import (
"vector" -> "container/vector"
"ast" -> "go/ast"
"sha1" -> "hash/sha1"
etc.
)
and update Makefiles. Because I did the conversion
semi-automatically, I sorted all the import blocks
as a post-processing. Some files have therefore
changed that didn't strictly need to.
Rename local packages to lower case.
The upper/lower distinction doesn't work on OS X
and complicates the "single-package directories
with the same package name as directory name"
heuristic used by gobuild and godoc to create
the correlation between source and binary locations.
Now that we have a plan to avoid globally unique
names, the upper/lower is unnecessary.
The renamings will cause trouble for a few users,
but so will the change in import paths.
This way, the two maintenance fixes are rolled into
one inconvenience.
R=r
OCL=27573
CL=27575
* handles multiple packages per directory
* scans directory for files if given no arguments
* infers package name
* includes test rule invoking gotest
R=r
DELTA=746 (444 added, 150 deleted, 152 changed)
OCL=19504
CL=19521
use -j4 (4-way parallel) in make.bash.
halves time for make.bash on r45
also add libregexp, acid to default build
R=r
DELTA=90 (39 added, 37 deleted, 14 changed)
OCL=15485
CL=15487
tweak os to adjust
move StringToBytes into syscall, at least for now
this program still works:
package main
import os "os"
func main() {
os.Stdout.WriteString("hello, world\n");
a, b := os.NewFD(77).WriteString("no way");
os.Stdout.WriteString(b.String() + "\n");
}
R=rsc
DELTA=263 (59 added, 176 deleted, 28 changed)
OCL=15153
CL=15153