write(2) is defined in unistd.h.
For the iOS builder.
Change-Id: I411ffe81988d8fbafffde89e4732a20af1a63325
Reviewed-on: https://go-review.googlesource.com/37962
Run-TryBot: Elias Naur <elias.naur@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Before this CL, Go programs in c-archive or c-shared buildmodes
would not handle SIGPIPE. That leads to surprising behaviour where
writes on a closed pipe or socket would raise SIGPIPE and terminate
the program. This CL changes the Go runtime to handle
SIGPIPE regardless of buildmode. In addition, SIGPIPE from non-Go
code is forwarded.
This is a refinement of CL 32796 that fixes the case where a non-default
handler for SIGPIPE is installed by the host C program.
Fixes#17393
Change-Id: Ia41186e52c1ac209d0a594bae9904166ae7df7de
Reviewed-on: https://go-review.googlesource.com/35960
Run-TryBot: Elias Naur <elias.naur@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
This reverts commit d24b57a6a1.
Reason for revert: Further complications arised (issue 18100). We'll try again in Go 1.9.
Change-Id: I5ca93d2643a4be877dd9c2d8df3359718440f02f
Reviewed-on: https://go-review.googlesource.com/33770
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Minux Ma <minux@golang.org>
Run-TryBot: Minux Ma <minux@golang.org>
Before this CL, Go programs in c-archive or c-shared buildmodes
would not handle SIGPIPE. That leads to surprising behaviour where
writes on a closed pipe or socket would raise SIGPIPE and terminate
the program. This CL changes the Go runtime to handle
SIGPIPE regardless of buildmode. In addition, SIGPIPE from non-Go
code is forwarded.
Fixes#17393
Updates #16760
Change-Id: I155e82020a03a5cdc627a147c27da395662c3fe8
Reviewed-on: https://go-review.googlesource.com/32796
Run-TryBot: Elias Naur <elias.naur@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
CL 33239 changed the polling loops from using sched_yield to a sleep
for 1/1000 of a second. The loop counters were not updated, so failing
tests now take 100 seconds to complete. Lower the loop counts to 5
seconds instead.
Change-Id: I7c9a343dacc8188603ecf7e58bd00b535cfc87f5
Reviewed-on: https://go-review.googlesource.com/33280
Run-TryBot: Elias Naur <elias.naur@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Apparently when GOMAXPROCS == 1 a simple sched_yield in a tight loop is
not necessarily sufficient to permit a signal handler to run. Instead,
sleep for 1/1000 of a second.
Fixes#16649.
Change-Id: I83910144228556e742b7a92a441732ef61aa49d9
Reviewed-on: https://go-review.googlesource.com/33239
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
After a failure on the build dashboard I tested testcarchive test 2 and
found that it failed an average of 1 in 475 runs on my laptop. With
this change it ran over 50,000 times without failing. I bumped up the
other iteration limits to correspond.
Change-Id: I0155c68161a2c2a09ae25c91e9269f1e8702628d
Reviewed-on: https://go-review.googlesource.com/18309
Run-TryBot: Ian Lance Taylor <iant@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>