded hardware. The current gccgo
port is for x86. The goal is to extend the port to most of the
architectures supported by RTEMS
. For more information on the port,
as well as instructions on how to install it, please see this
RTEMS
Wiki page.