While we're here, update the documentation and delete variables with no effect.
Change-Id: I4df0d266dff880df61b488ed547c2870205862f0
Reviewed-on: https://go-review.googlesource.com/10790
Reviewed-by: Austin Clements <austin@google.com>
This makes Go's CPU profiling code somewhat more idiomatic; e.g.,
using := instead of forward declaring variables, using "int" for
element counts instead of "uintptr", and slices instead of C-style
pointer+length. This makes the code easier to read and eliminates a
lot of type conversion clutter.
Additionally, in sigprof we can collect just maxCPUProfStack stack
frames, as cpuprof won't use more than that anyway.
Change-Id: I0235b5ae552191bcbb453b14add6d8c01381bd06
Reviewed-on: https://go-review.googlesource.com/6072
Run-TryBot: Matthew Dempsky <mdempsky@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Dmitry Vyukov <dvyukov@google.com>
Use memprofilerate in GODEBUG instead of memprofrate to be
consistent with other uses.
Change-Id: Iaf6bd3b378b1fc45d36ecde32f3ad4e63ca1e86b
Reviewed-on: https://go-review.googlesource.com/3800
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Add memprofrate as a value recognized in GODEBUG. The
value provided is used as the new setting for
runtime.MemProfileRate, allowing the user to
adjust memory profiling.
Change-Id: If129a247683263b11e2dd42473cf9b31280543d5
Reviewed-on: https://go-review.googlesource.com/3450
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Previously, gccheckmark could only be enabled or disabled by calling
runtime.GCcheckmarkenable/GCcheckmarkdisable. This was a necessary
hack because GODEBUG was broken.
Now that GODEBUG works again, move control over gccheckmark to a
GODEBUG variable and remove these runtime functions. Currently,
gccheckmark is enabled by default (and will probably remain so for
much of the 1.5 development cycle).
Change-Id: I2bc6f30c21b795264edf7dbb6bd7354b050673ab
Reviewed-on: https://go-review.googlesource.com/2603
Reviewed-by: Rick Hudson <rlh@golang.org>
This is the detection code. It works well enough that I know of
a handful of missing write barriers. However, those are subtle
enough that I'll address them in separate followup CLs.
GODEBUG=wbshadow=1 checks for a write that bypassed the
write barrier at the next write barrier of the same word.
If a bug can be detected in this mode it is typically easy to
understand, since the crash says quite clearly what kind of
word has missed a write barrier.
GODEBUG=wbshadow=2 adds a check of the write barrier
shadow copy during garbage collection. Bugs detected at
garbage collection can be difficult to understand, because
there is no context for what the found word means.
Typically you have to reproduce the problem with allocfreetrace=1
in order to understand the type of the badly updated word.
Change-Id: If863837308e7c50d96b5bdc7d65af4969bf53a6e
Reviewed-on: https://go-review.googlesource.com/2061
Reviewed-by: Austin Clements <austin@google.com>
Scalararg and ptrarg are not "signal safe".
Go code filling them out can be interrupted by a signal,
and then the signal handler runs, and if it also ends up
in Go code that uses scalararg or ptrarg, now the old
values have been smashed.
For the pieces of code that do need to run in a signal handler,
we introduced onM_signalok, which is really just onM
except that the _signalok is meant to convey that the caller
asserts that scalarg and ptrarg will be restored to their old
values after the call (instead of the usual behavior, zeroing them).
Scalararg and ptrarg are also untyped and therefore error-prone.
Go code can always pass a closure instead of using scalararg
and ptrarg; they were only really necessary for C code.
And there's no more C code.
For all these reasons, delete scalararg and ptrarg, converting
the few remaining references to use closures.
Once those are gone, there is no need for a distinction between
onM and onM_signalok, so replace both with a single function
equivalent to the current onM_signalok (that is, it can be called
on any of the curg, g0, and gsignal stacks).
The name onM and the phrase 'm stack' are misnomers,
because on most system an M has two system stacks:
the main thread stack and the signal handling stack.
Correct the misnomer by naming the replacement function systemstack.
Fix a few references to "M stack" in code.
The main motivation for this change is to eliminate scalararg/ptrarg.
Rick and I have already seen them cause problems because
the calling sequence m.ptrarg[0] = p is a heap pointer assignment,
so it gets a write barrier. The write barrier also uses onM, so it has
all the same problems as if it were being invoked by a signal handler.
We worked around this by saving and restoring the old values
and by calling onM_signalok, but there's no point in keeping this nice
home for bugs around any longer.
This CL also changes funcline to return the file name as a result
instead of filling in a passed-in *string. (The *string signature is
left over from when the code was written in and called from C.)
That's arguably an unrelated change, except that once I had done
the ptrarg/scalararg/onM cleanup I started getting false positives
about the *string argument escaping (not allowed in package runtime).
The compiler is wrong, but the easiest fix is to write the code like
Go code instead of like C code. I am a bit worried that the compiler
is wrong because of some use of uninitialized memory in the escape
analysis. If that's the reason, it will go away when we convert the
compiler to Go. (And if not, we'll debug it the next time.)
LGTM=khr
R=r, khr
CC=austin, golang-codereviews, iant, rlh
https://golang.org/cl/174950043
Attempt to clear up confusion about how to turn
the PCs reported by Callers into the file and line
number people actually want.
Fixes#7690.
LGTM=r, chris.cs.guy
R=r, chris.cs.guy
CC=golang-codereviews
https://golang.org/cl/163550043