The following performance improvements have been made to the
low-level atomic functions for ppc64le & ppc64:
- For those cases containing a lwarx and stwcx (or other sizes):
sync, lwarx, maybe something, stwcx, loop to sync, sync, isync
The sync is moved before (outside) the lwarx/stwcx loop, and the
sync after is removed, so it becomes:
sync, lwarx, maybe something, stwcx, loop to lwarx, isync
- For the Or8 and And8, the shifting and manipulation of the
address to the word aligned version were removed and the
instructions were changed to use lbarx, stbcx instead of
register shifting, xor, then lwarx, stwcx.
- New instructions LWSYNC, LBAR, STBCC were tested and added.
runtime/atomic_ppc64x.s was changed to use the LWSYNC opcode
instead of the WORD encoding.
Fixes#15469
Ran some of the benchmarks in the runtime and sync directories.
Some results varied from run to run but the trend was improvement
based on best times for base and new:
runtime.test:
BenchmarkChanNonblocking-128 0.88 0.89 +1.14%
BenchmarkChanUncontended-128 569 511 -10.19%
BenchmarkChanContended-128 63110 53231 -15.65%
BenchmarkChanSync-128 691 598 -13.46%
BenchmarkChanSyncWork-128 11355 11649 +2.59%
BenchmarkChanProdCons0-128 2402 2090 -12.99%
BenchmarkChanProdCons10-128 1348 1363 +1.11%
BenchmarkChanProdCons100-128 1002 746 -25.55%
BenchmarkChanProdConsWork0-128 2554 2720 +6.50%
BenchmarkChanProdConsWork10-128 1909 1804 -5.50%
BenchmarkChanProdConsWork100-128 1624 1580 -2.71%
BenchmarkChanCreation-128 237 212 -10.55%
BenchmarkChanSem-128 705 667 -5.39%
BenchmarkChanPopular-128 5081190 4497566 -11.49%
BenchmarkCreateGoroutines-128 532 473 -11.09%
BenchmarkCreateGoroutinesParallel-128 35.0 34.7 -0.86%
BenchmarkCreateGoroutinesCapture-128 4923 4200 -14.69%
sync.test:
BenchmarkUncontendedSemaphore-128 112 94.2 -15.89%
BenchmarkContendedSemaphore-128 133 128 -3.76%
BenchmarkMutexUncontended-128 1.90 1.67 -12.11%
BenchmarkMutex-128 353 310 -12.18%
BenchmarkMutexSlack-128 304 283 -6.91%
BenchmarkMutexWork-128 554 541 -2.35%
BenchmarkMutexWorkSlack-128 567 556 -1.94%
BenchmarkMutexNoSpin-128 275 242 -12.00%
BenchmarkMutexSpin-128 1129 1030 -8.77%
BenchmarkOnce-128 1.08 0.96 -11.11%
BenchmarkPool-128 29.8 27.4 -8.05%
BenchmarkPoolOverflow-128 40564 36583 -9.81%
BenchmarkSemaUncontended-128 3.14 2.63 -16.24%
BenchmarkSemaSyntNonblock-128 1087 1069 -1.66%
BenchmarkSemaSyntBlock-128 897 893 -0.45%
BenchmarkSemaWorkNonblock-128 1034 1028 -0.58%
BenchmarkSemaWorkBlock-128 949 886 -6.64%
Change-Id: I4403fb29d3cd5254b7b1ce87a216bd11b391079e
Reviewed-on: https://go-review.googlesource.com/22549
Reviewed-by: Michael Munday <munday@ca.ibm.com>
Reviewed-by: Minux Ma <minux@golang.org>
Builder is too slow. This test passed on builder machines but took
15+ min.
Change-Id: Ief9d67ea47671a57e954e402751043bc1ce09451
Reviewed-on: https://go-review.googlesource.com/22798
Reviewed-by: Minux Ma <minux@golang.org>
Run-TryBot: Minux Ma <minux@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Since tracebackctxt.go uses //export functions, the C functions can't be
externally visible in the C comment. The code was using attributes to
work around that, but that failed on Windows.
Change-Id: If4449fd8209a8998b4f6855ea89e5db1471b2981
Reviewed-on: https://go-review.googlesource.com/22786
Reviewed-by: Minux Ma <minux@golang.org>
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
If we collected a cgo traceback when entering the SIGPROF signal
handler, record it as part of the profiling stack trace.
This serves as the promised test for https://golang.org/cl/21055 .
Change-Id: I5f60cd6cea1d9b7c3932211483a6bfab60ed21d2
Reviewed-on: https://go-review.googlesource.com/22650
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
Race runtime also needs local malloc caches and currently uses
a mix of per-OS-thread and per-goroutine caches. This leads to
increased memory consumption. But more importantly cache of
synchronization objects is per-goroutine and we don't always
have goroutine context when feeing memory in GC. As the result
synchronization object descriptors leak (more precisely, they
can be reused if another synchronization object is recreated
at the same address, but it does not always help). For example,
the added BenchmarkSyncLeak has effectively runaway memory
consumption (based on a real long running server).
This change updates race runtime with support for per-P contexts.
BenchmarkSyncLeak now stabilizes at ~1GB memory consumption.
Long term, this will allow us to remove race runtime dependency
on glibc (as malloc is the main cornerstone).
I've also implemented a different scheme to pass P context to
race runtime: scheduler notified race runtime about association
between G and P by calling procwire(g, p)/procunwire(g, p).
But it turned out to be very messy as we have lots of places
where the association changes (e.g. syscalls). So I dropped it
in favor of the current scheme: race runtime asks scheduler
about the current P.
Fixes#14533
Change-Id: Iad10d2f816a44affae1b9fed446b3580eafd8c69
Reviewed-on: https://go-review.googlesource.com/19970
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Run-TryBot: Dmitry Vyukov <dvyukov@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Runqempty is a critical predicate for scheduler. If runqempty spuriously
returns true, then scheduler can fail to schedule arbitrary number of
runnable goroutines on idle Ps for arbitrary long time. With the addition
of runnext runqempty predicate become broken (can spuriously return true).
Consider that runnext is not nil and the main array is empty. Runqempty
observes that the array is empty, then it is descheduled for some time.
Then queue owner pushes another element to the queue evicting runnext
into the array. Then queue owner pops runnext. Then runqempty resumes
and observes runnext is nil and returns true. But there were no point
in time when the queue was empty.
Fix runqempty predicate to not return true spuriously.
Change-Id: Ifb7d75a699101f3ff753c4ce7c983cf08befd31e
Reviewed-on: https://go-review.googlesource.com/20858
Reviewed-by: Austin Clements <austin@google.com>
Run-TryBot: Dmitry Vyukov <dvyukov@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
This updates some comments that became out of date when we moved the
mark bit out of the heap bitmap and started using the high bit for the
first word as a scan/dead bit.
Change-Id: I4a572d16db6114cadff006825466c1f18359f2db
Reviewed-on: https://go-review.googlesource.com/22662
Reviewed-by: Rick Hudson <rlh@golang.org>
MIPS N64 ABI passes arguments in registers R4-R11, return value in R2.
R16-R23, R28, R30 and F24-F31 are callee-save. gcc PIC code expects
to be called with indirect call through R25.
Change-Id: I24f582b4b58e1891ba9fd606509990f95cca8051
Reviewed-on: https://go-review.googlesource.com/19805
Reviewed-by: Minux Ma <minux@golang.org>
SB register (R28) is introduced for access external addresses with shorter
instruction sequences. It is loaded at entry points. External data within
2G of SB can be accessed this way.
cmd/internal/obj: relocaltion R_ADDRMIPS is split into two relocations
R_ADDRMIPS and R_ADDRMIPSU, handling the low 16 bits and the "upper" 16
bits of external addresses, respectively, since the instructios may not
be adjacent. It might be better if relocation Variant could be used.
cmd/link/internal/mips64: support new relocations.
cmd/compile/internal/mips64: reserve SB register.
runtime: initialize SB register at entry points.
Change-Id: I5f34868f88c5a9698c042a8a1f12f76806c187b9
Reviewed-on: https://go-review.googlesource.com/19802
Reviewed-by: Minux Ma <minux@golang.org>
Leave R28 to SB register, which will be introduced in CL 19802.
Change-Id: I1cf7a789695c5de664267ec8086bfb0b043ebc14
Reviewed-on: https://go-review.googlesource.com/19863
Reviewed-by: Minux Ma <minux@golang.org>
With the switch to separate mark bitmaps, the scan/dead bit for the
first word of each object is now unused. Reclaim this bit and use it
as a scan/dead bit, just like words three and on. The second word is
still used for checkmark.
This dramatically simplifies heapBitsSetTypeNoScan and hasPointers,
since they no longer need different cases for 1, 2, and 3+ word
objects. They can instead just manipulate the heap bitmap for the
first word and be done with it.
In order to enable this, we change heapBitsSetType and runGCProg to
always set the scan/dead bit to scan for the first word on every code
path. Since these functions only apply to types that have pointers,
there's no need to do this conditionally: it's *always* necessary to
set the scan bit in the first word.
We also change every place that scans an object and checks if there
are more pointers. Rather than only checking morePointers if the word
is >= 2, we now check morePointers if word != 1 (since that's the
checkmark word).
Looking forward, we should probably reclaim the checkmark bit, too,
but that's going to be quite a bit more work.
Tested by setting doubleCheck in heapBitsSetType and running all.bash
on both linux/amd64 and linux/386, and by running GOGC=10 all.bash.
This particularly improves the FmtFprintf* go1 benchmarks, since they
do a large amount of noscan allocation.
name old time/op new time/op delta
BinaryTree17-12 2.34s ± 1% 2.38s ± 1% +1.70% (p=0.000 n=17+19)
Fannkuch11-12 2.09s ± 0% 2.09s ± 1% ~ (p=0.276 n=17+16)
FmtFprintfEmpty-12 44.9ns ± 2% 44.8ns ± 2% ~ (p=0.340 n=19+18)
FmtFprintfString-12 127ns ± 0% 125ns ± 0% -1.57% (p=0.000 n=16+15)
FmtFprintfInt-12 128ns ± 0% 122ns ± 1% -4.45% (p=0.000 n=15+20)
FmtFprintfIntInt-12 207ns ± 1% 193ns ± 0% -6.55% (p=0.000 n=19+14)
FmtFprintfPrefixedInt-12 197ns ± 1% 191ns ± 0% -2.93% (p=0.000 n=17+18)
FmtFprintfFloat-12 263ns ± 0% 248ns ± 1% -5.88% (p=0.000 n=15+19)
FmtManyArgs-12 794ns ± 0% 779ns ± 1% -1.90% (p=0.000 n=18+18)
GobDecode-12 7.14ms ± 2% 7.11ms ± 1% ~ (p=0.072 n=20+20)
GobEncode-12 5.85ms ± 1% 5.82ms ± 1% -0.49% (p=0.000 n=20+20)
Gzip-12 218ms ± 1% 215ms ± 1% -1.22% (p=0.000 n=19+19)
Gunzip-12 36.8ms ± 0% 36.7ms ± 0% -0.18% (p=0.006 n=18+20)
HTTPClientServer-12 77.1µs ± 4% 77.1µs ± 3% ~ (p=0.945 n=19+20)
JSONEncode-12 15.6ms ± 1% 15.9ms ± 1% +1.68% (p=0.000 n=18+20)
JSONDecode-12 55.2ms ± 1% 53.6ms ± 1% -2.93% (p=0.000 n=17+19)
Mandelbrot200-12 4.05ms ± 1% 4.05ms ± 0% ~ (p=0.306 n=17+17)
GoParse-12 3.14ms ± 1% 3.10ms ± 1% -1.31% (p=0.000 n=19+18)
RegexpMatchEasy0_32-12 69.3ns ± 1% 70.0ns ± 0% +0.89% (p=0.000 n=19+17)
RegexpMatchEasy0_1K-12 237ns ± 1% 236ns ± 0% -0.62% (p=0.000 n=19+16)
RegexpMatchEasy1_32-12 69.5ns ± 1% 70.3ns ± 1% +1.14% (p=0.000 n=18+17)
RegexpMatchEasy1_1K-12 377ns ± 1% 366ns ± 1% -3.03% (p=0.000 n=15+19)
RegexpMatchMedium_32-12 107ns ± 1% 107ns ± 2% ~ (p=0.318 n=20+19)
RegexpMatchMedium_1K-12 33.8µs ± 3% 33.5µs ± 1% -1.04% (p=0.001 n=20+19)
RegexpMatchHard_32-12 1.68µs ± 1% 1.73µs ± 0% +2.50% (p=0.000 n=20+18)
RegexpMatchHard_1K-12 50.8µs ± 1% 52.0µs ± 1% +2.50% (p=0.000 n=19+18)
Revcomp-12 381ms ± 1% 385ms ± 1% +1.00% (p=0.000 n=17+18)
Template-12 64.9ms ± 3% 62.6ms ± 1% -3.55% (p=0.000 n=19+18)
TimeParse-12 324ns ± 0% 328ns ± 1% +1.25% (p=0.000 n=18+18)
TimeFormat-12 345ns ± 0% 334ns ± 0% -3.31% (p=0.000 n=15+17)
[Geo mean] 52.1µs 51.5µs -1.00%
Change-Id: I13e74da3193a7f80794c654f944d1f0d60817049
Reviewed-on: https://go-review.googlesource.com/22632
Reviewed-by: Rick Hudson <rlh@golang.org>
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
This makes this code better self-documenting and makes it easier to
find these places in the future.
Change-Id: I31dc5598ae67f937fb9ef26df92fd41d01e983c3
Reviewed-on: https://go-review.googlesource.com/22631
Reviewed-by: Rick Hudson <rlh@golang.org>
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
heapBits.bits is carefully written to produce good machine code. Use
it in heapBits.morePointers and heapBits.isPointer to get good machine
code there, too.
Change-Id: I208c7d0d38697e7a22cad67f692162589b75f1e2
Reviewed-on: https://go-review.googlesource.com/22630
Reviewed-by: Rick Hudson <rlh@golang.org>
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Fix issues introduced in 5f9a870.
Change-Id: Ia75945ef563956613bf88bbe57800a96455c265d
Reviewed-on: https://go-review.googlesource.com/22661
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Add support for the context function set by runtime.SetCgoTraceback.
The context function was added in CL 17761, without support.
This CL is the support.
This CL has not been tested for real C code, as a working context
function for C code requires unwind support that does not seem to exist.
I wanted to get the CL out before the freeze.
I apologize for the length of this CL. It's mostly plumbing, but
unfortunately the plumbing is processor-specific.
Change-Id: I8ce11a0de9b3dafcc29efd2649d776e93bff0e90
Reviewed-on: https://go-review.googlesource.com/22508
Reviewed-by: Austin Clements <austin@google.com>
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
This commit moves the GC from free list allocation to
bit mark allocation. Instead of using the bitmaps
generated during the mark phases to generate free
list and then using the free lists for allocation we
allocate directly from the bitmaps.
The change in the garbage benchmark
name old time/op new time/op delta
XBenchGarbage-12 2.22ms ± 1% 2.13ms ± 1% -3.90% (p=0.000 n=18+18)
Change-Id: I17f57233336f0ca5ef5404c3be4ecb443ab622aa
nextFreeFast is currently not inlined by the compiler due
to its size and complexity. This CL simplifies
nextFreeFast by letting the slow path handle (nextFree)
handle a corner cases.
Change-Id: Ia9c5d1a7912bcb4bec072f5fd240f0e0bafb20e4
Reviewed-on: https://go-review.googlesource.com/22598
Reviewed-by: Austin Clements <austin@google.com>
Run-TryBot: Austin Clements <austin@google.com>
sweep used to skip mcental.freeSpan (and its locking) if it didn't
find any new free objects. We lost that optimization when the
freed-object counting changed in dad83f7 to count total free objects
instead of newly freed objects.
The previous commit brings back counting of newly freed objects, so we
can easily revive this optimization by checking that count (like we
used to) instead of the total free objects count.
Change-Id: I43658707a1c61674d0366124d5976b00d98741a9
Reviewed-on: https://go-review.googlesource.com/22596
Run-TryBot: Austin Clements <austin@google.com>
Reviewed-by: Rick Hudson <rlh@golang.org>
Commit 8dda1c4 changed the meaning of "nfree" in sweep from the number
of newly freed objects to the total number of free objects in the
span, but didn't update where sweep added nfree to c.local_nsmallfree.
Hence, we're over-accounting the number of frees. This is causing
TestArrayHash to fail with "too many allocs NNN - hash not balanced".
Fix this by computing the number of newly freed objects and adding
that to c.local_nsmallfree, so it behaves like it used to. Computing
this requires a small tweak to mallocgc: apparently we've never set
s.allocCount when allocating a large object; fix this by setting it to
1 so sweep doesn't get confused.
Change-Id: I31902ffd310110da4ffd807c5c06f1117b872dc8
Reviewed-on: https://go-review.googlesource.com/22595
Reviewed-by: Rick Hudson <rlh@golang.org>
Run-TryBot: Austin Clements <austin@google.com>
We broke tracing of freed objects in GODEBUG=allocfreetrace=1 mode
when we removed the sweep over the mark bitmap. Fix it by
re-introducing the sweep over the bitmap specifically if we're in
allocfreetrace mode. This doesn't have to be even remotely efficient,
since the overhead of allocfreetrace is huge anyway, so we can keep
the code for this down to just a few lines.
Change-Id: I9e176b3b04c73608a0ea3068d5d0cd30760ebd40
Reviewed-on: https://go-review.googlesource.com/22592
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
Currently we always zero objects when we allocate them. We used to
have an optimization that would not zero objects that had not been
allocated since the whole span was last zeroed (either by getting it
from the system or by getting it from the heap, which does a bulk
zero), but this depended on the sweeper clobbering the first two words
of each object. Hence, we lost this optimization when the bitmap
sweeper went away.
Re-introduce this optimization using a different mechanism. Each span
already keeps a flag indicating that it just came from the OS or was
just bulk zeroed by the mheap. We can simply use this flag to know
when we don't need to zero an object. This is slightly less efficient
than the old optimization: if a span gets allocated and partially
used, then GC happens and the span gets returned to the mcentral, then
the span gets re-acquired, the old optimization knew that it only had
to re-zero the objects that had been reclaimed, whereas this
optimization will re-zero everything. However, in this case, you're
already paying for the garbage collection, and you've only wasted one
zeroing of the span, so in practice there seems to be little
difference. (If we did want to revive the full optimization, each span
could keep track of a frontier beyond which all free slots are zeroed.
I prototyped this and it didn't obvious do any better than the much
simpler approach in this commit.)
This significantly improves BinaryTree17, which is allocation-heavy
(and runs first, so most pages are already zeroed), and slightly
improves everything else.
name old time/op new time/op delta
XBenchGarbage-12 2.15ms ± 1% 2.14ms ± 1% -0.80% (p=0.000 n=17+17)
name old time/op new time/op delta
BinaryTree17-12 2.71s ± 1% 2.56s ± 1% -5.73% (p=0.000 n=18+19)
DivconstI64-12 1.70ns ± 1% 1.70ns ± 1% ~ (p=0.562 n=18+18)
DivconstU64-12 1.74ns ± 2% 1.74ns ± 1% ~ (p=0.394 n=20+20)
DivconstI32-12 1.74ns ± 0% 1.74ns ± 0% ~ (all samples are equal)
DivconstU32-12 1.66ns ± 1% 1.66ns ± 0% ~ (p=0.516 n=15+16)
DivconstI16-12 1.84ns ± 0% 1.84ns ± 0% ~ (all samples are equal)
DivconstU16-12 1.82ns ± 0% 1.82ns ± 0% ~ (all samples are equal)
DivconstI8-12 1.79ns ± 0% 1.79ns ± 0% ~ (all samples are equal)
DivconstU8-12 1.60ns ± 0% 1.60ns ± 1% ~ (p=0.603 n=17+19)
Fannkuch11-12 2.11s ± 1% 2.11s ± 0% ~ (p=0.333 n=16+19)
FmtFprintfEmpty-12 45.1ns ± 4% 45.4ns ± 5% ~ (p=0.111 n=20+20)
FmtFprintfString-12 134ns ± 0% 129ns ± 0% -3.45% (p=0.000 n=18+16)
FmtFprintfInt-12 131ns ± 1% 129ns ± 1% -1.54% (p=0.000 n=16+18)
FmtFprintfIntInt-12 205ns ± 2% 203ns ± 0% -0.56% (p=0.014 n=20+18)
FmtFprintfPrefixedInt-12 200ns ± 2% 197ns ± 1% -1.48% (p=0.000 n=20+18)
FmtFprintfFloat-12 256ns ± 1% 256ns ± 0% -0.21% (p=0.008 n=18+20)
FmtManyArgs-12 805ns ± 0% 804ns ± 0% -0.19% (p=0.001 n=18+18)
GobDecode-12 7.21ms ± 1% 7.14ms ± 1% -0.92% (p=0.000 n=19+20)
GobEncode-12 5.88ms ± 1% 5.88ms ± 1% ~ (p=0.641 n=18+19)
Gzip-12 218ms ± 1% 218ms ± 1% ~ (p=0.271 n=19+18)
Gunzip-12 37.1ms ± 0% 36.9ms ± 0% -0.29% (p=0.000 n=18+17)
HTTPClientServer-12 78.1µs ± 2% 77.4µs ± 2% ~ (p=0.070 n=19+19)
JSONEncode-12 15.5ms ± 1% 15.5ms ± 0% ~ (p=0.063 n=20+18)
JSONDecode-12 56.1ms ± 0% 55.4ms ± 1% -1.18% (p=0.000 n=19+18)
Mandelbrot200-12 4.05ms ± 0% 4.06ms ± 0% +0.29% (p=0.001 n=18+18)
GoParse-12 3.28ms ± 1% 3.21ms ± 1% -2.30% (p=0.000 n=20+20)
RegexpMatchEasy0_32-12 69.4ns ± 2% 69.3ns ± 1% ~ (p=0.205 n=18+16)
RegexpMatchEasy0_1K-12 239ns ± 0% 239ns ± 0% ~ (all samples are equal)
RegexpMatchEasy1_32-12 69.4ns ± 1% 69.4ns ± 1% ~ (p=0.620 n=15+18)
RegexpMatchEasy1_1K-12 370ns ± 1% 369ns ± 2% ~ (p=0.088 n=20+20)
RegexpMatchMedium_32-12 108ns ± 0% 108ns ± 0% ~ (all samples are equal)
RegexpMatchMedium_1K-12 33.6µs ± 3% 33.5µs ± 3% ~ (p=0.718 n=20+20)
RegexpMatchHard_32-12 1.68µs ± 1% 1.67µs ± 2% ~ (p=0.316 n=20+20)
RegexpMatchHard_1K-12 50.5µs ± 3% 50.4µs ± 3% ~ (p=0.659 n=20+20)
Revcomp-12 381ms ± 1% 381ms ± 1% ~ (p=0.916 n=19+18)
Template-12 66.5ms ± 1% 65.8ms ± 2% -1.08% (p=0.000 n=20+20)
TimeParse-12 317ns ± 0% 319ns ± 0% +0.48% (p=0.000 n=19+12)
TimeFormat-12 338ns ± 0% 338ns ± 0% ~ (p=0.124 n=19+18)
[Geo mean] 5.99µs 5.96µs -0.54%
Change-Id: I638ffd9d9f178835bbfa499bac20bd7224f1a907
Reviewed-on: https://go-review.googlesource.com/22591
Reviewed-by: Rick Hudson <rlh@golang.org>
This converts all remaining uses of mspan.start to instead use
mspan.base(). In many cases, this actually reduces the complexity of
the code.
Change-Id: If113840e00d3345a6cf979637f6a152e6344aee7
Reviewed-on: https://go-review.googlesource.com/22590
Reviewed-by: Rick Hudson <rlh@golang.org>
Run-TryBot: Austin Clements <austin@google.com>
Currently we have lots of (s.start << _PageShift) and variants. We now
have an s.base() function that returns this. It's faster and more
readable, so use it.
Change-Id: I888060a9dae15ea75ca8cc1c2b31c905e71b452b
Reviewed-on: https://go-review.googlesource.com/22559
Reviewed-by: Rick Hudson <rlh@golang.org>
Run-TryBot: Austin Clements <austin@google.com>
These used to be used for the list of newly freed objects, but that's
no longer a thing.
Change-Id: I5a4503137b74ec0eae5372ca271b1aa0b32df074
Reviewed-on: https://go-review.googlesource.com/22557
Reviewed-by: Rick Hudson <rlh@golang.org>
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Our compilers now provides instrinsics including
sys.Ctz64 that support CTZ (count trailing zero)
instructions. This CL replaces the Go versions
of CTZ with the compiler intrinsic.
Count trailing zeros CTZ finds the least
significant 1 in a word and returns the number
of less significant 0s in the word.
Allocation uses the bitmap created by the garbage
collector to locate an unmarked object. The logic
takes a word of the bitmap, complements, and then
caches it. It then uses CTZ to locate an available
unmarked object. It then shifts marked bits out of
the bitmap word preparing it for the next search.
Once all the unmarked objects are used in the
cached work the bitmap gets another word and
repeats the process.
Change-Id: Id2fc42d1d4b9893efaa2e1bd01896985b7e42f82
Reviewed-on: https://go-review.googlesource.com/21366
Reviewed-by: Austin Clements <austin@google.com>
Two changes are included here that are dependent on the other.
The first is that allocBits and gcamrkBits are changed to
a *uint8 which points to the first byte of that span's
mark and alloc bits. Several places were altered to
perform pointer arithmetic to locate the byte corresponding
to an object in the span. The actual bit corresponding
to an object is indexed in the byte by using the lower three
bits of the objects index.
The second change avoids the redundant calculation of an
object's index. The index is returned from heapBitsForObject
and then used by the functions indexing allocBits
and gcmarkBits.
Finally we no longer allocate the gc bits in the span
structures. Instead we use an arena based allocation scheme
that allows for a more compact bit map as well as recycling
and bulk clearing of the mark bits.
Change-Id: If4d04b2021c092ec39a4caef5937a8182c64dfef
Reviewed-on: https://go-review.googlesource.com/20705
Reviewed-by: Austin Clements <austin@google.com>
The _SigUnblock flag was appended to SIGSYS slot of runtime signal table
for Linux in https://go-review.googlesource.com/22202, but there is
still no concrete opinion on whether SIGSYS must be an unblocked signal
for runtime.
This change removes _SigUnblock flag from SIGSYS on Linux for
consistency in runtime signal handling and adds a reference to #15204 to
runtime signal table for FreeBSD.
Updates #15204.
Change-Id: I42992b1d852c2ab5dd37d6dbb481dba46929f665
Reviewed-on: https://go-review.googlesource.com/22537
Reviewed-by: Ian Lance Taylor <iant@golang.org>
It wasn't rendering as HTML nicely.
Change-Id: I5408ec22932a05e85c210c0faa434bd19dce5650
Reviewed-on: https://go-review.googlesource.com/22532
Reviewed-by: Ian Lance Taylor <iant@golang.org>
The complexity of the GC work buffers put and tryGet
prevented them from being inlined. This CL simplifies
the fast path thus enabling inlining. If the fast
path does not succeed the previous put and tryGet
functions are called.
Change-Id: I6da6495d0dadf42bd0377c110b502274cc01acf5
Reviewed-on: https://go-review.googlesource.com/20704
Reviewed-by: Austin Clements <austin@google.com>
Prior to this CL the base of a span was calculated in various
places using shifts or calls to base(). This CL now
always calls base() which has been optimized to calculate the
base of the span when the span is initialized and store that
value in the span structure.
Change-Id: I661f2bfa21e3748a249cdf049ef9062db6e78100
Reviewed-on: https://go-review.googlesource.com/20703
Reviewed-by: Austin Clements <austin@google.com>
Prior to this CL the sweep phase was responsible for locating
all objects that were about to be freed and calling a function
to process the object. This was done by the function
heapBitsSweepSpan. Part of processing included calls to
tracefree and msanfree as well as counting how many objects
were freed.
The calls to tracefree and msanfree have been moved into the
gcmalloc routine and called when the object is about to be
reallocated. The counting of free objects has been optimized
using an array based popcnt algorithm and if all the objects
in a span are free then span is freed.
Similarly the code to locate the next free object has been
optimized to use an array based ctz (count trailing zero).
Various hot paths in the allocation logic have been optimized.
At this point the garbage benchmark is within 3% of the 1.6
release.
Change-Id: I00643c442e2ada1685c010c3447e4ea8537d2dfa
Reviewed-on: https://go-review.googlesource.com/20201
Reviewed-by: Austin Clements <austin@google.com>
Add to each span a 64 bit cache (allocCache) of the allocBits
at freeindex. allocCache is shifted such that the lowest bit
corresponds to the bit freeindex. allocBits uses a 0 to
indicate an object is free, on the other hand allocCache
uses a 1 to indicate an object is free. This facilitates
ctz64 (count trailing zero) which counts the number of 0s
trailing the least significant 1. This is also the index of
the least significant 1.
Each span maintains a freeindex indicating the boundary
between allocated objects and unallocated objects. allocCache
is shifted as freeindex is incremented such that the low bit
in allocCache corresponds to the bit a freeindex in the
allocBits array.
Currently ctz64 is written in Go using a for loop so it is
not very efficient. Use of the hardware instruction will
follow. With this in mind comparisons of the garbage
benchmark are as follows.
1.6 release 2.8 seconds
dev:garbage branch 3.1 seconds.
Profiling shows the go implementation of ctz64 takes up
1% of the total time.
Change-Id: If084ed9c3b1eda9f3c6ab2e794625cb870b8167f
Reviewed-on: https://go-review.googlesource.com/20200
Reviewed-by: Austin Clements <austin@google.com>
Most (all?) processors that Go supports supply a hardware
instruction that takes a byte and returns the number
of zeros trailing the first 1 encountered, or 8
if no ones are found. This is the index within the
byte of the first 1 encountered. CTZ should improve the
performance of the nextFreeIndex function.
Since nextFreeIndex wants the next unmarked (0) bit
a bit-wise complement is needed before calling ctz.
Furthermore unmarked bits associated with previously
allocated objects need to be ignored. Instead of writing
a 1 as we allocate the code masks all bits less than the
freeindex after loading the byte.
While this CL does not actual execute a CTZ instruction
it supplies a ctz function with the appropiate signature
along with the logic to execute it.
Change-Id: I5c55ce0ed48ca22c21c4dd9f969b0819b4eadaa7
Reviewed-on: https://go-review.googlesource.com/20169
Reviewed-by: Keith Randall <khr@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
This is a renaming of the field ref to the
more appropriate allocCount. The field
holds the number of objects in the span
that are currently allocated. Some throws
strings were adjusted to more accurately
convey the meaning of allocCount.
Change-Id: I10daf44e3e9cc24a10912638c7de3c1984ef8efe
Reviewed-on: https://go-review.googlesource.com/19518
Reviewed-by: Austin Clements <austin@google.com>
Instead of building a freelist from the mark bits generated
by the GC this CL allocates directly from the mark bits.
The approach moves the mark bits from the pointer/no pointer
heap structures into their own per span data structures. The
mark/allocation vectors consist of a single mark bit per
object. Two vectors are maintained, one for allocation and
one for the GC's mark phase. During the GC cycle's sweep
phase the interpretation of the vectors is swapped. The
mark vector becomes the allocation vector and the old
allocation vector is cleared and becomes the mark vector that
the next GC cycle will use.
Marked entries in the allocation vector indicate that the
object is not free. Each allocation vector maintains a boundary
between areas of the span already allocated from and areas
not yet allocated from. As objects are allocated this boundary
is moved until it reaches the end of the span. At this point
further allocations will be done from another span.
Since we no longer sweep a span inspecting each freed object
the responsibility for maintaining pointer/scalar bits in
the heapBitMap containing is now the responsibility of the
the routines doing the actual allocation.
This CL is functionally complete and ready for performance
tuning.
Change-Id: I336e0fc21eef1066e0b68c7067cc71b9f3d50e04
Reviewed-on: https://go-review.googlesource.com/19470
Reviewed-by: Austin Clements <austin@google.com>
The gcmarkBits is a bit vector used by the GC to mark
reachable objects. Once a GC cycle is complete the gcmarkBits
swap places with the allocBits. allocBits is then used directly
by malloc to locate free objects, thus avoiding the
construction of a linked free list. This CL introduces a set
of helper functions for manipulating gcmarkBits and allocBits
that will be used by later CLs to realize the actual
algorithm. Minimal attempts have been made to optimize these
helper routines.
Change-Id: I55ad6240ca32cd456e8ed4973c6970b3b882dd34
Reviewed-on: https://go-review.googlesource.com/19420
Reviewed-by: Austin Clements <austin@google.com>
Run-TryBot: Rick Hudson <rlh@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
In preparation for changing how the next free object is chosen
refactor and consolidate code into a single function.
Change-Id: I6836cd88ed7cbf0b2df87abd7c1c3b9fabc1cbd8
Reviewed-on: https://go-review.googlesource.com/19317
Reviewed-by: Austin Clements <austin@google.com>
The freelist for normal objects and the freelist
for stacks share the same mspan field for holding
the list head but are operated on by different code
sequences. This overloading complicates the use of bit
vectors for allocation of normal objects. This change
refactors the use of the stackfreelist out from the
use of freelist.
Change-Id: I5b155b5b8a1fcd8e24c12ee1eb0800ad9b6b4fa0
Reviewed-on: https://go-review.googlesource.com/19315
Reviewed-by: Austin Clements <austin@google.com>
The bitmap allocation data structure prototypes. Before
this is released these underlying data structures need
to be more performant but the signatures of helper
functions utilizing these structures will remain stable.
Change-Id: I5ace12f2fb512a7038a52bbde2bfb7e98783bcbe
Reviewed-on: https://go-review.googlesource.com/19221
Reviewed-by: Austin Clements <austin@google.com>
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
These are used at the bottom level of various GC operations that must
not be preempted. To be on the safe side, mark them all nosplit.
Change-Id: I8f7360e79c9852bd044df71413b8581ad764380c
Reviewed-on: https://go-review.googlesource.com/22504
Run-TryBot: Austin Clements <austin@google.com>
Reviewed-by: Rick Hudson <rlh@golang.org>