// Copyright 2018 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Package jsonrpc2 is a minimal implementation of the JSON RPC 2 spec. // https://www.jsonrpc.org/specification // It is intended to be compatible with other implementations at the wire level. package jsonrpc2 import ( "context" "encoding/json" "fmt" "sync" "sync/atomic" "time" ) // Conn is a JSON RPC 2 client server connection. // Conn is bidirectional; it does not have a designated server or client end. type Conn struct { seq int64 // must only be accessed using atomic operations Handler Handler Canceler Canceler Logger Logger Capacity int RejectIfOverloaded bool stream Stream err error pendingMu sync.Mutex // protects the pending map pending map[ID]chan *Response handlingMu sync.Mutex // protects the handling map handling map[ID]handling } type queueEntry struct { ctx context.Context c *Conn r *Request } // Handler is an option you can pass to NewConn to handle incoming requests. // If the request returns false from IsNotify then the Handler must eventually // call Reply on the Conn with the supplied request. // Handlers are called synchronously, they should pass the work off to a go // routine if they are going to take a long time. type Handler func(context.Context, *Conn, *Request) // Canceler is an option you can pass to NewConn which is invoked for // cancelled outgoing requests. // The request will have the ID filled in, which can be used to propagate the // cancel to the other process if needed. // It is okay to use the connection to send notifications, but the context will // be in the cancelled state, so you must do it with the background context // instead. type Canceler func(context.Context, *Conn, *Request) // NewErrorf builds a Error struct for the suppied message and code. // If args is not empty, message and args will be passed to Sprintf. func NewErrorf(code int64, format string, args ...interface{}) *Error { return &Error{ Code: code, Message: fmt.Sprintf(format, args...), } } // NewConn creates a new connection object around the supplied stream. // You must call Run for the connection to be active. func NewConn(s Stream) *Conn { conn := &Conn{ stream: s, pending: make(map[ID]chan *Response), handling: make(map[ID]handling), } // the default handler reports a method error conn.Handler = func(ctx context.Context, c *Conn, r *Request) { if r.IsNotify() { c.Reply(ctx, r, nil, NewErrorf(CodeMethodNotFound, "method %q not found", r.Method)) } } // the default canceller does nothing conn.Canceler = func(context.Context, *Conn, *Request) {} // the default logger does nothing conn.Logger = func(Direction, *ID, time.Duration, string, *json.RawMessage, *Error) {} return conn } // Cancel cancels a pending Call on the server side. // The call is identified by its id. // JSON RPC 2 does not specify a cancel message, so cancellation support is not // directly wired in. This method allows a higher level protocol to choose how // to propagate the cancel. func (c *Conn) Cancel(id ID) { c.handlingMu.Lock() handling, found := c.handling[id] c.handlingMu.Unlock() if found { handling.cancel() } } // Notify is called to send a notification request over the connection. // It will return as soon as the notification has been sent, as no response is // possible. func (c *Conn) Notify(ctx context.Context, method string, params interface{}) error { jsonParams, err := marshalToRaw(params) if err != nil { return fmt.Errorf("marshalling notify parameters: %v", err) } request := &Request{ Method: method, Params: jsonParams, } data, err := json.Marshal(request) if err != nil { return fmt.Errorf("marshalling notify request: %v", err) } c.Logger(Send, nil, -1, request.Method, request.Params, nil) return c.stream.Write(ctx, data) } // Call sends a request over the connection and then waits for a response. // If the response is not an error, it will be decoded into result. // result must be of a type you an pass to json.Unmarshal. func (c *Conn) Call(ctx context.Context, method string, params, result interface{}) error { jsonParams, err := marshalToRaw(params) if err != nil { return fmt.Errorf("marshalling call parameters: %v", err) } // generate a new request identifier id := ID{Number: atomic.AddInt64(&c.seq, 1)} request := &Request{ ID: &id, Method: method, Params: jsonParams, } // marshal the request now it is complete data, err := json.Marshal(request) if err != nil { return fmt.Errorf("marshalling call request: %v", err) } // we have to add ourselves to the pending map before we send, otherwise we // are racing the response rchan := make(chan *Response) c.pendingMu.Lock() c.pending[id] = rchan c.pendingMu.Unlock() defer func() { // clean up the pending response handler on the way out c.pendingMu.Lock() delete(c.pending, id) c.pendingMu.Unlock() }() // now we are ready to send before := time.Now() c.Logger(Send, request.ID, -1, request.Method, request.Params, nil) if err := c.stream.Write(ctx, data); err != nil { // sending failed, we will never get a response, so don't leave it pending return err } // now wait for the response select { case response := <-rchan: elapsed := time.Since(before) c.Logger(Send, response.ID, elapsed, request.Method, response.Result, response.Error) // is it an error response? if response.Error != nil { return response.Error } if result == nil || response.Result == nil { return nil } if err := json.Unmarshal(*response.Result, result); err != nil { return fmt.Errorf("unmarshalling result: %v", err) } return nil case <-ctx.Done(): // allow the handler to propagate the cancel c.Canceler(ctx, c, request) return ctx.Err() } } // Reply sends a reply to the given request. // It is an error to call this if request was not a call. // You must call this exactly once for any given request. // If err is set then result will be ignored. func (c *Conn) Reply(ctx context.Context, req *Request, result interface{}, err error) error { if req.IsNotify() { return fmt.Errorf("reply not invoked with a valid call") } c.handlingMu.Lock() handling, found := c.handling[*req.ID] if found { delete(c.handling, *req.ID) } c.handlingMu.Unlock() if !found { return fmt.Errorf("not a call in progress: %v", req.ID) } elapsed := time.Since(handling.start) var raw *json.RawMessage if err == nil { raw, err = marshalToRaw(result) } response := &Response{ Result: raw, ID: req.ID, } if err != nil { if callErr, ok := err.(*Error); ok { response.Error = callErr } else { response.Error = NewErrorf(0, "%s", err) } } data, err := json.Marshal(response) if err != nil { return err } c.Logger(Send, response.ID, elapsed, req.Method, response.Result, response.Error) if err = c.stream.Write(ctx, data); err != nil { // TODO(iancottrell): if a stream write fails, we really need to shut down // the whole stream return err } return nil } type handling struct { request *Request cancel context.CancelFunc start time.Time } // combined has all the fields of both Request and Response. // We can decode this and then work out which it is. type combined struct { VersionTag VersionTag `json:"jsonrpc"` ID *ID `json:"id,omitempty"` Method string `json:"method"` Params *json.RawMessage `json:"params,omitempty"` Result *json.RawMessage `json:"result,omitempty"` Error *Error `json:"error,omitempty"` } func (c *Conn) deliver(ctx context.Context, q chan queueEntry, request *Request) bool { e := queueEntry{ctx: ctx, c: c, r: request} if !c.RejectIfOverloaded { q <- e return true } select { case q <- e: return true default: return false } } // Run blocks until the connection is terminated, and returns any error that // caused the termination. // It must be called exactly once for each Conn. // It returns only when the reader is closed or there is an error in the stream. func (c *Conn) Run(ctx context.Context) error { q := make(chan queueEntry, c.Capacity) defer close(q) // start the queue processor go func() { // TODO: idle notification? for e := range q { if e.ctx.Err() != nil { continue } c.Handler(e.ctx, e.c, e.r) } }() for { // get the data for a message data, err := c.stream.Read(ctx) if err != nil { // the stream failed, we cannot continue return err } // read a combined message msg := &combined{} if err := json.Unmarshal(data, msg); err != nil { // a badly formed message arrived, log it and continue // we trust the stream to have isolated the error to just this message c.Logger(Receive, nil, -1, "", nil, NewErrorf(0, "unmarshal failed: %v", err)) continue } // work out which kind of message we have switch { case msg.Method != "": // if method is set it must be a request request := &Request{ Method: msg.Method, Params: msg.Params, ID: msg.ID, } if request.IsNotify() { c.Logger(Receive, request.ID, -1, request.Method, request.Params, nil) // we have a Notify, add to the processor queue c.deliver(ctx, q, request) //TODO: log when we drop a message? } else { // we have a Call, add to the processor queue reqCtx, cancelReq := context.WithCancel(ctx) c.handlingMu.Lock() c.handling[*request.ID] = handling{ request: request, cancel: cancelReq, start: time.Now(), } c.handlingMu.Unlock() c.Logger(Receive, request.ID, -1, request.Method, request.Params, nil) if !c.deliver(reqCtx, q, request) { // queue is full, reject the message by directly replying c.Reply(ctx, request, nil, NewErrorf(CodeServerOverloaded, "no room in queue")) } } case msg.ID != nil: // we have a response, get the pending entry from the map c.pendingMu.Lock() rchan := c.pending[*msg.ID] if rchan != nil { delete(c.pending, *msg.ID) } c.pendingMu.Unlock() // and send the reply to the channel response := &Response{ Result: msg.Result, Error: msg.Error, ID: msg.ID, } rchan <- response close(rchan) default: c.Logger(Receive, nil, -1, "", nil, NewErrorf(0, "message not a call, notify or response, ignoring")) } } } func marshalToRaw(obj interface{}) (*json.RawMessage, error) { data, err := json.Marshal(obj) if err != nil { return nil, err } raw := json.RawMessage(data) return &raw, nil }