// Copyright 2018 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package protocol import ( "context" "log" "golang.org/x/tools/internal/jsonrpc2" ) const defaultMessageBufferSize = 20 func canceller(ctx context.Context, conn *jsonrpc2.Conn, req *jsonrpc2.Request) { conn.Notify(context.Background(), "$/cancelRequest", &CancelParams{ID: *req.ID}) } func NewClient(stream jsonrpc2.Stream, client Client) (*jsonrpc2.Conn, Server) { conn := jsonrpc2.NewConn(stream) conn.Capacity = defaultMessageBufferSize conn.RejectIfOverloaded = true conn.Handler = clientHandler(client) conn.Canceler = jsonrpc2.Canceler(canceller) return conn, &serverDispatcher{Conn: conn} } func NewServer(stream jsonrpc2.Stream, server Server) (*jsonrpc2.Conn, Client) { conn := jsonrpc2.NewConn(stream) conn.Capacity = defaultMessageBufferSize conn.RejectIfOverloaded = true conn.Handler = serverHandler(server) conn.Canceler = jsonrpc2.Canceler(canceller) return conn, &clientDispatcher{Conn: conn} } func sendParseError(ctx context.Context, conn *jsonrpc2.Conn, req *jsonrpc2.Request, err error) { if _, ok := err.(*jsonrpc2.Error); !ok { err = jsonrpc2.NewErrorf(jsonrpc2.CodeParseError, "%v", err) } unhandledError(conn.Reply(ctx, req, nil, err)) } // unhandledError is used in places where an error may occur that cannot be handled. // This occurs in things like rpc handlers that are a notify, where we cannot // reply to the caller, or in a call when we are actually attempting to reply. // In these cases, there is nothing we can do with the error except log it, so // we do that in this function, and the presence of this function acts as a // useful reminder of why we are effectively dropping the error and also a // good place to hook in when debugging those kinds of errors. func unhandledError(err error) { if err == nil { return } log.Printf("%v", err) }