// Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package bytes // Simple byte buffer for marshaling data. import ( "os"; ) // Copy from string to byte array at offset doff. Assume there's room. func copyString(dst []byte, doff int, str string) { for soff := 0; soff < len(str); soff++ { dst[doff] = str[soff]; doff++; } } // Copy from bytes to byte array at offset doff. Assume there's room. func copyBytes(dst []byte, doff int, src []byte) { for soff := 0; soff < len(src); soff++ { dst[doff] = src[soff]; doff++; } } // A Buffer is a variable-sized buffer of bytes // with Read and Write methods. // The zero value for Buffer is an empty buffer ready to use. type Buffer struct { buf []byte; // contents are the bytes buf[off : len(buf)] off int; // read at &buf[off], write at &buf[len(buf)] oneByte []byte; // avoid allocation of slice on each WriteByte } // Bytes returns the contents of the unread portion of the buffer; // len(b.Bytes()) == b.Len(). func (b *Buffer) Bytes() []byte { return b.buf[b.off : len(b.buf)] } // String returns the contents of the unread portion of the buffer // as a string. If the Buffer is a nil pointer, it returns "". func (b *Buffer) String() string { if b == nil { // Special case, useful in debugging. return ""; } return string(b.buf[b.off : len(b.buf)]); } // Len returns the number of bytes of the unread portion of the buffer; // b.Len() == len(b.Bytes()). func (b *Buffer) Len() int { return len(b.buf) - b.off } // Truncate discards all but the first n unread bytes from the buffer. // It is an error to call b.Truncate(n) with n > b.Len(). func (b *Buffer) Truncate(n int) { if n == 0 { // Reuse buffer space. b.off = 0; } b.buf = b.buf[0 : b.off + n]; } // Reset resets the buffer so it has no content. // b.Reset() is the same as b.Truncate(0). func (b *Buffer) Reset() { b.Truncate(0) } // Write appends the contents of p to the buffer. The return // value n is the length of p; err is always nil. func (b *Buffer) Write(p []byte) (n int, err os.Error) { m := b.Len(); n = len(p); if len(b.buf)+n > cap(b.buf) { // not enough space at end buf := b.buf; if m+n > cap(b.buf) { // not enough space anywhere buf = make([]byte, 2*cap(b.buf) + n); } copyBytes(buf, 0, b.buf[b.off : b.off + m]); b.buf = buf; b.off = 0; } b.buf = b.buf[0 : b.off + m + n]; copyBytes(b.buf, b.off + m, p); return n, nil; } // WriteString appends the contents of s to the buffer. The return // value n is the length of s; err is always nil. func (b *Buffer) WriteString(s string) (n int, err os.Error) { m := b.Len(); n = len(s); if len(b.buf)+n > cap(b.buf) { // not enough space at end buf := b.buf; if m+n > cap(b.buf) { // not enough space anywhere buf = make([]byte, 2*cap(b.buf) + n); } copyBytes(buf, 0, b.buf[b.off : b.off + m]); b.buf = buf; b.off = 0; } b.buf = b.buf[0 : b.off + m + n]; copyString(b.buf, b.off + m, s); return n, nil; } // WriteByte appends the byte c to the buffer. // The returned error is always nil, but is included // to match bufio.Writer's WriteByte. func (b *Buffer) WriteByte(c byte) os.Error { if b.oneByte == nil { // Only happens once per Buffer, and then we have a slice. b.oneByte = make([]byte, 1); } b.oneByte[0] = c; b.Write(b.oneByte); return nil; } // Read reads the next len(p) bytes from the buffer or until the buffer // is drained. The return value n is the number of bytes read. If the // buffer has no data to return, err is os.EOF even if len(p) is zero; // otherwise it is nil. func (b *Buffer) Read(p []byte) (n int, err os.Error) { if b.off >= len(b.buf) { return 0, os.EOF; } m := b.Len(); n = len(p); if n > m { // more bytes requested than available n = m; } copyBytes(p, 0, b.buf[b.off : b.off + n]); b.off += n; return n, err; } // ReadByte reads and returns the next byte from the buffer. // If no byte is available, it returns error os.EOF. func (b *Buffer) ReadByte() (c byte, err os.Error) { if b.off >= len(b.buf) { return 0, os.EOF; } c = b.buf[b.off]; b.off++; return c, nil; } // NewBuffer creates and initializes a new Buffer // using buf as its initial contents. func NewBuffer(buf []byte) *Buffer { return &Buffer{buf: buf} } // NewBufferString creates and initializes a new Buffer // using string s as its initial contents. func NewBufferString(s string) *Buffer { buf := make([]byte, len(s)); copyString(buf, 0, s); return &Buffer{buf: buf}; }