1
0
mirror of https://github.com/golang/go synced 2024-11-05 17:26:11 -07:00
Commit Graph

2 Commits

Author SHA1 Message Date
David Lazar
7bf0adc6ad runtime: include inlined calls in result of CallersFrames
Change-Id: If1a3396175f2afa607d56efd1444181334a9ae3e
Reviewed-on: https://go-review.googlesource.com/37862
Reviewed-by: Austin Clements <austin@google.com>
2017-03-29 17:27:38 +00:00
David Lazar
ee97216a17 runtime: handle inlined calls in runtime.Callers
The `skip` argument passed to runtime.Caller and runtime.Callers should
be interpreted as the number of logical calls to skip (rather than the
number of physical stack frames to skip). This changes runtime.Callers
to skip inlined calls in addition to physical stack frames.

The result value of runtime.Callers is a slice of program counters
([]uintptr) representing physical stack frames. If the `skip` parameter
to runtime.Callers skips part-way into a physical frame, there is no
convenient way to encode that in the resulting slice. To avoid changing
the API in an incompatible way, our solution is to store the number of
skipped logical calls of the first frame in the _second_ uintptr
returned by runtime.Callers. Since this number is a small integer, we
encode it as a valid PC value into a small symbol called:

    runtime.skipPleaseUseCallersFrames

For example, if f() calls g(), g() calls `runtime.Callers(2, pcs)`, and
g() is inlined into f, then the frame for f will be partially skipped,
resulting in the following slice:

    pcs = []uintptr{pc_in_f, runtime.skipPleaseUseCallersFrames+1, ...}

We store the skip PC in pcs[1] instead of pcs[0] so that `pcs[i:]` will
truncate the captured stack trace rather than grow it for all i.

Updates #19348.

Change-Id: I1c56f89ac48c29e6f52a5d085567c6d77d499cf1
Reviewed-on: https://go-review.googlesource.com/37854
Run-TryBot: David Lazar <lazard@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
2017-03-29 17:22:08 +00:00