// Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // +build darwin dragonfly freebsd linux nacl netbsd openbsd solaris windows package net import ( "io" "os" "syscall" "time" ) // BUG(rsc): On OpenBSD, listening on the "tcp" network does not listen for // both IPv4 and IPv6 connections. This is due to the fact that IPv4 traffic // will not be routed to an IPv6 socket - two separate sockets are required // if both AFs are to be supported. See inet6(4) on OpenBSD for details. func sockaddrToTCP(sa syscall.Sockaddr) Addr { switch sa := sa.(type) { case *syscall.SockaddrInet4: return &TCPAddr{IP: sa.Addr[0:], Port: sa.Port} case *syscall.SockaddrInet6: return &TCPAddr{IP: sa.Addr[0:], Port: sa.Port, Zone: zoneToString(int(sa.ZoneId))} } return nil } func (a *TCPAddr) family() int { if a == nil || len(a.IP) <= IPv4len { return syscall.AF_INET } if a.IP.To4() != nil { return syscall.AF_INET } return syscall.AF_INET6 } func (a *TCPAddr) sockaddr(family int) (syscall.Sockaddr, error) { if a == nil { return nil, nil } return ipToSockaddr(family, a.IP, a.Port, a.Zone) } // TCPConn is an implementation of the Conn interface for TCP network // connections. type TCPConn struct { conn } func newTCPConn(fd *netFD) *TCPConn { c := &TCPConn{conn{fd}} c.SetNoDelay(true) return c } // ReadFrom implements the io.ReaderFrom ReadFrom method. func (c *TCPConn) ReadFrom(r io.Reader) (int64, error) { if n, err, handled := sendFile(c.fd, r); handled { if err != nil && err != io.EOF { err = &OpError{Op: "read", Net: c.fd.net, Addr: c.fd.raddr, Err: err} } return n, err } n, err := genericReadFrom(c, r) if err != nil && err != io.EOF { err = &OpError{Op: "read", Net: c.fd.net, Addr: c.fd.raddr, Err: err} } return n, err } // CloseRead shuts down the reading side of the TCP connection. // Most callers should just use Close. func (c *TCPConn) CloseRead() error { if !c.ok() { return syscall.EINVAL } err := c.fd.closeRead() if err != nil { err = &OpError{Op: "close", Net: c.fd.net, Addr: c.fd.raddr, Err: err} } return err } // CloseWrite shuts down the writing side of the TCP connection. // Most callers should just use Close. func (c *TCPConn) CloseWrite() error { if !c.ok() { return syscall.EINVAL } err := c.fd.closeWrite() if err != nil { err = &OpError{Op: "close", Net: c.fd.net, Addr: c.fd.raddr, Err: err} } return err } // SetLinger sets the behavior of Close on a connection which still // has data waiting to be sent or to be acknowledged. // // If sec < 0 (the default), the operating system finishes sending the // data in the background. // // If sec == 0, the operating system discards any unsent or // unacknowledged data. // // If sec > 0, the data is sent in the background as with sec < 0. On // some operating systems after sec seconds have elapsed any remaining // unsent data may be discarded. func (c *TCPConn) SetLinger(sec int) error { if !c.ok() { return syscall.EINVAL } return setLinger(c.fd, sec) } // SetKeepAlive sets whether the operating system should send // keepalive messages on the connection. func (c *TCPConn) SetKeepAlive(keepalive bool) error { if !c.ok() { return syscall.EINVAL } return setKeepAlive(c.fd, keepalive) } // SetKeepAlivePeriod sets period between keep alives. func (c *TCPConn) SetKeepAlivePeriod(d time.Duration) error { if !c.ok() { return syscall.EINVAL } return setKeepAlivePeriod(c.fd, d) } // SetNoDelay controls whether the operating system should delay // packet transmission in hopes of sending fewer packets (Nagle's // algorithm). The default is true (no delay), meaning that data is // sent as soon as possible after a Write. func (c *TCPConn) SetNoDelay(noDelay bool) error { if !c.ok() { return syscall.EINVAL } return setNoDelay(c.fd, noDelay) } // DialTCP connects to the remote address raddr on the network net, // which must be "tcp", "tcp4", or "tcp6". If laddr is not nil, it is // used as the local address for the connection. func DialTCP(net string, laddr, raddr *TCPAddr) (*TCPConn, error) { switch net { case "tcp", "tcp4", "tcp6": default: return nil, &OpError{Op: "dial", Net: net, Addr: raddr, Err: UnknownNetworkError(net)} } if raddr == nil { return nil, &OpError{Op: "dial", Net: net, Addr: nil, Err: errMissingAddress} } return dialTCP(net, laddr, raddr, noDeadline) } func dialTCP(net string, laddr, raddr *TCPAddr, deadline time.Time) (*TCPConn, error) { fd, err := internetSocket(net, laddr, raddr, deadline, syscall.SOCK_STREAM, 0, "dial") // TCP has a rarely used mechanism called a 'simultaneous connection' in // which Dial("tcp", addr1, addr2) run on the machine at addr1 can // connect to a simultaneous Dial("tcp", addr2, addr1) run on the machine // at addr2, without either machine executing Listen. If laddr == nil, // it means we want the kernel to pick an appropriate originating local // address. Some Linux kernels cycle blindly through a fixed range of // local ports, regardless of destination port. If a kernel happens to // pick local port 50001 as the source for a Dial("tcp", "", "localhost:50001"), // then the Dial will succeed, having simultaneously connected to itself. // This can only happen when we are letting the kernel pick a port (laddr == nil) // and when there is no listener for the destination address. // It's hard to argue this is anything other than a kernel bug. If we // see this happen, rather than expose the buggy effect to users, we // close the fd and try again. If it happens twice more, we relent and // use the result. See also: // http://golang.org/issue/2690 // http://stackoverflow.com/questions/4949858/ // // The opposite can also happen: if we ask the kernel to pick an appropriate // originating local address, sometimes it picks one that is already in use. // So if the error is EADDRNOTAVAIL, we have to try again too, just for // a different reason. // // The kernel socket code is no doubt enjoying watching us squirm. for i := 0; i < 2 && (laddr == nil || laddr.Port == 0) && (selfConnect(fd, err) || spuriousENOTAVAIL(err)); i++ { if err == nil { fd.Close() } fd, err = internetSocket(net, laddr, raddr, deadline, syscall.SOCK_STREAM, 0, "dial") } if err != nil { return nil, &OpError{Op: "dial", Net: net, Addr: raddr, Err: err} } return newTCPConn(fd), nil } func selfConnect(fd *netFD, err error) bool { // If the connect failed, we clearly didn't connect to ourselves. if err != nil { return false } // The socket constructor can return an fd with raddr nil under certain // unknown conditions. The errors in the calls there to Getpeername // are discarded, but we can't catch the problem there because those // calls are sometimes legally erroneous with a "socket not connected". // Since this code (selfConnect) is already trying to work around // a problem, we make sure if this happens we recognize trouble and // ask the DialTCP routine to try again. // TODO: try to understand what's really going on. if fd.laddr == nil || fd.raddr == nil { return true } l := fd.laddr.(*TCPAddr) r := fd.raddr.(*TCPAddr) return l.Port == r.Port && l.IP.Equal(r.IP) } func spuriousENOTAVAIL(err error) bool { e, ok := err.(*OpError) return ok && e.Err == syscall.EADDRNOTAVAIL } // TCPListener is a TCP network listener. Clients should typically // use variables of type Listener instead of assuming TCP. type TCPListener struct { fd *netFD } // AcceptTCP accepts the next incoming call and returns the new // connection. func (l *TCPListener) AcceptTCP() (*TCPConn, error) { if l == nil || l.fd == nil { return nil, syscall.EINVAL } fd, err := l.fd.accept() if err != nil { return nil, &OpError{Op: "accept", Net: l.fd.net, Addr: l.fd.laddr, Err: err} } return newTCPConn(fd), nil } // Accept implements the Accept method in the Listener interface; it // waits for the next call and returns a generic Conn. func (l *TCPListener) Accept() (Conn, error) { c, err := l.AcceptTCP() if err != nil { return nil, err } return c, nil } // Close stops listening on the TCP address. // Already Accepted connections are not closed. func (l *TCPListener) Close() error { if l == nil || l.fd == nil { return syscall.EINVAL } err := l.fd.Close() if err != nil { err = &OpError{Op: "close", Net: l.fd.net, Addr: l.fd.laddr, Err: err} } return err } // Addr returns the listener's network address, a *TCPAddr. // The Addr returned is shared by all invocations of Addr, so // do not modify it. func (l *TCPListener) Addr() Addr { return l.fd.laddr } // SetDeadline sets the deadline associated with the listener. // A zero time value disables the deadline. func (l *TCPListener) SetDeadline(t time.Time) error { if l == nil || l.fd == nil { return syscall.EINVAL } return l.fd.setDeadline(t) } // File returns a copy of the underlying os.File, set to blocking // mode. It is the caller's responsibility to close f when finished. // Closing l does not affect f, and closing f does not affect l. // // The returned os.File's file descriptor is different from the // connection's. Attempting to change properties of the original // using this duplicate may or may not have the desired effect. func (l *TCPListener) File() (f *os.File, err error) { return l.fd.dup() } // ListenTCP announces on the TCP address laddr and returns a TCP // listener. Net must be "tcp", "tcp4", or "tcp6". If laddr has a // port of 0, ListenTCP will choose an available port. The caller can // use the Addr method of TCPListener to retrieve the chosen address. func ListenTCP(net string, laddr *TCPAddr) (*TCPListener, error) { switch net { case "tcp", "tcp4", "tcp6": default: return nil, &OpError{Op: "listen", Net: net, Addr: laddr, Err: UnknownNetworkError(net)} } if laddr == nil { laddr = &TCPAddr{} } fd, err := internetSocket(net, laddr, nil, noDeadline, syscall.SOCK_STREAM, 0, "listen") if err != nil { return nil, &OpError{Op: "listen", Net: net, Addr: laddr, Err: err} } return &TCPListener{fd}, nil }