exitsyscall should be recursively nosplit, but we don't have a way to
annotate that right now (see #21314). There's exactly one remaining
place where this is violated right now: exitsyscall -> casgstatus ->
print. The other prints in casgstatus are wrapped in systemstack
calls. This fixes the remaining print.
Updates #21431 (in theory could fix it, but that would just indicate
that we have a different G status-related crash and we've *never* seen
that failure on the dashboard.)
Change-Id: I9a5e8d942adce4a5c78cfc6b306ea5bda90dbd33
Reviewed-on: https://go-review.googlesource.com/79815
Run-TryBot: Austin Clements <austin@google.com>
Reviewed-by: Rick Hudson <rlh@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
If exitsyscall tries to grow the stack it will panic, but throw calls
print, which can grow the stack. Move the two bare throws in
exitsyscall to the system stack.
Updates #21431.
Change-Id: I5b29da5d34ade908af648a12075ed327a864476c
Reviewed-on: https://go-review.googlesource.com/79517
Run-TryBot: Austin Clements <austin@google.com>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Currently dead goroutines retain their assist credit. This credit can
be used if the goroutine gets recycled, but in general this can make
assist pacing over-aggressive by hiding an amount of credit
proportional to the number of exited (and not reused) goroutines.
Fix this "hidden credit" by flushing assist credit to the global
credit pool when a goroutine exits.
Updates #14812.
Change-Id: I65f7f75907ab6395c04aacea2c97aea963b60344
Reviewed-on: https://go-review.googlesource.com/24703
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
This fixes a race on old Linux kernels, in which we might temporarily
set epfd to an invalid value other than -1. It's also the right thing
to do. No test because the problem only occurs on old kernels.
Fixes#22606
Change-Id: Id84bdd6ae6d7c5d47c39e97b74da27576cb51a54
Reviewed-on: https://go-review.googlesource.com/76319
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Dmitry Vyukov <dvyukov@google.com>
This implements runtime support for buffered write barriers on amd64.
The buffered write barrier has a fast path that simply enqueues
pointers in a per-P buffer. Unlike the current write barrier, this
fast path is *not* a normal Go call and does not require the compiler
to spill general-purpose registers or put arguments on the stack. When
the buffer fills up, the write barrier takes the slow path, which
spills all general purpose registers and flushes the buffer. We don't
allow safe-points or stack splits while this frame is active, so it
doesn't matter that we have no type information for the spilled
registers in this frame.
One minor complication is cgocheck=2 mode, which uses the write
barrier to detect Go pointers being written to non-Go memory. We
obviously can't buffer this, so instead we set the buffer to its
minimum size, forcing the write barrier into the slow path on every
call. For this specific case, we pass additional information as
arguments to the flush function. This also requires enabling the cgo
write barrier slightly later during runtime initialization, after Ps
(and the per-P write barrier buffers) have been initialized.
The code in this CL is not yet active. The next CL will modify the
compiler to generate calls to the new write barrier.
This reduces the average cost of the write barrier by roughly a factor
of 4, which will pay for the cost of having it enabled more of the
time after we make the GC pacer less aggressive. (Benchmarks will be
in the next CL.)
Updates #14951.
Updates #22460.
Change-Id: I396b5b0e2c5e5c4acfd761a3235fd15abadc6cb1
Reviewed-on: https://go-review.googlesource.com/73711
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
We're about to start tracking nowritebarrierrec through systemstack
calls, which detects that we're calling markroot (which has write
barriers) from gchelper, which is called from the scheduler during STW
apparently without a P.
But it turns out that func helpgc, which wakes up blocked Ms to run
gchelper, installs a P for gchelper to use. This means there *is* a P
when gchelper runs, so it is allowed to have write barriers. Tell the
compiler this by marking gchelper go:yeswritebarrierrec. Also,
document the call to gchelper so I don't have to spend another half a
day puzzling over how on earth this could possibly work before
discovering the spooky action-at-a-distance in helpgc.
Updates #22384.
For #22460.
Change-Id: I7394c9b4871745575f87a2d4fbbc5b8e54d669f7
Reviewed-on: https://go-review.googlesource.com/72772
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
Otherwise low-res timers cause problems at call sites that expect to
be able to use 0 as meaning "no time set" and therefore expect that
nanotime never returns 0 itself. For example, sched.lastpoll == 0
means no last poll.
Fixes#22394.
Change-Id: Iea28acfddfff6f46bc90f041ec173e0fea591285
Reviewed-on: https://go-review.googlesource.com/73410
Run-TryBot: Russ Cox <rsc@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
CL 46037 and CL 46038 implemented termination of
locked OS threads when the goroutine exits.
However, this behavior leads to crashes of Go programs
using runtime.LockOSThread on Plan 9. This is notably
the case of the os/exec and net packages.
This change disables termination of locked OS threads
on Plan 9.
Updates #22227.
Change-Id: If9fa241bff1c0b68e7e9e321e06e5203b3923212
Reviewed-on: https://go-review.googlesource.com/71230
Reviewed-by: Austin Clements <austin@google.com>
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
CL 46033 added a "template thread" mechanism to
allow creation of thread with a known-good state
from a thread of unknown state.
However, we are experiencing issues on Plan 9
with programs using the os/exec and net package.
These package are relying on runtime.LockOSThread.
Updates #22227.
Change-Id: I85b71580a41df9fe8b24bd8623c064b6773288b0
Reviewed-on: https://go-review.googlesource.com/70231
Run-TryBot: David du Colombier <0intro@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
Since CL 46037, the runtime is crashing after calling
exitThread on Plan 9.
The exitThread function shouldn't be called on
Plan 9, because the system manages thread stacks.
Fixes#22221.
Change-Id: I5d61c9660a87dc27e4cfcb3ca3ddcb4b752f2397
Reviewed-on: https://go-review.googlesource.com/70190
Run-TryBot: David du Colombier <0intro@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
Android's libc creates a signal stack for every thread it creates. In
Go, minitSignalStack picks up this existing signal stack and puts it
in m.gsignal.stack. However, if we later try to exit a thread (because
a locked goroutine is exiting), we'll attempt to stackfree this
libc-allocated signal stack and panic.
Fix this by clearing gsignal.stack when we unminitSignals in such a
situation.
This should fix the Android build, which is currently broken.
Change-Id: Ieea8d72ef063d22741c54c9daddd8bb84926a488
Reviewed-on: https://go-review.googlesource.com/70130
Reviewed-by: David Crawshaw <crawshaw@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Run-TryBot: David Crawshaw <crawshaw@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Right now users have to infer why they would want LockOSThread and
when it may or may not be appropriate to call UnlockOSThread. This
requires some understanding of Go's internal thread pool
implementation, which is unfortunate.
Improve the situation by making the documentation on these functions
more prescriptive so users can figure out when to use them even if
they don't know about the scheduler.
Change-Id: Ide221791e37cb5106dd8a172f89fbc5b3b98fe32
Reviewed-on: https://go-review.googlesource.com/52871
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
runtime.LockOSThread is sometimes used when the caller intends to put
the OS thread into an unusual state. In this case, we never want to
return this thread to the runtime thread pool. However, currently
exiting the goroutine implicitly unlocks its OS thread.
Fix this by terminating the locked OS thread when its goroutine exits,
rather than simply returning it to the pool.
Fixes#20395.
Change-Id: I3dcec63b200957709965f7240dc216fa84b62ad9
Reviewed-on: https://go-review.googlesource.com/46038
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
Currently, threads created by the runtime exist until the whole
program exits. For #14592 and #20395, we want to be able to exit and
clean up threads created by the runtime. This commit implements that
mechanism.
The main difficulty is how to clean up the g0 stack. In cgo mode and
on Solaris and Windows where the OS manages thread stacks, we simply
arrange to return from mstart and let the system clean up the thread.
If the runtime allocated the g0 stack, then we use a new exitThread
syscall wrapper that arranges to clear a flag in the M once the stack
can safely be reaped and call the thread termination syscall.
exitThread is based on the existing exit1 wrapper, which was always
meant to terminate the calling thread. However, exit1 has never been
used since it was introduced 9 years ago, so it was broken on several
platforms. exitThread also has the additional complication of having
to flag that the stack is unused, which requires some tricks on
platforms that use the stack for syscalls.
This still leaves the problem of how to reap the unused g0 stacks. For
this, we move the M from allm to a new freem list as part of the M
exiting. Later, allocm scans the freem list, finds Ms that are marked
as done with their stack, removes these from the list and frees their
g0 stacks. This also allows these Ms to be garbage collected.
This CL does not yet use any of this functionality. Follow-up CLs
will. Likewise, there are no new tests in this CL because we'll need
follow-up functionality to test it.
Change-Id: Ic851ee74227b6d39c6fc1219fc71b45d3004bc63
Reviewed-on: https://go-review.googlesource.com/46037
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
Currently, since Ms never exit, the number of Ms, the number of Ms
ever created, and the ID of the next M are all the same and must be
small. That's about to change, so rename sched.mcount to sched.mnext
to make it clear it's the number of Ms ever created (and the ID of the
next M), change its type to int64, and use mcount() for the number of
Ms. In the next commit, mcount() will become slightly less trivial.
For #20395.
Change-Id: I9af34d36bd72416b5656555d16e8085076f1b196
Reviewed-on: https://go-review.googlesource.com/68750
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
mstart is the entry point for new threads, so it certainly can't
interact with GC enough to have write barriers. We move the one small
piece that is allowed to have write barriers out into its own
function.
Change-Id: Id9c31d6ffac31d0051fab7db15eb428c11cadbad
Reviewed-on: https://go-review.googlesource.com/46035
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
Applications that need to manipulate kernel thread state are currently
on thin ice in Go: they can use LockOSThread to prevent other
goroutines from running on the manipulated thread, but Go may clone
this manipulated state into a new thread that's put into the runtime's
thread pool along with other threads.
Fix this by never starting a new thread from a locked thread or a
thread that may have been started by C. Instead, the runtime starts a
"template thread" with a known-good state. If it then needs to start a
new thread but doesn't know that the current thread is in a good
state, it forwards the thread creation to the template thread.
Fixes#20676.
Change-Id: I798137a56e04b7723d55997e9c5c085d1d910643
Reviewed-on: https://go-review.googlesource.com/46033
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
These have never had a use - not even going back to when they were added
in C.
Change-Id: I143b6902b3bacb1fa83c56c9070a8adb9f61a844
Reviewed-on: https://go-review.googlesource.com/69119
Reviewed-by: Dave Cheney <dave@cheney.net>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Run-TryBot: Dave Cheney <dave@cheney.net>
TryBot-Result: Gobot Gobot <gobot@golang.org>
The //go:nosplit directive was visible in GoDoc because the function
that it preceeded (Gosched) is exported. This change moves the directive
above the documentation, hiding it from the output.
Change-Id: I281fd7573f11d977487809f74c9cc16b2af0dc88
Reviewed-on: https://go-review.googlesource.com/69120
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Currently, there is a single bit for LockOSThread, so two calls to
LockOSThread followed by one call to UnlockOSThread will unlock the
thread. There's evidence (#20458) that this is almost never what
people want or expect and it makes these APIs very hard to use
correctly or reliably.
Change this so LockOSThread/UnlockOSThread can be nested and the
calling goroutine will not be unwired until UnlockOSThread has been
called as many times as LockOSThread has. This should fix the vast
majority of incorrect uses while having no effect on the vast majority
of correct uses.
Fixes#20458.
Change-Id: I1464e5e9a0ea4208fbb83638ee9847f929a2bacb
Reviewed-on: https://go-review.googlesource.com/45752
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
allp now has length gomaxprocs, which means none of allp[i] are nil or
in state _Pdead. This lets replace several different styles of loops
over allp with normal range loops.
for i := 0; i < gomaxprocs; i++ { ... } loops can simply range over
allp. Likewise, range loops over allp[:gomaxprocs] can just range over
allp.
Loops that check for p == nil || p.state == _Pdead don't need to check
this any more.
Loops that check for p == nil don't have to check this *if* dead Ps
don't affect them. I checked that all such loops are, in fact,
unaffected by dead Ps. One loop was potentially affected, which this
fixes by zeroing p.gcAssistTime in procresize.
Updates #15131.
Change-Id: Ifa1c2a86ed59892eca0610360a75bb613bc6dcee
Reviewed-on: https://go-review.googlesource.com/45575
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Now that allp is dynamically allocated, there's no need for a hard cap
on GOMAXPROCS.
Fixes#15131.
Change-Id: I53eee8e228a711a818f7ebce8d9fd915b3865eed
Reviewed-on: https://go-review.googlesource.com/45574
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
This makes it possible to eliminate the hard cap on GOMAXPROCS.
Updates #15131.
Change-Id: I4c422b340791621584c118a6be1b38e8a44f8b70
Reviewed-on: https://go-review.googlesource.com/45573
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
Now that getcallerpc is a compiler intrinsic on x86 and non-x86
platforms don't need the argument, we can drop it.
Sadly, this doesn't let us remove any dummy arguments since all of
those cases also use getcallersp, which still takes the argument
pointer, but this is at least an improvement.
Change-Id: I9c34a41cf2c18cba57f59938390bf9491efb22d2
Reviewed-on: https://go-review.googlesource.com/65474
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: David Chase <drchase@google.com>
For a trivial benchmark with a do-nothing cgo call:
name old time/op new time/op delta
Call-4 64.5ns ± 7% 63.0ns ± 6% -2.25% (p=0.027 n=20+16)
Because Windows uses the cgocall mechanism to make system calls,
and passes arguments in a struct held in the m,
we need to do the lockOSThread/unlockOSThread in that code.
Because deferreturn was getting a nosplit stack overflow error,
change it to avoid calling typedmemmove.
Updates #21827.
Change-Id: I9b1d61434c44faeb29805b46b409c812c9acadc2
Reviewed-on: https://go-review.googlesource.com/64070
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
Reviewed-by: David Crawshaw <crawshaw@golang.org>
The current generator is a simple LSFR, which showed strong
correlation in higher bits, as manifested by fastrandn().
Change it with xorshift64+, which is slightly more complex,
has a larger state, but has a period of 2^64-1 and is much better
at statistical tests. The version used here is capable of
passing Diehard and even SmallCrush.
Speed is slightly worse but is probably insignificant:
name old time/op new time/op delta
Fastrand-4 0.77ns ±12% 0.91ns ±21% +17.31% (p=0.048 n=5+5)
FastrandHashiter-4 13.6ns ±21% 15.2ns ±17% ~ (p=0.160 n=6+5)
Fastrandn/2-4 2.30ns ± 5% 2.45ns ±15% ~ (p=0.222 n=5+5)
Fastrandn/3-4 2.36ns ± 7% 2.45ns ± 6% ~ (p=0.222 n=5+5)
Fastrandn/4-4 2.33ns ± 8% 2.61ns ±30% ~ (p=0.126 n=6+5)
Fastrandn/5-4 2.33ns ± 5% 2.48ns ± 9% ~ (p=0.052 n=6+5)
Fixes#21806
Change-Id: I013bb37b463fdfc229a7f324df8fe2da8d286f33
Reviewed-on: https://go-review.googlesource.com/62530
Run-TryBot: Michael Munday <mike.munday@ibm.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
This change has no real effect in itself. This is to prepare for a
followup change that will call lockOSThread during a cgo callback when
there is no p assigned, and therefore when lockOSThread can not use a
write barrier.
Change-Id: Ia122d41acf54191864bcb68f393f2ed3b2f87abc
Reviewed-on: https://go-review.googlesource.com/63630
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: David Crawshaw <crawshaw@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
Right now we only kind of sort of trace GC STW events. We emit events
around mark termination, but those start well after stopping the world
and end before starting it again, and we don't emit any events for
sweep termination.
Fix this by generalizing EvGCScanStart/EvGCScanDone. These were
already re-purposed to indicate mark termination (despite the names).
This commit renames them to EvGCSTWStart/EvGCSTWDone, adds an argument
to indicate the STW reason, and shuffles the runtime to generate them
right before stopping the world and right after starting the world,
respectively.
These events will make it possible to generate precise minimum mutator
utilization (MMU) graphs and could be useful in detecting
non-preemptible goroutines (e.g., #20792).
Change-Id: If95783f370781d8ef66addd94886028103a7c26f
Reviewed-on: https://go-review.googlesource.com/55411
Reviewed-by: Rick Hudson <rlh@golang.org>
Found with mvdan.cc/unindent. It skipped the cases where parentheses
would need to be added, where comments would have to be moved elsewhere,
or where actions and simple logic would mix.
One of them was of the form "err != nil && err == io.EOF", so the first
part was removed.
Change-Id: Ie504c2b03a2c87d10ecbca1b9270069be1171b91
Reviewed-on: https://go-review.googlesource.com/57690
Run-TryBot: Daniel Martí <mvdan@mvdan.cc>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
CL 36428 changed the way nanotime works so on Darwin and Windows it
now depends on runtime.startNano, which is computed at runtime.init
time. Unfortunately, the `runtimeInitTime = nanotime()` initialization
happened *before* runtime.init, so on these platforms runtimeInitTime
is set incorrectly. The one (and only) consequence of this is that the
start time printed in gctrace lines is bogus:
gc 1 18446653480.186s 0%: 0.092+0.47+0.038 ms clock, 0.37+0.15/0.81/1.8+0.15 ms cpu, 4->4->1 MB, 5 MB goal, 8 P
To fix this, this commit moves the runtimeInitTime initialization to
shortly after runtime.init, at which point nanotime is safe to use.
This also requires changing the condition in newproc1 that currently
uses runtimeInitTime != 0 simply to detect whether or not the main M
has started. Since runtimeInitTime could genuinely be 0 now, this
introduces a separate flag to newproc1.
Fixes#21554.
Change-Id: Id874a4b912d3fa3d22f58d01b31ffb3548266d3b
Reviewed-on: https://go-review.googlesource.com/58690
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Writing to selectdone on the stack of another goroutine meant a
pretty subtle dance between the select code and the stack copying
code. Instead move the selectdone variable into the g struct.
Change-Id: Id246aaf18077c625adef7ca2d62794afef1bdd1b
Reviewed-on: https://go-review.googlesource.com/53390
Reviewed-by: Austin Clements <austin@google.com>
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Currently, GC captures the start-the-world time stamp after
startTheWorldWithSema returns. This is problematic for two reasons:
1. It's possible to get preempted between startTheWorldWithSema
starting the world and calling nanotime.
2. startTheWorldWithSema does several clean-up tasks after the world
is up and running that on rare occasions can take upwards of 10ms.
Since the runtime uses the start-the-world time stamp to compute the
STW duration, both of these can significantly inflate the reported STW
duration.
Fix this by having startTheWorldWithSema itself call nanotime once the
world is started.
Change-Id: I114630234fb73c9dabae50a2ef1884661f2459db
Reviewed-on: https://go-review.googlesource.com/55410
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
64bit atomics on mips/mipsle are implemented using spinlocks. If SIGPROF
is received while the program is in the critical section, it will try to
write the sample using the same spinlock, creating a deadloop.
Prevent it by creating a counter of SIGPROFs during atomic64 and
postpone writing the sample(s) until called from elsewhere, with
pc set to _LostSIGPROFDuringAtomic64.
Added a test case, per Cherry's suggestion. Works around #20146.
Change-Id: Icff504180bae4ee83d78b19c0d9d6a80097087f9
Reviewed-on: https://go-review.googlesource.com/42652
Run-TryBot: Cherry Zhang <cherryyz@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
If we are using vfork, and if something (such as TSAN) is intercepting
the sigaction function, then we must call the system call, not the
libc function. Otherwise the intercepted sigaction call in the child
may trash the data structures in the parent.
Change-Id: Id9588bfeaa934f32c920bf829c5839be5cacf243
Reviewed-on: https://go-review.googlesource.com/50251
Reviewed-by: Joe Tsai <thebrokentoaster@gmail.com>
Reviewed-by: Austin Clements <austin@google.com>
Currently, sysmon waits 60 ms during idle before relaxing. This is
primarily to avoid reducing the precision of short-duration timers. Of
course, if there are no short-duration timers, this wastes 60 ms
running the timer at high resolution.
Improve this by instead inspecting the time until the next timer fires
and relaxing the timer resolution immediately if the next timer won't
fire for a while.
Updates #20937.
Change-Id: If4ad0a565b65a9b3e8c4cdc2eff1486968c79f24
Reviewed-on: https://go-review.googlesource.com/47833
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Currently, sysmon relaxes the Windows timer resolution as soon as the
Go process becomes idle. However, if it's going idle because of a
short sleep (< 15.6 ms), this can turn that short sleep into a long
sleep (15.6 ms).
To address this, wait for 60 ms of idleness before relaxing the timer
resolution. It would be better to check the time until the next wakeup
and relax immediately if it makes sense, but there's currently no
interaction between sysmon and the timer subsystem, so adding this
simple delay is a much simpler and safer change for late in the
release cycle.
Fixes#20937.
Change-Id: I817db24c3bdfa06dba04b7bc197cfd554363c379
Reviewed-on: https://go-review.googlesource.com/47832
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Currently the execLock is a mutex, which has the unfortunate
side-effect of serializing all thread creation. This replaces it with
an rwmutex so threads can be created in parallel, but exec still
blocks thread creation.
Fixes#20738.
Change-Id: Ia8f30a92053c3d28af460b0da71176abe5fd074b
Reviewed-on: https://go-review.googlesource.com/47072
Run-TryBot: Austin Clements <austin@google.com>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Linux's execve has (at the time of writing, and since v2.6.30) a bug when it ran
concurrently with clone, in that it would fail to set up some datastructures if
the thread count before and after some steps differed. This is described better
and in more detail by Colin King in Launchpad¹ and kernel² bugs. When a program
written in Go runtime.Exec's a setuid binary, this issue may cause the resulting
process to not have the expected uid. This patch works around the issue by using
a mutex to serialize exec and clone.
1. https://bugs.launchpad.net/ubuntu/+source/linux/+bug/1672819
2. https://bugzilla.kernel.org/show_bug.cgi?id=195453Fixes#19546
Change-Id: I126e87d1d9ce3be5ea4ec9c7ffe13f92e087903d
Reviewed-on: https://go-review.googlesource.com/43713
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Block all signals during a fork. In the parent process, after the
fork, restore the signal mask. In the child process, reset all
currently handled signals to the default handler, and then restore the
signal mask.
The effect of this is that the child will be operating using the same
signal regime as the program it is about to exec, as exec resets all
non-ignored signals to the default, and preserves the signal mask.
We do this so that in the case of a signal sent to the process group,
the child process will not try to run a signal handler while in the
precarious state after a fork.
Fixes#18600.
Change-Id: I9f39aaa3884035908d687ee323c975f349d5faaa
Reviewed-on: https://go-review.googlesource.com/45471
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
There are currently two arrays indexed by P ID: allp and pdesc.
Consolidate these by moving the pdesc fields into type p so they can
be indexed off allp along with all other per-P state.
For #15131.
Change-Id: Ib6c4e6e7612281a1171ba4a0d62e52fd59e960b4
Reviewed-on: https://go-review.googlesource.com/45572
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
Back in the day, allp was just a pointer to an array. As a result, the
runtime has a few loops of the form:
for i := 0; ; i++ {
p := allp[i]
if p == nil {
break
}
...
}
This is silly now because it requires that allp be one longer than the
maximum possible number of Ps, but now that allp is in Go it has a
length.
Replace these with range loops.
Change-Id: I91ef4bc7bd3c9d4fda2264f4aa1b1d0271d7f578
Reviewed-on: https://go-review.googlesource.com/45571
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Currently the extra Ms created for cgo callbacks have a corresponding
G that's kept in syscall state with only a call to goexit on its
stack. This leads to confusing output from runtime.NumGoroutines and
in tracebacks:
goroutine 17 [syscall, locked to thread]:
runtime.goexit()
.../src/runtime/asm_amd64.s:2197 +0x1
Fix this by putting this goroutine into state _Gdead when it's not in
use instead of _Gsyscall. To keep the goroutine counts correct, we
also add one to sched.ngsys while the goroutine is in _Gdead. The
effect of this is as if the goroutine simply doesn't exist when it's
not in use.
Fixes#16631.
Fixes#16714.
Change-Id: Ieae08a2febd4b3d00bef5c23fd6ca88fb2bb0087
Reviewed-on: https://go-review.googlesource.com/45030
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Try to avoid a race between the main goroutine exiting and a panic
occurring. Don't try too hard, to avoid hanging.
Updates #3934Fixes#20018
Change-Id: I57a02b6d795d2a61f1cadd137ce097145280ece7
Reviewed-on: https://go-review.googlesource.com/41052
Reviewed-by: Austin Clements <austin@google.com>
Currently Go sets the system-wide timer resolution to 1ms the whole
time it's running. This has negative affects on system performance and
power consumption. Unfortunately, simply reducing the timer resolution
to the default 15ms interferes with several sleeps in the runtime
itself, including sysmon's ability to interrupt goroutines.
This commit takes a hybrid approach: it only reduces the timer
resolution when the Go process is entirely idle. When the process is
idle, nothing needs a high resolution timer. When the process is
non-idle, it's already consuming CPU so it doesn't really matter if
the OS also takes timer interrupts more frequently.
Updates #8687.
Change-Id: I0652564b4a36d61a80e045040094a39c19da3b06
Reviewed-on: https://go-review.googlesource.com/38403
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Alex Brainman <alex.brainman@gmail.com>
Reviewed-by: Dmitry Vyukov <dvyukov@google.com>
Currently the GC triggering condition is an awkward combination of the
gcMode (whether or not it's gcBackgroundMode) and a boolean
"forceTrigger" flag.
Replace this with a new gcTrigger type that represents the range of
transition predicates we need. This has several advantages:
1. We can remove the awkward logic that affects the trigger behavior
based on the gcMode. Now gcMode purely controls whether to run a
STW GC or not and the gcTrigger controls whether this is a forced
GC that cannot be consolidated with other GC cycles.
2. We can lift the time-based triggering logic in sysmon to just
another type of GC trigger and move the logic to the trigger test.
3. This sets us up to have a cycle count-based trigger, which we'll
use to make runtime.GC trigger concurrent GC with the desired
consolidation properties.
For #18216.
Change-Id: If9cd49349579a548800f5022ae47b8128004bbfc
Reviewed-on: https://go-review.googlesource.com/37516
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
Currently sysmon triggers periodic GC if GC is not currently running
and it's been long enough since the last GC. This misses some
important conditions; for example, whether GC is enabled at all by
GOGC. As a result, if GOGC is off, once we pass the timeout for
periodic GC, sysmon will attempt to trigger a GC every 10ms. This GC
will be a no-op because gcStart will check all of the appropriate
conditions and do nothing, but it still goes through the motions of
waking the forcegc goroutine and printing a gctrace line.
Fix this by making sysmon call gcShouldStart to check *all* of the
appropriate transition conditions before attempting to trigger a
periodic GC.
Fixes#19247.
Change-Id: Icee5521ce175e8419f934723849853d53773af31
Reviewed-on: https://go-review.googlesource.com/37515
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
The darwin linker for ARM does not allow PC-relative relocation
of external symbol in text section. Work around it by accessing
it indirectly: putting its address in a global variable (which is
not external), and accessing through that variable.
Fixes#19684.
Change-Id: I41361bbb281b5dbdda0d100ae49d32c69ed85a81
Reviewed-on: https://go-review.googlesource.com/38596
Run-TryBot: Cherry Zhang <cherryyz@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Reviewed-by: Elias Naur <elias.naur@gmail.com>