The goal here is to allow assembly functions to appear in the middle
of a Go stack (having called other code) and still record enough information
about their pointers so that stack copying and garbage collection can handle
them precisely. Today, these frames are handled only conservatively.
If you write
func myfunc(x *float64) (y *int)
(with no body, an 'extern' declaration), then the Go compiler now emits
a liveness bitmap for use from the assembly definition of myfunc.
The bitmap symbol is myfunc.args_stackmap and it contains two bitmaps.
The first bitmap, in effect at function entry, marks all inputs as live.
The second bitmap, not in effect at function entry, marks the outputs
live as well.
In funcdata.h, define new assembly macros:
GO_ARGS opts in to using the Go compiler-generated liveness bitmap
for the current function.
GO_RESULTS_INITIALIZED indicates that the results have been initialized
and need to be kept live for the remainder of the function; it causes a
switch to the second generated bitmap for the assembly code that follows.
NO_LOCAL_POINTERS indicates that there are no pointers in the
local variables being stored in the function's stack frame.
LGTM=khr
R=khr
CC=golang-codereviews
https://golang.org/cl/137520043